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Rhythm Incarnate
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Explain the issue you are having:

Taiko Drumrolls (sliders) have one tick less than they should.
unsnapping
Image

having it perfectly snapped
Image


It requires mappers to unsnap the slider-ends to fix it (via .osu editing)
Rare case tho, since it almost never happens that people place a circle 1/4 after a drumroll.

Probably related to the milliseconds between sliderend and next hitcircle, because if you place a hitcircle 1/2 after a sliderend on a 250+bpm song, you also experience this issue.

Is it reproducible? If so, explain the steps to do so:

1. Open a Taiko-specific mapset
2. Place a slider
3. Place a circle 1/4 after the slider end (even 1/2 after sliderend, if map has above 250bpm)
4. SLIDER BROKEN

Include any relevant video or screenshots, and hardware information for hard crashes or lag issues:

See above.
Last edited by MillhioreF on , edited 3 times in total.
adjusted OP
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osu! Alumni
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^ supporting blue dragon's problem, it needs to be confirmed by someone else too.
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yes, that's true and it's not the first map with this kind of problems
Supporting and Confirming!
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Elite Mapper
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Yeah I've seen it happen a few times. I don't really think the unsnapping is necessary though. As a taiko player I didn't even notice the amount of slider ticks are on that slider in your mapset. (Nor do I really ever pay attention to the ticks in sliders unless i'm modding.) I think it's better to just wait for it to be fixed instead of unsnapping something.
Last edited by MMzz on , edited 1 time in total.
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Pro Tester
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possibly related: if a drumroll doesn't start on a white line, auto sometimes won't hit the start of it and it'll get 1 less hit on it than it's supposed to (I don't know the exact conditions)
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Rhythm Incarnate
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On previous versions of the map, sliders on taiko diff was kicksliders. When I noticed the bug, I changed it all to straight sliders and some got automatically fixed

I tried to change its form using curves or whatever, nothing seems to work
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Community Manager
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Contributing to this thread after various tests:

The slider length self is not the issue, neither is the SV. It actually depends on the gap between slider end and next hitobject

It depends on the upcoming hitcircle. If the next hitobject is closer than 1/2 to the slider end in this case, it causes the bug. And because this 1/2 thing doesnt apply on every map, it's probably connected to the Milliseconds between slider end and next hitobject. (because Forgotten has 250bpm).

I was able to replicate this bug by putting a hitcircle 1/2 after sliderend on all maps that have at least 250bpm (Forgotten, dstrukt, various t+pazolite stuff)

Confirming this for now.
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osu! Alumni
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Happend to this map again ~

So i wonder ~
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Elite Mapper
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I think it happens on all BPMs loctav. http://osu.ppy.sh/s/42836 >136

EDIT: Lol me and rika linked the same map.
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Rhythm Incarnate
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Just adding:

Tried to place notes 1/4 after a slider on 200bpm

collapsed text
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it bugs.
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Rhythm Incarnate
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I don't know if this is probably related but i'm having a similar problem with one of my beatmaps.
collapsed text
Image

I'm assuming that the slider tick not on the slider is the missing one however even if you tried to hit it it'll say you missed it..
Last edited by Kuro on , edited 1 time in total.
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osu!dev
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Wont fixing this basically mean that all maps with this problem in them will be worth more points?
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Rhythm Incarnate
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MMzz wrote:
I think it happens on all BPMs loctav. http://osu.ppy.sh/s/42836 >136

EDIT: Lol me and rika linked the same map.

I think it's better to just wait for it to be fixed instead of unsnapping something.


As the mapper of that taiko diff, I really wonder if this will be fixed soon
I talked to some mats & bats before, and they seemed to agree using unsnapped sliders before this is fixed
And I guess doing so can prevent the problem below ( But not the ranked ones with snapped sliders ) ?

TheVileOne wrote:
Wont fixing this basically mean that all maps with this problem in them will be worth more points?


I guess that's at least true for older maps. Score resets are possible, but players will probably be unhappy about that ? Or should we just leave it as it is ?

Edit :
[Luanny PhNyx] wrote:
or less


The score won't be less, as the bugged sliders have 1 hit fewer ?
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Rhythm Incarnate
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In the case of Forgotten, it had 1 tick missing so it gives less points
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