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UNDEAD CORPORATION - Yoru Naku Usagi wa Yume wo Miru [Osu|Ta

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Flower

Amamiya Yuko wrote:


xsk
不能忍
pw384

Amamiya Yuko wrote:


xsk
能服?
grumd
Taiko diffs do not need any Soft timing sections. Soft sampleset in taiko is not recommended to use ever. Please change that to Normal.

Taiko Guidelines wrote:

Custom Hitsound Volume
Keep volume at a constant level (e.g. 80%) with the beat still somewhat audible. Use the "Normal" audio sample set.
Other diffs are fine.
grumd
Double posting for the win.
The taiko oni has another kind of issue, it's about ticks on the drumroll. This thread explains: t/98917
This occurs here: 02:34:767 (291) -
But anyway, I think it's not the map's problem but an editor-sided issue. This should be fixed by dev team and not by the mapper. The slider is properly snapped and the pattern is fine. So I'll follow MMzz's opinion (p/1799240) and finally rebubble it!

Bubblie!
Topic Starter
Strawberry
thank you grumd!! you helped me a lot x3
Chewin
Changed some stuff via IRC. Let's rerank this mapset.

SPOILER
14:54 Strawberry: hey chewin~
14:54 Chewin: yo straww
14:54 Strawberry: http://osu.ppy.sh/s/59049 finally rebubed ;w;/
14:55 Chewin: well
14:55 Chewin: I will recheck it wait
14:55 Strawberry: yeaa.~ ty :>
15:01 Chewin: [normal]
15:01 Strawberry: yea
15:01 Chewin: 02:23:817 (1) - what about to move this slider 1/1 later so you can add a circle on the downbeat? I mean on 02:23:967
15:01 Chewin: it seems there is a missed sound there
15:02 Chewin: maybe circle with finish would sound nice :3
15:02 Strawberry: sounds good. added~ :p
15:02 Chewin: http://puu.sh/1TVlK
15:02 Chewin: oki
15:04 Chewin: 02:43:017 (1) - soft default finish (50% volume) on this slider tail to match that clash in the cymbals
15:04 Strawberry: changed :3
15:06 Chewin: 04:05:517 (1) - this spinner should start 1/2 earlier, the flute sound starts there
15:06 Chewin: and I'd say to end it on 04:07:467
15:07 Strawberry: yep
15:07 Strawberry: fixed
15:07 Chewin: 04:10:167 (1) - I highly suggest you to reduce it till the previous red line because 04:13:596 (1) - is placed too soon after the spinner for the easiest diff.. :\
15:08 Chewin: checking A32's diff now
15:08 Strawberry: ok, changed to end at 04:12:867 -
15:12 Chewin: 01:10:767 (2,3) - I'd stack them with 01:09:267 (4) - because it's bad to see in testmode
15:13 Chewin: 01:15:567 (2) - add finish to emphasize those cymbals
15:13 Strawberry: done~
15:14 Chewin: 01:15:567 (2) - this isn't easy to read and play to be honest with this low ar
15:14 Chewin: I just would place the 02:12:567 (3) - under the slider (2) to blanket it
15:16 Chewin: 02:23:967 (1) - what about to add 3 finished here, because of those cymbals
15:16 Strawberry: all fixed :3
15:16 Chewin: 02:44:367 (2) - what is this clap on the slider tail D: remove it, it sounds bad IMO
15:17 Strawberry: and also ctrl+g this slider 02:13:167 (1) for balance spacing
15:17 Chewin: drum sound should start from 02:45:567 (1) -
15:17 Chewin: nice
15:17 Chewin: it's better :4
15:17 Chewin: :3
15:19 Chewin: 03:29:967 (5) - new combo? :s squares are easier to play with new combo on each one
15:19 Strawberry: ok. added~
15:19 Chewin: 03:53:817 (5) - i'd set new combo here as well
15:20 Chewin: because of slowdown
15:20 Strawberry: done.~ :3
15:21 Chewin: 04:19:357 (1) - 5% volume on the end pls
15:21 Chewin: passing on the hard diff
15:22 Strawberry: x3
15:22 Chewin: 00:14:988 (5) - new combo to keep consistency with 4 elements
15:22 Strawberry: fixed~
15:23 Chewin: 00:56:217 (1) - whistle?
15:23 Strawberry: sounds good. added~
15:24 Chewin: 01:10:767 (5) - I was thinking that this slider had only 1 repeat.. what about to remove 1 repeat and add circle on 01:11:667?
15:25 Chewin: like you did for 01:13:167 (5) - for example
15:26 Chewin: 01:20:217 (6) - new combo? because of new flute sound, also I would remove it from 01:21:117 (1) - since the spacing is still the same ;3
15:26 Strawberry: yea.~ fixed
15:28 Chewin: 01:37:017 (7) - this circle with the next "small" break doesn't convince me to be honest.. I wanted to suggest you something like:puu.sh/1TVMo
15:28 Chewin: http://puu.sh/1TVMo
15:30 Chewin: 01:50:217 (6) - there is a sound on the downbeat you didn't map, mh.. I would make this rhythm in this other way: http://puu.sh/1TVOt
15:32 Chewin: 02:44:367 (5) - new combo removing it from 02:44:967 (1) -
15:32 Strawberry: all done~
15:33 Chewin: 03:46:467 (9) - x196 y84?
15:34 Strawberry: yea~ changed :3
15:34 Chewin: naisu, passing on lunatic diff
15:35 Chewin: 00:14:988 (6) - new combo?
15:36 Strawberry: added.
15:37 Chewin: 01:13:167 (7,1) - improve this stack?
15:38 Strawberry: oh, fixed xp
15:39 Chewin: a bit hard for a lunatic diff lol ;P
15:40 Strawberry: i think the hard diff can be a transition. x3
15:43 Chewin: 03:07:467 (1) - I'd avoid the stack with 03:07:167 (5) - because the 03:07:167 (5,1) - are snapped 1/1 while 03:07:017 (4,5) - are snapped 1/2 and you are using the same spacing even if it must be different
15:43 Chewin: 03:07:467 (1) - I'd avoid the stack with 03:07:167 (5) - because the 03:07:167 (5,1) - are snapped 1/1 while 03:07:017 (4,5) - are snapped 1/2 and you are using the same spacing even if it must be different
15:43 Chewin: I highly suggest yo to change it D:, at least moving the (1) some grid up don't staking it with (5)
15:44 Strawberry: moved (1) to x.208 y.56
15:44 Strawberry: i think it's much better now :p
15:47 Chewin: 01:15:567 (1,2) - orz o3o
15:47 Strawberry: ><
15:51 Chewin: my ears
15:51 Chewin: submit I will recheck and rank

