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tsunamaru - Orange Genome [Osu|Taiko]

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Total Posts
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Topic Starter
eveless
This beatmap was submitted using in-game submission on 2013年3月7日 at 16:46:45

Artist: tsunamaru
Title: Orange Genome
Tags: vocaloid hatsune miku mezamep jomnhnk no_gu
BPM: 135
Filesize: 14497kb
Play Time: 03:00
Difficulties Available:
  1. Easy (1.31 stars, 139 notes)
  2. gudbye (4.87 stars, 429 notes)
  3. Insane (4.96 stars, 455 notes)
  4. jom's Taiko Muzukashii (4.33 stars, 544 notes)
  5. jom's Taiko Oni (4.78 stars, 849 notes)
  6. Normal (4.11 stars, 231 notes)
Download: tsunamaru - Orange Genome
Download: tsunamaru - Orange Genome (no video)
Information: Scores/Beatmap Listing
---------------
1234567
[gudbye] by no_gu
taiko from jomnhnk
Pokie
eveve my idol
No_Gu
7654321
[CSGA]Ar3sgice
for m4m


Insane

  1. 00:25:628 (2) - 往后1/4拍 ..或者加note?
  2. 00:49:628 (6) - 建议是这样 http://osu.ppy.sh/ss/611701
  3. 00:52:851 - 加个note..
  4. 00:53:295 (6) - 这个可以去掉..
  5. 00:54:295 (5,7) - symmetry
  6. 01:38:739 (1) - 莫名看不清 想坑hid其实可以叠下去
  7. 01:46:739 (4) - 3/4
  8. 02:19:628 - 大转盘
  9. 02:26:072 (3) - ball ball...
  10. 02:55:017 (5,1) - 中间reverse, 下面间距小点应该会好打点..
gudbye

  1. 00:43:628 (3) - rank rule改了还是
  2. 01:16:517 (3) - 这种风格感觉违和感有点大0,0
  3. 02:19:628 - spinner
  4. 02:27:628 (4) - new combo..
Normal

  1. 01:00:072 (2) - 1.4
  2. 01:09:850 (1) - 往回啊 x:138 y:295 比较符合整体的风格:3
  3. 01:10:295 (1) - ^
  4. 01:41:184 (2,3) - 这里转个-10左右别和sliderborder叠起0,0
  5. 01:54:739 (1) - #(思考)
Easy

  1. 00:19:629 (1,2) - 对称
  2. 不会mod easy, diff settings太高, 没了
:3
Topic Starter
eveless

[CSGA]Ar3sgice wrote:

for m4m


Insane

  1. 00:25:628 (2) - 往后1/4拍 ..或者加note?和前面对称所以不
  2. 00:49:628 (6) - 建议是这样 http://osu.ppy.sh/ss/611701不觉得好看
  3. 00:52:851 - 加个note..ok
  4. 00:53:295 (6) - 这个可以去掉..no
  5. 00:54:295 (5,7) - symmetry就是要歪的
  6. 01:38:739 (1) - 莫名看不清 想坑hid其实可以叠下去no
  7. 01:46:739 (4) - 3/41/2的地方有音
  8. 02:19:628 - 大转盘巨蠢
  9. 02:26:072 (3) - ball ball...我把箭头提前了点
  10. 02:55:017 (5,1) - 中间reverse, 下面间距小点应该会好打点..没看懂

Normal

  1. 01:00:072 (2) - 1.4fixed
  2. 01:09:850 (1) - 往回啊 x:138 y:295 比较符合整体的风格:3不觉得……
  3. 01:10:295 (1) - ^^
  4. 01:41:184 (2,3) - 这里转个-10左右别和sliderborder叠起0,0
  5. 01:54:739 (1) - #(思考)#(思考)
Easy

  1. 00:19:629 (1,2) - 对称没想要对称
  2. 不会mod easy, diff settings太高, 没了星太低。
:3
RikiH_
Hi! m4m. Only suggestions because the map is really good.

General

02:19:628 - There are two breaks in this part of the map, why don't you put the blue breaks in each diff and not only in Insane?

Easy


00:21:406 (2,1) - Why don't you blanket these?
00:33:851 (3,4,5) - Maybe it's just me but I think these are not perfectly aligned
00:46:628 - Are all these sections around here really necessary? Maybe remove the useless green sections
00:55:184 (1) - Is this NC really necessary?
01:20:961 (1,2,3,4,5,6,7) - I don't really like this vertical line... Try maybe something like this
01:28:406 - The same about green sections
02:19:628 - If you don't put a blue break add at least a break here for consistency
02:31:628 - Do you need this section?

Normal

00:23:184 (1,2) - Move (1) a bit because of the overlapping
00:55:184 (1) - Is this NC really necessary?
01:03:184 (1,2,3) - In this part the rhythm is a bit odd because you started the second slider on a red tick and you also put a finish on it, try to change it a bit, at least remove the finish from (2)'s starting
01:05:850 (3) - 132,89 for a better blanket
01:10:295 (1) - You didn't put a note here in other diffs, so maybe remove it for consistency
01:40:517 (1,3) - They are overlapped, it is ugly to see
02:53:406 (1,2,3) - Same as before with rhythm

gudbye

Why gudbye and not Gudbye? lol

00:33:628 - What about adding a note here?
01:00:295 - Add a note here please, it would be better and more readable imo. Or put NC on (4)
01:05:517 (2) - This is a bit odd because it starts on a blue tick...
01:09:295 (2) - I'd remove this because there is no sound here
01:15:184 (4) - Copy-paste and rotate the previous slider?
01:20:739 (6,7) - A 1/8 slider would fit better imo
01:49:850 (2) - Hits hp bar...
01:53:739 (2) - Same as before, there is no sound here
02:19:184 - You already know... lol
02:26:072 (2) - I can hear some 1/8 notes here but I think you won't change it becauyse it would ruin the pattern
02:45:295 (2) - ...
03:00:072 (7) - A bit hard to read. I mean, when I saw it during playtest I didn't know if I had to go on the left or on the right

Insane

00:33:406 (1) - Is this really needed?
00:43:628 (3) - The end of this slider is not perfectly stacked with the previoous note
00:45:406 (3) - The same, the start of this slider is not perfectly stacked with the previous note
01:10:295 (1) - In other diffs you didn't put a note in this point so maybe remove it for consistency
01:16:517 (3,4) - Stack
01:20:739 (5,6) - 1/8?
01:32:739 (5,6) - Stack
02:42:517 (5.6) - 1/8?
02:51:628 (1) - I don't know how to fix but this is a bit sudden
02:57:628 - Add a note?

