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Toshinobu Iida - Hikyoumono no Elegy (Short Ver.)

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Topic Starter
Konei
This beatmap was submitted using in-game submission on Dienstag, 8. Januar 2013 at 14:36:14

Artist: Toshinobu Iida
Title: Hikyoumono no Elegy (Short Ver.)
Source: Omerta ~Chinmoku no Okite~
Tags: yaoi visual novel boys love shonen ai Karin Chatnoir LunarSakuya opening
BPM: 140
Filesize: 23026kb
Play Time: 02:24
Difficulties Available:
  1. Easy (2,68 stars, 140 notes)
  2. Hard (4,87 stars, 281 notes)
  3. Normal (4,15 stars, 191 notes)
  4. Sakuya's Insane (5 stars, 398 notes)
Download: Toshinobu Iida - Hikyoumono no Elegy (Short Ver.)
Download: Toshinobu Iida - Hikyoumono no Elegy (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
Opening for the BL game "Omerta - Chinmoku no okite"


My first Beatmap!


Last Full submit: 8.9.2012.


Video contains slight hints of boys love.


Thanks everyone for mods and especially Hinsvar and Shulin for everything >.<~


Thanks to Megurine Luka for this awesome Skin :3

Thanks to LunarSakuya for Comboburst and her diff <3 :3


by lovhin456
by Sushi


Easy: 100%

Normal: 100%

Hard: 100%

Insane: 100% (Done by Lunar Sakuya)
LunarSakuya
lmao omg this was an amazing game xDD
If you want, I can send you my video lol. I think it's slightly better quality?

And make sure the BG pic is 1024 x 768 or 800 x600 pixels
Topic Starter
Konei

LunarSakuya wrote:

lmao omg this was an amazing game xDD

xDD

Think so? xD
Is the video working - I sometimes find me seeing in not work -.-'
LunarSakuya
Yeah the video is working ;)

Azusa was hnng
Topic Starter
Konei

LunarSakuya wrote:

Yeah the video is working ;)

Azusa was hnng

lol I like him too :D
LunarSakuya
I give you star just because BL

If you need anything help or anything, feel free to contact me :P
Topic Starter
Konei

LunarSakuya wrote:

I give you star just because BL

If you need anything help or anything, feel free to contact me :P

Thank you~~ :D

Is the BPM correct?
And I would like to ask: May I use blue ticks in mapping? :D
Topic Starter
Konei

LunarSakuya wrote:

lmao omg this was an amazing game xDD
If you want, I can send you my video lol. I think it's slightly better quality?

And make sure the BG pic is 1024 x 768 or 800 x600 pixels

Saw you edited this message lol.
I would take your video, if you think the quality is better :D
The BG is 798 x 598 - is that difference not okay?
LunarSakuya

Konei wrote:

LunarSakuya wrote:

lmao omg this was an amazing game xDD
If you want, I can send you my video lol. I think it's slightly better quality?

And make sure the BG pic is 1024 x 768 or 800 x600 pixels

Saw you edited this message lol.
I would take your video, if you think the quality is better :D
The BG is 798 x 598 - is that difference not okay?
Yeah..I guess the BG size rule is strictly like that :lol:

Video: http://puu.sh/uVgu
If you use it, make sure rename it so the file name matches your previous one.

And of course you can use bllue ticks xD They are usually used for Hard and Insanes
For Timing, try:

BPM: 140
Offset: 37200
Topic Starter
Konei
Yeah..I guess the BG size rule is strictly like that :lol:

Video: http://puu.sh/uVgu
If you use it, make sure rename it so the file name matches your previous one.

And of course you can use bllue ticks xD They are usually used for Hard and Insanes
For Timing, try:

BPM: 140
Offset: 37200
[/quote]

Okay, changed easy :D But normal has to wait for me being back from school ._.
Will change video later too.
Would you care resize my BG?
Its no problem if you cannot, but im not that good in such things ._.

EDIT: Normal done - will fix with AI MOD later.

EDIT: Changed the BG by myself :D

EDIT: Everything done :D
Aurele
YAOI!
What's the name of the anime? c;


Hi.
Maybe some thing was already fixed before I post. I was camping-ing and I wasn't able to go on the Internet.

General

  1. First, there's two .osb files. Delete the "Lida Toshinobu - Hikyoumono no Elegy - short Ver."
  2. Your BG MUST be 1046x768 or 800x600. If not, it's not rankable!
  3. Be sure to Full submit after changing everything.

and then, after doing this, PM me so I will mod it.
Hinsvar
\:D/

*Note: Gold ones are a must-do. Everything in red are things that look awkward or wrong to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. You should really find a BG with better quality...
>Easy
  1. Try to avoid overlaps. There are many of them that don't look good and play well.
  2. 01:52:200 (1) - Why do you suddenly use Claps here instead of Whistles?
  3. 02:21:557 - You should really add a break here.
>Normal
  1. 01:24:343 (2,3) - Trust me, this kind of spacing will trip many players. You should adjust the spacing so it will be consistent with the previously used DS.
  2. 02:06:342 (2,3,4,5,6) - ^
>Hard
  1. 00:39:128 (3,4,5) - Adjust the spacing please. And you know, you should start to use at least Grid Level 3. Using Grid Level 1 doesn't really give you room to make your beatmap look great.
  2. At this rate, you might want to remap this diff. It has SO many spots with bad spacing.
>Insane
  1. Suddenly using Grid Level 4 here? lol
  2. Seriously, even when the amount of the bad spacing got reduced here, it's still not really playable. I suggest you to remap this too...
And yeah. Looks like you'll have a lot of modders to call. Or before that, try to play this mapset by yourself, fix everything you think wrong, and then experience a big improvement on your mapset \:D/

Good luck on the way 8-)
Topic Starter
Konei

Hinsvar wrote:

\:D/

*Note: Gold ones are a must-do. Everything in red are things that look awkward or wrong to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. You should really find a BG with better quality...
>Easy
  1. Try to avoid overlaps. There are many of them that don't look good and play well.
  2. 01:52:200 (1) - Why do you suddenly use Claps here instead of Whistles?
  3. 02:21:557 - You should really add a break here.
>Normal
  1. 01:24:343 (2,3) - Trust me, this kind of spacing will trip many players. You should adjust the spacing so it will be consistent with the previously used DS.
  2. 02:06:342 (2,3,4,5,6) - ^
>Hard
  1. 00:39:128 (3,4,5) - Adjust the spacing please. And you know, you should start to use at least Grid Level 3. Using Grid Level 1 doesn't really give you room to make your beatmap look great.
  2. At this rate, you might want to remap this diff. It has SO many spots with bad spacing.
>Insane
  1. Suddenly using Grid Level 4 here? lol
  2. Seriously, even when the amount of the bad spacing got reduced here, it's still not really playable. I suggest you to remap this too...
And yeah. Looks like you'll have a lot of modders to call. Or before that, try to play this mapset by yourself, fix everything you think wrong, and then experience a big improvement on your mapset \:D/

Good luck on the way 8-)


Thank you for mod >.<
Hinsvar
Let's do this again.

Also, I forgot to mention that 'okite' in "Omerta Chinmoku no okite" (Source) should have its first letter capitalized. And anyway, you might want to rename it to "Omerta ~Chinmoku no Okite~". And you should cut the song after the last spinner.

>Hard
  1. This diff is better now, but there's still things that don't really work well, IMO.
  2. Hmm... most of the streams don't fit with the music. Consider to use another pattern.
  3. There looks like many things to be NC'd. Be aware for any combo that has more than ~5-6 objects.
  4. 02:14:057 (7) - Uh... I think this isn't needed.
>Insane
  1. There's still some streams that don't really work well. 01:17:700 (1,2,3,4,5,6,7) is an example of NICELY done/placed stream.
  2. 00:44:914 (2,3,4,5,6,7) - This pattern is, while fun to play, pretty hard to read. Rearrange?
  3. 01:15:342 (3,4,5,6,7,8) - ^
  4. 01:26:057 (1,2,3,4,5,6,7,8) - Are you sure this is not overmapped?
  5. 01:34:628 (1,2,3,4,5,6,7,8) - Sounds a bit wrong here...
  6. Everything plays weird on the kiai time. You might want to check what happened there.
Well... for someone who has just joined for two months (and probably got the basic of mapping a few weeks ago), this beatmap is... fine. Hard and Insane certainly needs to be improved though. I won't recommend you to remap them again; you should find lots of modders who know how to handle this situation \:D/

Good luck on the way (again) 8-)
Cygnus
  • General
  1. Remove all your tags? None of them are important imo.

