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40mP - Cocoro Palette

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eeezzzeee
Hi, from modding queue

[Easy]
I feel that the distance snap is a little far for an easy difficulty? this is up to you though, changing this would be a lot of work since the song is so long :P

01:36:363 (1,2,3) - are you mapping the drum in this part? if yes then try adding a 1/1 slider at 01:35:584. if you want to map trumpets (which i think would be more fitting) you can try something like this
SPOILER
I used red combo here to make it easier to see
02:54:480 (2) - i think you should move this back 1/2 to 02:54:675 because this is easy difficulty and that timing might be hard. if you dont like this, you can also try removing this completely and extending the break to 02:56:623

[Normal]
00:51:558 (1,2) - move (1) overlap and i dont think its a good placement in general
02:02:272 (5,2) - these might be covered but there is enough time in between so its not that bad, up to you if you want to change it
03:13:376 (1,3) - this is overlapping, i dont know what to suggest here but (1) covers (3)

[Hard]
00:32:856 - 00:45:324 what happened to the combo colors here?
01:15:713 (5,6) - try adding a circle between these at 01:15:908 to match the vocal
see the insane for suggestion on slider speeds

[Insane]
Mapping is fine not much to say about that
02:05:584 - 02:31:298 this part is wonderful! very nice!

This is just a suggestion. I think some sections can have slower slider speed to reflect change in the music, but its up to you if you want to rearrange all the notes, a lot of work :P
inheriting section examples
Of course, you should test for more specifics, this is very general and there might be more places where it would be appropriate
00:02:467 - .7x
00:08:116 - .75x
00:08:506 - .8x
00:08:895 - .85x
00:09:480 - .9x
00:14:155 - 1x

00:51:558 - .8x
00:57:791 - .9x
01:07:142 - 1x

02:34:220 - .8x
02:37:532 - .9x
02:40:963 - 1x
New combo suggestions
new combo
00:28:181 (5) - new combo, the rest of the verse is all new combo every downbeat so the first two lines should also be
00:31:298 (6) - new combo
00:33:051 (9,10,1) - new combo on (9) remove on (1)
00:40:649 (6) - new combo
00:43:765 (6) - new combo
01:55:454 (7) - new combo
01:58:571 (7) - new combo
03:17:856 (1,2) - new combo on (2) remove on (1)

That's all! Very nice mapset, best of luck :)
Topic Starter
luxoDeh

Tuxdude143 wrote:

Right, so.

For easy mode I notice a slider overlapping at 00:45:713 Its generally a bad idea to overlap sliders like that so you might want to fix that.
At 00:54:625 their is another slight slider overlap. These occour a few more times later and aren't really good design. These are also present throughout all difficultys as well so you may want to have a look at those.
Also one last thing is some hit circles and sliders are rather close to the edge of the grid. If they go off the grid then a player who has a 4:3 screen won't actually be able to hit those hit objects as they would have gone off the edge of the screen. Its playable currently but be careful with placement.
some overlap are fixed. but not all especially because in some part I think the overlap is ok. for the thing that some notes are near to the boarder of the screen, I checked and there is no problem. also because I have a little screen and I don't have any problem.

Normal mode has a large amount of overlapping sliders. As mentioned before overlapping is a big no no. Normal is chock full of these overlapping sliders which isn't really good design. no change here. the whole diff is based on overlaps, I don't want to remap all. also because overlap is not always that bad. it is bad maybe in easy diff, but in normal hard and insane is ok.