Finished. Good map, take my star.
Cihyaa
Hi. from jom's TAIKO mod request ☆ミ

※Japanese

d = small don , k = small kat
D= BIG DON , K = BIG KAT
del = delete

[jom's Taiko Oni]

  • ~1/6を指摘するmodが多いですが、25%で聞くと確かに3打なので、どうするかはジョンに任せます。~
    又、他の譜面との開始位置を揃えたほうが良いでしょう。
  1. 00:32:073 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) -  最初の1/1の4打からの(5)からの1/2続きはバランスが悪い。その後も1/2が続くわけだし、(5)からも1/1を配置するのが無難かと。
  2. 00:34:962 (10,11,12) -  ↑からの続き、ここの1/4は別に消さなくても良いかも知れないけど、バランスや曲調を考えて入れるようにしたほうがいい。
  3. 00:35:962 (15,16,17,18,19,20,21,22,23,24,25,26) -  と 00:43:184 (47,48,49,50,51,52,53,54,55,56) -  は同じようにした方がいい。初めの(15)の部分は2打から始まるが、(47)の方は単発になっており、叩きやすさとしては少し欠ける部分があるかと。
  4. 00:58:517 change d ここの部分だけを少し聞くと、ドカド、 に聞こえると思います。
  5. 00:59:295 add k 音的にここにはカッを配置するのがいいのかと思います。サビと言う意味合いでもある
  6. 00:59:406 (117,118,119) -  ここには1/6の4打を配置した方が良いような気がします 。 ここでの1/6はdddkが良いのかも。
  7. 01:02:184 add k なにやら後ろでカチッって音が聞こえるので
  8. 01:02:739 (133,134) - change k k 高い音なので。そして一個↓のmodに続きます。
  9. 01:02:961 (135,136,137) - change 1/6 dddk 最低でも[url=01:03:184](137)[/url]はカッにした方が良いと思います。1/6は音的にこれが正しいと思います。BPMも低いので1/6を叩ける人も多いと思うので。
  10. 01:06:517 (154,155,156) - change 1/6 dddk 
  11. 01:08:406 add k にし、その次の01:08:517 はdが良いと思います。
  12. 01:08:628 del ここにはドラムの音が入ってなく、ボーカルに合わせるのも少し良くないかも
  13. 01:08:739 (168,169,170) -  change kkd 一つ前の01:08:295 (165,166,167) -  に続き、同じ音なので、向こうがkkdならこちらもkkdにするのをオススメします。
  14. 01:09:184 (171,172,173) -  真ん中のノーツを消し、3つ目のノーツをkにするか、真ん中のノーツをdにし、3つ目のノーツをkに
  15. 01:13:406 (183) -  change k  01:11:850 (179) -  ここも同じような音でkなので、こちらもkが無難かと
  16. 01:15:850 del ここでの1/1の休み無しは少々厳しいと
  17. 01:17:628 del ↑の理由とは少し異なりますが、ボーカルにノーツを合わせてるようなので、ここにボーカルは無いので削除が良いかと
  18. 01:20:739 (217,218,219) -  change 1/6 kkkd ここは聞いて歴然かも
  19. 01:21:184 del この次の少しの休憩地帯に繋げるためにもここは削除した方がバランスが良いと
  20. 01:26:517 add d そして、01:26:961 ここにもadd d
  21. 01:27:739 add k からの01:27:739 - change kkddk
  22. 01:29:184 (249,250,251) - change kkd ドラムのとこにはdを配置してるみたいなので、ここは音取りミスかな?
  23. 01:31:406 del これは一体なんの音に;;
  24. 01:31:850 del ここには音はあるけど今あわせる音では・・・
  25. 01:36:406 add d ここには音が多いので少なくするのを意識するわけではなく、音にはノーツを配置を
  26. 01:39:628 (301,302,303) -  change dkd んー別に大にしなくても良いと思うけど。。。
  27. 01:40:517 キアイタイムを入れたほうが良いと思う。他の難易度にあるので。 キアイタイムのとこは↑で説明したところと同じような感じですね・・・
    書き込んだら数だけが多くなってしまいそうなので、省きます。しかし、ここはどうなのかな、と言う部分は個チャをしてきて欲しいです。
  28. 02:07:850 del 音が無いので。
  29. 02:22:739 , 02:23:628 change k ドラム音なので。 (このドラム音の前と後ろのところはキチンとkになっています。
  30. 02:32:072 この部分からのサビは最後のサビということで、省きはせず、キチンと見ていきます。
  31. 02:35:295 add k ,02:35:184 change k そして、次のところに1/6を↓
  32. 02:35:406 (533,534,535) - 1/6のdddk
  33. 02:38:295 change k ホントはDにしたかったのですが、前と後ろにこれと同じ音があるのですが、そこのところが全てkなので、ここも同じようにしてもらいたいと思いました。
  34. 02:38:739 (552,553,554,555,556) - change and add kk、そして1/6のdddk
  35. 02:42:517 (574,575,576) - change 1/6のdddk
  36. 02:49:628 (614,615,616) - change 1/6のdddk
  37. 02:53:184 (630,631,632,633,634,635,636,637,638,639,640,641) - change dddk (all )
  38. 02:54:961 (644,645,646,647) - change dddd 別に全てドンでも不思議なところはありません。
  39. 02:55:406 (648,649,650) - change ddk
  40. 03:12:961 (732,733,734,735,736) - change ddddk
[jom's Taiko Muzukashii]

  • まず、HPドレインやodが全て鬼と同じなので、落としたほうがいいと思います。
  1. 00:22:740 (9,10) - change KD
  2. 00:31:184 ~全てにかけて。 ボーカルに合わせるならボーカル、後ろの音に合わせるなら後ろの音にしないと叩いてたりするときにおかしくなるので、片方を中心的にあわせましょう。難易度が「難しい」なので、後ろの音に合わせるよりはボーカルに合わせたほうが良いと思います。ボーカル中心で考えてmodをしていきます。
  3. 00:33:628 add dボーカルに合わせてるので声のあるところに
  4. 00:34:962 del ボーカルに合わせてるのでここの部分はいりませぬ
  5. 00:35:406 add d ボーカルに(ry
  6. 00:35:851 delボーカル(ry
  7. 00:39:851 add d ボーカ(ry
  8. 00:41:184 ボー(ry 
  9. 00:41:628 (55,56) -  change d k ↓に続く
  10. 00:42:517 add k そして、00:42:295 (57,58,59) -  change d k k  前のヤツをドドカにしてドカカに繋げる
  11. 00:48:740 声が入ってないので
  12. 01:02:314 change ddk からの(118)を01:02:739 に移動するのが良いかも
  13. 01:09:628 del キアイタイム時だから後ろの音も入れていいかなと思ったけど一応
  14. 01:18:072 add d ノリ的にもこっちの方がいいかも
  15. 01:27:850 del 音の分かれ目
  16. 01:37:184 change d and 01:37:406 change k
  17. 01:40:517 キアイタイムを以下略。
  18. 01:46:961 (246,247,248) -  これをddkに変えて01:47:184 に移動
  19. 01:51:184 change k 特に大きな理由は無く
  20. 01:54:072 del 声に(ry
  21. 02:01:628 add k そして02:02:072 add k
  22. 02:02:739 (297,298,299,300,301) -  change ddkkd
  23. 02:08:739 add k こういうハッキリしたとこは入れておくのがベスト
  24. 02:17:184 add d そして02:20:739 こっちにもadd d そして02:24:295 ここにも
  25. 02:30:295 (364,365) -  change k k
  26. 02:35:406 del さすがに長い
  27. 02:38:961 del ^
  28. 02:55:184 (443,444,445,446,447) - change ddkkd ドカドドカ 多すぎなので少し
  29. 03:07:517 add d 最後くらいはドンだけなら5打入れても大丈夫だと
  30. 03:14:072 del 流れ的な
  31. 03:14:739 change D これが通常ドンだったら少し浮くので
  32. 03:18:295 ^
  33. 03:21:850 (511,512,513) -  change ddd
  34. 03:24:072 (522,523,524,525,526,527,528,529,530,531,532,533,534,535,536,537,538,539) -  kdkdkdk..... 交互 (カッから始まり。
  35. 03:32:517 ここは鬼に合わせたほうがいい。 change k
Gogo Rank >w<//

>俺はタイツよりニーソが好きだ<
突然の衝撃告白。
Topic Starter
eveless

RikiH_ wrote:

Hi! m4m. Only suggestions because the map is really good.

