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Nash Studio Inc. - The Stone Unsealed

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Total Posts
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Topic Starter
Birdy
This beatmap was submitted using in-game submission on 21. huhtikuuta 2013 at 17:52:17

Artist: Nash Studio Inc.
Title: The Stone Unsealed
Source: Fortune Summoners: Secret of the Elemental Stone
Tags: sound juke bgm online soundtrack vgm yasora darknessangel collab
BPM: 85
Filesize: 3652kb
Play Time: 02:58
Difficulties Available:
  1. Arche (4,44 stars, 274 notes)
  2. Sana (2,83 stars, 191 notes)
  3. Stella (1,39 stars, 130 notes)
Download: Nash Studio Inc. - The Stone Unsealed
Information: Scores/Beatmap Listing
---------------
I'm not usually keen on Japanese things, but hey, this is calm and instrumental.
MAPSET
Stella - Easy
Sana - Normal
Arche - Hard Collab with Yasora and DarknessAngel.
Yasora
hey, collab part as your request
SPOILER
osu file format v11

[General]
AudioFilename: 40 - The Stone Unsealed.mp3
AudioLeadIn: 0
PreviewTime: 10950
Countdown: 0
SampleSet: Soft
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 10950,56832,102009,112597,158479
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:The Stone Unsealed
TitleUnicode:The Stone Unsealed
Artist:Nash Studio Inc.
ArtistUnicode:Nash Studio Inc.
Creator:Static Noise Bird
Version:Arche
Source:Fortune Summoners: Secret of the Elemental Stone
Tags:sound juke bgm online soundtrack vgm
BeatmapID:217846
BeatmapSetID:77681

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:9
ApproachRate:7
SliderMultiplier:2.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG-Hard.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,193,159,255

[TimingPoints]
362,705.882352941176,4,2,1,50,1,0
54714,-100,4,3,1,5,0,0
56832,-100,4,2,1,20,0,0
176832,845.072352941176,4,2,1,50,1,0


[Colours]
Combo1 : 255,204,128
Combo2 : 128,64,0

[HitObjects]
12,208,10950,1,0,0:0:0
160,132,11303,1,0,0:0:0
328,108,11656,2,0,P|380:116|428:104|460:76,1,140
184,276,12361,2,0,P|132:268|84:280|52:308,1,140
336,308,13067,2,0,P|408:304|456:224|432:152,1,210,2|0,0:0|0:0,0:0:0
420,112,13773,5,0,0:0:0
256,52,14126,1,0,0:0:0
92,112,14479,1,0,0:0:0
140,272,14832,2,0,P|176:308|224:304|244:320|256:344|256:344|268:320|284:304|336:308|372:272,1,280
460,128,15891,2,0,P|425:62|352:29|281:50,1,210,2|0,0:0|0:0,0:0:0
244,68,16597,5,0,0:0:0
92,140,16950,1,0,0:0:0
232,232,17303,2,0,P|268:268|312:276|360:256,1,140
160,320,18009,2,0,P|124:284|80:276|32:296,1,140
312,168,18714,1,2,0:0:0
148,128,19420,5,0,0:0:0
312,168,19773,1,0,0:0:0
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204,308,20832,1,0,0:0:0
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340,156,22597,1,0,0:0:0
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201,186,32479,1,0,0:0:0
312,60,32832,1,2,0:0:0
480,352,33538,5,0,0:0:0
316,320,33891,1,0,0:0:0
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344,132,34950,2,0,P|368:164|392:184|428:192|468:188,1,140
80,268,35656,1,2,0:0:0
80,268,36361,6,0,P|144:240|156:292|216:264,2,140
432,116,37420,2,0,P|368:144|356:92|296:120,2,140
256,192,38479,1,2,0:0:0
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496,324,41303,1,2,0:0:0
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200,140,43773,1,0,0:0:0
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216,352,45538,2,0,P|172:376|116:364|84:332,1,140
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488,280,48361,2,0,P|468:316|436:336|396:344|368:340|368:340|360:312|336:292|312:292,1,210
284,288,49067,1,0,0:0:0
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420,236,60361,2,0,P|452:164|392:44,2,210,2|0|0,0:0|0:0|0:0,0:0:0
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140,164,73067,2,0,P|196:104|292:80,1,140,2|0,0:0|0:0,0:0:0
408,132,73773,5,2,0:0:0
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408,132,74479,2,0,P|336:148|276:100|276:100|192:100,2,210,2|0|2,0:0|0:0|0:0,0:0:0
388,300,75891,1,2,0:0:0
220,300,76244,1,2,0:0:0
104,180,76597,6,0,P|152:120|208:92,1,140,2|2,0:0|0:0,0:0:0
104,180,77303,2,0,P|160:232|192:316,2,140,2|0|2,0:0|0:0|0:0,0:0:0
256,112,78361,2,0,P|328:128|516:40,1,280,2|0,0:0|0:0,0:0:0
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360,336,79773,2,0,P|288:308|200:320,1,140,0|2,0:0|0:0,0:0:0
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124,268,100597,2,0,P|120:156|160:124,1,140,2|2,0:0|0:0,0:0:0
288,72,101303,1,0,0:0:0
368,216,101656,1,0,0:0:0
200,216,102009,1,2,0:0:0

sorry if too bad ><
also, please add a timing point with 20% volume at 00:56:832
Topic Starter
Birdy
It looks all fine for me, thanks!