Hard mode on the other hand looks pretty good. I don't have much to mention here except the odd few overlapping sliders again. of caurse no change for overlaps

I hope this will help towards getting your map ranked! :)

eeezzzeee wrote:

Hi, from modding queue

[Easy]
I feel that the distance snap is a little far for an easy difficulty? this is up to you though, changing this would be a lot of work since the song is so long :P nah is not too much. the sv is slow so it's perfectly readable imo

01:36:363 (1,2,3) - are you mapping the drum in this part? if yes then try adding a 1/1 slider at 01:35:584. if you want to map trumpets (which i think would be more fitting) you can try something like this not a bad suggestion. anyway I prefere to keep my rhythm to make it easyer
SPOILER
I used red combo here to make it easier to see
02:54:480 (2) - i think you should move this back 1/2 to 02:54:675 because this is easy difficulty and that timing might be hard. if you dont like this, you can also try removing this completely and extending the break to 02:56:623 lots of people posted about this but I really like this placement. plus I think the AR make it readable, and I don't see better ways to change it :/

[Normal]
00:51:558 (1,2) - move (1) overlap and i dont think its a good placement in general ok, moved this.
02:02:272 (5,2) - these might be covered but there is enough time in between so its not that bad, up to you if you want to change it I think it's readable
03:13:376 (1,3) - this is overlapping, i dont know what to suggest here but (1) covers (3) here too I think it's readable

[Hard]
00:32:856 - 00:45:324 what happened to the combo colors here? well, you probably didn't noticed, since you posted this combo problem also in the insane diff. anyway the combo colors fit the lyrics. in this part for example it talks about yellow and then about green, so I repeated the yellow and green combo. also in the insane diff, I left some comboes longer to fit the entire sentence about that color :3
01:15:713 (5,6) - try adding a circle between these at 01:15:908 to match the vocal yes but no because in the whole map I left some space between some rhythms and plus I'm not completely following vocals, so no change
see the insane for suggestion on slider speeds

[Insane]
Mapping is fine not much to say about that
02:05:584 - 02:31:298 this part is wonderful! very nice! :3

This is just a suggestion. I think some sections can have slower slider speed to reflect change in the music, but its up to you if you want to rearrange all the notes, a lot of work :P the suggestion is good, but I think for the sv is ok in my way, no change >.<
inheriting section examples
Of course, you should test for more specifics, this is very general and there might be more places where it would be appropriate
00:02:467 - .7x
00:08:116 - .75x
00:08:506 - .8x
00:08:895 - .85x
00:09:480 - .9x
00:14:155 - 1x

00:51:558 - .8x
00:57:791 - .9x
01:07:142 - 1x

02:34:220 - .8x
02:37:532 - .9x
02:40:963 - 1x
New combo suggestions
new combo
00:28:181 (5) - new combo, the rest of the verse is all new combo every downbeat so the first two lines should also be
00:31:298 (6) - new combo
00:33:051 (9,10,1) - new combo on (9) remove on (1)
00:40:649 (6) - new combo
00:43:765 (6) - new combo
01:55:454 (7) - new combo
01:58:571 (7) - new combo
03:17:856 (1,2) - new combo on (2) remove on (1) only this fixed

That's all! Very nice mapset, best of luck :)
Thanks both for mods :)
Frostmourne
Hi~~~
from my mod queue and sorry for trouble waiting at this lateness.

Really great mapset. If you have anything to fix, pls tell me via forum-pm and I will be willing to do a recheck!
Topic Starter
luxoDeh

Frostmourne wrote:

Hi~~~
from my mod queue and sorry for trouble waiting at this lateness.

Really great mapset. If you have anything to fix, pls tell me via forum-pm and I will be willing to do a recheck!
Ok, thank you :3
I'll give a last look myself and then I'll call you again :)
Frostmourne
Good luck~~
Topic Starter
luxoDeh

Frostmourne wrote:

Good luck~~
Ooh! Thank you!!! :D
Garven
I don't see why the Insane is AR9. AR8 fits this great. Tick Rate 2 fits the song best.
Also give more recovery time after your spinners in the Easy/Normal.
Topic Starter
luxoDeh

Garven wrote:

I don't see why the Insane is AR9. AR8 fits this great. Tick Rate 2 fits the song best.
Also give more recovery time after your spinners in the Easy/Normal.
Thank you for checking ^.^
everything fixed. and I put AR7 on hard also because I couldn't leave AR8 like the insane.
And I just fixed a couple of spinners in easy and normal, because I thought the most of them were ok.