  2. Cut your mp3 to save some memory. Cut it from the beginning til 00:08:057.

  • Easy
  1. 00:44:914 (1) - Spacing. Also, try to avoid this overlap for better gameplay.

  2. 01:39:342 - Why is there a break in here? Please map it.

  3. 01:52:200 (1) - This one is a bad start. I suggest replace this one with a circle then make this slider start on 01:52:628.

  4. Approach Rate -2.

  5. Too many spacing errors, I suggest you fix them all by using Distance Snap on each note you have. Will require hardwork, but remapping this one could be worse (but maybe better).

  • The rest difficulties ~
  1. Follow my advice that I wrote in Easy. After you fix it, gather up some mods then you can call me up again for a recheck.
Topic Starter
Konei

Philippines wrote:

  • General
  1. Remove all your tags? None of them are important imo. Don't see a reason to remove them

  2. Cut your mp3 to save some memory. Cut it from the beginning til 00:08:057.
<--- Think that wouldn't be fiting in the song :/

  • Easy
  1. 00:44:914 (1) - Spacing. Also, try to avoid this overlap for better gameplay.

  2. 01:39:342 - Why is there a break in here? Please map it.

  3. 01:52:200 (1) - This one is a bad start. I suggest replace this one with a circle then make this slider start on 01:52:628.

  4. Approach Rate -2.

  5. Too many spacing errors, I suggest you fix them all by using Distance Snap on each note you have. Will require hardwork, but remapping this one could be worse (but maybe better).

  • The rest difficulties ~
  1. Follow my advice that I wrote in Easy. After you fix it, gather up some mods then you can call me up again for a recheck.
ryuu
hi ~
from our bg queue.
bgs for this game is very small. except bl-bg ._.
so..i hope i can help you.

Topic Starter
Konei

[Ryuu] wrote:

hi ~
from our bg queue.
bgs for this game is very small. except bl-bg ._.
so..i hope i can help you.


Thank you :D

Will take the first one.
ryuu
i was glad to help :3
Chewin
Hai, from my queue ~

General
  • Offset is really wrong. Try 29179. Don't forget to resnap all elements and green lines.
I will mod maps with MY offset. Please change it first and then read my mod.

Easy
  1. 00:47:606 (5) - Remove clap from repeat and add it on the end
  2. 01:03:464Add circle
  3. 01:03:464Map this break <.<
  4. 01:18:035 (1) - Remove NC
  5. 01:20:607 Add a slider that ends to 01:21:250 removing the next slider.
  6. 01:21:464 Remove this break
  7. 01:23:606 (1) - Add finish on repeat
  8. 01:34:320 (5) - New combo
  9. 01:41:178 (6) - ^
  10. 02:08:607 (5) - ^
Normal
  1. 00:33:893 (3) - Extend this slider to the next white tick and remove a repeat.
  2. 01:02:179 (8) - Remove clap
  3. 01:08:607 (5) - New combo
  4. 01:09:893 (1) - Remove new combo
  5. 01:10:750 (2) - New combo
  6. 01:15:464 (1) - Clap at the end
Hard
  1. 00:48:679 (4) - Extend to the next white tick
  2. 00:49:750 (6) - New combo
  3. 00:50:821 (9) - Remove clap
  4. 01:03:464 (5) - New combo
  5. 01:05:179 (9) - ^
  6. 01:05:929 (1) - move to the previous red tick and extend it to 01:06:464, remove new combo
  7. 01:06:893 (3) - new combo
Insane
  1. 00:36:036 (10,1) - Exchange new combo
  2. 00:37:750 (6) - New combo
  3. 00:58:107 (1) - Remove new combo
  4. 01:10:321 (7) - New combo
  5. 01:10:750 (1) - Remove new combo
  6. 01:29:607 (1) - Spacing
  7. 01:58:214 (7) - ^
  8. 02:05:714 (7) - ^

No offense but.. You mapped it randomly. In all difficulties. I suggest you to commit yourself and remap it. It is just a suggestion, it needs more and more work. Good luck with it.. >w<//
LunarSakuya
General
- Watch out for spacing vs. rhythm in your diffs...

Easy
- Check spacing with distance snap, you can also increase Grid size for more accuracy

00:32:607 - Add note
00:59:179 (3) - The hitsound seems a bit loud here
01:03:464 (1) - That's a very long slider
01:24:036 - Starting to map here would probably be easier for beginners to read
02:24:036 (3) - Not on the right tick

Normal
- Again, check with distance snap
00:49:750 (2) - don't make this touch the slider, increasing grid size might make it easier
01:11:393 (2) - Delete, the stack might be confusing for beginners
01:13:964 (2) - ^
01:17:179 (3) - Finish at beginning
01:19:321 (1) - Move out do it's not touching the slider
01:24:036 (1) - Finish instead of clap
02:11:179 (2) - The reverse arrow doesn't seem to fit with the music's rhythm
02:15:893 (1) - ^
02:22:750 (2,3,4) - Same as other diffs

Hard
00:36:893 (3) - Clap on end instead of beginning
00:39:893 (9) - NC here instead of on the next note
00:40:964 (3,4) - Space these out so they don't touch each other
00:57:250 - I suggest you start mapping here
01:24:036 (1) - Finish on beginning
01:36:464 (6) - Pull the 3rd point towards the left so that it doesn't cover the beginning of the next slider
01:37:750 (1) - Why don't you stick with one type of Finish?
01:41:393 (2) - Pull towards the right a bit
01:46:107 (4,5) - Space these out
02:15:464 (8) - Finish
02:22:536 (2,3,4,5,6,7,8,9) - I think this section uses 1/3 rhythm

Insane
00:32:579 (1) - Try and even out sliders like these to make them look nice :oops:
01:10:321 (1) - Delete NC
01:11:393 (2,3,4,5) - Try and make a perfect diamond
01:23:607 (1) - Delete NC and put it on 01:24:250 (3)
01:24:036 (2) - Finish instead of clap
01:51:464 (5) - NC
02:04:964 (1,2,3,4,5,6,7) - Make these all even spacing
02:22:321 (1,2,3,4,5,1,2,3) - Same as Hard

Btw, there's no definite pattern so I suggest you work with this a bit more also :P
Good luck :D
YuZuKi Kenny
I am really a newbie mapper :< So I can't mod very well.
Just some suggestions. If you don't like it, just ignore me :<
I don't know what is unrankable and rankable.
:3

Easy

00:32:179 (3,4,5) - spacing

Normal

Uh good ,IDK :<

Hard

00:33:679 (4,5) - Spacing
01:25:321 (5,6,7) - ^
02:20:607 (4,5) - ^
02:23:393 (4) - Had better to end at 02:23:929

Insane

Uh good ,IDK :<
Topic Starter
Konei

YuZuKi_Kenny wrote:

I am really a newbie mapper :< So I can't mod very well.
Just some suggestions. If you don't like it, just ignore me :<
I don't know what is unrankable and rankable.
:3

Easy

00:32:179 (3,4,5) - spacing

Normal

Uh good ,IDK :<

Hard

00:33:679 (4,5) - Spacing
01:25:321 (5,6,7) - ^
02:20:607 (4,5) - ^
02:23:393 (4) - Had better to end at 02:23:929

Insane

Uh good ,IDK :<

Thanks for modding at all :D
Hinsvar
Here again. You should have known what the colors indicate by this point. Also, NO KUDOSU; two should be enough.

Also, once again, change the source to Omerta ~Chinmoku no Okite~ (reference from vndb).

