thank you very much for mod! veeery usefull and good mod and also thank you for star *___*Lanturn wrote:
Alright.. sorry for the delay
Soooo sorry this is late. I've been way to lazy lately.. like way too lazy.
00:32:317 - *pop*... Sorry.. Now you can't unhear this.. All I know is I can't
[General]
Tags:
Why are there commas in the tags? does it actually do anything? hm... I don't know XD changed it XD
この美術部には問題がある! | Source in japanese oh... ok (anyway I don't like very much that now the source should be in japanese because not everyon can read it and it's hard to understand where the map is from...
40㍍P | Artist name in Japanese ok
Romanised Title: Shouldn't it be Cocoro Palette? | http://puu.sh/69Y5Z.jpg | From the video that's a good point... someone say it's right also in this way... I'll do some reserch
Difficulty Settings:
Easy: Reduce AR by 1 at the very least. AR5 is a bit to fast for newer players ok
Normal: Not as bad, but you can also lower the AR by 1 as well if you did it to Easy. ok
Hard/Insane: Fine
MP3 file: 320 kbs -> 192kbs ok thank you! I refixed also the offest, captin halped me :3
[Easy]
Errors:Suggestions:
- 01:28:129 (3,2) - especially since this is an easy. I really highly recommend you move the (2) somewhere else. Newer players will really have a tough time trying to hit this note properly | It's almost like this got moved by accident somehow well it is in fact, it was not like this before... I don't know now it got moved D: anyway, fixed :3
Nazi/Ideas/Ramblings:
- 00:14:298 (1) - How about a clap instead of a finish here? The finish really doesn't fit | Plus it helps players get into the rhythm again.
- 00:45:661 (1) - Move the red node one tick down for a better blanket.
- 00:46:830 (2) - ^ if you did this. try moving this slider to look like what I've done. | http://puu.sh/6btem.jpg
- 01:07:090 (1) - Finish here? you made a finish at 03:00:856 (1) - | You also have a Finish here in the Hard diff.
- 01:07:090 (1,2) - Better blanket? | 1st node: x344 y264 | 2nd node: x256 y218 | 3rd node: x168 y264 | You'll have to adjust (3) after this. which maybe you can set up some kind of symmetry with the next (1) if you wanted possibly.
- 01:25:791 (1) - Considering you've been doing finishes on the clap note everywhere in this section but here, why not change this to a finish as well? | You actually do this for your Hard diff.
- 02:43:713 (1) - How about ending this spinner at 02:46:246 - instead of 02:46:830 - ? | More emphasis on this place instead of where you currently have it. | you somewhat do it on 01:38:259 (1) - although the music is slightly different.
- 02:53:064 (1,2,3) - Because you have these notes not completely even with each other.. how about having a 0.10 distance spacing between them (what?) | Try this | (1) x256 y276 | (2) x256 y240 | (3) x256 y196 | Notice how there is 0.10 distance spacing between these notes? i'm thinking it might actually help visually when to press these notes for newer players, instead of stacking them. This also keeps your distance spacing of 1.10 for the next object.
- 03:19:558 (1) - finish? because of 03:07:090 (1) - This keeps consistency.
all fixed here
- 00:01:636 (1,2) - I'm not too much of a fan how you have these connected together. It feels like it could be improved majorly just by using different shapes other than simple curved sliders.
- 00:11:376 (1) - How about a little curve in this? | http://puu.sh/6bsWt.jpg | Slightly better flow this way.
- 00:40:986 (4,1) - Curve for blanket?
- 01:58:519 (3) - Finish on the end? Just so you have more hitsound effects during this part besides claps.
- 01:58:519 (3) - Move the middle node to x404 y184 for a clean looking even slider.
- 02:12:155 (4) - Like the previous, Try adding a finish onto this part for more effect.
- 02:14:103 (2) - Move the red node up one grid (tiny) for a better blanket.
