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Current Status: Round 2 Ended, currently in Judging Phase.

Community Voting ends
  1. Teams List
  2. Round 1 Start
  3. Round 1 Results
  4. Round 2 Start
  5. Community Voting
We are proud to announce the third installment of the osu!International Mapping Contest!

The format of this contest will be drastically different to the previous iterations of this contest so please read through the entirety of this forum post to keep up to date!


This iteration of the osu!International Mapping Contest is different in that the mapping stage is split into two rounds; Round One and Round Two.
Anyone can participate in the first round of the contest. However, only the top 8 teams of the first round will advance to the second round.

There are three genres that you may pick a song to make a beatmapset;
  1. Electronic
  2. J-Pop
  3. Rock/Metal
Each of these genres will have three different songs that you may choose from. This will allow you to showcase your best mapping ability with the genre of your choice.
You only need to make a beatmapset out of one song. Only one beatmapset will be considered for judging per round (For more details, see the boxes below).

Prizes are based on the results of the second round only.

First Round
  1. Register as a participating team by getting your team captain to complete the google form linked below in the Registration section of this post.
  2. The song choices will be made available on this forum post and in the discord server when the round begins. Songs will be approximately 2:00 drain time in length.
  3. From the start of the round, participating teams will have a total of 336 hours (or 14 days) to map a single difficulty for the song of their choice.
  4. Once you are finished with the beatmapset, send the individual .osu files to Rizen via osu! Forum PM's ONLY.
  5. After the 336 hours of the first round has elapsed, no more entries will be accepted. Any late submissions will automatically be disqualified.
  6. The qualifying submissions will be anonymized and sent to the first round judges for judging. Their scores will be based on their discretion and the given judging criteria.
  7. The results of this judging process will be posted here and in the Discord server. The top 8 teams of this round will advance to round two.

Only the top 8 teams from the previous round may participate in the second round.

Second Round
  1. The song choices will be made available on this forum post and in the discord server when the round begins. Songs will be approximately 3:30 to 4:00 drain time in length.
  2. From the start of the round, participating teams will have a total of 504 hours (or 21 days) to map a full beatmapset of the song of their choice.
  3. Once you are finished with the beatmapset, send the individual .osu files to Rizen via osu! Forum PM's ONLY.
  4. After the 504 hours of the first round has elapsed, no more entries will be accepted. Any late submissions will automatically be disqualified.
  5. The qualifying submissions will be anonymized and sent to the second round judges for judging. Their scores will be based on their discretion and the given judging criteria.
  6. The community vote will open a week after the end of the second round.
  7. The results of this judging process and the community vote will be posted here and in the Discord server.
Google Docs

KEEP IN MIND: THESE ARE RULES AND UNDER NO CIRCUMSTANCES MAY THEY BE BROKEN!