Also 30% sounds better, and you included it in your code anyway.
Loooctav
Song ! More more more more Song! xd
DarknessAngel
Topic Starter
Birdy
Added~
Topic Starter
Birdy
And it's finally pending!
Verlaren
From Aincrad's Modding queue~

General:
Use grid Level 3
02:56:836 - Why do you need the second timeline? Remove it.
Add at least one other color, for example - R:187 G:119 B:119
All diffs must end on 02:58:950
02:58:522 - unsnapped green line


Stella:
01:30:714(1,2) - too many resources. Beginners, it can be confused.
Remove all the back arrow, then do the same as shown in the following example:

01:36:361(1,2) - ^
02:57:538(4,1) - unsnapped slider & spinner.
02:56:836(3,4) -remove sliders.
02:56:836 - add note
02:57:185 - add slider with up to 02:58:244
02:58:420 - remove spinner/
02:58:597 - add slider with up to 02:58:950 and NC
Use Distance snap, this is very important.



Sana:
DR:4
CS:3
AR:5
OD:4
00:36:361(5) - NC
00:47:656(5) - ^
02:01:773(5) - ^
02:57:361(6) - move slider to 02:57:538 and extended it to 02:58:244
02:58:420 - remove spinner/
02:58:597 - add slider with up to 02:58:950 and NC



Arche:
02:58:420(1) - move to 02:58:597. There should be 3 slider back arrow and it should end on 02:58:950

Good luck.
Topic Starter
Birdy
...aaaaand no changes done. Explaining the General part, too lazy to explain others.

Verlaren wrote:

General:
Use grid Level 3 - It doesn't affect anything.
02:56:836 - Why do you need the second timeline? Remove it. - Definitely keeping it, the BPM changes there...
Add at least one other color, for example - R:187 G:119 B:119 - There are already two.
All diffs must end on 02:58:950 - I don't see why, since there is a nice delay for spinner.
02:58:522 - unsnapped green line - I didn't find it?!
Verlaren

Static Noise Bird wrote:

...aaaaand no changes done. Explaining the General part, too lazy to explain others.

Verlaren wrote:

General:
Use grid Level 3 - It doesn't affect anything.
02:56:836 - Why do you need the second timeline? Remove it. - Definitely keeping it, the BPM changes there...
Add at least one other color, for example - R:187 G:119 B:119 - There are already two.
All diffs must end on 02:58:950 - I don't see why, since there is a nice delay for spinner.
02:58:522 - unsnapped green line - I didn't find it?!
Well, you know better. I have given you just a few tips that your map is moved to a new level.
Itachi_Uchiha
IRC Mod
00:04 Itachi_Uchiha: well
00:04 Itachi_Uchiha: arche first
00:04 Itachi_Uchiha: 00:13:773 (1,2) -
00:04 Itachi_Uchiha: make these two to the first combo
00:05 Itachi_Uchiha: 00:16:597 (1,2) - here again
00:05 Itachi_Uchiha: 00:18:714 (5) - make here a slide like 4
00:06 Itachi_Uchiha: these two again to the brown combo
00:06 Itachi_Uchiha: 00:19:420 (1,2) -
00:07 Static Noise Bird: those combo things fit better now, but I'll check that slider thing
00:07 Itachi_Uchiha: its all suggestions of course
00:07 Itachi_Uchiha: you dont need to make it :)
00:07 Static Noise Bird: I know, and I appreciate all the suggestions
00:10 Itachi_Uchiha: i would suggest to make these
00:10 Itachi_Uchiha: 00:31:420 (1,2,3) -
00:10 Itachi_Uchiha: like these
00:10 Itachi_Uchiha: http://puu.sh/2eVyN
00:10 Itachi_Uchiha: the 4 would be under the 2
00:11 Itachi_Uchiha: dont make these 2 stack
00:11 Itachi_Uchiha: 00:58:950 (4,1) -
00:12 Itachi_Uchiha: make something between those 2
00:12 Itachi_Uchiha: 01:19:773 (2,3) -
00:12 Static Noise Bird: Moved (4) a bit, will check the previous suggestion soon
00:13 Static Noise Bird: Added a circle there
00:13 Static Noise Bird: Actually wait
00:13 Static Noise Bird: that's not my part, so I don't want to do it
00:13 Itachi_Uchiha: ah ok
00:13 Itachi_Uchiha: lol
00:14 Itachi_Uchiha: xD
00:14 Static Noise Bird: Post that in thread so Yasora might want to add it
00:14 Itachi_Uchiha: sure
00:14 Itachi_Uchiha: but
00:14 Itachi_Uchiha: overall
00:14 Itachi_Uchiha: make AR 8 and Drain 5
00:14 Itachi_Uchiha: Drain 6 isn´t good with such a slow map
00:14 Itachi_Uchiha: but
00:15 Static Noise Bird: Drain moved to 5, but AR is 9 on purpose
00:15 Itachi_Uchiha: 9 is a little high
00:15 Itachi_Uchiha: 8 is better
00:15 Static Noise Bird: I know
00:15 Itachi_Uchiha: when its a collab name it collab
00:16 Itachi_Uchiha: 02:14:479 (3) -
00:16 Itachi_Uchiha: ends alot outside the grid
00:17 Static Noise Bird: It's not my part either, I suggest to post that in thread too
00:17 Itachi_Uchiha: 02:43:244 (4) - remove this one... its the only one coming on a blue tick xD
00:17 Itachi_Uchiha: 02:48:891 (5) - here again
00:18 Itachi_Uchiha: 02:58:662 (1) - this reverse must be better
00:18 Itachi_Uchiha: its like... finally the end... you know?
neonat
As it is a calm and slow song, there really isn't any difficulty hearing what is the main melody, rhythm wouldn't be so difficult to get, I can't really see anything wrong there. Not really experienced with other parts of checking, but I have these 2 suggestions.

Arche

02:42:361 (3,4,5) - what makes this part any different from 02:48:361 (4,5,6) - I think the spacing in the former is too extreme, and should be closer
02:58:627 (1) - have a spinner after it? Like the resonance of the last note which was at the last repeat of that slider
Topic Starter
Birdy
Didn't reduce spacing in the first, but made the spacing bigger in the later one. Also added spinner.