- 02:29:493 (2,3) - I'm really not a fan of long straight sliders.. how about a little curve? | http://puu.sh/6btSZ.jpg
- 02:43:324 (4) - x108 y112 for a true triangle.
Very nice easy. Already want to toss a
[Normal]
Errors:Suggestions:
- 00:13:713 (5) - Finish on end. You have one in your Easy. ok
- 03:07:869 (3) - http://osu.ppy.sh/ss/1231262 | This might be fine, but it does go outside the boundary area. Maybe see what others say before changing this. Also the blanket on this could use a little touching up anyways as it's far from perfect. well it is still inside the screen while playing... if others mention it I'll change
Nazi/Ideas/Ramblings:
- 00:26:571 (1,2,3,4) - What first caught my eye though was how the (2) covers over half of the (3) and even a little bit of the end. Why not move the Tail end over a bit, and the earlier (1,2) circles to get something like this? | http://puu.sh/6buG7.jpg | This ruins the flow a little bit for the (4) but it looks a lot more visually appealing when the (2) doesn't cover the end of the (3) ok, fixed, it's not so bad also for the flow...
- 01:07:090 (1) - Finish here like I suggested in Easy because of the finish at 03:00:856 (1) - | Maybe even consider lowering the volume for it or something.. although your whole song is 70% | You have a finish here in the Hard. ok
- 01:14:687 - How about adding a circle to catch the heavy vocals? It really feels empty without something here | You could also do something like you did at 01:23:454 (3,4) - yes, not a bad idea
- 01:25:791 (1) - Like I suggested in Easy. A finish here would follow your patterns more consistently. Tail end of course. You do this in Hard. ok
- 02:53:064 (1,1,1) - how about like I suggested in Easy? but maybe this time use 0.20? Unless the extra SV is already enough. ok I tryed but I'm not sure if I did well or not XD
Very nice normal :3
- 00:46:051 (2,3,4,5) - This (5) really gets close to touching the bottom of the screen. | http://osu.ppy.sh/ss/1231202 | how about giving a bit more curve into the (2) to leave some room, even if it's a little? ok, moved
- 00:50:726 (4) - This would require a bit of remapping, but I honestly think it would fit the rhythm better Instead of this circle, have a slider start and end 1/2 away from where this circle used to be | http://puu.sh/6bv9i.jpg | I think its that additional clap drum sound I hear. hm...
- 01:14:882 (4) - I feel like this could start 1/2 earlier to follow the vocals better since
- 01:31:636 (6) - Maybe change this into a 1/2 slider to it can catch the last vocal? I was too sure since it might be a bit too heavy with 1/2 notes which is why I left it down here for an idea. not really sure about that, no change
- 02:23:259 (3,4) - Kinda just like in your Easy diff.. Maybe add some curve to these? or even something like 02:29:493 (3,4) - has a cool design to it. ok, I changed with the same pattern as the other next
- 02:44:298 - Add circle for vocals? ok
- 02:45:272 (1) - I was gonna suggest the same idea for the slider to end on the red tick at 02:46:246 - but it might end up being too short. hm, I'll leave it as it is
- 02:59:298 (1) - Any reason why this NC is shorter than the rest of the map? This is the only place where you use a NC after one measure instead of two. ok, didn't noticed it XD
- 03:04:752 (3,5) - Can these be stacked? yes, they can XD
- 03:06:311 (5,6,1) - how about going Circle Slider Slider instead of Slider Slider Circle. It follows the vocals a little bit better so the sliders start on each word. nah, I prefere in my way here
[Hard]
Errors:Suggestions:
- 00:17:220 (1) - The tail should be a clap instead of a finish when comparing with your Normal. no, normal was wrong, I changed in normal
- 01:09:428 (7) - Remove this clap, as you don't use it in Easy, Normal, or Insane. ok
- 01:19:558 (1) - Finish on tail is missing. fixed