>Easy
  1. It's pretty playable now, but you should really avoid making too much stylized sliders here, as many of them... looked not good. Also, seems like notes are placed randomly, although the spacing is consistent now (I hope).
  2. The Claps seem to not have any pattern. Sounds so random, y'know.
  3. 00:36:893 (1) - Not too sure about this slider. There's nothing to follow on the repeat, but there's one 1/2 beat later. If you don't understand what I'm talking about, though, just try to make it like this on the timeline.
  4. 00:52:321 (1) - ^. Also, for this, I can't really determine the best position for things, so it's up to you now.
  5. 01:37:750 (1) - The Finish here sounds too loud, IMO.
  6. 01:50:607 (1) - Replace Clap with Finish at the end.
  7. 02:06:464 (4) - Reduce the length of this slider to 1/2 beat (from the white tick to the next red one).
  8. 02:24:464 (3) - Make this one beat earlier (to the previous white tick, the tall one). (Note: It would've been far more accurate if you used 1/4 beat snap divisor and place this @ 02:23:929 (blue tick), but then again, this is an Easy diff, so...)
  9. 02:24:893 (1) - Remove the circle above and start this spinner from 02:24:036 (the tall white tick I told you about) and end it on 02:27:464. Or even better, start it 1/4 beat earlier. Since this is a spinner, it shouldn't confuse Easy players, and anyway, it currently feels so wrong.
>Normal
  1. Again, about stylized sliders and random Claps. You should try to avoid them unless they actually fit and flow well, which is not really the case here. Also, notes seem to be placed randomly here, too. At least try to make some obvious patterns.
  2. 00:36:464 (3) - Add Clap at the beginning of this slider?
  3. 00:46:107 - Add a circle?
  4. 00:48:464 (1) - I'm not sure about this slider. Something feels wrong with it. Just doesn't fit with the song...
  5. 00:54:679 (4) - End this on the tall white tick (let's just call it downbeat from now on).
  6. 00:57:464 (1,2) - End (1) @ 00:58:107 (the red tick before the downbeat) and make (2) a 1/2 slider (from the current position to 00:58:750).
  7. 00:59:179 (3,4) - Remove (4) and make (3) a 1/1 slider (from the current starting position to 00:59:607), and then repeat that slider once.
  8. 01:00:893 (5) - Shorten the end to 01:01:536.
  9. 01:02:607 (1,2) - Eh... You know, by making two sliders as long as these, you missed so many spots where you can generate/make/place new notes. Would be better if you're making a few more notes here rather than some long sliders.
  10. 01:07:750 (5) - ^. And anyway, make this a 2/1 slider (from the current starting time to 01:08:607). Don't remove the repeat. If you're done with that, you should make a circle @ 01:09:893.
  11. 01:10:321 (6) - NC and then remove NC from 01:10:750 (1)? Also, inconsistent spacing here.
  12. 01:45:464 (5,6) - You might as well make (5) 1/2 beat longer (to (6)'s current position on the timeline) and place (6) @ 01:46:750.
  13. 02:03:036 (3) - Make this 1/2 beat earlier (start @ 02:02:821; end on current position)?
  14. 02:09:036 (1) - Clap for the repeat should do.
  15. 02:24:036 (4,1) - Same thing with Easy.
>Hard
  1. Usual problems. You know what I mean. There's no (bad) stylized sliders though, just some simple ones that are not shaped nicely, so I guess it's fine here.
  2. 00:29:607 (2) - Make this 1/4 beat shorter (move the end to 00:30:036)? 5/4 doesn't sound well...
  3. 01:08:607 (1,2) - Eh? These sliders sound really off and don't match the song...
  4. 02:01:964 (3,4) - ^
  5. 02:03:464 (5) - Place this 1/2 beat earlier.
  6. 02:06:464 (7) - This also sounds off too. Making it 1/2 beat earlier (the start AND the end) should do.
  7. 02:21:679 (6,7) - Make them 1/4 beat late. Also, no, I'm not drunk; using blue ticks should do better here.
  8. 02:24:036 (5,1) - You know what am I talking about. Also, you should use that blue tick here. Should be fine on a Hard diff.
>Insane
  1. Pretty fun, but it seems there's still a lot of badly shaped sliders, and the notes are still placed randomly without any visible pattern...
  2. 00:40:750 - Add a circle? Whatever are you going to do here, map this spot, as it sounds empty.
  3. 00:45:679 (2,3,4,5,6,7) - Not really sure about the circles going back and forth here...
  4. 00:59:179 (7) - Unstack?
  5. 00:59:393 (1,2,3,4,5) - Eh? I think a short stream doesn't fit with the current spot.
  6. 01:10:107 (5,6) - No. Don't do an anti-jump here. Space them well.
  7. 01:17:179 (7) - Eh? I think you should end the diamond (or square or whatever) pattern you're doing here, NC this, remove NC from 01:17:821 (1), and start a new pattern at this point.
  8. 01:20:607 (7) - NC to signify the SV change here.
  9. 01:31:107 (4) - I don't think this slider goes well with the song...
  10. 01:32:821 (4) - ^
  11. 01:34:107 (6) - Remove Finish.
  12. 01:41:393 (6) - Same as 01:31:107 (4).
  13. 01:42:036 (7,8) - Maybe remove (8) and make (7) a 1/2 slider that repeats once (begin at (7)'s current spot, end at (8)'s spot, repeat at 01:42:250)? Also, if you do this, add a note or just map 01:42:679.
  14. 01:44:393 (4) - Same as 01:31:107 (4). Also, remove the Finish here.
  15. 01:45:250 (6) - Add Finish to emphasize the cymbal (uh... CMIIW)'s sound?
  16. 01:46:321 (9) - Same as 01:31:107 (4).
  17. 01:48:464 (3) - ^. Maybe you should make this 1/2 beat shorter (at this point you should've understand about the 1/1-1/2-1/4-etc. stuff I'm talking about).
  18. 01:50:179 (1,2,3,4,5,1,2,3,4) - I don't know what to say here. It just feels so awkward...
  19. 02:03:036 (2,3,4,5) - Back-and-forth pattern doesn't really do well here, IMO.
  20. 02:06:464 (5) - Same as 01:31:107 (4). Looks like you have a lot of sliders that sound off here...
  21. 02:14:821 (3,4) - Might as well make them similar to 02:13:964 (1,2).
  22. 02:18:250 (5) - Same as 01:31:107 (4).
  23. 02:19:321 (1,2,3,4,5,6,7) - I'm sure enough this stream doesn't fit with the song. They sound too loud anyway.
  24. 02:20:392 (1,2,3,4,5,6,7) - ^
  25. 02:24:036 (6,1) - You know what am I going to say here, right?
Okay... everything is pretty much playable, but you REALLY need to improve lots of things. I never wrote lots of red text like this...

Don't worry though. You just need to make things look more neater and work around things, and then I'm sure enough we'll see a heart icon on the first post one day \:D/

Feel free to contact me if you've done some major things again with this 8-)

/me subscribe the topic.
Topic Starter
Konei

Hinsvar wrote:

Here again. You should have known what the colors indicate by this point. Also, NO KUDOSU; two should be enough.

Also, once again, change the source to Omerta ~Chinmoku no Okite~ (reference from vndb).