Thanks~
Makyu
[Arche]
00:58:067 - maybe silence this note
01:00:891 - same here
01:03:714 - same here
01:06:714 (3) - I think is better if you stack that note with the previous one
01:15:009 - Maybe silence this note
01:22:597 - same here
01:26:303 - same here
01:31:067 (2) - maybe stack with the previous one
01:58:244 (1,2,3) - maybe something like this: http://puu.sh/2ghaj I can't take good the pic, but here is the code if you are interested:
42,103,118244,6,0,P|109:76|181:78,1,140
326,151,118950,2,0,P|256:164|173:143,1,140,2|0,0:0|0:0,0:0:0:0:
470,103,119656,2,0,P|403:76|331:78,1,140
02:43:244 (4) - maybe delete, it ruins the flow imo
02:48:891 (5) - same here

[Sana]
Size +1
____
AR -2
OD -1 -> I don't know if is a normal diff but imo is better that way
____
01:40:950 (1) - this spiner, i suggest you to change it for somethin like this: http://puu.sh/2ghyS
02:07:420 - maybe this: http://puu.sh/2ghOx
02:38:832 (2) - I don't like this :c
02:56:832 - maybe this: http://puu.sh/2ghS3



[Stella]
Seems really good :c




Sorry if this is useless, Im noob at this :c
Topic Starter
Birdy
Thanks for mod, but nothing changed for my parts.
E: Actually, changed AR and OD in Sana to your suggestions + reduced HP drain by one, as I for some reason skipped those. Have some kudosu.

Here's for Yasora and D.N.Angel (Itachi_uchiha and Makyu mods)

Summary for Yasora:
00:58:067 - maybe silence this note
01:00:891 - same here
01:03:714 - same here
01:06:714 (3) - I think is better if you stack that note with the previous one
01:15:009 - Maybe silence this note
01:19:773 (2,3) - Add circle between these
01:22:597 - Maybe silence this note
01:26:303 - same here
01:31:067 (2) - maybe stack with the previous one

Summary for D.N.Angel:
01:58:244 (1,2,3) - maybe something like this: http://puu.sh/2ghaj
02:14:479 (3) - Ends outside the grid
[NSER]-Zazalng


Hello Sir I from

Modding Queues


[General]
Your Background is 640*480 Change it to 800*600 or 1024*768 | I think 640*480 is ok too but other

(MAT/BAT) I don't know

I Recommend to use Slider Tick Rate 2

[Stella]
00:25:067 Error When change slider tick rate fix it ^^
00:44:832 Not look good Move Reverse Point to x:444 y:348
00:58:597 Reverse it and fix them like this http://osu.ppy.sh/ss/652081 | Incorrect Beat at Slider 2
02:41:656 - 02:44:832 Fix it Like this http://osu.ppy.sh/ss/652086 | Incorrect Beat at Slider 2 & 3
02:47:303 - 02:49:067 Fix it Like This http://osu.ppy.sh/ss/652089 | Incorrect Beat at Slider 2
02:52:950 - 02:55:420 Fix it Like this http://osu.ppy.sh/ss/652090 | Incorrect Beat at Slider 2 and Circle 1

Nothing to see!
[Sana]
00:59:303 Maybe add one note ?
01:04:597 Use slider then end at 01:05:303
02:15:185 Move Slider inside Grid | Slider 1 Outlayer (Start Point)

Nothing to see!
[Arche]
AR 8 Plz | Speed so slow then speed slider it can make first play stun for while
01:27:891 Outlayer Move it inside plz
02:15:185 Slider Unrankable fix it move it inside
02:37:950 Move it to x:76 y:280
02:43:420 Don't Jump it Plz Sound don't have enough to jump

Nothing to see!
rezoons
Hi :),

Mod for popner's queue
Here is some suggestions:

[Général]
  1. BG has to be 800*600 or 1024*768.
  2. Do you always needs at least five points for each slider? It's not really an issue but i think there are a lot of points that isn't really useful.
  3. I think you can end all the final spinner 1 beat earlier.
[Stella]
  1. 00:30:009 (3) - This slider looks really weird, you should change it. Maybe somethin more normal like 00:52:597 (3).
  2. 00:32:126 (1) - I don't think the spinner is really necessary here. Maybe replace it with
  3. 00:34:950 - Add a note.
  4. 01:22:950 (1) - Remove NC.
  5. 01:30:714 - Maybe you could increse the hitsounds volume here.
  6. 01:40:950 (3) - Whistle at the end? (like you did in your Insane Diff)
  7. 02:03:891 (1) - ^
  8. 02:13:773 (1) - Same suggestion than at 00:32:126 (1).
  9. 02:16:597 - Add a note.
  10. 02:56:832 (3) - Move it one grid down in order to be as the same high than 02:55:420 (1).
[Sana]
  1. I find the circles a little bit small for such a diff. Maybe Circle Size -1.
  2. 00:10:950 (1) - Whistle at the end?
  3. 00:16:597 (1) - ^
  4. 00:27:891 (1) - ^
  5. 00:34:244 (2) - Whistle (and so on.....)
  6. 01:04:950 - Add a note?
  7. 01:40:950 (1) - It's a rather short spinner. Maybe a slider would be better.
  8. 02:01:773 (5,7) - I don't like this overlapping. Try something where the slider on top doesn't overlap with the start and the end of the slider on the bottom.
  9. 02:32:126 (1) - Move it to x=204 y=112 in order to be as the same high as the previous slider.
  10. 02:51:185 (3) - Move it one grid down in order to be as the same high as 02:49:773 (1).
[Arche]
  1. You've just put a Whistle every 4 beats at the beggining? I think you could do better. Above all you have a lot of notes here and so a lot of possibilities for hitsounds.
  2. 00:13:067 (5) - You should end it 1/4 beat earlier. Otherwise it sounds very weird when playing.
  3. 00:15:891 (5) - ^
  4. 00:20:126 (3) - ^
  5. 00:26:479 (1) - I don't think the NC is really useful here.
  6. 00:44:126 (6) - I don't know why but in this case i think that it sounds good. You can let it. (But i persist whit the previous)
  7. 00:53:656 (5) - If you move the slider 1/2 beat later and add a note here i think it fits better the music (and smooth the jump a little).
  8. 01:07:420 (4) - Remove the whistle. It sounds weird here.
  9. 01:27:891 (1,2,3,4,1,2,3,4,1,2,3,4) - They really look random. Try making some pattern here. You have twelves notes. Imagine the possibilities ^^.
  10. 01:40:244 (3) - One or two grid up looks better.
  11. 01:55:773 (1) - The five following notes are symmetrical. Try putting it to the central axis.
  12. 02:01:773 (2,3) - The jump is a little bit violent.
  13. 02:17:303 (5,1) - The overlapping doesn't look good.
  14. 02:36:009 (5,6,7,8) - I think that it's the four previous notes rotated by 45° but they really look random.
  15. 02:43:244 (4) - It doesn't seem necessary.
  16. 02:51:891 (6,7) - Why so much hate?
Good luck ;).
Topic Starter
Birdy
Things fixed, lazy to make a changelog. Thanks!
HeatKai
more relaxing song please!
Entreal
Hello. Random Mod from Popner's queue. Hope this helps.