Rules
  1. You must have from 2-4 members on your team.
    1. This is a teamwork based contest so it will rely on teamwork-based effort to make the beatmapset required.
    2. You may not modify the member roster of your team once the first round has started.
    3. You may only be involved in one team at most, regardless of whether you are a main member or a reserve.
    4. Unless there is some unforeseen circumstances, every main member of your team is required to participate in both rounds.
  2. You may have one reserve member.
    1. This is to allow switching in members when other members encounter situations where they are unable to participate.
    2. This reserve member must be selected before the first round starts. You may not change/add this member once the first round starts.
    3. A reserve member cannot be a reserve of any more than one team.
    4. You can only sub in the reserve member in the second round, or in the event a starting member is unable to participate during the first round (as per stated in rule 1.4).
    5. Moreover, if a main team member cannot participate in round 1, and/or had to be replaced with a reserve team member for the whole round, then the replaced member is not eligible to participate in round 2.
  3. Only members that participate in the creation of the round 2 beatmapset will receive rewards.
    1. It would be highly unfair to reward members that have contributed nothing to the beatmapset.
    2. By participate means to actively contribute to the creation of the beatmapset.
    3. A reserve member that has not been swapped in at all will not be receiving any rewards.
  4. Copying other people's work is prohibited.
    1. Copying other people's work is strictly forbidden, because the whole point of the contest is to be unique and fair with everyone, and most importantly to show off your skill, not somebody else's! If we, or the judges, find out your work has been copied, your entire team will be disqualified.
  5. Submissions will not be accepted after the deadline.
    1. Everybody will have the same time to map the diff so it will ultimately become unfair if somebody had more time than the others. Therefore, after the deadline, any submitted entries will not be considered, and will be disqualified.
  6. Custom hitsounds outside of the provided ones are prohibited.
    1. This is to ensure the contestant are on an even ground, and may use the same hitsounds across genres, plus to avoid conflicts and other issues when the entries will be judged
  7. Altering the mp3, timing, or any other given elements of the provided beatmapsets is prohibited.
    1. This is to avoid any complications during the judging process since you will be submitting .osu rather than .osz. If there are any errors in the provided .osz, an announcement will be made in the official contest thread and in the discord server.
  8. The osu!Standard Ranking Criteria and General Ranking Criteria are in effect for this contest.
    1. As you may know one of the prizes for the winning mapset is having their entry pushed to the ranked section. We cannot do that if you don't follow the Ranking Criteria.
    2. The only exception to this is the spread rule for the 1st round only, as it is only one difficulty.
  9. Round two only: Your beatmapset must have a reasonable spread of difficulties, with at most 5 difficulties.
    1. This should allow teams to showcase their mapping ability to the fullest extent.
    2. A reasonable spread, in this case, means following the RC spread rules, but also having no duplicated difficulties. As such, you may have only one of each difficulty amongst: Easy, Normal, Hard, Insane, Extra, Ultra.
  10. You have to have a team name and a team tag.
    1. If you are registering as a contestant, you will get the option to choose a team name and a team tag (3 letter name relating to your team) for you and your group of friends. Doing this will save time during the judging process as it's easier to identify people by their team name rather than listing individual participants names.
    2. You may not change your team name and tag after the contest’s start. If you don’t choose a team name and tag, you will be assigned one.

The Contest will run from June 1st to August 20th with an intermission in the middle to accomodate for Cavoe's COE 2019 event.
Effective dates for these days are at 12:00 UTC

  1. May 25th
    1. Contest Announcement
  2. June 1st
    1. First Round begins
  3. June 15th
    1. First Round ends
    2. First Judging phase begins
  4. July 6th
    1. First Judging phase ends
    2. Notifications for teams that qualify for round two are sent out
  5. July 8th
    1. Second Round begins
  6. July 29th
    1. Second Round ends

    Intermission for Cavoe's COE 2019 event.

  7. August 5th
    1. Second Judging phase begins
  8. August 12th
    1. Community Voting begins
  9. August 19th
    1. Second Judging phase ends
    2. Community Voting ends
  10. August 20th
    1. Judging and community vote results released
    2. Prizes given out

Judge Prizes
  1. First Place
    1. $100 USD. *see Footnote
    2. Profile Badge
    3. Beatmap Nominators to push your set for ranked
    4. 6 months osu!Supporter
  2. Second Place
    1. 4 months osu!Supporter
  3. Third Place
    1. 2 months osu!Supporter

Community Voting
  1. Winning Team
    1. Profile Badge
    2. Beatmap Nominators to push your set for ranked
    3. 2 months osu!Supporter

*The cash prize is for the entire team. It will be up to the responsibility of the team captain on how this is distributed.

Once you have formed your team, only the Team Captain should complete this form to register for the contest.