>Easy
  1. It's pretty playable now, but you should really avoid making too much stylized sliders here, as many of them... looked not good. Also, seems like notes are placed randomly, although the spacing is consistent now (I hope).
  2. The Claps seem to not have any pattern. Sounds so random, y'know.
  3. 00:36:893 (1) - Not too sure about this slider. There's nothing to follow on the repeat, but there's one 1/2 beat later. If you don't understand what I'm talking about, though, just try to make it like this on the timeline.
  4. 00:52:321 (1) - ^. Also, for this, I can't really determine the best position for things, so it's up to you now.
  5. 01:37:750 (1) - The Finish here sounds too loud, IMO.
  6. 01:50:607 (1) - Replace Clap with Finish at the end.
  7. 02:06:464 (4) - Reduce the length of this slider to 1/2 beat (from the white tick to the next red one).
  8. 02:24:464 (3) - Make this one beat earlier (to the previous white tick, the tall one). (Note: It would've been far more accurate if you used 1/4 beat snap divisor and place this @ 02:23:929 (blue tick), but then again, this is an Easy diff, so...)
  9. 02:24:893 (1) - Remove the circle above and start this spinner from 02:24:036 (the tall white tick I told you about) and end it on 02:27:464. Or even better, start it 1/4 beat earlier. Since this is a spinner, it shouldn't confuse Easy players, and anyway, it currently feels so wrong.
>Normal
  1. Again, about stylized sliders and random Claps. You should try to avoid them unless they actually fit and flow well, which is not really the case here. Also, notes seem to be placed randomly here, too. At least try to make some obvious patterns.
  2. 00:36:464 (3) - Add Clap at the beginning of this slider?
  3. 00:46:107 - Add a circle?
  4. 00:48:464 (1) - I'm not sure about this slider. Something feels wrong with it. Just doesn't fit with the song...
  5. 00:54:679 (4) - End this on the tall white tick (let's just call it downbeat from now on).
  6. 00:57:464 (1,2) - End (1) @ 00:58:107 (the red tick before the downbeat) and make (2) a 1/2 slider (from the current position to 00:58:750).
  7. 00:59:179 (3,4) - Remove (4) and make (3) a 1/1 slider (from the current starting position to 00:59:607), and then repeat that slider once.
  8. 01:00:893 (5) - Shorten the end to 01:01:536.
  9. 01:02:607 (1,2) - Eh... You know, by making two sliders as long as these, you missed so many spots where you can generate/make/place new notes. Would be better if you're making a few more notes here rather than some long sliders.
  10. 01:07:750 (5) - ^. And anyway, make this a 2/1 slider (from the current starting time to 01:08:607). Don't remove the repeat. If you're done with that, you should make a circle @ 01:09:893.
  11. 01:10:321 (6) - NC and then remove NC from 01:10:750 (1)? Also, inconsistent spacing here.
  12. 01:45:464 (5,6) - You might as well make (5) 1/2 beat longer (to (6)'s current position on the timeline) and place (6) @ 01:46:750.
  13. 02:03:036 (3) - Make this 1/2 beat earlier (start @ 02:02:821; end on current position)?
  14. 02:09:036 (1) - Clap for the repeat should do.
  15. 02:24:036 (4,1) - Same thing with Easy.
>Hard
  1. Usual problems. You know what I mean. There's no (bad) stylized sliders though, just some simple ones that are not shaped nicely, so I guess it's fine here.
  2. 00:29:607 (2) - Make this 1/4 beat shorter (move the end to 00:30:036)? 5/4 doesn't sound well...
  3. 01:08:607 (1,2) - Eh? These sliders sound really off and don't match the song...
  4. 02:01:964 (3,4) - ^
  5. 02:03:464 (5) - Place this 1/2 beat earlier.
  6. 02:06:464 (7) - This also sounds off too. Making it 1/2 beat earlier (the start AND the end) should do.
  7. 02:21:679 (6,7) - Make them 1/4 beat late. Also, no, I'm not drunk; using blue ticks should do better here.
  8. 02:24:036 (5,1) - You know what am I talking about. Also, you should use that blue tick here. Should be fine on a Hard diff.
>Insane
  1. Pretty fun, but it seems there's still a lot of badly shaped sliders, and the notes are still placed randomly without any visible pattern...
  2. 00:40:750 - Add a circle? Whatever are you going to do here, map this spot, as it sounds empty.
  3. 00:45:679 (2,3,4,5,6,7) - Not really sure about the circles going back and forth here...
  4. 00:59:179 (7) - Unstack?
  5. 00:59:393 (1,2,3,4,5) - Eh? I think a short stream doesn't fit with the current spot.
  6. 01:10:107 (5,6) - No. Don't do an anti-jump here. Space them well.
  7. 01:17:179 (7) - Eh? I think you should end the diamond (or square or whatever) pattern you're doing here, NC this, remove NC from 01:17:821 (1), and start a new pattern at this point.
  8. 01:20:607 (7) - NC to signify the SV change here.
  9. 01:31:107 (4) - I don't think this slider goes well with the song...
  10. 01:32:821 (4) - ^
  11. 01:34:107 (6) - Remove Finish.
  12. 01:41:393 (6) - Same as 01:31:107 (4).
  13. 01:42:036 (7,8) - Maybe remove (8) and make (7) a 1/2 slider that repeats once (begin at (7)'s current spot, end at (8)'s spot, repeat at 01:42:250)? Also, if you do this, add a note or just map 01:42:679.
  14. 01:44:393 (4) - Same as 01:31:107 (4). Also, remove the Finish here.
  15. 01:45:250 (6) - Add Finish to emphasize the cymbal (uh... CMIIW)'s sound?
  16. 01:46:321 (9) - Same as 01:31:107 (4).
  17. 01:48:464 (3) - ^. Maybe you should make this 1/2 beat shorter (at this point you should've understand about the 1/1-1/2-1/4-etc. stuff I'm talking about).
  18. 01:50:179 (1,2,3,4,5,1,2,3,4) - I don't know what to say here. It just feels so awkward...
  19. 02:03:036 (2,3,4,5) - Back-and-forth pattern doesn't really do well here, IMO.
  20. 02:06:464 (5) - Same as 01:31:107 (4). Looks like you have a lot of sliders that sound off here...
  21. 02:14:821 (3,4) - Might as well make them similar to 02:13:964 (1,2).
  22. 02:18:250 (5) - Same as 01:31:107 (4).
  23. 02:19:321 (1,2,3,4,5,6,7) - I'm sure enough this stream doesn't fit with the song. They sound too loud anyway.
  24. 02:20:392 (1,2,3,4,5,6,7) - ^
  25. 02:24:036 (6,1) - You know what am I going to say here, right?
Okay... everything is pretty much playable, but you REALLY need to improve lots of things. I never wrote lots of red text like this...

Don't worry though. You just need to make things look more neater and work around things, and then I'm sure enough we'll see a heart icon on the first post one day \:D/

Feel free to contact me if you've done some major things again with this 8-)

/me subscribe the topic.

I'm totally thank you for everything >.<~~

I will fix everything if I get the time /:)

Also I will stalk you as friend :P
Hinsvar

Konei wrote:

I'm totally thank you for everything >.<~~

I will fix everything if I get the time /:)

Also I will stalk you as friend :P
You're welcome.

Also, I will stalk you back \:D/ lol artifacts
Jenny
Nearly first 20% of .mp3 are unused... 20% is the upper limit for what's legit... you might talk to a MAT about that later on.

Insane:

Decrease Drain and OD by 1.

  • 00:30:036 (3) - 1/2-beats fit better here, shorten the slider down and add a circle (also, 4 is not properly stacked on the end)
    00:31:750 (3) - ^
    00:32:607 (1,2,3,4,5,6) - since this shape is somewhat meant to be a circle (from what I think), rearrange it and try around until you got a good angle between the circles (you might also just rotate 60 6 times, by 60° each)
    00:33:464 (5,6) - 1/4-beats fit better here
    00:34:750 (2,3,4) - ^ (also, straight slidershapes are... ugly, and repeating ones too)
    00:36:250 (1) - expected this to be 1/2 shorter and start 1/2 later to fit the music better, also move the sliderpoint to balance the bow a little more
    00:37:107 (2,3,4,5) - this straight line of circles feels awkward to play, please create somewhat of a bow that goes down from 2-4
    00:39:250 (2) - a) starts on a red tick (sliders on red ticks feel bad to play), b) too long, c) unbalanced curve, fix all these please
    00:39:250 (2,4) - ugly overlap
    00:40:107 (4,5,6,7) - 1/4-beats fit better
    00:39:893 (3,4,5,6,7,1) - this whole zig-zack-ing feels weird
    00:41:821 (4,5) - just use a reversed version of 2 and 3 there to make it an equal square
    00:42:250 (6) - doesn't fit the music :/
    00:43:964 (4) - that angle feels awkward
    00:45:036 (1) - ^
    00:46:964 (8) - ^
    00:48:679 (4) - ^
    00:49:750 (1,2) - ^
    00:52:107 (1) - ^ (also, just needs 1 sliderpoint there, really)
    00:54:250 (9) - why even put sliderpoints if you want a line that's this straight? o.o
    00:57:464 (1) - this curve is uneven
    00:58:107 (2) - too close to 1, feels awkward
    00:58:321 (3) - ugly overlap with 1
    00:57:464 (1,2,3,4,5,6,7) - don't see what you were aiming for with this
    00:59:393 (1,2) - again unbalanced curves
    01:01:107 (5) - do not put this here. just don't
...well, based on this... I'd say, work on your slider-balance, use less points that are too close to each other, aim for an overall-idea of map and use less object-for-object-physolophics in mapping; objects shall belong together and form a map in the end, not be a row of "do this", "do this" and each step by itself