General
You can ignore this, but if you hate the slider slide noise in each slider i suggest getting a blank .wav and rename it to soft-sliderslide.wav
You can find it here

Stella
Don't you hear like instruments being strung? (ex: 00:11:656) I suggest putting a whistle or something on those. It can emphasize the music more.
00:20:126 - Move a tiny bit due to distance snapping
00:36:361 - Tiny bit down ^
01:15:538 - NC here, not only because of the change in music but you did the (1,2) combo in the previous parts.
01:56:126 - Move the final point to x:312 y:308, better blanket for the previous slider
02:08:126 - Instead of a repeat why not delete it and add a full slider? Like this:

02:15:185 - ^
02:56:832 - Delete this and put a note 02:57:254, for that leading tune i believe.


Sana
You have some distance errors i believe (ex 00:16:597).
00:25:773 - Maybe have this slider blanket the previous slider, you can ignore this if you want.
00:49:773 - Add whistle since you made like a pattern i believe.
01:34:597 - Move this slightly up to be symmetrical with the previous slider
02:25:420 - Move the second to last point to x:348 y:164 (slider points), better blanket i believe
02:38:832 - Woah, i don't think this slider is necessary, use a slider instead
02:39:891 - This note is too close to the last one, may confuse people.

Arche
Distance errors here, but if this is an insane diff you can ignore this statement.
00:31:420 - The head of the slider is overlapping the second note, looks ugly. Move it a bit.
01:07:773 - Remove if following the leading tune.
01:24:361 - NC.
01:25:067 - If following ^ remove NC
01:31:420 (3,4,1,2) - The formation here looks weird, Unfortunately i can't help you move these to a better spot
02:14:479 - Played the part here, the slider is slightly off the screen on 1024x768, fix it please.
02:39:891 - ^, move it down since the die mode i call it is blocking it
02:58:522 - This slider isn't snapped, please snap it

AGH TAKE MY STAR, MY HEART, THE MUSIC HURTS. :o :o :o :o :o :o :o I just love editing my post 20,000 times to add unnecessary things :)
t73697
Sana
  1. 01:15:433 (4) - 往下移一點讓他好看點吧
Arche
  1. 02:01:420 (1,2,3,4,5) - 畫個星星也好,這樣擺實在…
    :arrow:
  2. 02:36:009 (5) - 你這是要放在Y軸上的…?
Topic Starter
Birdy

Entreal wrote:

Hello. Random Mod from Popner's queue. Hope this helps.

General
You can ignore this, but if you hate the slider slide noise in each slider i suggest getting a blank .wav and rename it to soft-sliderslide.wav
You can find it here

Stella
Don't you hear like instruments being strung? (ex: 00:11:656) I suggest putting a whistle or something on those. It can emphasize the music more.
00:20:126 - Move a tiny bit due to distance snapping
00:36:361 - Tiny bit down ^
01:15:538 - NC here, not only because of the change in music but you did the (1,2) combo in the previous parts.
01:56:126 - Move the final point to x:312 y:308, better blanket for the previous slider - All here and above fixed
02:08:126 - Instead of a repeat why not delete it and add a full slider? Like this: [img]
02:15:185 - ^ - no thanks
02:56:832 - Delete this and put a note 02:57:254, for that leading tune i believe. - will check later


Sana
You have some distance errors i believe (ex 00:16:597).
00:25:773 - Maybe have this slider blanket the previous slider, you can ignore this if you want.
00:49:773 - Add whistle since you made like a pattern i believe.
01:34:597 - Move this slightly up to be symmetrical with the previous slider
02:25:420 - Move the second to last point to x:348 y:164 (slider points), better blanket i believe - all done
02:38:832 - Woah, i don't think this slider is necessary, use a slider instead - it was a bug due to previous slider tick rate change, thanks for pointing out
02:39:891 - This note is too close to the last one, may confuse people. - related to previous bug

Arche
No changelog for this due to me being silly with updating D.N.Angel's and own parts in, but the last slider actually is snapped in 1/8.