General

02:19:628 - There are two breaks in this part of the map, why don't you put the blue breaks in each diff and not only in Insane?done except gd

Easy


00:21:406 (2,1) - Why don't you blanket these?fixed
00:33:851 (3,4,5) - Maybe it's just me but I think these are not perfectly alignedchanged
00:46:628 - Are all these sections around here really necessary? Maybe remove the useless green sectionssome MATs and BATs told me that it is not such important
00:55:184 (1) - Is this NC really necessary?removed
01:20:961 (1,2,3,4,5,6,7) - I don't really like this vertical line... Try maybe something like thischanged in another way
01:28:406 - The same about green sectionssame with before
02:19:628 - If you don't put a blue break add at least a break here for consistencydone.
02:31:628 - Do you need this section?same with before.

Normal

00:23:184 (1,2) - Move (1) a bit because of the overlappingok
00:55:184 (1) - Is this NC really necessary?removed
01:03:184 (1,2,3) - In this part the rhythm is a bit odd because you started the second slider on a red tick and you also put a finish on it, try to change it a bit, at least remove the finish from (2)'s startingok
01:05:850 (3) - 132,89 for a better blanketchanged
01:10:295 (1) - You didn't put a note here in other diffs, so maybe remove it for consistencyremoved
01:40:517 (1,3) - They are overlapped, it is ugly to seechanged
02:53:406 (1,2,3) - Same as before with rhythmok


Insane

00:33:406 (1) - Is this really needed?NC for jumping.
00:43:628 (3) - The end of this slider is not perfectly stacked with the previoous notefixed
00:45:406 (3) - The same, the start of this slider is not perfectly stacked with the previous note^
01:10:295 (1) - In other diffs you didn't put a note in this point so maybe remove it for consistencyremove
01:16:517 (3,4) - Stackok
01:20:739 (5,6) - 1/8?i think 1/4 is easier to hit than 1/8. Also i think 1/4 is better to fit my next part
01:32:739 (5,6) - Stack
02:42:517 (5.6) - 1/8?keep it for consistency
02:51:628 (1) - I don't know how to fix but this is a bit sudden I think it's really fit music.
02:57:628 - Add a note?maybe not, it's a progressive rhythm

Finished. Good map, take my star.
thanks for you modding~
jomnhnk

Cihyaa wrote:

Hi. from jom's TAIKO mod request ☆ミ

※Japanese

d = small don , k = small kat
D= BIG DON , K = BIG KAT
del = delete

[jom's Taiko Oni]

  • ~1/6を指摘するmodが多いですが、25%で聞くと確かに3打なので、どうするかはジョンに任せます。~
    又、他の譜面との開始位置を揃えたほうが良いでしょう。
  1. 00:32:073 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) -  最初の1/1の4打からの(5)からの1/2続きはバランスが悪い。その後も1/2が続くわけだし、(5)からも1/1を配置するのが無難かと。ここに関しては後日Cihyaaとお話します
  2. 00:34:962 (10,11,12) -  ↑からの続き、ここの1/4は別に消さなくても良いかも知れないけど、バランスや曲調を考えて入れるようにしたほうがいい。
  3. 00:35:962 (15,16,17,18,19,20,21,22,23,24,25,26) -  と 00:43:184 (47,48,49,50,51,52,53,54,55,56) -  は同じようにした方がいい。初めの(15)の部分は2打から始まるが、(47)の方は単発になっており、叩きやすさとしては少し欠ける部分があるかと。OK.2打に統一
  4. 00:58:517 change d ここの部分だけを少し聞くと、ドカド、 に聞こえると思います。I think so too.Fixed
  5. 00:59:295 add k 音的にここにはカッを配置するのがいいのかと思います。サビと言う意味合いでもある配置してみました
  6. 00:59:406 (117,118,119) -  ここには1/6の4打を配置した方が良いような気がします 。 ここでの1/6はdddkが良いのかも。dddkではなくkkkdの方が個人的にしっくりきたのでkkkdに変更。いや、違うだろwって思ったらお話ししよう~
  7. 01:02:184 add k なにやら後ろでカチッって音が聞こえるのできこえる・・・かな?Fixed
  8. 01:02:739 (133,134) - change k k 高い音なので。そして一個↓のmodに続きます。音の配置を少し変えてみた。少し取り入れてみたよ~!
  9. 01:02:961 (135,136,137) - change 1/6 dddk 最低でも[url=01:03:184](137)[/url]はカッにした方が良いと思います。1/6は音的にこれが正しいと思います。BPMも低いので1/6を叩ける人も多いと思うので。1/6はNoとしたけどkには変更。
  10. 01:06:517 (154,155,156) - change 1/6 dddk 上同様、kkkdで配置。
  11. 01:08:406 add k にし、その次の01:08:517 はdが良いと思います。OK~!!Fixed
  12. 01:08:628 del ここにはドラムの音が入ってなく、ボーカルに合わせるのも少し良くないかも変更!OK
  13. 01:08:739 (168,169,170) -  change kkd 一つ前の01:08:295 (165,166,167) -  に続き、同じ音なので、向こうがkkdならこちらもkkdにするのをオススメします。OK Fixed
  14. 01:09:184 (171,172,173) -  真ん中のノーツを消し、3つ目のノーツをkにするか、真ん中のノーツをdにし、3つ目のノーツをkに  今はNo changeで。バックの音を聞くと1と3番目が同じようなドラムが入ってるのでdで合わせます。


    体調の都合で今日はここまで変更しました。後日更に見ていきます。ちひゃあああありがとね~!


  15. 01:13:406 (183) -  change k  01:11:850 (179) -  ここも同じような音でkなので、こちらもkが無難かと
  16. 01:15:850 del ここでの1/1の休み無しは少々厳しいと
  17. 01:17:628 del ↑の理由とは少し異なりますが、ボーカルにノーツを合わせてるようなので、ここにボーカルは無いので削除が良いかと
  18. 01:20:739 (217,218,219) -  change 1/6 kkkd ここは聞いて歴然かも
  19. 01:21:184 del この次の少しの休憩地帯に繋げるためにもここは削除した方がバランスが良いと
  20. 01:26:517 add d そして、01:26:961 ここにもadd d
  21. 01:27:739 add k からの01:27:739 - change kkddk
  22. 01:29:184 (249,250,251) - change kkd ドラムのとこにはdを配置してるみたいなので、ここは音取りミスかな?
  23. 01:31:406 del これは一体なんの音に;;
  24. 01:31:850 del ここには音はあるけど今あわせる音では・・・
  25. 01:36:406 add d ここには音が多いので少なくするのを意識するわけではなく、音にはノーツを配置を
  26. 01:39:628 (301,302,303) -  change dkd んー別に大にしなくても良いと思うけど。。。
  27. 01:40:517 キアイタイムを入れたほうが良いと思う。他の難易度にあるので。 キアイタイムのとこは↑で説明したところと同じような感じですね・・・
    書き込んだら数だけが多くなってしまいそうなので、省きます。しかし、ここはどうなのかな、と言う部分は個チャをしてきて欲しいです。
    続きからここまでAll Fixed
  28. 02:07:850 del 音が無いので。残しときます。(音ないかな??)
  29. 02:22:739 , 02:23:628 change k ドラム音なので。 (このドラム音の前と後ろのところはキチンとkになっています。
  30. 02:32:072 この部分からのサビは最後のサビということで、省きはせず、キチンと見ていきます。
  31. 02:35:295 add k ,02:35:184 change k そして、次のところに1/6を↓
  32. 02:35:406 (533,534,535) - 1/6のdddk
  33. 02:38:295 change k ホントはDにしたかったのですが、前と後ろにこれと同じ音があるのですが、そこのところが全てkなので、ここも同じようにしてもらいたいと思いました。
  34. 02:38:739 (552,553,554,555,556) - change and add kk、そして1/6のdddk
  35. 02:42:517 (574,575,576) - change 1/6のdddk
  36. 02:49:628 (614,615,616) - change 1/6のdddk
  37. 02:53:184 (630,631,632,633,634,635,636,637,638,639,640,641) - change dddk (all )音的にkkkdだと思ったのでNo change
  38. 02:54:961 (644,645,646,647) - change dddd 別に全てドンでも不思議なところはありません。不思議じゃない!
  39. 02:55:406 (648,649,650) - change ddkkkdの音だと思います
  40. 03:12:961 (732,733,734,735,736) - change ddddkおそらくこうゆう意味かな?Fixed
[jom's Taiko Muzukashii]