General advice: Do not use 90° angles, straight lines and please try to balance your sliders out as much as even possible (take a look at Lesjuh's maps to see examples for that but do not copy him), then go through your own map a few times and fix all you can by yourself.
Also @Hard: Do not use sliders that start on red ticks, these feel bad to play and awkward.


Hope you don't find me too bitchy q.q
Kurokami
Hi from my queue. o/

General

  1. Inconsistency in Tags:
    - [Easy] : bl yaoi game visual novel boys love gay shonen ai
    - [Hard] : BL yaoi game visual novel boys love gay
    - [Insane] : BL yaoi game visual novel boys love gay
    - [Normal] : BL yaoi game visual novel boys love gay
  2. Inconsistency in Kiai Times:
    - [Easy] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:817
    - [Hard] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:821
    - [Insane] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:821
    - [Normal] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:817
  3. Offset: 1750
  4. watch out for the sliders endpoint
Unsnapped inherited (green) timing point(s) at:
- Easy:
00:43:746 (snap to 00:43:750)
01:10:531 (snap to 01:10:536)
01:21:246 (snap to 01:21:250)
01:23:389 (snap to 01:23:393)
01:58:103 (snap to 01:58:107)
02:04:960 (snap to 02:04:964)
02:08:817 (snap to 02:08:821)
- Normal:
01:10:531 (snap to 01:10:536)
01:21:246 (snap to 01:21:250)
01:23:389 (snap to 01:23:393)
01:58:103 (snap to 01:58:107)
02:04:960 (snap to 02:04:964)
02:08:817 (snap to 02:08:821)

Easy

  1. HP3
  2. 01:07:321 (4) - slider with 2 repeat is unrankable on easy
  3. 01:19:321 (4) - NC
  4. 01:49:321 (4,5) - try to avoid stacking on easy

Normal

  1. unbalanced diff settings, try: HP4, AR5, OD4
  2. 01:30:464 (1,3) - try to stack them completely

Hard

  1. OD6?
  2. 00:40:107 (2,4) - stacking
  3. 01:02:821 (4) - this one is almost out of the window and looks creepy
  4. 01:26:607 (1) - this too, but not creepy xd
  5. 01:46:107 (4,6) - stacking

Insane

  1. 01:14:607 (5,6) - stacking
  2. 01:31:107 (4,5) - ^
  3. 01:32:821 (4,5) - ^
  4. 02:07:107 (6) - NC
  5. 02:07:536 (1) - remove NC

That's all, good luck. :3
Topic Starter
Konei
SPOILER

Kurokami wrote:

Hi from my queue. o/

General

  1. Inconsistency in Tags:
    - [Easy] : bl yaoi game visual novel boys love gay shonen ai
    - [Hard] : BL yaoi game visual novel boys love gay
    - [Insane] : BL yaoi game visual novel boys love gay
    - [Normal] : BL yaoi game visual novel boys love gay
  2. Inconsistency in Kiai Times:
    - [Easy] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:817
    - [Hard] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:821
    - [Insane] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:821
    - [Normal] :
    Kiai #1: Starts on 01:37:750, ends on 02:08:817
  3. Offset: 1750
  4. watch out for the sliders endpoint
Unsnapped inherited (green) timing point(s) at:
- Easy:
00:43:746 (snap to 00:43:750)
01:10:531 (snap to 01:10:536)
01:21:246 (snap to 01:21:250)
01:23:389 (snap to 01:23:393)
01:58:103 (snap to 01:58:107)
02:04:960 (snap to 02:04:964)
02:08:817 (snap to 02:08:821)
- Normal:
01:10:531 (snap to 01:10:536)
01:21:246 (snap to 01:21:250)
01:23:389 (snap to 01:23:393)
01:58:103 (snap to 01:58:107)
02:04:960 (snap to 02:04:964)
02:08:817 (snap to 02:08:821)

Easy

  1. HP3
  2. 01:07:321 (4) - slider with 2 repeat is unrankable on easy
  3. 01:19:321 (4) - NC
  4. 01:49:321 (4,5) - try to avoid stacking on easy

Normal

  1. unbalanced diff settings, try: HP4, AR5, OD4
  2. 01:30:464 (1,3) - try to stack them completely

Hard

  1. OD6?
  2. 00:40:107 (2,4) - stacking
  3. 01:02:821 (4) - this one is almost out of the window and looks creepy
  4. 01:26:607 (1) - this too, but not creepy xd
  5. 01:46:107 (4,6) - stacking

Insane

  1. 01:14:607 (5,6) - stacking
  2. 01:31:107 (4,5) - ^
  3. 01:32:821 (4,5) - ^
  4. 02:07:107 (6) - NC
  5. 02:07:536 (1) - remove NC

That's all, good luck. :3


Thank you >.< :3
Evil_Twilight
[Insane]
00:32:607 (1) - add finish
00:34:750 (2) - add clap
00:35:607 (4) - add clap on start and middle
00:36:036 (4) - add finish, remove clap ?
00:39:250 (2) - add clap ?
00:51:250 (1) - remove NC, 00:51:464 (2) - add NC ?
00:52:107 (1) - remove NC
00:53:179 (7) - add NC
00:54:250 (6) - remove clap
00:54:679 (6) - add clap
01:03:036 (1) - ^
01:10:321 (6) - unsnap
01:16:536 (4,5) - add clap ?
01:17:179 (7) - add NC, 01:17:393 (1) - remove NC ?
01:39:250 (6) - add clap
01:39:893 (1) - ^
01:44:179 (3) - ^
01:44:607 (4) - add finish
02:24:036 (1) - end at 02:27:250

[Hard]
00:47:179 (10) - remove clap
00:50:607 (2) - ^
00:52:321 (3) - ^
01:09:893 (4) - unsnap
01:43:321 (7) - add clap
02:06:357 (7) - move to 02:06:250
02:20:821 (5,6,7) - strange rhythm #_#
02:24:143 (1) - move to 02:24:036, end at 02:27:250

[Normal]
00:39:464 (1) - add finish

[Easy]
00:32:607 (4) - add clap
01:45:893 (1) - remove NC

sorry for my poor mod :?
Topic Starter
Konei
SPOILER

Evil_Twilight wrote:

[Insane]
00:32:607 (1) - add finish
00:34:750 (2) - add clap
00:35:607 (4) - add clap on start and middle
00:36:036 (4) - add finish, remove clap ?
00:39:250 (2) - add clap ?
00:51:250 (1) - remove NC, 00:51:464 (2) - add NC ?
00:52:107 (1) - remove NC
00:53:179 (7) - add NC
00:54:250 (6) - remove clap
00:54:679 (6) - add clap
01:03:036 (1) - ^
01:10:321 (6) - unsnap
01:16:536 (4,5) - add clap ?
01:17:179 (7) - add NC, 01:17:393 (1) - remove NC ?
01:39:250 (6) - add clap
01:39:893 (1) - ^
01:44:179 (3) - ^
01:44:607 (4) - add finish
02:24:036 (1) - end at 02:27:250

[Hard]
00:47:179 (10) - remove clap
00:50:607 (2) - ^
00:52:321 (3) - ^
01:09:893 (4) - unsnap
01:43:321 (7) - add clap
02:06:357 (7) - move to 02:06:250
02:20:821 (5,6,7) - strange rhythm #_#
02:24:143 (1) - move to 02:24:036, end at 02:27:250

[Normal]
00:39:464 (1) - add finish

[Easy]
00:32:607 (4) - add clap
01:45:893 (1) - remove NC

sorry for my poor mod :?