AGH TAKE MY STAR, MY HEART, THE MUSIC HURTS. :o :o :o :o :o :o :o I just love editing my post 20,000 times to add unnecessary things :)

t73697 wrote:

Sana
  1. 01:15:433 (4) - 往下移一點讓他好看點吧 - 修复
thanks for mods~
RikiH_
Hi from popner's queue!

Stella

00:10:950 (1) - Whistle on slider's tail
00:14:479 (2) - Whistle on slider's head
00:17:303 (2) - Whistle on slider's head

...And so on. In my opinion it sonds better if you put a whistle on every single big white line. ( Except this note: 01:27:891 (1) )

00:47:656 (1,2) - Hits life bar... Can you move these a bit?
01:06:361 (2,3) - It's better for you to replace these two sliders with a circle and a slider with a repeat. I say this because they start on the red line and they sound odd imo
01:15:538 (1,2) - The same ^
01:21:538 (3,4) - Make a blanket?
01:22:950 (4,1) - This spacing is a bit odd for an easy...
02:27:891 (2) - This is not symmetrical imo, but I can be wrong. I mean...The slidertick isn't symmetrical with the center
02:46:950 - Add a note here
02:52:597 - ^
02:58:522 (1) - 5% volume in the end

Sana

The same about whistles!

00:25:067 (3) - Ctrl+g on this slider? If you do it move the slider to 440|84. It respect spacing and it doesn't ruin the blanket
00:29:303 (2) - Shouldn't this be put under 00:27:185 (5) ?
00:42:009 (4,5) - The blanket is not perfect. Move last sliderpoint to 431|298 to fix
00:55:420 (7) - Move to 264|44. In my opinion it flows a bit better
01:00:361 (2,3) - What? I think you made a mistake here, they overlap. Move (3) to 356|127 to fix, anyways.
01:14:126 (2) - 99|313 because it overlaps the following slider
01:15:538 (4,5) - Like this? If you fix put 01:16:597 (1) in 291|162
01:22:244 (1) - 366|106 please
01:25:420 (2,3) - Another weird overlap...
01:38:479 (4,1) - ^
02:01:420 (4,5) - ^
02:03:185 (7,8) - ^
02:09:891 (2) - 297|348
02:34:950 (4,5) - You know
02:56:126 (3,4) - Why you put the whistle on (4)? On (3) it sounds better imo
02:58:522 (1) - 5% volume in the end

Arche

Always the same thing about whistles on big white ticks

00:40:597 (4) - Ctrl+g?
00:49:773 (6) - Put 4th sliderpoint in 155|61 for a better curve
00:57:538 (3) - There isn't any sound on the blue tick... Remove the repeat and make an unique long slider with this. It sounds bad!
00:58:950 (4,1) - I'm sure you can avoid this overlap
01:00:361 (2) - The same as before
01:03:185 (3) - ^
01:25:773 (2) - ^
01:30:714 (1,2,3,4,1,2,3,4) - I'm not sure, they look like a bit random, can you make some patterns with these? (Maybe 2 squares, a star...)
02:00:009 (3) - Remove whistle, put it on slider's head
02:05:303 (3) - ^
02:14:479 (3) - Put 2nd sliderpoint in 120|295 to include the previous slider's heat in it
02:18:361 (1) - 273|234 if you want
02:27:185 (1) - What about copy-pasting and flip 02:25:773 (5) here?
02:36:009 (5,6,7,8) - I don't get this...You should move these notes here:
(5) to 256|40
(6) to 352|200
(7) to 256|336
(8) to 160|200
02:43:244 (4) - I can't hear any sound here, why this note?
02:46:244 (6) - This should be in 460|240
02:58:944 (1) - 5% in the end
_________________________________________________________

I like your maps a lot. Take my star, I hope this gets ranked :P
Topic Starter
Birdy
Pretty much everything in Stella and my parts in Arche fixed. Thanks a lot!
Xagrok
Hey there ^.=.^ From popner's queue.
Just some suggestions, feel free to ignore them. And sorry if I repeat rejected suggestions ._.

[General]
You'll need a kiai time. I'd suggest to set it from 01:53:303 to 02:15:714 and from 01:15:891 to around 02:37:420.

[Stella]
I'm unable to find anything, good map.

[Sana]
Nothing there.

[Arche]
02:42:361 (3) NC because (3, 4, 5) have a different clickiny rhythm from (1, 2).
02:48:361 (4) NC, same reason as above.

Sorry for the poor mod, but your map is too good ._. Take that star.
Topic Starter
Birdy
All fixed, thanks. I completely forgot Kiai, special thanks for that. It's in a different section than what you suggested, though.
Pink Agate
MOD

first ,try to add some soft finish hitsound in this map,just no use strong sound,sorry my bad English

[Stella]

01:30:714 (1) - I think most new player make misstake in here ,maybe they can't fit that slider return 4 time
01:37:773 (2) - ^ try to use circle instead of the slider
01:36:361 (1) - ^
01:37:773 (2) - ^
01:39:891 (2) - I suggest delete this slider and use a normal slider & circle in here,like this

[Arche]

00:59:656 (1) - try to use this slider
try to use this slider
01:17:303 (2) -
oh ,try to make your slider looks all kinds of shapes,it will be funny,no anther problems,good luck :P
Topic Starter
Birdy
The part in Stella is remade, thanks. I will make a soft-hitfinish soon, thanks for suggestion~
Alarido
From my Queue (: Let's Go!