  • まず、HPドレインやodが全て鬼と同じなので、落としたほうがいいと思います。
  1. 00:22:740 (9,10) - change KD
  2. 00:31:184 ~全てにかけて。 ボーカルに合わせるならボーカル、後ろの音に合わせるなら後ろの音にしないと叩いてたりするときにおかしくなるので、片方を中心的にあわせましょう。難易度が「難しい」なので、後ろの音に合わせるよりはボーカルに合わせたほうが良いと思います。ボーカル中心で考えてmodをしていきます。
  3. 00:33:628 add dボーカルに合わせてるので声のあるところに
  4. 00:34:962 del ボーカルに合わせてるのでここの部分はいりませぬ
  5. 00:35:406 add d ボーカルに(rywww
  6. 00:35:851 delボーカル(rywwwwww
  7. 00:39:851 add d ボーカ(ryここらへんでワロタ
  8. 00:41:184 ボー(ry (((( ´,,_ゝ`)))) 吹
  9. 00:41:628 (55,56) -  change d k ↓に続く
  10. 00:42:517 add k そして、00:42:295 (57,58,59) -  change d k k  前のヤツをドドカにしてドカカに繋げる
  11. 00:48:740 声が入ってないので
  12. 01:02:314 change ddk からの(118)を01:02:739 に移動するのが良いかも
  13. 01:09:628 del キアイタイム時だから後ろの音も入れていいかなと思ったけど一応ここ入れときまーす
  14. 01:18:072 add d ノリ的にもこっちの方がいいかも
  15. 01:27:850 del 音の分かれ目
  16. 01:37:184 change d and 01:37:406 change k
  17. 01:40:517 キアイタイムを以下略。
  18. 01:46:961 (246,247,248) -  これをddkに変えて01:47:184 に移動
  19. 01:51:184 change k 特に大きな理由は無く
  20. 01:54:072 del 声に(ry
  21. 02:01:628 add k そして02:02:072 add k
  22. 02:02:739 (297,298,299,300,301) -  change ddkkd
  23. 02:08:739 add k こういうハッキリしたとこは入れておくのがベスト
  24. 02:17:184 add d そして02:20:739 こっちにもadd d そして02:24:295 ここにも
  25. 02:30:295 (364,365) -  change k k
  26. 02:35:406 del さすがに長い
  27. 02:38:961 del ^
  28. 02:55:184 (443,444,445,446,447) - change ddkkd ドカドドカ 多すぎなので少し
  29. 03:07:517 add d 最後くらいはドンだけなら5打入れても大丈夫だといいねw
  30. 03:14:072 del 流れ的な
  31. 03:14:739 change D これが通常ドンだったら少し浮くので
  32. 03:18:295 ^
  33. 03:21:850 (511,512,513) -  change ddd
  34. 03:24:072 (522,523,524,525,526,527,528,529,530,531,532,533,534,535,536,537,538,539) -  kdkdkdk..... 交互 (カッから始まり。
  35. 03:32:517 ここは鬼に合わせたほうがいい。 change k
Gogo Rank >w<//

>俺はタイツよりニーソが好きだ<←Me too. 衝撃の告白。too
突然の衝撃告白。
また更新する予定。
色分けの詳細
SPOILER
OK
No
アレンジ
その他
Modありがとうでーす!!!><;;

Oni8割変更しました!Good mod thank ちひゃあああああああ!
Muzukashiiはほぼすべて変更。
Leorda
Hiii, for m4m

[Easy]
00:24:962 (1) - Why finish on head slider? Even the cymbal hasn't hit yet in the music
00:36:517 (2) - Move 1 grid left for stack with (5)? (nazi)
00:55:628 (4) - Can you move down a bit? It's a bit overlapped, but it may looks pretty when it's not overlapped (nazi)
01:44:072 (1,2,3) - Make a pattern like this for better flow? http://osu.ppy.sh/ss/613555


[Normal]
01:02:072 (2) - Shorten to 01:02:295 and add finish at end slider for following the music?
01:10:295 - Insert Break Time here, it likely you forgot to add it


[gudbye]
00:25:628 (2) - Stack with (3) for make it clean? (nazi)
00:43:628 (3) - Don't make a same place and shape as 00:42:740 (1). It can be confusing for players..... (just suggestion)
01:35:072 (5) - Unstack with head slider.... hard to explain why orz
02:19:628 - Insert Break Time here? Like other diffs?
02:26:074 (2) - Unsnapped circle
02:45:628 (1) - Remove new combo?


[Insane]
01:44:517 (2) - This sliderpath is overlapped by hitbursts, and it's hard to read the path of slider
02:22:406 - Why this break space are too small?


Good luck~
Topic Starter
eveless

Leorda wrote:

Hiii, for m4m

[Easy]
00:24:962 (1) - Why finish on head slider? Even the cymbal hasn't hit yet in the musicremoved
00:36:517 (2) - Move 1 grid left for stack with (5)? (nazi)fixed
00:55:628 (4) - Can you move down a bit? It's a bit overlapped, but it may looks pretty when it's not overlapped (nazi)fixed
01:44:072 (1,2,3) - Make a pattern like this for better flow? http://osu.ppy.sh/ss/613555changed


[Normal]
01:02:072 (2) - Shorten to 01:02:295 and add finish at end slider for following the music?changed
01:10:295 - Insert Break Time here, it likely you forgot to add ityeah i forgot


[Insane]
01:44:517 (2) - This sliderpath is overlapped by hitbursts, and it's hard to read the path of sliderOTL distance snap's wrong, fixed
02:22:406 - Why this break space are too small?i dont know why!whoooooooooo move my break!(cries, fixed


Good luck~
thanks :3
regenz
M4M


Insane
00:46:073 (5) – x 264 y 76?
01:01:851 (2) – x 68 , y 180
01:33:850 (2) – ctrl + g ?
01:36:961 (1,2) – it’s hard to see a different between this note can you NC at 2?
02:03:184 (4,1) – not add 1/8 kickslider between this?
02:53:406 (1,2) – you should add green timing to reduce this note volume it’s a bit loud. May be 40?
02:54:739 (4,5) – Can change to circle and 1/8 kick stream instead ? while I play this I think (5) are 2x circle in 1/4 . if not at least can NC 5?