Re-Ranked

(ノ*◡*)ノ
Topic Starter
Strawberry
thanks for lots of valuable advices and i took them. and rerank 2nd~ Chewin. xD
Scorpiour
finally~~

congrats:>
Skystar
日 慢了
EDIT: !kill sco
Dark Fang
congratz ~
-Neipezi
congratz :oops:
Cihyaa
congratz :3333333
jom☆
kanpakyin
re-re-gratz
Cloudchaser
Re-recongratz :)
Konei
Gratz :3
Yano
1.Play the Map
Next Day
OMG, Ranked !!!!!!
2.Play, play,play,play the Map !! :D

Love this :)
Congratz
Flask
終於~~大草莓Fight! (lol
Snowy Dream
大草莓:有本事再来unrank 我照样rank给你们看
bossandy
Re-re-草莓我愛你 >o<
Naryuga
Congrats!! :3
SamiPale
rereGongraz~
Ulysses
Good job baka
Gratz
FessCat
Awesome *__*
Nyan-Zapo
congratz to rererank /late o3o
gxytcgxytc
再一次的恭喜了 orz
lolcubes
Eh eh, the map is cool however:

00:06:588 (1,2) - These are actually on 1/12 ticks (this means that your bpm here is wrong, it should be 175, so that means that other 2 digit BPMs around here are wrong as well. :P ) Took from BakaNA diff.

00:17:983 - This -5 offset seems really fishy to me. Songs arranged in this way almost never have an offset change, usually it's the case of a bad mp3, but this one is fairly good.

These two critical things have been missed sadly, but I don't think this is actually worth another unrank & score reset, because it's right at the start and somewhat easy to compensate for.
Just be sure such things don't get missed again. :3
Oinari-sama
Just downloaded this map in Beatmap Pack #284.

I am experiencing sound problem while playing this song. The volume suddenly rose out of control at about 42s mark and lasts for about 4s before returning to normal.

Is anyone else experiencing the same problem or is it part of the design intention?
white-Cross
给个原曲名字吧=-= 太触了 伤不起..
Spradish
пидаразина ебаная создала эту карту бл!!!!!!!
lunatic физически не реал пройти лол!
GladiOol
01:09:267 (1) -
01:11:667 (1) -

why are these speed ups¿
Oiseau de Nuit
You should precise that it's Yume, then the instrumental of Yoru Naku Usagi wa Yume wo Miro, but the map's really good ^^
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