The discord server invite link at the end of the form should be distributed to your team members. The discord server will be where you can find the most up-to-date information about the contest.
Google Docs

Judging will be based on 6 subcategories:
  1. Internal Design (Structure)
  2. Correlation (Relevance)
  3. Creativity
  4. Cohesion
  5. Judge Impression
  6. Hitsounds
Judging Criteria
  1. Internal Design (Structure) (max 10 points)
    1. Points will be awarded for the overall structure and execution of patterns.
    2. It will be judged by the gameplay techniques it offers, how well the mapset itself performs, how well concepts are organised and introduced, etc.
  2. Correlation (Relevance) (max 10 points)
    1. Points will be awarded for how well the map represents the song; rhythm choice, spacing, and other forms of emphasis such as slider use and patterning are taken into account here.
  3. Creativity (max 10 points)
    1. Points will be awarded for how creatively the mapset was constructed.
    2. The overall points should go to how creative the map itself is whilst still being justified by the song.
  4. Cohesion (max 10 points)
    1. Points will be awarded for how well the entire mapset got structured and for how well collaborations/contrasts between songs (if any) were organised/managed throughout the whole mapset.
  5. Judge Impression (max 10 points)
    1. Points will be awarded for how well you think the mapset is put together as a whole.
    2. Think about how well (or not so well) the collaboration is in this diff, the overall effort put into the mapset (is every aspect of the mapset covered ranging from hitsounding to combo colouring, etc.), and how well it all blends together.
  6. Hitsounds (max 5 points)
    1. Points will be awarded for the usage of hitsounds, whether it's usage was used effectively, creatively, and uniquely, etc.
    2. 5/5 would be awarded if the hitsounds are very well executed, creative, but mostly how well it fits with the song.
    3. 0/5 score would be awarded if there is no hitsounding, or if a very poor effort was made whilst doing them.
Google Docs

Q: What is this contest and what is osu!International?
A: The osu!International Mapping Contest (or o!IMC) is a team-based mapping contest. Previous iterations of the contest were in celebration of reaching membership milestones in the osu!International server. Keep in mind this is an unofficial mapping contest!

Q: Did I have to be a part of the server before this got announced to enter?
A: No. This contest is open for everyone!

Q: Do I have to join the Discord server to participate?
A: Yes & No. If you don't feel like joining the server, since maybe you're in too many already or feel like you don't want to be part of the osu!International server, then you are free not to join, although not joining will cut you out of important announcements and a contest specific chat room where you can discuss the contest with other contestants.

Q: I'm restricted, can I still participate?
A: Yes. But keep in mind that if you decide to participate you will not receive rewards if your team wins.

Q: Do my teammates have to be the same nationality as I am?
A: No. You can assemble a team no matter how far away or close you are from each other. The point is to unite with your friends and form a team!

Q: Do I have to map a beatmapset across all genres?
A: No. You only have to choose one song from one genre.

Q: Can I apply as a judge?
A: As opposed to the previous iterations of this contest, the judges this time round have been preselected prior to the contest announcement. We are currently not accepting any new judges.

Q: Can I make a Mania/Taiko/CTB set?
A: No. This contest is for the osu!Standard mode only.

Q: Can I participate as an individual?
A: No. This contests theme is revolved around unity and teamwork, therefore mapping yourself without a team is breaking that rule.

Q: Can I use my own custom hitsounds?
A: No. The reason for this is because the entries are submitted in the .osu format. You may only use custom hitsounds provided by us in the contest .osz.


If you have some questions about the contest, please do not hesitate to ask me or anybody on the #contest-discussion text channel!

Main Organizers:
C00L, GoldenWolf, Rizen

Co-Organizers:
lcfc, LowAccuracySS

Graphics Designer:
Sing

First Round Judges:
bossandy, Gottagof4st, Monstrata, Regraz, Yugu

Second Round Judges:
Electoz, Monstrata, Mafumafu, Sonnyc, Yauxo
posted
The place is held.
posted
PogU
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hi
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pong
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<->.__.<->
posted
what? 100 USD, can i be a contestant
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GL to all participants
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Hi Yugu gay
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what will happen?
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POG
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poggies
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It would've been nice if we could have worked to use featured artists for a contest like this.
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epic
posted
It would've been nice if we could have worked to use featured artists for a contest like this.
posted
pog
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peppy wrote:

It would've been nice if we could have worked to use featured artists for a contest like this.
Maybe next time, I’ll contact you if we decide to create another contest in the near future. Hopefully we can come up with something cool for the contest scene
posted
👀
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im mad because i get pinged in every single mapping server for this
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Big pog
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