... :D
captin1
hi
quick check to rebub since Garven can't for a bit

[Easy]
AR3 would fit the spread better
Placement/Rhythm/Nazi Patterning
  1. 00:14:350 (1,1) - This is probably one of the gaps after spinners Garven was talking about. You could just have a 1/1 slider starting on 00:18:830 - to help
  2. 00:42:207 (1) - This would look better if you curved it to blanket the end of 00:41:038 (4) -
  3. 00:45:713 (1) - x236 y88? so it blankets 00:44:934 (3) - better
  4. 01:19:220 (3) - would be best if you changed to two circles, so that the downbeat on 01:19:610 - has a click.
  5. 01:24:675 (3,1) - blankets not quite there, double check these
  6. 02:31:493 (1,1) - Probably another small gap, you could do this to fix it.
  7. 03:12:986 (2) - same as 01:19:220 (3) -
Hitsounding
  1. 00:09:480 (3) - remember to fix your slidertick hitsound lines to work with your new tick rate, since I don't think you want all of these snare hits. Happens a lot throughout the diff so check them all.
  2. 00:54:675 (1) - drum finish or clap on head? would fit with your pattern
  3. 01:19:610 - normal addition finish here? if you changed or not it should still be here
  4. 03:13:376 - ^
[Normal]
Placement/Rhythm/Nazi Patterning
  1. 01:04:025 (1,1) - Since this gap is a bit short, I'm more worried about how far this note is from the center where most people spin. I think you should move it closer.
Hitsounding
  1. 01:09:090 - since you now have more sliderticks you could add a clap here. check other spots for this as well
  2. 01:19:610 (1) - same as easy
  3. 03:13:376 (1) - ^
[Hard]
Placement/Rhythm/Nazi Patterning
  1. 00:13:571 (5,1) - check your stack here
  2. 02:05:973 (6,7) - looks a bit weird with the two different shapes. Also the NC should be 02:06:363 (7) - not 02:06:752 (1) -
  3. 02:26:428 (5,6) - space out at 1.2 like you had the notes before
Hitsounding
  1. 00:16:103 - same as I mentioned in normal
  2. 01:19:610 (1) - same as easy
  3. 03:13:376 (1) - ^
[Insane]
Could go OD -1 to match with your new AR (will also fix the old star rating)
Placement/Rhythm/Nazi Patterning
  1. 00:12:207 (5,6) - check your stack here, quite a few of these in this diff, and with how you patterned it might be a good idea to make sure they're all exactly right
Hitsounding
  1. 01:19:610 (1) - same as easy
  2. 03:13:376 (1) - ^
call me back~
Topic Starter
luxoDeh

captin1 wrote:

hi
quick check to rebub since Garven can't for a bit

[Easy]
AR3 would fit the spread better ok
Placement/Rhythm/Nazi Patterning
  1. 00:14:350 (1,1) - This is probably one of the gaps after spinners Garven was talking about. You could just have a 1/1 slider starting on 00:18:830 - to help ok, anyway I didn't thought it was a big problem since there was a white thick before the slider... anyway changed
  2. 00:42:207 (1) - This would look better if you curved it to blanket the end of 00:41:038 (4) -
  3. 00:45:713 (1) - x236 y88? so it blankets 00:44:934 (3) - better ok
  4. 01:19:220 (3) - would be best if you changed to two circles, so that the downbeat on 01:19:610 - has a click. ok
  5. 01:24:675 (3,1) - blankets not quite there, double check these fixed
  6. 02:31:493 (1,1) - Probably another small gap, you could do this to fix it. ok
  7. 03:12:986 (2) - same as 01:19:220 (3) - fixed
Hitsounding
  1. 00:09:480 (3) - remember to fix your slidertick hitsound lines to work with your new tick rate, since I don't think you want all of these snare hits. Happens a lot throughout the diff so check them all. fixed all
  2. 00:54:675 (1) - drum finish or clap on head? would fit with your pattern ok added finish
  3. 01:19:610 - normal addition finish here? if you changed or not it should still be here hm... not sure about this, because there should be some more place to put finish, but I added them all where there it the trumpet sound so... I'm not sure about changing here
  4. 03:13:376 - ^
[Normal]
Placement/Rhythm/Nazi Patterning
  1. 01:04:025 (1,1) - Since this gap is a bit short, I'm more worried about how far this note is from the center where most people spin. I think you should move it closer. hm... I didn't thought it was a problem (maybe it's because I am one ot the people that don't spin in the centre, that's probably because I'm still a mouse player) anyway fixed
Hitsounding all fixed
  1. 01:09:090 - since you now have more sliderticks you could add a clap here. check other spots for this as well added in all diff where needed
  2. 01:19:610 (1) - same as easy same as easy
  3. 03:13:376 (1) - ^
[Hard]
Placement/Rhythm/Nazi Patterning
  1. 00:13:571 (5,1) - check your stack here ok
  2. 02:05:973 (6,7) - looks a bit weird with the two different shapes. Also the NC should be 02:06:363 (7) - not 02:06:752 (1) - ok
  3. 02:26:428 (5,6) - space out at 1.2 like you had the notes before tryed O.o
Hitsounding
  1. 00:16:103 - same as I mentioned in normal ok
  2. 01:19:610 (1) - same as easy same as easy
  3. 03:13:376 (1) - ^
[Insane]
Could go OD -1 to match with your new AR (will also fix the old star rating) good :3
Placement/Rhythm/Nazi Patterning
  1. 00:12:207 (5,6) - check your stack here, quite a few of these in this diff, and with how you patterned it might be a good idea to make sure they're all exactly right checked all, but the most of them were ok
Hitsounding
  1. 01:19:610 (1) - same as easy same as easy
  2. 03:13:376 (1) - ^
call me back~
Thank you for checking :)
captin1
[Easy]
01:19:610 (4) - seems you added the finish on this note though, and it does work well. Might also be good to nc here instead of 01:19:999 (1) - since this is where the new phrase is.

I get that you're adding finishes on the trumpet sound and that works well, but there is a cymbal sound on the note before it that I think deserves the finish too.

Just want to make sure you understand what I mean
Topic Starter
luxoDeh

captin1 wrote:

[Easy]
01:19:610 (4) - seems you added the finish on this note though, and it does work well. Might also be good to nc here instead of 01:19:999 (1) - since this is where the new phrase is. lol, that was the finish I forgot to delete while trying to fix in your mod XD

I get that you're adding finishes on the trumpet sound and that works well, but there is a cymbal sound on the note before it that I think deserves the finish too.

Just want to make sure you understand what I mean
Ok, I think I understand. My only problem was that adding a finish there there would have been 2 finishes one near the other and I thought it didn't sound that good (eaven if I knew there was the cymbal sound, I just heared and I thought it was better without the finish). I tryed to put a notmal finish insted of a soft one and it seem a better to hear maybe... so I think this is fixed now XD
captin1
Great, glad we cleared that up!

Rebubbled! Shouldn't be too much longer now
Topic Starter
luxoDeh

captin1 wrote:

Great, glad we cleared that up!

Rebubbled! Shouldn't be too much longer now
Thank you!! :)
Zero__wind
Hopefuly a mod will be here soon
Be prepared to add tons of claps
Topic Starter
luxoDeh

Zero__wind wrote:

Hopefuly a mod will be here soon
Be prepared to add tons of claps
LOL ok XD
Zero__wind
sorry to be a bit late, quite busy and kinda under the weather

