[General]
In fact I don't like this diff, those sliders make me dizzy even though I have a transparent skin. I don't like this kind of full-covered slider:
The flow is not clear enough imo. Also, combo colours make me feel dizzy too
The positions are not well placed imo. For example,
00:44:802 (3,1) - they are not covered each other
01:02:033 (2,3,4) - quite random. do not have a pattern then this makes player difficult to follow the flow.
So u may need to redo the positions of circles and sliders.
Spacing is one of the problems too. Eg.
[Kodora's Hard]
If you have anywhere which you don't understand, just feel free to find me in game or pm me on web
- Max BG 1024x768
- Mp3 128-192kbps
- Preview point all the same
- Kiai and break should be consistent in all diff except guest
- One difficulty<
- Combo colour consisitency
- Tag consistency Hard - NO TAG
- tick rate = 1 is enough no need to enlarge the combo number
- Audio lead-in consistency
- Easy, Normal, TACU - 1000
- Hard - 1963
- Insane - 0
- For TACU, the artist is 繇쏂삲 please change it to maintain consistency
- The mp3 is a bit strange at the end.. Is it cut by you or u pick it out from the anime?
- I want to ask why there is a 0.01 in the distance spacing in all diffs except TAUC lol? any meaning or intention?
- HP Drain: 4 or less
- Circle Size: 3 or 4
- Approach Rate: 4 or less
- Overall Difficulty: 4 or less
- Slider velocity: 1.00x or less
- 01:08:495 (3,4) - Stacks exist which is not recommended in easy diff.
- Combo higher than 6NC suggestion00:17:418 (1) - remove NC
00:19:880 (3) - NC
00:23:572 (5) - NC
00:24:803 (1) - remove NC
00:26:033 (1) - NC
00:31:880 (4) - NC
00:38:341 (6) - NC
00:44:340 (1) - remove NC
00:45:418 (2) - NC
00:47:880 (7) - NC
00:49:264 (1) - remove NC
01:09:110 (5) - NC
01:15:264 (4) - NC
01:17:418 (3) - NC - 00:07:572 (1,2) - not symmetrical enough
- 00:10:033 (1) - ends at 00:12:494 and map something between 00:12:802 - 00:14:648
- 00:33:418 (6) - the middle node (392,332) the end node (292,300)
- 00:34:956 - did u change the distance snapping from 1.11 to 1.31? but 00:37:726 (5) is not correctly snapped if it is 1.31x. Do you change the DS back to 1.1x after this circle?
- 00:39:418 (7) - if 1.1x this is not snapped correctly
- 00:51:726 (3) - please blanket it perfectly according to the glowing orange circle
- 00:54:648 (1) - snapping
- HP Drain Rate: 5 or below
- Circle Size: 3 or 4
- Approach Rate: 5 or below
- Overall Difficulty: 5 or below
- Combo higher than 8NC suggestion00:25:110 (1) - remove NC
00:26:033 (2) - NC
00:29:418 (6) - NC
00:33:418 (7) - NC
00:34:957 (1) - remove NC
00:38:033 (5) - NC
00:39:418 (1) - remove NC
00:44:803 (1) - remove NC
00:45:418 (3) - NC
01:10:957 (1) - remove NC
01:12:495 (4) - NC
01:18:957 (1) - remove NC
01:19:880 (3) - NC - 00:10:033 (1) - same as easy
- 00:23:263 (7) - this kind of stack is much harder and should not be appeared in normal diff
- 01:14:957 (7) - ^
- 00:33:418 (7) - remove whistle. I think not much hitsound is needed in this song coz I can hardly hear where u hv put those hitsounds.
- 01:20:187 (4) - i think it deserve to be more symmetric.
In fact I don't like this diff, those sliders make me dizzy even though I have a transparent skin. I don't like this kind of full-covered slider:
The flow is not clear enough imo. Also, combo colours make me feel dizzy too
The positions are not well placed imo. For example,
00:44:802 (3,1) - they are not covered each other
01:02:033 (2,3,4) - quite random. do not have a pattern then this makes player difficult to follow the flow.
So u may need to redo the positions of circles and sliders.
Spacing is one of the problems too. Eg.
SPOILER
Due to my laziness, I skip this guest diff ._. and
They both have blue line remained in the middle but the spacing differs much..
I cannot see any pattern inside.. both are in the kiai time..
They both have blue line remained in the middle but the spacing differs much..
I cannot see any pattern inside.. both are in the kiai time..
[Kodora's Hard]
- AR-1 AR=8 is too high in the sense that too high difficulty. small circles and high AR ===> x.x
- 00:07:572 (1,3) - not symmetric
- 00:07:880 (2,4) - ^
- 00:12:802 to 00:12:802 - map something please coz this is a hard diff but not easy..
- 00:23:264 (4) - (X=156,Y=332)
- 00:39:110 (2) - (436,256)
- 00:42:495 (1) - ends at 00:44:494
- 00:48:495 (6) - unsnapped
- 00:54:648 to 00:54:648 - same as before, map sth please~
- HP Drain: 6 or above
- Circle Size: Any
- Approach Rate: 7 or above
- Overall Difficulty: 7 or above
- 00:10:033 (1) - ends at 00:12:187
- 00:16:187 - add a circle
- 00:25:417 to 00:25:725 - add a slider to fill the gap
- 00:44:340 (1) - remove NC
- 00:44:802 (2) - NC
- 00:45:110 (3,4) - CTRL+G? a bit tricky without any notice or combo color change
If you have anywhere which you don't understand, just feel free to find me in game or pm me on web