Thanks for the kudos then
Sorry it took so long...
anyway, here's the rest of the mod, and sorry that I skipped a difficulty(because the offset is not fixed)
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[General]
Sotryboard - The same problem, I can still see the line for some reason
Offset - Moka's Candy difficulty is still using the 225x offset, which seemed off to me, so I'll not be modding that, sorry
Timing - timing sections should be put on the white ticks, not that it'll create a very big problem, but please fix these
Let's start with Hard , shall we
[Hard]
SPOILER00:06:414 (4) - Please fix the placement and spacing, and the angle of the slider doesn't seem right too
00:08:260 (3) - ^
00:09:183 (6) - change the hitsound of second circle to "drum"
00:09:875 (2) - change the hitsound to "drum"
00:10:106 (3) - change the hitsound of second circle to "drum"
00:10:798 (5) - change the hitsound of first circle to "drum"
00:11:260 (1) - change the hitsound to "drum"
00:11:721 (3) - ^
00:11:952 (4) - change the hitsound of second circle to "drum"
00:12:644 (6) - change the hitsound to "drum"
00:13:106 (1,2,3,4) - change the hitsound of first circle to "drum" and add whistle
00:14:952 (1) - consider reshaping this, even though the current one was fine, and add clap to the second circle
00:16:106 - add circle with clap
00:16:337 - add circle with clap+finish
00:17:260 (3) - add clap on first circle
00:18:183 (5) - add clap
00:18:876 (3) - add clap on second circle
00:20:029 (6) - add clap
00:20:721 (2) - add clap on second circle
00:21:644 (5) - ^
00:21:644 (5) - add a circle
00:22:798 (5) - add clap on first circle
00:23:721 - add circle or lengthen slider in timeline, add clap
00:24:644 (4) - add clap on first circle
00:25:567 - add circle or lengthen slider in timeline, add clap
00:26:490 (4) - add clap on first circle
00:27:414 (6) - add clap
00:28:337 (3) - add clap
00:29:260 (6) - add clap
00:29:606 - add circle maybe?
00:30:183 (4) - add clap on first circle
00:30:644 (1,2,3) - change to three circles(1- 00:30:644 - , 2-00:30:875 - ,3-00:31:106 - ), add clap and fninish on the last circle
00:31:567 - From here on out the hitsounds are very out of place, and as it will be a pain in the butt to point out every single one of them, so I'll just tell you how it should be done(IMO)
The claps should follow the beats instead of the vocals, listen carefully for snares/claps in the music, and assign claps to the appropriate beat. For example, 00:32:029 (3) - should have a clap wheres 00:31:567 (1),00:32:260 (4,5) - shouldn't have clap as the next clap should be on 00:32:952 (7) , you get the point
(If you still don't get it use the first part as reference)(P.S also, restraint yourself form placing hitsound randomly/because you felt like it)
SPOILER00:31:567 (1,2,3,4,5,6,7) - consider changing this kind of pattern, it's not very confusing but it's not very obvious either, anyway I don't really like it
00:33:183 (8) - NC
00:36:875 (8) - NC
00:40:798 (7) - NC
00:44:260 (8) - NC
00:48:644 -(10) NC
00:51:875 (8) - NC
00:55:567 (9) - NC
00:56:375 (11) - this one is misplaced on the timeline, I believe it should start at 00:57:183 (13) -
00:57:414 (1,2,3,4) - change the spacings to match the tempo(1.0 is a good estimate)
01:00:414 (10,11,12) - add three circles which are 1/4beats apart, clap+finish on third circle
01:21:414 (4,5,6,7) - change these into 1/2beat sliders
01:25:106 (5) - NC
01:45:875 (1) - remove NC
01:47:029 (6) - NC
01:50:721 (8) - NC
01:53:260 (1) - remove NC
01:54:644 (7) - NC
01:58:106 (8) - NC
01:58:106 (8,9) - shorten these into half-beat slider
02:01:798 (8) - NC
02:05:721 (8) - NC
02:09:414 (7) - NC
02:14:952 (1) - end slider at 02:14:952 (1) -
02:15:644 - add a circle here if you followed the previous one
02:35:260 (5,6,7,8) - change these into 1/2beat sliders
02:38:952 (5) - NC
03:19:567 (1,2,3,4) - change these into 1/2beat sliders
03:34:337 (1,2,3,4) - ^
The beats placement are fine, but it still needs some improvements. For example, some of the beats (eg:00:47:490 (5,6,7,8,9,1,2,3,4,5,6) - ) can be changed into various sliders.
And spacing shouldn't be ignored completely, for example:00:57:414 (1,2,3,4) - should have at least 1.0 spacing since the speed is decreased suddenly,and should definitely be further away form each other than 00:59:029 (5,6,7,8) - ,if not it'll confuse the players.
Combos should not be too long,and have to follow the beats/pattern change.
Most of the beats added/altered is because I think it suits the songs more
And as I said, hitsounds should be added based on the beats and not the vocals/randomly. It'll have some sort of rythm when done right.
[Normal]
For hitsounds please refer to the Hard difficulty, they should be the same.
SPOILER00:25:567 - add circle
00:45:182 (7) - either replace the circle+slider or delete this circle
02:12:644 (3,4,5) - a little too hard for normal(just a little)
02:27:875 (1,2,3,4,5) - ^
03:26:953 (1,2,3,4,5) - ^
Sliders like 02:20:952 (4) - arent really necassary, they don't look very nice and may confuse some players, suggesting to change these.
And please use distance snap to make your beatmap, the current beat spacings are too small(and a little inconsistent), which cause the beats to be too close together. Using 1.0 Spacing might be a good Idea
[Easy]
SPOILER00:30:183 (1) - ya'know what, the '3x reverse' din really help much(I think)
, consider using circles on white ticks
00:37:106 (1) - this doesn't really needs fixing because the next beat is two beat away from it which allows enough time for some players to react
00:50:606 (5) - slider should start at 00:50:721 - and end at 00:50:952 -
00:55:452 (3) - slider start at 00:55:567 -
01:15:875 - add circle
02:29:721 - add circle
02:51:990 (1,2,1,2,1,2,3) - Nudge foward
It ain't bad,it's just that the beats are missing all the 'claps' which doesn't seemed really right for me
P.S: please bare with me as I'm bad with Easy ><
[Overall]
It's not that bad for your first beatmap
, but you should really watch out about the beat spacing and patterns in some case.
And try to create more variety instead of just using the same patterns all over again, so ppl don't get bored playing your map
Good luck for ranking~