Thanks for modding :3~~
Poggo
hi from my mod Q ^.^


Insane

Put volume 40% on all map

00:40:750(7) - put this note farther from 5 (that 3 5 7 stood to one line) http://osu.ppy.sh/ss/332910
00:49:750(1) - make this slider symmetric http://puu.sh/yz7J looks better
00:57:464 - symmetric http://puu.sh/yz8p
01:14:607(5,6) - stack better
01:17:607(3,4) - unstack (put on spasing)
01:20:607(3,1) - stack better http://puu.sh/yza6 <--- bad http://puu.sh/yzaF <--- good
01:41:821 - add note

terrible slider forms ;w; make it more roundish and symmetric. I showed you an example


Hard

00:33:893(5,6,7) - make so http://puu.sh/yzeQ
00:44:179(3,4) - correct spacing
00:55:321 - put spinner and end on white big tick

Plz correct slider forms ;w;

Good luck~~
Topic Starter
Konei
SPOILER

Katty Pie wrote:

hi from my mod Q ^.^


Insane

Put volume 40% on all map

00:40:750(7) - put this note farther from 5 (that 3 5 7 stood to one line) http://osu.ppy.sh/ss/332910
00:49:750(1) - make this slider symmetric http://puu.sh/yz7J looks better
00:57:464 - symmetric http://puu.sh/yz8p
01:14:607(5,6) - stack better
01:17:607(3,4) - unstack (put on spasing)
01:20:607(3,1) - stack better http://puu.sh/yza6 <--- bad http://puu.sh/yzaF <--- good
01:41:821 - add note

terrible slider forms ;w; make it more roundish and symmetric. I showed you an example


Hard

00:33:893(5,6,7) - make so http://puu.sh/yzeQ
00:44:179(3,4) - correct spacing
00:55:321 - put spinner and end on white big tick

Plz correct slider forms ;w;

Good luck~~


Thank you for mod~ >.<
jossieP
what is bl o.o?? just kidding <v< hi

/me dl witouth video

/me take a nap before mod

disable letterbox, you have a video right?

[Insane]

  1. 00:31:750 (3) - clap to end of this slider? you used a double claping here 00:29:821 (2,3), also next clap 00:32:179 (4), sounds nice with guitar acord
  2. 00:33:679 (6) - clap to end of slider, also you can improve the stack with 00:32:607 (1)
  3. 00:34:321 (1) - maybe clap to end of slider, also for make a nicer clap pattern 00:35:179 (3) - no clap to start of slider and clap to end of this, the effect with next slider 00:35:607 (4), sounds nicer
  4. 00:37:750 (5) - clapping sounds pretty random here, maybe no clap to start of slider, since the bell sound on 00:39:250 (2), has no clap
  5. 00:42:679 (7) - clap for make it moar random
  6. 00:43:321 ~ extreme random claping
  7. 00:46:750 (1) - no clap
  8. 00:46:964 (2) - clap at start of slider
  9. 00:47:607 (3) - no clap
  10. 00:48:464 (3) - no clap
  11. 00:48:679 (4) - clap at start of slider
  12. 00:49:536 (6) - no clap
  13. 00:49:750 (1) - this slider looks pretty bad, copy paste and ctrl+h, ctrl+j this 00:50:393 (2), is nicer than previous pointed, also add clap at start of pointed slider, no clap to end
  14. 00:50:393 (2) - clap to start of slider
  15. 00:51:250 (4) - no clap
  16. 00:51:893 (3) - no clap
  17. 00:52:107 (4) - clap to start of slider
  18. 00:52:964 (6) - no clap
  19. 00:53:179 (1) - clap
  20. 00:53:393 (2) - no clap
  21. 00:54:036 (5) - no clap
  22. 00:54:250 (6) - clap to start of slider
  23. 00:54:893 (7) - clap instead whistle
  24. 00:57:464 ~ ok the random claping is just so extreme, if you pay attention to suggest from up maybe you can get the pattern that Im suggesting, you can apply to next random claps
  25. 01:03:779 - unsnaped green timing section, also why you lowered the volume like this?
  26. 01:10:214 (6) - remove this finish, also add an object to 01:10:321, listen to 25% playback
  27. 01:10:536 - try this for the random claping: claps to 01:10:750, 01:11:607, 01:12:464, other claps remove them, you will notice that is a simple clap every 2 white ticks, its a simple and nice way to hitsound if you are not so experienced on hitsounding, listen to 01:13:107 and 01:13:321, that is a nice double claping
  28. 01:10:536 (1,2,3) - the flow between this is a bit bugged, try
    SPOILER

    I rotated (1) and changed the shape of (2) a bit, also now is spaced to 1,20x that might be your common spacing, but still to high for me
  29. 01:27:464 (5) - for the vocal extension please start the next slider here
some tips: use hitsounds on a more constant way, as I suggested a clap every 2 white ticks is a simple and nice pattern when you have not a lot of experience on hitsounding
use less control points to sliders, currently your shapes looks bad cuz you have used many unnecesary control points, puush is sucking as hell currently so I cant upload a lot of screenshots, but see some of this shapes your sort of sliders is mostly like those

[Hard]

the volume is noticably moar higher than [Insane] lower the volume please
and random claping, take some suggest from [Insane], I dont want to repeat them
  1. 00:50:393 (1) - place it to the right of 00:49:750 (5), current is bad overlaped with 00:48:893 (4), and can be fixed easily
  2. 00:58:321 (2) - better flow
    SPOILER
    and correct spacing
  3. 01:16:964 ~ you was making good previous this

[Normal]

  1. 00:43:321 - start the soft section here, the slider sounds really bad D:
well the main rhythm is not bad but your placement still looking random and looks like you forgoted or didnt wanted to use claps on all kiai time

[Easy]

  1. Use lower SV than [Normal]
  2. 01:03:464 - why volume down?
and simmilar as [Normal] simple rhythm, but random placement/hitsounding

Stars obtained so far:
LunarSakuya
Konei
Konei
Konei
Konei
Konei
Hinsvar
Hinsvar
Konei
Konei
Konei

looks like you like it but you have a lot of work incoming
Hinsvar

ikari_kyon wrote:

looks like you like it but you have a lot of work incoming
I agree with this.

Also, sorry for not replying to your PM a few days ago.

Let's start this.

Oh, before I forgot, don't kudosu this.

Also, capitalize the 'o' on 'okite' @ Source, unless you have the proof that using all lowercase letters is indeed the right way to write that.

Oh, and as what i_k said, disable the letterbox. I DL'd this with no video when the mp3 changed, so I didn't realize that. If you don't know how, Song Setup > Storyboarding > Misc. Toggles > Uncheck "Letterbox during breaks".