General
preview point unsnapped, recommended to reset at 01:07:045 -

Easy
HP2 for better diff spread?
00:13:181 - a soft finish is preferred at this point instead of the drum one, there's quite obvious cymbal crash sound in the music
00:36:752 (2) - maybe CTRL+G for better flow?
00:52:337 - need a drum finish? referring to 00:55:454 -
00:54:675 - ^ to be consistent with 00:51:558 (1) -
01:00:908 (1) - may add drum finish on head?
03:28:181 (1) - the clap should be moved from its end to its head according to the music
03:30:129 - better remove the clap as there's no such drum in the music
03:33:246 (2) - ^
03:30:908 (4,5) - similar issue, I think you should remove the clap on 4 and 5's tail, and add a clap on 5's head instead
03:34:025 (3) - the clap on head should be moved to the end to match with the music

Normal
00:13:181 - same as Easy
00:54:675 - all the same, need drum finish here, and more for this section
01:18:636 (4) - need a clap at its end just like 01:17:856 (3) - , they share the same drum sound in the music
01:31:103 (5) - ^
02:58:376 (2) - ^
02:59:934 (2) - ^
03:12:402 (4) - ^
03:09:480 (5) - the clap on head is out of place, should be quite the same as 03:07:921 -
03:24:869 (5) - make this slider 1/2 shorter like other similar ones? and add a circle with clap at 03:25:454 -

Hard
00:48:636 (1) - a clap would the drums here nicely
00:50:194 - ^
01:19:025 - ^
01:15:713 (5) - redundant clap, better remove it
01:33:246 - ^
02:14:350 - ^
02:07:337 (3,4) - rhythm a bit awkward, considering you're mostly following the guitar in this part. you'd better start a slider from 02:07:726 - to catch that strum of guitar, maybe like
02:30:324 (5) - need a clap at end
02:57:597 (2) - ^
02:59:934 (2) - ^
02:58:181 (3) - tooooo cureved, better adjust its shape a bit
02:58:765 (4) - ^ also a bit and need a clap on head to go with the snares
03:11:233 (3) - need a clap on head
03:12:402 (5) - need a clap at end
03:24:480 - ^

Insane
00:05:194 - redundant clap, better remove it
00:12:791 - need a clap to go with the dums
00:13:181 - same as other diffs, better use soft finish instead
00:19:707 (4) - I recommend you use a clap here as you're exactly mapping to that drum sound. Also I'd say there're tons of similar points in this diff like 00:20:291 (8) - , 00:22:824 (3,6) - and so on. plz make them al consistent if you decide so
00:25:649 (3) - need a clap at end
00:49:804 (1) - ^
01:30:324 (1,3) - ^
01:33:441 (1) - ^
02:30:324 (3) - ^
03:11:623 (1,3) - ^
03:24:090 (1,3) - ^
00:52:434 (5) - maybe clap for this, and similar ones, 00:53:993 (5) - , 00:55:551 (5) - and 00:57:110 (4) -
02:07:726 (6) - better replace it with a 1/2 slider with same shape as 02:07:142 (5) - . the blank at 02:07:921 - feels really weird to me as the music in this part is quite coherent and smooth, so shall the rhythm be
02:34:220 (1) - I recommend to remove this circle, it's really too close to the spinner, considering it's in a soft part

these should be all
call me back
Topic Starter
luxoDeh

Zero__wind wrote:

sorry to be a bit late, quite busy and kinda under the weather

General
preview point unsnapped, recommended to reset at 01:07:045 -

Easy
HP2 for better diff spread?
00:13:181 - a soft finish is preferred at this point instead of the drum one, there's quite obvious cymbal crash sound in the music
00:36:752 (2) - maybe CTRL+G for better flow?
00:52:337 - need a drum finish? referring to 00:55:454 -
00:54:675 - ^ to be consistent with 00:51:558 (1) -
01:00:908 (1) - may add drum finish on head?
03:28:181 (1) - the clap should be moved from its end to its head according to the music
03:30:129 - better remove the clap as there's no such drum in the music
03:33:246 (2) - ^
03:30:908 (4,5) - similar issue, I think you should remove the clap on 4 and 5's tail, and add a clap on 5's head instead
03:34:025 (3) - the clap on head should be moved to the end to match with the music

