Hello I am working on osu clone. It is still very early version, but I wanted you to know such project exist and how it is progressing. Also it will be open source so you can use it to try your own ideas and customize it beyond options i will provide.
Because it is early version, it provides only basic gameplay with many things missing. Also please note that "Wojtkosu" is not name of the game, it's just placeholder.
What is goal of this project?
Well I started it just because curiosity, but I think it may bring some value to osu community. I want to put some features in it that do not belong to osu (because it is not how the game meant to be played or they are just to crazy). So in future you can expect many practice features and some just for fun features.
example ideas i would like to implement
-option to display timeline view somewhere while playing (something similar to what what can be seen in osu editor)
-allow to skip breaks in middle of song
-simulating multiplayer versus your previous runs (so you can see in middle of song if you are doing better or worse than your previous runs)
-option to quickly disable/enable beatmap skins and backgrounds
-option to show hitbursts in fixed location (in corner) instead of over the playfield
-show some addition stats after a game (also after failed game)
-option to easy override difficulty parameters to whatever you want
-ability to play with custom speed (for example x1.1 or x1.2)
-arrange mode with totally different scoring system and hp behavior
known issues
-extremely slow drawing of sliders, and they are ugly
-spinner meter texture moves a little as you fill it
-approach circle and follow circle size is incorrect
-spinners are not very accurate
how to use
first you have to install Microsoft XNA Framework Redistributable 4.0 Refresh:
http://www.microsoft.com/en-us/download ... x?id=27598
get template skin from here:
t/51694
and unpack its content into "Skins\test" folder (you may need rename it to .zip first).
if you want to use your own skin put template skin there first and copy your skin files
into same directory (so you will overwrite existing files).
This is to ensure are required files are present.
you may put your beatmaps in "Songs" directory, they need to be unpacked, no .osz is supported yet.
credits
maps included (with permission from their authors):
supercell - Perfect Day [by rEdo]
Zektbach - Turii ~Panta Rhei~ [by fartownik]
download
https://www.dropbox.com/s/53v38ln4k5xf3jc/Debug.zip
source
https://www.dropbox.com/s/owqxkkelkl1528i/Wojtkosu.zip
Because it is early version, it provides only basic gameplay with many things missing. Also please note that "Wojtkosu" is not name of the game, it's just placeholder.
What is goal of this project?
Well I started it just because curiosity, but I think it may bring some value to osu community. I want to put some features in it that do not belong to osu (because it is not how the game meant to be played or they are just to crazy). So in future you can expect many practice features and some just for fun features.
example ideas i would like to implement
-option to display timeline view somewhere while playing (something similar to what what can be seen in osu editor)
-allow to skip breaks in middle of song
-simulating multiplayer versus your previous runs (so you can see in middle of song if you are doing better or worse than your previous runs)
-option to quickly disable/enable beatmap skins and backgrounds
-option to show hitbursts in fixed location (in corner) instead of over the playfield
-show some addition stats after a game (also after failed game)
-option to easy override difficulty parameters to whatever you want
-ability to play with custom speed (for example x1.1 or x1.2)
-arrange mode with totally different scoring system and hp behavior
known issues
-extremely slow drawing of sliders, and they are ugly
-spinner meter texture moves a little as you fill it
-approach circle and follow circle size is incorrect
-spinners are not very accurate
how to use
first you have to install Microsoft XNA Framework Redistributable 4.0 Refresh:
http://www.microsoft.com/en-us/download ... x?id=27598
get template skin from here:
t/51694
and unpack its content into "Skins\test" folder (you may need rename it to .zip first).
if you want to use your own skin put template skin there first and copy your skin files
into same directory (so you will overwrite existing files).
This is to ensure are required files are present.
you may put your beatmaps in "Songs" directory, they need to be unpacked, no .osz is supported yet.
credits
maps included (with permission from their authors):
supercell - Perfect Day [by rEdo]
Zektbach - Turii ~Panta Rhei~ [by fartownik]
download
https://www.dropbox.com/s/53v38ln4k5xf3jc/Debug.zip
source
https://www.dropbox.com/s/owqxkkelkl1528i/Wojtkosu.zip