>Easy
  1. 00:30:036 (2) - Remove the anchor point @ (352,256), and then move the one @ (384,256) to (384,304), AND then move that one at (224,288) to (256,304). Not sure if it looks perfect, but at least it seems to be far better now.
  2. 00:33:036 (5) - Remove the (160,144) point, then move the one at (176,208) to (144,208). Also, NC this. It should look like this.
  3. 00:36:464 - 00:37:107 - You know, you should map this part...
  4. 00:37:321 (1) - ...Feels awkward to have a slider placed here.
  5. 00:38:607 (2) - Place this at (208,80)?
  6. 00:39:893 (5) - ^ (448,208).
  7. 00:40:321 - 00:40:750 - Map this part.
  8. 00:41:179 (1,2,3,4,5) - Eh, this one looks randomly patterned. Go for File > Open .osu in Notepad, and then replace the exact same part with this one. Remember, find the one with 41179 on it, and then replace that line and the next four (and that makes five lines) with the code I provided below. Looks better right?
    160,288,41179,5,0
    80,240,41607,1,8
    160,176,42036,1,0
    80,128,42464,1,8
    112,32,42893,2,0,B|208:32|208:32,1,110
  9. 00:46:321 (4) - Just make the second line straighter.
  10. 00:48:036 - You should really add a note here.
  11. 00:48:464 (1) - I don't understand why would you make a slider like this. A simple curved slider should do.
  12. 00:50:179 (3) - ^
  13. 00:52:321 (1) - ^
  14. 00:54:464 - Add a note here.
  15. 00:57:464 (1) - Remove the (384,224) anchor point and move the red one to (384,208) then move the first point to (384,112) and the last one to (320,336). Should look like this.
  16. 00:59:179 (3) - Not sure about this slider's shape. Also, shorten this to 01:00:036 and add a new circle at 01:00:464?
  17. 01:02:607 (6) - Remove the Clap?
  18. 01:03:464 (1,2,3) - Not sure about the rhythm here. You should remove (2) and (3), and make a 1/2 slider that repeats once (begin from (2)'s place), then another slider like the previous one beginning at 01:05:607, then make a 1/1 slider that begins at 01:06:464. If you can't understand, see this timeline (that double white line is at 01:04:750).
  19. 01:10:321 (7) - NC? Also, the Finish sounds too loud here. Either use a Clap or reduce the volume.
  20. 01:12:036 (3) - Move this slider to (192,272) and move the last anchor point to (288,112)?
  21. 01:13:321 - Add a note?
  22. 01:13:750 (1) - Not really sure about this slider's shape...
  23. 01:15:464 (3) - ^
  24. 01:17:179 (1) - Replace the Finish at the beginning with Clap?
  25. 01:24:036 (1) - ^
  26. 01:26:607 (1) - Shorten to 01:27:464 and add a circle at 01:27:893?
  27. 01:30:464 (1) - ...Eh, this one's pretty bad. You should really reform this slider.
  28. 01:44:607 (2) - Remove the Finish here.
  29. 01:49:536 (5) - Suddenly having a 1/2 note here? Eh, pretty weird, IMO...
  30. 01:50:607 (1) - Not sure about this slider...
  31. 01:50:607 (1) - Remove the (272,48) point and move the one at (336,48) to (336,32)?
  32. 01:57:464 (1) - Shape looks odd. Also, you should shorten this to 01:58:321 and add a note at 01:58:750.
  33. 02:02:607 - Add a note?
  34. 02:04:321 - ^
  35. 02:09:036 (1,2) - Weird shapes, IMO...
  36. 02:15:893 (1,2) - ^. For this, remove one of the two anchor points in the middle of the slider and move the remaining one to (256,272), remove and then replace (1) with the mirrored (Ctrl+H-and-Ctrl+J'd) (2) slider. Also, place that mirrored slider to (192,224).
  37. 02:24:036 (1) - End this spinner at 02:27:250?
...And that's it for today. I'm not in the mood to mod/recheck anything, actually, and I'm having exams anyway, so I can't go and recheck all of the diffs. I'll try to continue it tomorrow.

Also, lots of reds right? But then again, you really need to fix lots of things.
Topic Starter
Konei
Thanks both~ >.<

Agree my easy looks a bit stupid - I'm gonna remap it today.

I will fix the other diffs too. So thanks alot~
Athena Tennos
A-tan's mod.....

[General]
♪~


[Easy]
00:45:893 (1,2,3) - distance not uniform~
01:13:750 (1,2,3) - ^~~~u can use tiny grid do this...
01:19:321 (5,1) - ^~
01:33:036 (1,2) - maybe u can make like this~
hmm.........may be u can change to small grid or tiny grid fix distance....~

[Normal]
.....i cant find problem.....but...like easy.....maybe u need pay attention to distance~xD

[Hard]
i think slider a little random....maybe u can put in more beautiful~
00:37:750 - nc?~
00:46:536 - ^~
00:47:393 - remove nc?~
00:49:750 - nc?~
00:50:393 - remove nc?~
00:53:393 - nc?~
01:06:893 - ^
01:07:107 - remove nc?~
01:16:321 - ^?~
01:16:964 - nc?~

[Insane]
01:10:214 - delete this note?~ then move 01:10:536 (1) - to this time point~?.....just suggestion~
01:41:179 - nc?~
.......i think slider also have a little random...maybe u need to make more beautiful...

Good Luck~
Topic Starter
Konei

Athena Tennos wrote:

A-tan's mod.....

[General]
♪~


[Easy]
00:45:893 (1,2,3) - distance not uniform~
01:13:750 (1,2,3) - ^~~~u can use tiny grid do this...
01:19:321 (5,1) - ^~
01:33:036 (1,2) - maybe u can make like this~
hmm.........may be u can change to small grid or tiny grid fix distance....~

[Normal]
.....i cant find problem.....but...like easy.....maybe u need pay attention to distance~xD

[Hard]
i think slider a little random....maybe u can put in more beautiful~
00:37:750 - nc?~
00:46:536 - ^~
00:47:393 - remove nc?~
00:49:750 - nc?~
00:50:393 - remove nc?~
00:53:393 - nc?~
01:06:893 - ^
01:07:107 - remove nc?~
01:16:321 - ^?~
01:16:964 - nc?~

[Insane]
01:10:214 - delete this note?~ then move 01:10:536 (1) - to this time point~?.....just suggestion~
01:41:179 - nc?~
.......i think slider also have a little random...maybe u need to make more beautiful...

Good Luck~

Thank you~
nekitkas
General
a lot of ugly sliders like this http://puu.sh/zLr7 http://puu.sh/zLri
make all sliders like this http://puu.sh/zLrA http://puu.sh/zLrS
work on this
haha5957
[Insane]
I'll just do some General modding and examples here

by Normal modders, your map won't get bunch of mods and for sure there would be some simple mods.
however, if you call a MAT, they will likely to say "your map needs to improve much more" and you'll get confused there. lemme tell you why!

- It seems like the map has no order and slider and circles are just placed everywhere. try to make sliders and circle patterns to have nice shapes. that's preety much everything i want to say because your map isn't ordered as now.
Let's see a example here. 00:29:179 (1,2,3,4,5) - itself doesn't have big problem, although it would be slightly better if (5) is placed at x=192, y=44, but let's skip this here.
then let's see the next 00:30:893 (1,2,3,4,5) - . this pattern itself doesn't have big problem too.
but, 00:29:179 (1,2,3,4,5) and 00:30:893 (1,2,3,4,5) doesnt make any cool shape nor it looks organized.make every your pattern has a reason, and try to make it form nice shape with previous pattern, and also pattern itself.

one example would be 00:57:464 (1,2,3,4) - to http://osu.ppy.sh/ss/337654 .
they are similar, but looks much nicer (but i don't suggest this paettern, your cursor nicely follows through 1-2 but then 3 makes the player do the random downward-moving. this is just an example how similar pattern can look much nicer by doing some work)
also, 01:01:107 (5) - this overlaps badly with previous (2). method to distinguish between cool overlap and bad overlap.. there's no guidline for that, but it's kind of feeling that you should know when you map.


you don't necessarily need to clear all the beats and do the all remap, but you can just re-place(move) some circles, and sliders to form a nice shape, and probably tend to look like it's somehow in order.
for example: download http://puu.sh/zLAY this .osu file, and put this in your map folder, and see how it's different although it plays very similar. (only beginning part)


ah, I'm not here to offense you here 'o'/ I hope I can see this map improved much more (and actually yeah, have to)

it seems like this is your first map, and it's kinda very good as a first map, but as you know, there are so many great maps.. and to be ranked, you need to be great like them too.
for that, this map isn't enough now! like i said, make sure every pattern has a reason and form a nice shape.

try to learn from recently ranked maps you'll see how it's different~


some suggestion for the rhythm :

