Hello again! :3/
First of all, I should say thay we had an IRC dialog with Sonnyc. Now I understand that his style the way better.
Ok, I'm here to Star
~ this map. Good luck!
Do not kudosu this post, because I haven't done anything kudosu-worthy.
First of all, I should say thay we had an IRC dialog with Sonnyc. Now I understand that his style the way better.
log
21:22 -Bakari-: hey
21:22 *-Bakari- is editing [http://osu.ppy.sh/b/219916 Faylan - God FATE (TV Size) [Sonnyc's Insane]]
21:22 Sonnyc: Yes?
21:22 -Bakari-: do you have some time to talk about this diff?
21:23 *Sonnyc is editing [http://osu.ppy.sh/b/219916 Faylan - God FATE (TV Size) [Sonnyc's Insane]]
21:23 Sonnyc: Ready~~
21:23 -Bakari-: Cool, thank you.
21:23 -Bakari-: 00:04:532 (1,2) - ok
21:23 -Bakari-: let me explain it
21:24 -Bakari-: These jumps here don't really fit because this part s calm and feels slow
21:25 -Bakari-: that's why jump here feels unexpected and confuse me a lot
21:25 -Bakari-: That's why I think it's random here. Even if it is not - it feels like random jump. At least to me.
21:25 Sonnyc: 00:58:686 (1,2) - The same applies at here. Did you felt random also this part??
21:25 -Bakari-: It's different, actually.
21:26 -Bakari-: 00:58:686 (1,2) - it's kiai time here!
21:26 Sonnyc: uhh,,, xD
21:27 -Bakari-: 00:04:532 (1,2) - and there's no kiai. As I said, even if it's not random, it still confusing because jump distance is too big for calm part.
21:27 -Bakari-: 00:04:532 (1,2) - and there's no kiai. As I said, even if it's not random, it still confusing because jump distance is too big for calm part.
21:27 Sonnyc: Well, then what will alter the first part the best?
21:28 -Bakari-: [http://puu.sh/28boU this]
21:28 -Bakari-: and let me tell you WHY
21:28 -Bakari-: 00:04:840 (2,1) - jump here will fit and it's not as big as current pattern
21:29 -Bakari-: + NC will make this jump easier to read/understand
21:29 -Bakari-: and finally, you have clap at (1)
21:30 Sonnyc: Looks like ctrl+G'd (1) and (2) each..?
21:31 Sonnyc: ,, Sad for breaking the flow
21:31 -Bakari-: yes.
21:31 -Bakari-: It gives better flow, imo.
21:35 Sonnyc: Well, the alter is not that bad~~
21:35 Sonnyc: My actual intention for the pattern was like a circle : http://puu.sh/28bvx
21:36 Sonnyc: nvm, now changing for distance ._.
21:36 -Bakari-: ^ exactly what I wanted you to understand.
21:37 Sonnyc: k thx ^^
21:39 -Bakari-: 00:25:455 - and here. Empty space is kinda confusing.
21:39 -Bakari-: Do you try to follow vocals? Or what? Tell me why you didn't map here, please.
21:40 Sonnyc: One of the way to emphasize a strong beat like 00:24:840 (1,2) - is to silencing right after.
21:40 -Bakari-: Ahhh, I got it now. Thanks.
21:40 -Bakari-: But still..
21:41 -Bakari-: This is the Hardest diff and players will expect something with non-stop 1/2 flow.
21:41 -Bakari-: and 00:25:455 ; 00:25:763 - there're some beats to map.
21:44 Sonnyc: (Too tough to explain in words x.x)
21:45 -Bakari-: I hope you understand my point a bit better now.
21:45 -Bakari-: I'm NOT forcing you to change anything, I just want you to understand my idea.
21:46 Sonnyc: Let's just say we have a different sense of rhythm,, I see your point, but I don't want to change
21:47 -Bakari-: Ok. At least you will think about that jump. (I hope)
21:47 -Bakari-: Good luck and thank you for quick reply.
Блин, даже и не знаю чо сказать. Выглядит карта на уровне 2008 года, наверное. Ритм есть, но стиль явно устаревший.Second, Kodara's style is kinda old. But there's nothing bad with it, at least I think so. Kodora clearly understands rules and realize that his maps looks kinda old. But it's totally up to Kodora because it's his style. Diff is not bad and looks pretty rankable. Please, respect other mappers' styles, man!
Ok, I'm here to Star
Do not kudosu this post, because I haven't done anything kudosu-worthy.