Gudbye ( I assume this is Hard diff? )

01:02:961 (1,2,3) – reduce volume of this note a bit plz.
01:06:517 (4) – also ^
01:09:295 (2) – delete this sound better imo . even it keep pattern .
01:36:517 (6) –finish ?
01:39:295 (4) – delete.
01:53:739 (2) – same as 01:09:295 (2)
02:07:850 (4,5) – I think this is too much jump for hard diff. it should a bit closer.
02:08:961 add note + finish
02:26:074 (2) –chage to 1/8 kick slider?
02:28:517 (1,2,3) – ctrl+J and move 02:27:628 (4,5) – for new design pattern
Suggest move 5 to x,y 200 284 and 02:27:628 (4,5) – ctrl J
02:53:184 (1,2,3) –reduce volume
02:54:961 (5,1) – move 5 more closer to 1 ?
03:00:517 change to 30 percent volume 20 is too quiet.

Normal
00:27:851 add note
01:00:072 (2) – delete this and made 1 return?
01:01:406 (1,2,3,4,1,2,3,1,2,3) – I think this section is a bit hard for normal maybe delete
01:02:961 (4) – and 01:04:517 (3) – then made 01:03:850 (2) – return.
01:08:517 (1,1,1,1) – keep normal spacing instead of slowdown ?
01:31:628 (1) – change to 1/1 slider return? (1/1 mean 1 beat duration slider)
02:44:517 (1,2) – change to o ooo instead? Maybe 1/1 slider and 2 circle
02:54:072 (2,3) – circle then slider is better than slider and circle.

Easy
This diff is really easy so I think OD 3 is too much maybe 2 is enough Drain is should -1 too
And you sure use circle size 4 ? I think 3 is better
01:49:406 (3,4) – merge this to 1 slider?
01:51:184 (1) –change to 1/1 return slider?
02:03:628 (1) – I think last return part should be spinner may fit. More than just return.
Spinner start 02:07:628.
02:45:406 (4) – delete 4 and made 3 return.

map for mod 4 mod

p/2124793
Topic Starter
eveless

regenz wrote:

M4M


Insane
00:46:073 (5) – x 264 y 76?ok
01:01:851 (2) – x 68 , y 180sorry, 123 was designed for the purpose of aligning
01:33:850 (2) – ctrl + g ?No. it's a flow which i want it
01:36:961 (1,2) – it’s hard to see a different between this note can you NC at 2?ok
02:03:184 (4,1) – not add 1/8 kickslider between this?hmm...the music have but i think there is a relax part so maybe no
02:53:406 (1,2) – you should add green timing to reduce this note volume it’s a bit loud. May be 40?ok
02:54:739 (4,5) – Can change to circle and 1/8 kick stream instead ? while I play this I think (5) are 2x circle in 1/4 . if not at least can NC 5?changed

Gudbye ( I assume this is Hard diff? )this is a guestdiff :3 leave it to no_gu

Normal
00:27:851 add notedone
01:00:072 (2) – delete this and made 1 return?ok
01:01:406 (1,2,3,4,1,2,3,1,2,3) – I think this section is a bit hard for normal maybe deletei guess i have changed it already
01:02:961 (4) – and 01:04:517 (3) – then made 01:03:850 (2) – return.^
01:08:517 (1,1,1,1) – keep normal spacing instead of slowdown ?keep it
01:31:628 (1) – change to 1/1 slider return? (1/1 mean 1 beat duration slider)maybe no
02:44:517 (1,2) – change to o ooo instead? Maybe 1/1 slider and 2 circleok
02:54:072 (2,3) – circle then slider is better than slider and circle.hmm...i wanna keep it

Easy
This diff is really easy so I think OD 3 is too much maybe 2 is enough Drain is should -1 too
And you sure use circle size 4 ? I think 3 is betterI'm sure, CS3 is too ugly..
01:49:406 (3,4) – merge this to 1 slider?changed
01:51:184 (1) –change to 1/1 return slider?i'd like to a gradual rhythm so maybe no
02:03:628 (1) – I think last return part should be spinner may fit. More than just return.
Spinner start 02:07:628.ok, but i think it's too short for newbie so start at 406
02:45:406 (4) – delete 4 and made 3 return.spacing will become confusion, so keep it

map for mod 4 mod

p/2124793
Sagisawa-Yukari


[Easy]
00:34:295 (4) - 则不呢没有clap,建议在这加个N:C1的绿线
00:37:851 (4) - ^
00:41:406 (3) - ^
00:48:517 (5) - NC
00:52:962 (3) - 这个我建议你放在 x:464 y:120
01:16:072 (3) - clap
01:45:850 (3) - 这个slider建议你稍微重新拉下,毕竟和2的尾巴碰到点总感觉不舒服
01:46:739 (4) - 建议x:256,y:184
01:55:628 (2,2,2) - 这里干脆消音?
02:07:406 (1) - 如果easy的话建议这个spinner从02:07:628 - 这里开始
02:44:517 (3) - NC


[Normal]
00:28:517 (1) - 1 grid down?
00:47:184 (2,3,4) - 我建议节奏放成这样,如图


[gudbye]
AR-1
这是hard还是I。。。
00:33:406 (4) - 怎么说呢。。我个人不建议这个4和前面的2做遮挡
00:33:628 - add circle
00:41:184 (2,3) - 我仔细听了下。。感觉2从00:41:406 - 这里开始的,然后3也往后移从00:41:851 - 开始
00:42:740 (1,3) - 这两个slider间隔时间很短尽量不要这样完全重叠
00:57:406 (3,1) - 稍微挡住了滑条尾巴,建议不要这样
01:09:295 (2) - remove
01:36:072 (4,5,6,7,8,9) - 这段有点像I了。。。
01:53:739 (2) - remove
02:45:295 (2) - ^
02:57:406 (2) - 放到x:160 y:248?
00:47:628 - 多余的绿线?
01:29:406 - ^


[Insane]
00:20:962 (7) - 移到x:240 y:304?
00:28:517 (1,2,3,4,5,6,7) - 这一段建议改成normal音效然后音量调到30%
00:30:295 (1,2,3,4,5,6,7) - ^
00:32:073 - 这一段开始吧总感觉还是2,4clap比较好,一直到00:46:295 - 为止
01:02:295 (4,5) - 我觉得这两个间距和前面2,3一样好
01:13:850 - 这一段也是,2,4clap,直到01:20:961 -
01:25:628 (3) - remove然后前面的2加个折返
01:54:739 - 这一段一样,2,4clap,一直到break time
02:16:072 (1) - 改成normal音效然后音量调到30%

总感觉这个难度很多soft的地方都可以改成normal啊。。。还有这难度真是Insane?我怎么觉得gudbye更有点I的样子这个除了几个地方比较跳倒更像Hard?起码我打过一遍是这样认为不知道其他人怎么想。


good luck~
Topic Starter
eveless

Sagisawa-Yukari wrote:



[Easy]
00:34:295 (4) - 则不呢没有clap,建议在这加个N:C1的绿线
00:37:851 (4) - ^
00:41:406 (3) - ^
00:48:517 (5) - NC
00:52:962 (3) - 这个我建议你放在 x:464 y:120
01:16:072 (3) - clap
01:45:850 (3) - 这个slider建议你稍微重新拉下,毕竟和2的尾巴碰到点总感觉不舒服
01:46:739 (4) - 建议x:256,y:184
01:55:628 (2,2,2) - 这里干脆消音?
02:07:406 (1) - 如果easy的话建议这个spinner从02:07:628 - 这里开始
02:44:517 (3) - NC