[Stella]

01:30:714 (1) - add clap at 2nd repeat
01:32:126 (2) - ^
01:33:538 (1) - add clap at foot
01:34:597 (2) - ^
01:36:361 (1) - add clap at 2nd repeat
01:37:773 (2) - ^

[Sana]

I feel the S:C1 claps fits better to the song than standard Soft claps... simple test and see by yourself (: I feel S:C1 claps brings harmony from quiet & calm Chinese songs :D

01:31:067 (1) - add clap at 1st repeat
01:32:832 (3) - ^ at head
01:32:832 (3) - ^ at foot
01:36:714 (2) - ^ at 1st repeat
01:38:479 (4) - ^ at head

[Arche]

01:31:420 (3) - add clap
01:32:832 (3) - ^
01:34:244 (2) - ^
01:34:244 (2) - ^
01:38:479 (7) - ^ at slider's head
01:39:891 (2) - add clap

There's a testplay too ---> http://www.mediafire.com/download.php?mb3q8nltspcwm3s <--- I gone bad, since made this after some tries :( at least with no difficulty reducing mods (: and considering it's a low BPM song

Truly, it's rare I play insanes 8-)
_______________________________________________

That's it ^.^

GOOD Luck on Ranking soon (: I liked truly the song

Att.
Topic Starter
Birdy
Sana was supposed to have S:C1 like other diffs too, thanks for pointing out. Also claps were added, I don't know why did I never put them, but I added the custom clap sound in folder.
Moway
Hi, mod from my queue.

[Stella]
00:36:361 (4,5) - odd that this is 0.9 spaced, change to 1.0
01:05:303 (1) - make this have a white midpoint, I think it looks a bit odd having just this one with the red anchor.
02:01:773 (2,3) - nazi, but fix this spacing a bit, (476,220) seems fine, adjust spacing to next object also.
02:18:009 (3) - move this to (312,144) so that it is centered like 02:20:832 (1) is.

[Sana]
00:52:597 (3,4,5) - I think this would look nice if this arrangement was made symmetrical across the y-axis
01:10:950 (1) - maybe remove the NC here?
01:11:656 (2) - and put it here instead so that that section of 4 1/2 notes are all the same color
01:58:950 (2) - nazi, but center this.
02:30:714 (6,1) - make these identical shapes across the y-axis for some nice symmetry

[Arche]
00:58:950 (4,1) - nazi, fix this this overlap

That's all, good luck!
Topic Starter
Birdy
All fixed for my parts, thanks!
regenz
Hi M4m
Static Noise Bird
Nash Studio Inc. - The Stone Unsealed
General
I’m sure the 2nd offset is off and it’s too much early than it should
And I’ve check and suggest this
BPM 73 176878
BPM 61 178110
Don’t forgot MANUAL Snap if you change it.
And highly suggest to use silent soft-sliderslide.wav file

Easy
This diff is ok but some blank between note can add more note like
00:16:950 and 00:19:773 00:39:538 00:42:361 and so on can add more note
It’s not too hard it’s just 85 bpm I think it’s fine to add more but it’s up to you.

Normal

It ‘s fine.

Hard ( I think this diff has too much OD and Drain is too low I suggest +2 Drain and – 1 OD)
01:41:656 (6) – delete this object?
02:36:009 (5,6,7,8) – 5 is not centre and it should be at x256y40
And I think you can arrange it better.


map for m4m
Various Artists - SUPER SHOT Compilation
http://osu.ppy.sh/s/51037
Topic Starter
Birdy
well huh, my timing indeed was wrong, but so is yours, fixed in my way
soft-sliderslide.wav is already silent
there's not really anything else for my parts in your mods, so uh

due to massive demand, OD9 removed, I hope someone like Garven says that it's fine, though, so I can add it back
happy30
Testplay ~ no kudosu please
Replays

Arche
The pacing felt a bit weird, the sliiders are a bit too fast for this song imo.
00:13:067 (5,1) - about this, I think you used hitosunds nicely here. I'm not a big fan of this pattern because it's often overmappingly used, but it's covered pretty well here.
I hope you can use the same pattern here too: 00:46:950 (5,1) - and 00:48:361 (3,4) - and 00:49:773 (6,1) -

in D.N.Angel's part the pacing felt slightly better to me.Thesliders still feel too fast for me though x_x
About the SB names, I had to tilt my head to read what it wrote. An outline on the names wouldn't hurt much either I think, to distinguish it more from the background.

Stella
on the contrary to arche, the pacing felt a bit too slow here o_o
I think, keeping the same slider velocity but making the spacing bigger so that overlaps would be avoided, won't be much harder for new players than what it is currently, but will enhance the pacing greatly.

Sana
ahh, and in the middle diff the pacing feels good to me, lol
nice diff here. now i want to go to bed too >~>
Topic Starter
Birdy
I never thought about outlining the names, thanks for the suggestion (and other comments)!
MineC24
Modding queue~

Stella
00:36:361 (4) - add NC

Sana
02:13:773 (6) - change slider..?

Arche
imo OD - 1..

02:09:891 (1) - remove NC and 02:10:244 (2) - add NC

So nice mapset :D

take star :)
Topic Starter
Birdy
OD is already 8, it cannot be any lower.

But others changed.
Hellzero
Hi from ♥Moe Moe Russian Modding Room♥
[Stella]
02:56:832 (3) - move to 02:56:879
02:58:522 (1) - start at 02:58:569
[Sana]
02:56:832 (5) - move to 02:56:879
02:58:522 (1) - start at 02:58:569
[Arche]
02:56:879 (3,4,5,6) - Unsnapped

Also you need someone who can help you with timing, because it's bad
Topic Starter
Birdy
Stella and Sana fixed, Arche had nothing unsnapped.

