MMzz wrote:
You need to understand that this is a overmap compared to the rest of the song.
You are telling me it is overmapped, without considering that this wording has a spreaded opinion in the whole rythm community. As we know, your view is simple:
Every note that isn't following the beat of song is overmapped. -
Desipse of other mapping style,
disregard of the actual taiko mapping,
blunting of mappers mind and creativity which causes nowadays community voice to say: ,,Nowadays taiko mapping is boring, everything is mapped the same." You disagree with this? Want me to come with a huge number of the community, as I did in Loves case? Better don't force your luck as BAT MMzz, really.
Taiko is used to be a second instrument in this game, not an only-beat-following-drum game. That's what taiko is meant to be and there was never another option since the first realease of it in the arcarde modus(Look at my Jiiro ranked map, I do wonder why people like it, huh?)
overmap compared to the rest of the song - You consider it like it's a shock for the map, which isn't the case in any point. The Muzukashii has allready in previous parts 1/4 notes, even 5-plets. Not to mention that 1/4 notes are allowed up to the monton 5-plet constalation by considering the BPM. 180 BPM is a middle high one but got a reasonable placement for the level Muzukashii at 02:32:929 by having two 1/2 gaps to give player enough time to get to the notes beat or be prepared for the pattern it-self. If it sounds good or not is a
question of the mapper and modder which I have mostly discussed with lolcubes allready. He didn't like the 5-plets, so I wanted to gather some opinions to be sure about it, since I have no problem to change it if it does not sound good. No, of course you need to bitch me without big reason and without knowing the whole content. You make it like it's the end of the world what I did.
MMzz wrote:
Throwing these 1/4 patterns at the end of a very simple muzu that will attract a lot of players just attempting to learn how to grasp 1/2 rhythms better without being disturbed too much by 1/4 (I saw you use it a few times but it made sense according to the drum.)
Reasonable, which I'm willed to talk about since I do care about such players. But it didn't ruined the map in any way, nor it is that hard. Not to mention once again, that we had 1/4 beats before which slowly prepare them for this. Also you do like to forget the connection between Muzu and Oni. The easier I make Muzukashii, the less players are prepared for the Oni(THOUGH, they can play other difficulties of course). You did the same mistake in Tashas map by just considering the spread from Futsuu to Muzukashii, but not Muzukashii to Oni. Just saying.
MMzz wrote:
is just a silly gimmick tactic that is NOT NEEDED. Keep it simple like you have the whole song, there is absolutely NO REASON you need to do this.
Your behaviour is once again great. But dosen't bug me at all. It's your img you destroy. Not mine.
Anyway, I explained most things above and I have no lust to comment even more on it.
MMzz wrote:
I was even told they were 5 beats before and that they were toned down and it's still not enough. With that said you need to go with lolcubes suggestion of just flat out removing those 1/4.
I used allready lolcubes suggestion, which was having o ooo patterns. But as I said before, this is even harder as the 5-plet:
http://osu.ppy.sh/forum/p/2130956MMzz wrote:
The team is already having a hard enough time dealing with overmaps in osu! mode, don't put more stress on us over something this silly.
That's makes me angry and insults me on a special way. But I won't comment it. Everyone who got culture should understand it.