[Normal]
00:28:517 (1) - 1 grid down?
00:47:184 (2,3,4) - 我建议节奏放成这样,如图


[gudbye]
AR-1
这是hard还是I。。。
00:33:406 (4) - 怎么说呢。。我个人不建议这个4和前面的2做遮挡
00:33:628 - add circle
00:41:184 (2,3) - 我仔细听了下。。感觉2从00:41:406 - 这里开始的,然后3也往后移从00:41:851 - 开始
00:42:740 (1,3) - 这两个slider间隔时间很短尽量不要这样完全重叠
00:57:406 (3,1) - 稍微挡住了滑条尾巴,建议不要这样
01:09:295 (2) - remove
01:36:072 (4,5,6,7,8,9) - 这段有点像I了。。。
01:53:739 (2) - remove
02:45:295 (2) - ^
02:57:406 (2) - 放到x:160 y:248?
00:47:628 - 多余的绿线?
01:29:406 - ^


[Insane]
00:20:962 (7) - 移到x:240 y:304?
00:28:517 (1,2,3,4,5,6,7) - 这一段建议改成normal音效然后音量调到30%
00:30:295 (1,2,3,4,5,6,7) - ^
00:32:073 - 这一段开始吧总感觉还是2,4clap比较好,一直到00:46:295 - 为止
01:02:295 (4,5) - 我觉得这两个间距和前面2,3一样好
01:13:850 - 这一段也是,2,4clap,直到01:20:961 -
01:25:628 (3) - remove然后前面的2加个折返
01:54:739 - 这一段一样,2,4clap,一直到break time
02:16:072 (1) - 改成normal音效然后音量调到30%

总感觉这个难度很多soft的地方都可以改成normal啊。。。还有这难度真是Insane?我怎么觉得gudbye更有点I的样子这个除了几个地方比较跳倒更像Hard?起码我打过一遍是这样认为不知道其他人怎么想。我找人试图了“跟沒谷那比的話他那是閉著眼能SS的你那個要專心打才行”原话,而且2个I也没什么吧


good luck~
fixed some of it
0gre_old
[MOD QUEUE REQUEST (Taiko only)]
SIGNs
d = don
k = katsu
D = big done
K = big katsu
/ = exchange to

[jom's Taiko Oni]
MOD information
[*]00:32:517 ~ 00:33:851
I think can add more notes here
[*]00:34:962 (10,11,12,13,14)
Try delete 00:34:962 (10)
or just try to arrange 00:34:962 (10,11,12,13,14) to something else.
[*]
  1. 00:43:962 (52) - add a note ?
  2. 00:47:851 - add a note ?
  3. 00:48:295 (68) - k / d ?
  4. 00:48:517 (69) - d / k ?
[*]00:50:295 ~ 00:51:628
Could add more notes here cuz it is bit more soundical
[*]00:52:073 (81)
Change this to k ?
no vocal so you may can follow another instrament that can here rarely
rather then drum to give some change
[*]
  1. 00:54:851 (97) - delete ~
  2. 00:55:184 (99) - k / D or K
  3. 00:56:739 - add a note ~?
  4. 00:58:073 (111) - k / d
  5. 00:58:184 (112) - delete
  6. 00:59:295 (119) - may be delete ?
[*]01:02:961 (138,139,140) - not 1/6?
Or trying to not make 01:03:406 (141,142,143,144,145,146) too hard ?
then try to not use 1/6 oftenly even at the end of the song's kiai part
try to balance in all.
[*]01:04:961 ~ 01:06:295
I think could add some more notes
and specially this part
01:06:184 because the sound of
01:06:295 (155) is different~
[*]01:10:517 , 01:10:961 , 01:11:406
are more necessary to add note then
01:11:850 (182)
[*]01:20:739 (220,221,222,223)
This could be change to k k d or any 3 comb
[*]01:28:072 (247)
Properbly you could take finish sound more
rather then 1/6 s
so look like ddd K , kkd D , ddd D , etc
Try to have a look these mods and see all other part ~
any way every people have there own way to make so
do not too relive on it and take it as an idea

[jom's Taiko Muzukashii]
MOD information
[*]Try to take more finish sounds
01:40:517 (228) , 02:32:072 (369) , 02:35:628 (381) , etc
and dont add too much different coloured 3combs if necessary
[*]01:40:517 ~ 01:54:739
Add kiai in this part
should not be different kiai points to other diffs of taiko
Overall it looks pretty good ~ just check your own maps repeatly

Just take it time ~
Topic Starter
eveless

0gre wrote:

[MOD QUEUE REQUEST (Taiko only)]
SIGNs
d = don
k = katsu
D = big done
K = big katsu
/ = exchange to

[jom's Taiko Oni]
MOD information
[*]00:32:517 ~ 00:33:851
I think can add more notes here
[*]00:34:962 (10,11,12,13,14)
Try delete 00:34:962 (10)
or just try to arrange 00:34:962 (10,11,12,13,14) to something else.
[*]
  1. 00:43:962 (52) - add a note ?
  2. 00:47:851 - add a note ?
  3. 00:48:295 (68) - k / d ?
  4. 00:48:517 (69) - d / k ?
[*]00:50:295 ~ 00:51:628
Could add more notes here cuz it is bit more soundical

[*]00:52:073 (81)
Change this to k ?
no vocal so you may can follow another instrament that can here rarely
rather then drum to give some change

[*]00:54:851 (97) - delete ~
[*]00:55:184 (99) - k / D or K
[*]00:56:739 - add a note ~?
[*]00:58:073 (111) - k / d
[*]00:58:184 (112) - delete
[*]00:59:295 (119) - may be delete ?

[*]01:02:961 (138,139,140) - not 1/6?
Or trying to not make 01:03:406 (141,142,143,144,145,146) too hard ?
then try to not use 1/6 oftenly even at the end of the song's kiai part
try to balance in all.

[*]01:04:961 ~ 01:06:295
I think could add some more notes
and specially this part
01:06:184 because the sound of
01:06:295 (155) is different~

[*]01:10:517 , 01:10:961 , 01:11:406
are more necessary to add note then
01:11:850 (182)

[*]01:20:739 (220,221,222,223)
This could be change to k k d or any 3 comb

[*]01:28:072 (247)
Properbly you could take finish sound more
rather then 1/6 s
so look like ddd K , kkd D , ddd D , etc
Try to have a look these mods and see all other part ~
any way every people have there own way to make so
do not too relive on it and take it as an idea

[jom's Taiko Muzukashii]
MOD information
[*]Try to take more finish sounds
01:40:517 (228) , 02:32:072 (369) , 02:35:628 (381) , etc
and dont add too much different coloured 3combs if necessary

[*]01:40:517 ~ 01:54:739
Add kiai in this part
should not be different kiai points to other diffs of taiko
Overall it looks pretty good ~ just check your own maps repeatly
wait for jom finish his exam :3
kanpakyin
As requested:

[General]
  1. I recommend to add video to both taiko diff since we can't use taiko bg anymore.
  2. Please change the SV to 1.4 because this is the standard sv for taiko map and I don't find any need of sv1.6
  3. Volume is too loud in my opinion. 60% volume should be enough.
[jom's Taiko Muzukashii]
  1. 00:23:628 (11) - Remove the big note here because there is no accent present, so big don doesn't fit the music. I would suggest changing it to kat.
  2. 01:13:184 (150) - I suggest removing this note or adding a note at 01:12:961 - (don)
  3. 01:48:072 (252) - I would change this to kat if I were you so that the d-k-d-k pattern in this part can be more effective.
  4. 01:53:850 (272) - Same, a kat here seems good to me because the pitch of (272)- is higher than (271)-
  5. 02:12:517 (322,323,324,325,326,327) - Changing these note to kat if possible? So that it can follow the 'bi-' sound from the background music.
  6. 02:32:072 (367) - I think you can consider a big don here because of the presence strong accent.
  7. 02:33:406 (371) - kat
[jom's Taiko Oni]
  1. 00:19:629 - Please map this part as you have mapped this part in muzukashii
  2. 01:10:739 (178) - kat here to follow the drum?
  3. 01:11:850 (181) - Remove the kat here.
  4. 01:12:517 (183) - kat
  5. 01:40:961 (307) - I would suggest a kat here to follow the drum sound and the pitch of vocal.
  6. 01:46:072 (333) - Please remove the big note because there is no accent present. Thus the big note doesn't fit the music.
  7. 01:46:516 (335) - ^
  8. 02:12:517 (457,458,459,460,461,462,463) - Changing these note to kat if possible? So that it can follow the 'bi-' sound from the background music.
  9. 02:22:739 (490) - kat sounds better here. Changing it if you want.
  10. 02:32:072 (519) - I think you can consider a big don here because of the presence of strong accent.
jomnhnk
The test ends after 3 days. I do my best! Please be patient!
Topic Starter
eveless

jomnhnk wrote:

The test ends after 3 days. I do my best! Please be patient!
dont worry i'll wait you :3
Natteke
nice stockings
jomnhnk
Hi Goodbye!!やっと終わりました!今日からMod見ていきますね!!
もう少しお待ちください><!!

I'll see one from today. Thank you a lot of opinions.
jomnhnk

0gre wrote:

[MOD QUEUE REQUEST (Taiko only)]
SIGNs
d = don
k = katsu
D = big done
K = big katsu
/ = exchange to

[jom's Taiko Oni]
MOD information
[*]00:32:517 ~ 00:33:851
I think can add more notes here
[*]00:34:962 (10,11,12,13,14)
Try delete 00:34:962 (10)
or just try to arrange 00:34:962 (10,11,12,13,14) to something else.
[*]
  1. 00:43:962 (52) - add a note ?
  2. 00:47:851 - add a note ?
  3. 00:48:295 (68) - k / d ?
  4. 00:48:517 (69) - d / k ?
[*]00:50:295 ~ 00:51:628
Could add more notes here cuz it is bit more soundical
[*]00:52:073 (81)
Change this to k ?
no vocal so you may can follow another instrament that can here rarely
rather then drum to give some change
[*]
  1. 00:54:851 (97) - delete ~
  2. 00:55:184 (99) - k / D or K
  3. 00:56:739 - add a note ~?
  4. 00:58:073 (111) - k / d
  5. 00:58:184 (112) - delete
  6. 00:59:295 (119) - may be delete ?
[*]01:02:961 (138,139,140) - not 1/6?
Or trying to not make 01:03:406 (141,142,143,144,145,146) too hard ?
then try to not use 1/6 oftenly even at the end of the song's kiai part
try to balance in all.
[*]01:04:961 ~ 01:06:295
I think could add some more notes
and specially this part
01:06:184 because the sound of
01:06:295 (155) is different~
[*]01:10:517 , 01:10:961 , 01:11:406
are more necessary to add note then
01:11:850 (182)
[*]01:20:739 (220,221,222,223)
This could be change to k k d or any 3 comb
[*]01:28:072 (247)
Properbly you could take finish sound more
rather then 1/6 s
so look like ddd K , kkd D , ddd D , etc
Try to have a look these mods and see all other part ~
any way every people have there own way to make so
do not too relive on it and take it as an idea

[jom's Taiko Muzukashii]
MOD information
[*]Try to take more finish sounds
01:40:517 (228) , 02:32:072 (369) , 02:35:628 (381) , etc
and dont add too much different coloured 3combs if necessary
[*]01:40:517 ~ 01:54:739
Add kiai in this part
should not be different kiai points to other diffs of taiko
Overall it looks pretty good ~ just check your own maps repeatly

Just take it time ~
Thank you~!I've changed about five.
jomnhnk

kanpakyin wrote:

As requested:

[General]
  1. I recommend to add video to both taiko diff since we can't use taiko bg anymore.
  2. Please change the SV to 1.4 because this is the standard sv for taiko map and I don't find any need of sv1.6
  3. Volume is too loud in my opinion. 60% volume should be enough.
[jom's Taiko Muzukashii]
  1. 00:23:628 (11) - Remove the big note here because there is no accent present, so big don doesn't fit the music. I would suggest changing it to kat.
  2. 01:13:184 (150) - I suggest removing this note or adding a note at 01:12:961 - (don)
  3. 01:48:072 (252) - I would change this to kat if I were you so that the d-k-d-k pattern in this part can be more effective.
  4. 01:53:850 (272) - Same, a kat here seems good to me because the pitch of (272)- is higher than (271)-
  5. 02:12:517 (322,323,324,325,326,327) - Changing these note to kat if possible? So that it can follow the 'bi-' sound from the background music.
  6. 02:32:072 (367) - I think you can consider a big don here because of the presence strong accent.
  7. 02:33:406 (371) - kat
[jom's Taiko Oni]
  1. 00:19:629 - Please map this part as you have mapped this part in muzukashii OK
  2. 01:10:739 (178) - kat here to follow the drum?Okay~
  3. 01:11:850 (181) - Remove the kat here.Kat!!
  4. 01:12:517 (183) - katOK
  5. 01:40:961 (307) - I would suggest a kat here to follow the drum sound and the pitch of vocal.
  6. 01:46:072 (333) - Please remove the big note because there is no accent present. Thus the big note doesn't fit the music.OK
  7. 01:46:516 (335) - ^also
  8. 02:12:517 (457,458,459,460,461,462,463) - Changing these note to kat if possible? So that it can follow the 'bi-' sound from the background music.a little changed
  9. 02:22:739 (490) - kat sounds better here. Changing it if you want.
  10. 02:32:072 (519) - I think you can consider a big don here because of the presence of strong accent.
I have also changed except where you have written. Thank you! :)
Pokie
Request from (:3[___]

 General

  1. Unicode Artist: めざめP or つなまる
  2. Unicode Title: 橙ゲノム
  3. Disable all letterbox setting on your own difficulties.

 Easy

  • 02:07:295 (1) - Missing a finish for this spinner's end, as you've added it on Normal/Insane too.
    02:16:072 (1) - Replace finish with whistle, or just remove it?
    02:19:628 - Insert a break here manually.
    02:44:517 (3) - (slider's tail) Hitsound's needed imo, choose either whistle/finish one of them? (Reference: Insane - Finish/Normal - a slider)

 Normal

  • 01:54:295 (3,1) - Kinda awkward when the spacing changed from 1.40 to 0.8, I'd suggest to extend the spacing to 'at least' 1.0.

 gudbye

  • 00:59:406 (1) - This slider's reverse is totally covered by auto stacking (Like this) Please stack them manually or add an inheriting section to enhance the slider velocity.
    01:04:517 (5) - (slider's head) Normal sampleset?
    02:40:517 (5) - (slider's head) ^

 Insane

  • 01:07:184 (2) - 轉個-26度左右如何....flow好點
    01:09:406 (5) - 這slider角度不太好, 導致跳略硬, 轉+15度然後移移位置應該會好些

    01:29:406 (4) - (slider's tail) clap是故意加的麼 o.o 故意的話就留著吧
    01:33:850 (2) - 複製前面那個用吧, 貌似第二個錨點歪了...
    02:21:184 - 這break位置有點微妙...後移1/2?
    02:51:628 (1) - 話說這個還是有點坑...可以的話還是換成2個1/2slider+1circle比較好...