Hellzero wrote:

Also you need someone who can help you with timing, because it's bad
what are you implying :-)
smallboat
嗨 您好~來幫你MOD:D
我從我們的Queue接你的case:)
稍微晚回 不好意思@@a

整體
無錯誤 沒什麼問題 下的音都有在拍子上 不錯

Easy
OK

Sana
01:04:950 (5) - +note

Hard
SPOILER
00:13:773 (1) - +whistle
00:16:597 (1) - ^
00:20:832 (4) - ^
00:26:126 (2) - +note
00:44:832 (1) - +whistle
00:47:656 (1) - ^
00:49:067 (4) - ^
00:50:479 (1) - ^
01:07:420 (4) - 拿掉whistle應該比較好?
01:55:773 (1) - +whistle
02:40:597 (4) - 尾端拿掉whistle應該比較好?


Ok 先mod這些 斟酌使用 如有問題可PM給我 謝謝:)
Topic Starter
Birdy

smallboat wrote:

嗨 您好~來幫你MOD:D
我從我們的Queue接你的case:)
稍微晚回 不好意思@@a

整體
無錯誤 沒什麼問題 下的音都有在拍子上 不錯

Easy
OK

Sana
01:04:950 (5) - +note - 插入的

Hard
SPOILER
00:13:773 (1) - +whistle - 修好的
00:16:597 (1) - ^ - ^
00:20:832 (4) - ^ - ^
00:26:126 (2) - +note - 不修好
00:44:832 (1) - +whistle - 修好的
00:47:656 (1) - ^ - ^
00:49:067 (4) - ^ - ^
00:50:479 (1) - ^ - ^
02:40:597 (4) - 尾端拿掉whistle應該比較好? - 却我喜欢它


Ok 先mod這些 斟酌使用 如有問題可PM給我 謝謝:)
关于来晚了不要担心

谢谢〜
Pokie
Request from Forum PM

I'm sorry, but I can't provide a full modding ...btw I've checked the timing, here's my suggestion of timing on the last section:

2. Offset: 176,479ms BPM: 73.00
3. Offset: 177,300ms BPM: 75.00
4. Offset: 178,122ms BPM: 73.00

Good luck ;)
Topic Starter
Birdy
sounds fine to me~

feel free to recheck anytime you can provide a full mod
buhei
Hi~ from my M4M queue

i think the maps good enough so just suggestions._.

[Stella]
CS+1?
00:14:479 (2) - 觉得很奇怪
00:52:597 (1) - ^
02:27:891 (2) - ^
00:49:773 - 加whistle

[Sana]
CS-1?
00:48:361 (6) - 觉得略丑
00:52:950 (4) - 太弯了吧= =
whistle在最后加的很奇怪, 改掉这些:
02:39:538 - 放到 02:39:185
02:41:656 - 放到 02:42:009
02:45:185 - 放到 02:44:832
02:47:303 - 放到 02:47:656
02:50:832 - 放到 02:50:479
02:52:950 - 放到 02:53:303
02:56:479 - 放到 02:56:126

[Arche]
我觉得没必要这么跳= =
00:19:420 (1) - 放到 00:18:714 (5) 下面
00:39:185 (1) - 放到 00:39:185 (1) 下面
00:44:126 (6) - 略丑
02:38:479 (1) - 放到 02:37:066 (8) 下面
02:42:361 (1,2,3) - 真鬼畜
02:48:361 (2,3,4) - ^


Good luck and wait for you mod :P
Scorpiour
Hi there~~ mod from popner's queue

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. the minimum resolution of background is 800*600
[Arche]
  1. 00:51:185 (3,4,5) - here's a "misplacement beat" that i would suggest to make the beat around here like this:
  2. 01:00:361 (2) - weird repeat tick...split it and try this beat?
  3. 01:03:185 (3) - change to a 1/1 slider?
  4. 01:14:479 (3) - similar to 01:00:261 -
[Sana]
  1. a general suggestion: try to avoid stop slider on long-white ticks
  2. 00:52:597 (3,4,5) - two 1/2 sliders may be better than current
  3. 01:52:597 (1,2) - try this beat?
[Stalla]
  1. 02:57:700 (4) - unsnapped
that's all.. and i suppose you map still needs more works~~ good luck :>
Topic Starter
Birdy
trying new simpler changelog thing
[buhei]
00:49:773 in Stella fixed
00:44:126 and 02:38:479 - 02:37:066 stack fixed from Arche
[Scorpiour]
it needs more work yet you did leave me with a small mod? ;A;
well whatever, I'll look for few more mods, I just hope I don't need 60SP for a bubble like on Dreamland Dub heauheuhuae.
all fixed, BGs resized because couldn't find a bigger version of them, and I'm not changing them

thanks~
Scorpiour
long mod =/= useful mod, just try the beats i showed to u and apply them to other places where i didn't mention.

some more general suggestions:

your SV is too high for such a peaceful music that make your map felt "plate".

symmetrical placement is not always bad but i don't think it is suitable here.
Topic Starter
Birdy
I wasn't doubting about it being useful, especially as I fixed everything mentioned

SV is not too high, opinions, I guess

I'll check what I can do with Arche (and maybe Sana), judging by no suggestions in Stella at all, means it's fine for you

few adjustments done in Arche
LunarSakuya
hi!