- 01:41:376 - Drag this break back to the white line.. You have this blue for some reason. If you don't really care, then you should probably reset it by dragging the spinner over top of it and putting it back. (Also note you do the same thing for Easy and Insane, but Normal doesn't have it.. Maybe double check all your breaks while you're at it on all your diffs?) strange problem but fixed in all diffs
- 03:00:856 (1,2) - Here you double finish. (2) Should be a clap from like Normal. ok
- 03:13:324 (1) - Finish on tail end instead of clap to follow Normal. ok
- 03:24:038 (1) - Remove NC to be consistent with Easy/Normal/First Kiai of Hard oh I forgot that
Nazi/Ideas/Ramblings:
- 00:12:934 (4) - Soft addition finish on tail end? ok
- 00:22:285 - Feels kind of empty without a circle since you've been mapping all of the claps up until this point. I highly suggest adding one. ok added
- 00:43:519 - Feels kind of empty without a circle to catch the vocals here. added here too
- 01:19:363 (7) - Hmm, how about removing this circle? It really doesn't add to the song at all besides being just there for more things to hit. I personally think it would play better without it. ok eaven if this gave me some problems, but fixed
- 02:13:713 (4,5) - how about following the guitar? | Turn (4) into a circle and drag (5) back 1/2.. Add a note to the empty spot at 02:14:493 - afterwards. ok, changed a bit here
- 02:53:064 (1,1,1) - Like Easy. Try something similar here as well with proper distance snap of 0.10, 20, or 30. same as normal
- 03:35:142 (1) - Because of 03:25:791 (5) - Maybe remove this NC? hm... yes?
This diff is amazing. I went and test played it and really loved every second of it. <3 :33333333
- 00:04:752 (1,2,3,4) - Maybe move the (1) to the middle line with Grid Snap on, and then move the (2) so it gives a little more space between it and (4) |
- 02:45:272 (1) - Well It's a hard, so maybe you can end the slider like I suggested before at 02:45:272 (1) - if you wanted. better as I did... it's too fast...
- 02:59:103 (5) - Maybe skip following the drums here and delete this note? I like the idea of following almost strictly the vocals. nah
[Insane]
Well time for my weak point.. Sorry because I know in advance I won't be of much help for this diff.. (Yay for being an Easy player!) same for me, insanes are my weak point >.<
Errors:Suggestions:
- 01:19:558 (1,2) - according to your other difficulties. the Finish should be on the (2) ok
Nazi/Ideas/Ramblings:
- 00:28:129 (5,6) - Really long combos compared to the rest of the map. maybe NC on them? nope, here probably you didn't noticed, but the combo colors fit the lyrics: red, blue, yellow, green, etc... and in this part the sentence was not finished yet, I couldn't change combo color XD
- 00:40:597 (6,6) - ^
- 01:07:090 (1) - Finish ok
- 01:55:402 (7) - I don' think you need this finish, since you don't use it on any other diff. ok
- 01:55:402 (7,7) - NC on each of these? All of your NCs are usually one measure long, while these are two. ^
- 01:56:376 (9) - Control+G? not bad idea
- 02:46:636 (4,5,6) - If you ended the spinner on ENH earlier like I suggested. You should probably delete these notes for consistency. I like my way
Alright.. Getting tired now, so I'm gonna cut it here. Good luck, and take a
- 00:10:791 (6) - Since your difficulty is full of tail stacking, why not stack this on the end of the next (1) slider coming up? You might have to make some adjustments to the earlier notes, but it will go good with 00:09:233 (5,1) - since it's the same pattern. yeah but... it would be too problematic >.<
- 02:17:610 (2,3) - Not stacked properly fixed
- 02:30:077 (2,3) - ^ fixed
Also.. what do you think of my Error/Suggestion/Idea layout? This is my first time using it and I think it helps point out the more serious errors compared to just ideas I have.
and also I think this kind of mod is really good, it also help to understand which are the real errors and which not, it's usefull for the mapper and for the modder too, so I can say you can keep going this way :3