 Taiko Muzukashii

  1. (´・ω・`)日本語が下手なので、読めない処があったらぜひわたしに聞いてきて!
  2. 太鼓プレイヤーでもないが、一応スタンダードの音付けと同じやり方でModします
  3. むずかしいはSV 1.6で・・・鬼は1.4だが、わざとそう設定しましたのですか?
  4. kpyのModdingについて、ヴィデオの追加は未だに見えないのです。
    00:34:740 (35,36,37,38,39,40,41,42,43) - 始まったばかりで、このコンボ数はちょっと長すぎだと思うので。00:35:851 (40) - これを消しましょう!
    00:59:184 (109) - ドラムと高ピッチ両方でもないから、ここは一応dの方がいいと思います
    01:17:850 (163) - 上記と似てる状況で、でもここはkです!
    01:46:961 (250,251,252) - ここ01:02:517 (121,122,123) - と同じくkdkにするのはどうかな?

 Taiko Oni

  • 01:44:294 (327) - Cymbalの音は01:44:072 - ここにあるので、(327)にFinish付けるのは不要だと思います
    01:45:184 (330) - ^
    02:06:739 (430) - ここはk?
    02:26:517 (503) - 音楽から特になんの音も無いと聞きましたが、それと1/6の直後に付けたので・・一応このノートを消すべきだと思います
    02:50:739 (622,623,624) - ここ02:49:850 (619,620,621) - と同じくkddにするのはどうかな?


spinnerbonus可以的話就刪掉/拿去降低一下音量吧, 兩個都靜音不太好...
jomnhnk

Pokie wrote:

Request from (:3[___]

 General

  1. Unicode Artist: めざめP or つなまる
  2. Unicode Title: 橙ゲノム
  3. Disable all letterbox setting on your own difficulties.


 Taiko Muzukashii

  1. (´・ω・`)日本語が下手なので、読めない処があったらぜひわたしに聞いてきて!
  2. 太鼓プレイヤーでもないが、一応スタンダードの音付けと同じやり方でModします
  3. むずかしいはSV 1.6で・・・鬼は1.4だが、わざとそう設定しましたのですか?こちらのミスでした><!!
  4. kpyのModdingについて、ヴィデオの追加は未だに見えないのです。
    00:34:740 (35,36,37,38,39,40,41,42,43) - 始まったばかりで、このコンボ数はちょっと長すぎだと思うので。00:35:851 (40) - これを消しましょう!了解!
    00:59:184 (109) - ドラムと高ピッチ両方でもないから、ここは一応dの方がいいと思いますdにしました~
    01:17:850 (163) - 上記と似てる状況で、でもここはkです!k!!
    01:46:961 (250,251,252) - ここ01:02:517 (121,122,123) - と同じくkdkにするのはどうかな?OKです!

 Taiko Oni

  • 01:44:294 (327) - Cymbalの音は01:44:072 - ここにあるので、(327)にFinish付けるのは不要だと思いますなくてもいいかもしれないですね!
    01:45:184 (330) - ^^
    02:06:739 (430) - ここはk?どっちでもいいかなーと思いますがせっかくなんで変えておきました
    02:26:517 (503) - 音楽から特になんの音も無いと聞きましたが、それと1/6の直後に付けたので・・一応このノートを消すべきだと思います削除!
    02:50:739 (622,623,624) - ここ02:49:850 (619,620,621) - と同じくkddにするのはどうかな?kddも綺麗だったので修正しました!


spinnerbonus可以的話就刪掉/拿去降低一下音量吧, 兩個都靜音不太好...
Modありがとうございました!更新の方Goodbyeさんに頼んでおきます~!
No_Gu

Pokie wrote:

 gudbye

  • 00:59:406 (1) - This slider's reverse is totally covered by auto stacking (Like this) Please stack them manually or add an inheriting section to enhance the slider velocity.changed in another way
    01:04:517 (5) - (slider's head) Normal sampleset?k
    02:40:517 (5) - (slider's head) ^这个前面绿线本来就是N
http://puu.sh/2d2jJ
Pokie
No more say

Topic Starter
eveless
thanks moe pokie :3

/me eats pocky
Scorpiour
irc mod with mapper, fixed a kiai error, and changes some patterns in Insane & Normal

modding log
21:11 Scorpiour: 0.o
21:11 goodbye: o.O
21:11 Scorpiour: 先说下taiko
21:11 Scorpiour: 01:40:517 -
21:11 Scorpiour: 这里有个kiai
21:12 Scorpiour: Oni有,muzu没有
21:12 goodbye: 嗯改了
21:12 Scorpiour: okay别的diff我在看
21:13 Scorpiour: 00:37:406 (1,2) - Insane这里
21:13 Scorpiour: 把(1)放到(2)的下面去如何?跟着音乐的方向
21:14 Scorpiour: 比如把(2)放到252:48?
21:14 goodbye: 我把1放到296 282去吧
21:15 Scorpiour: 好像也可以~
21:16 Scorpiour: 01:10:295 - break延迟拉到这里?
21:16 goodbye: 好
21:16 Scorpiour: 那估计全diff都要统一=v=
21:16 goodbye: 嗯改了
21:17 Scorpiour: 01:26:295 (1,2) - 你觉得这两个用直线的如何?
21:17 Scorpiour: 不是很确认这里你的想法~
21:17 goodbye: 因为这边音乐慢下来了所以想用比较软的曲线O.O
21:17 Scorpiour: 恩
21:21 Scorpiour: gudbye这个是谷子做的还是你做的……
21:21 goodbye: 屁股啊(
21:21 Scorpiour: 唔……
21:21 Scorpiour: 貌似不再
21:21 goodbye: 好像上课
21:21 Scorpiour: 算了,可有可无的东西
21:22 Scorpiour: 大不了被黑个1分www
21:22 goodbye: >_>
21:22 Scorpiour: www
21:25 Scorpiour: Normal,01:24:517 (1,2) - 弄点小弧度?
21:26 goodbye: 噢O.O
21:27 Scorpiour: 02:19:406 - 这里和后面那个break的延迟做成和Insane一样的?
21:27 goodbye: 我每次都加了其实……改了传了又没了
21:27 Scorpiour: orz
21:27 goodbye: 希望这次会在……吧
21:27 Scorpiour: 手动看下break的代码
21:27 Scorpiour: 时间点……osu文件里
21:27 Scorpiour: 存储之后
21:28 Scorpiour: 00:19:629 (1) - Easy,我建议改成新式的三点弧线……
21:29 goodbye: .
21:29 Scorpiour: 唔~?
21:29 goodbye: 感觉略丑
21:29 Scorpiour: 和后面那slider放在一起有种很奇妙的对比感…………
21:31 goodbye: 好吧
21:31 Scorpiour: :>
21:31 Scorpiour: 然后就是Easy最后那个短break
21:31 Scorpiour: 可以的话和Normal一样给修正成Insane那种效果吧
21:31 Scorpiour: 然后没了:>

all are ready now~~ let's go~~

Ranked~~
Pokie
Happy Bir-

Congratulationssssssss
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