General
Add Yasora and DarknessAngel to tags

Stella
02:41:303 - Add something here; i think it'll be more natural to hit here with the emphasis, especially for beginners

Sana
01:28:597 (1) - Whistle on head if ur following the whistle-every-2 white-tick pattern

Arche
00:23:656 (4) - Ctrl + G, for better cursor flow imo
00:44:832 (1) - Make this touch the (6) like the other 1/4 patterns
01:39:185 (1) - Delete NC and put it on the next note?
02:01:773 (2) - Maybe somehow stick (2) here like this lol http://osu.ppy.sh/ss/691574
02:58:532 (1) - Hmm I don't really agree with completely silencing this? the guitar's kinda special here =v=; also use 1/12, i screwed the warning & if you hear closely, I think there should also be another reverse

very lovely and relaxing :lol:
Topic Starter
Birdy
everything fixed
also the last slider already is a 1/12 slider
thanks~
LunarSakuya
ok oops lol

LunarSakuya
missing tags sry
Topic Starter
Birdy
yus, had misspelt darknessangel in arche and completely missed yasora

updated
LunarSakuya
compensation cup
yurunneram
What's with the super short kiai time? O.o And there is a duplicate of your easy diff. Also, u usually need only one point in the middle for normal curved sliders. You sliders have like 5 points of which many are unnecessary

STELLA
00:30:009 (1) - Move to x344 y228
That's all

SANA
00:46:244 (3,4,5) - Make it curve smoother (most likely move 5 up a bit)

Not much. Sorry... :T

You have been modded out by Yurun Neram~
Topic Starter
Birdy
Sana is mainly made with old slider system, that's why there are a lot of sliderpoints. They are not unnecessary, as they help me to make the design smoother.

Updated, searching for a rebub.
LunarSakuya
3 bubbles and counting...
Topic Starter
Birdy
heh, I'll try to not pop it again

thanks =w=
Faust
Hi.

This needs to be popped for now.
Seems there's something going on with your timing here.

With the assistance of Garven, here's what we got.

BPM: 80 Offset: 176,126
BPM: 77 Offset: 176,501
BPM: 75 Offset: 177,280
BPM: 70 Offset: 177,680
BPM: 62 Offset: 178,108
BPM: 66 Offset: 178,591

Also at - 02:58:591 - the repeat slider is in 1/6 by the way (Applies to Arch difficulty)

I don't mean to impose anything or any sort, but we do sense some noticable timing discrepancies.
Topic Starter
Birdy
Do you mean 1/16? It most definitely isn't 1/6. Well anyway, switched from 1/12 to 1/16.

Timing fixed, also. Thanks~
Snepif
Hello SNB, my part of the m4m!

[General]

The BG looks kinda blurry since its small but i guess it's okay
I really really dislike your combo colors. You used only 2, and they are too brown-ish. Maybe you could add a somehow reddish combo colour or add some variation.. it's too boring like this. These are the combos i'd use:
SPOILER
Combo1 : 154,148,233
Combo2 : 188,45,3
Combo3 : 255,204,128
Combo4 : 181,92,228
^the red combo colour there fits with the gem that the girls have in the hands in easy diff:3
Folder seems okay


[Easy]

00:17:303 (2,3) - You could improve this blanket, move the end of the slider 1 grid down.
00:30:009 (1) - Don't think this NC is really necessary
00:54:714 (2) - In order to have better flow, i'd put this slider here:
01:22:950 (4) - Maybe put it a bit more up? D: its too low
01:25:067 (2,3) - This looks better imo:
01:39:891 (1) - Move the return point to x228 y132 for a smoother curve
01:53:303 (2) - 1 grid up
01:53:303 (2,1) - This looks ugly like this, try to copy (1) and paste it on the place of (2) or something like that so they are equal and nicer looking.
02:01:067 (1) - Make it curved like this for a nicer shape? You can add a middle point at x180 y316. Then fix DS with the next slider
02:18:009 (1) - If you wanna make this more consistent, put it exactly where 02:15:185 (1) - was.

Nothing else, I like how you used the slider ticks for some beats.

[Normal]

00:18:009 (2) - This should be at x260 y248 for a better blanket
00:30:009 (3,4,5) - In order to flow better with (2,1)s line, move it a bit down:
00:55:420 (6) - Looks much better at x268 y56 imo
01:04:244 (3,4,5,1) - This curve could be better, like this:
01:24:361 (3) - As this note sound more quiet in the music, i would remove the whistle, sounds much better :3
01:32:126 (2) - Ehh this shape looks ugly with (1) :c maybe make a linear slider:
You decide whether or not you copypaste it to (3) afterwards :3
01:39:185 (1) - Move to x412 y220 for better flow
02:04:244 (8,1) - I would move both of these more to the left, like, put (8) at x164 y284 or something
02:44:832 (2) - Whistle sounds better at start instead of end
02:48:361 (3,4) - They look unpolite, make their curves nicer :3 maybe delete them and add them again so they use the new slider algorythm
02:49:773 (1,2,3,4) - As i pointed out in the previous whistle suggestion, following the 1/1 white tick for whistles would be better. Like, you can put the whistle at 02:50:126 (2) - 's return, and so on.

Nicely done.

[Hard/Insane last diff]

00:19:420 (1) - Maybe this note should be further away from 00:18:714 (5) - ?
00:32:479 (2) - It touches the slider too much, move to x199 y186
00:46:950 (5,1) - Don't think it fits to curve it that much, do this:
00:52:597 (5) - NC?
01:01:773 (4,5,1,2,3) - Make a perfect square
01:06:361 (2) - I would delete whistle
01:10:950 (1) - Again, is it necessary to curve it that much D:?
01:22:244 (1) - I think it's funnier to play if you add a simple note here and another one at 01:22:950 (x) - with nothing in between, or a long slider there.
01:25:773 (2) - The blue tick feels weird :/ try a different thing? Like 2 small sliders so you dont put anything at the blue tick
02:43:244 (2) - I don't say it doesn't fit but.. it's kinda.. unexpected o_o as it's the first of many triplets you could make it a small return slider or something
02:58:591 (1) - I love this sound but you made the volume to low, maybe increase to 40ish.

Nothing else, nice and relaxing stuff.

If you apply some of these changes (which, in some cases, are kinda vital for the map) Kei will most likely come and take a look at this because the map will be much better. I'll talk to her.
Good luck!
Topic Starter
Birdy
Most things changed. Thanks~
show more
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