Normal
00:13:181 - same as Easy
00:54:675 - all the same, need drum finish here, and more for this section
01:18:636 (4) - need a clap at its end just like 01:17:856 (3) - , they share the same drum sound in the music
01:31:103 (5) - ^
02:58:376 (2) - ^
02:59:934 (2) - ^
03:12:402 (4) - ^
03:09:480 (5) - the clap on head is out of place, should be quite the same as 03:07:921 -
03:24:869 (5) - make this slider 1/2 shorter like other similar ones? and add a circle with clap at 03:25:454 -

Hard
00:48:636 (1) - a clap would the drums here nicely
00:50:194 - ^
01:19:025 - ^
01:15:713 (5) - redundant clap, better remove it
01:33:246 - ^
02:14:350 - ^
02:07:337 (3,4) - rhythm a bit awkward, considering you're mostly following the guitar in this part. you'd better start a slider from 02:07:726 - to catch that strum of guitar, maybe like
02:30:324 (5) - need a clap at end
02:57:597 (2) - ^
02:59:934 (2) - ^
02:58:181 (3) - tooooo cureved, better adjust its shape a bit
02:58:765 (4) - ^ also a bit and need a clap on head to go with the snares
03:11:233 (3) - need a clap on head
03:12:402 (5) - need a clap at end
03:24:480 - ^

Insane
00:05:194 - redundant clap, better remove it
00:12:791 - need a clap to go with the dums
00:13:181 - same as other diffs, better use soft finish instead
00:19:707 (4) - I recommend you use a clap here as you're exactly mapping to that drum sound. Also I'd say there're tons of similar points in this diff like 00:20:291 (8) - , 00:22:824 (3,6) - and so on. plz make them al consistent if you decide so
00:25:649 (3) - need a clap at end
00:49:804 (1) - ^
01:30:324 (1,3) - ^
01:33:441 (1) - ^
02:30:324 (3) - ^
03:11:623 (1,3) - ^
03:24:090 (1,3) - ^
00:52:434 (5) - maybe clap for this, and similar ones, 00:53:993 (5) - , 00:55:551 (5) - and 00:57:110 (4) -
02:07:726 (6) - better replace it with a 1/2 slider with same shape as 02:07:142 (5) - . the blank at 02:07:921 - feels really weird to me as the music in this part is quite coherent and smooth, so shall the rhythm be
02:34:220 (1) - I recommend to remove this circle, it's really too close to the spinner, considering it's in a soft part

these should be all
call me back
Thank you!!! All fixed :D
Zero__wind
Ranked.
Topic Starter
luxoDeh

Zero__wind wrote:

Ranked.
Thank you!!! :D
Secretpipe
Gratz~
Melophobia
Unranking due to the title being badly translated not romanized, the correct title is "Cocoro Palette".
Topic Starter
luxoDeh

Melophobia wrote:

Unranking due to the title being badly translated not romanized, the correct title is "Cocoro Palette".
fixed
Asphyxia
Rebub~
Melophobia
Reranked.
Topic Starter
luxoDeh
Thanks again :)
Satellite
Gratz~~
Ozato Fumika
gratz~~
Kettlerr
Nice map but I lost 13pp for playing it first time ._.
AruOtta
Congratz :D
Gexigamma
congratz luxo :D
Lanturn
wow... It's been forever since I've seen this song. Congrats on finally getting this ranked!
Topic Starter
luxoDeh
Yey! Thank you everyone!!! :)

(and... I'm terribly sorry for who lost his score... >.< if only we noticed the title was wrong before.. :( )
KantoKun
congratz!!
MakixnicoLove
You've really written "cocoro" with "c" and not "k"...
:facepalm:
But thanks :)
Topic Starter
luxoDeh

Pedomoustachu wrote:

You've really written "cocoro" with "c" and not "k"...
:facepalm:
But thanks :)
Melo told me.. he/she(?) is japanese.. I think he/she know it better than us -.-
thank you anyway
sennank
40mP songggg \ ^o^ / Thanks for make this, i really likeee ittt ^^
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