00:35:607 (4) - from this part, 1/4 should fit the song.
00:39:250 (2) - this slider's rhythm doesnt fir the music imo



same refers to preety much all of the rest of the difficulties~ care about shapes and how it plays, and if it makes sense.
like i said before I strongly suggest to learn from already well-maden maps for more organized, and good-looking patterns!


good luck with it 'o'// I hope you don't get depressed by this post ;o;/
JudgeTheDude
Overall:
I saw that the video is 640*360. Haven't they got the same size limits as background pictures ? (800*600; 1024*780)
Normal:
00:43:321 You should time the Slider's start with the voice (1/2 after the green line), it sounds better
01:31:536 You should put the note like that:http://puu.sh/zLOR it's more readable with the timing
Hard
0:43:321 The same as in Normal, this Slider http://puu.sh/zLTs could be better here: http://puu.sh/zLUc
01:04:750 I think this note http://puu.sh/zLQZ will be better here: http://puu.sh/zLRk
I don't know if it will help you, but I just start modding ^^
I hope it will help you and your beatmap :p

Edit: Thanks, and good luck with the ranking test ^^
haha5957

JudgeTheDude wrote:

Overall:
I saw that the video is 640*360. Haven't they got the same size limits as background pictures ? (800*600; 1024*780)
No, videos must be smaller then 800*600 resolution to keep size reasonable
Topic Starter
Konei
Thanks for the star, Judge >.<
JudgeTheDude

haha5957 wrote:

JudgeTheDude wrote:

Overall:
I saw that the video is 640*360. Haven't they got the same size limits as background pictures ? (800*600; 1024*780)
No, videos must be smaller then 800*600 resolution to keep size reasonable
Ok, thanks, I'll do that for my beatmap too ^^
My Angel Kitteh
Requested mod :3

Let's see~

[General]

Work with your sliders, they are wry :C

[Easy]

00:36:893 and 00:37:321 put circles instead of the slider
00:37:750 add slider instead of the circle
00:40:750 move this slider to 00:40:321
00:41:607 add slider
00:45:893 circle is standing wry, move it to x:320 y:256
00:55:750 end this spinner at 00:57:036
00:57:464 add circle
00:57:893 ^
01:03:036 ^ at x:64 y:192
01:24:464 ^ at x:160 y:256
01:27:893 ^ at x:432 y:214
02:18:893 move circle to x:320 y:224

[Normal]

00:47:393 add circle
00:48:679 add circle to the beginning of the slider
00:51:250 ^
00:52:321 add circle to x:320 y:256
00:58:321 ^ to x:400 y:192
01:00:464 ^ to x:320 y:240
01:01:750 ^ to the end of the slider
01:34:750 ^ to x:288 y:192
02:24:036 end this spinner at 02:27:250

[Hard]

00:30:250 add circle and make pattern
00:31:964 feels empty, add circle
00:42:464 and 00:42:679 ^ and make pattern
00:55:321 end this spinner at 00:56:607
00:57:036 and 00:57:250 add circles to the beginning of the slider
01:01:536 add circle to x:176 y:176
01:13:964 ^ to x:192 y:24
01:14:714 ^ to x:320 y:256
01:37:536 add circle
01:49:857 add reverse slider, it must end at 01:50:071
01:52:107 add circle
01:59:071 ^
02:03:679 ^

[Insane]

00:36:250 add circle
01:10:321 ^
02:22:964 ^
02:23:929 ^
Only one stream D: Would be nice if you add some more.

Nice map, good luck with it :3
Topic Starter
Konei

hichman wrote:

Requested mod :3

Let's see~

[General]

Work with your sliders, they are wry :C

[Easy]

00:36:893 and 00:37:321 put circles instead of the slider
00:37:750 add slider instead of the circle
00:40:750 move this slider to 00:40:321
00:41:607 add slider
00:45:893 circle is standing wry, move it to x:320 y:256
00:55:750 end this spinner at 00:57:036
00:57:464 add circle
00:57:893 ^
01:03:036 ^ at x:64 y:192
01:24:464 ^ at x:160 y:256
01:27:893 ^ at x:432 y:214
02:18:893 move circle to x:320 y:224

[Normal]

00:47:393 add circle
00:48:679 add circle to the beginning of the slider
00:51:250 ^
00:52:321 add circle to x:320 y:256
00:58:321 ^ to x:400 y:192
01:00:464 ^ to x:320 y:240
01:01:750 ^ to the end of the slider
01:34:750 ^ to x:288 y:192
02:24:036 end this spinner at 02:27:250

[Hard]

00:30:250 add circle and make pattern
00:31:964 feels empty, add circle
00:42:464 and 00:42:679 ^ and make pattern
00:55:321 end this spinner at 00:56:607
00:57:036 and 00:57:250 add circles to the beginning of the slider
01:01:536 add circle to x:176 y:176
01:13:964 ^ to x:192 y:24
01:14:714 ^ to x:320 y:256
01:37:536 add circle
01:49:857 add reverse slider, it must end at 01:50:071
01:52:107 add circle
01:59:071 ^
02:03:679 ^

[Insane]

00:36:250 add circle
01:10:321 ^
02:22:964 ^
02:23:929 ^
Only one stream D: Would be nice if you add some more.

Nice map, good luck with it :3


Thank you~
HelloSCV
Hi~ from my queue

Every thing is suggestion with out I write 'Should'

SPOILER
General
00:29:179 -> 00:01:750 Move timing point
01:10:321 - how about add Kiai time?
02:08:821 -> 02:08:607 Move Kiai time

Easy
01:27:893 (2) - this location is not good you should change other location
because in defalut skin, 300 score is hiding repeat arrow http://puu.sh/AqWI


Normal
00:46:321 (6) - 1 grid up
01:27:893 (4) - 1 grid left


Hard
00:30:893 (6) - red point isn't look for good
01:00:464 (3) - ^
01:02:821 (4) - ^
01:14:821 (1) - distance. move 1 grid left
01:28:321 (5,9) - same as 00:30:893 (6)
01:46:107 (4,6) - stack end of no.4 slider and start of no.6 slider


Insane
I think Insane is little bit easy how about add stream pattern?
00:45:036 (1) - I think red point isn't look for good
01:10:321 (7) - are you purpose to make this pattern straight? then fix it
02:06:464 (5) - reduce 1 repeat time I think this is better
02:11:607 (1) - Move other location
02:16:964 (3) - I think this slider doesn't match with music
02:24:036 (1) - Finish -> Whistle

Good luck :)
Topic Starter
Konei

HelloSCV wrote:

Hi~ from my queue

Every thing is suggestion with out I write 'Should'

SPOILER
General
00:29:179 -> 00:01:750 Move timing point Nope
01:10:321 - how about add Kiai time? Nope
02:08:821 -> 02:08:607 Move Kiai time Nope

Easy
01:27:893 (2) - this location is not good you should change other location
because in defalut skin, 300 score is hiding repeat arrow http://puu.sh/AqWI Done~


Normal
00:46:321 (6) - 1 grid up Done~
01:27:893 (4) - 1 grid left Done~


Hard
00:30:893 (6) - red point isn't look for good I'm not going to change
01:00:464 (3) - ^ Not sure what you mean here :lol:
01:02:821 (4) - ^ ^
01:14:821 (1) - distance. move 1 grid left Done~
01:28:321 (5,9) - same as 00:30:893 (6) Same as 00:30:893
01:46:107 (4,6) - stack end of no.4 slider and start of no.6 slider Yup


Insane
I think Insane is little bit easy how about add stream pattern?
00:45:036 (1) - I think red point isn't look for good
01:10:321 (7) - are you purpose to make this pattern straight? then fix it
02:06:464 (5) - reduce 1 repeat time I think this is better
02:11:607 (1) - Move other location
02:16:964 (3) - I think this slider doesn't match with music
02:24:036 (1) - Finish -> Whistle

Good luck :)
Fenya
Hi~

Easy:
00:29:179 (1) - 1 grid up, to align with (3)
00:30:893 (3) - Add finish
00:31:750 (2) - Replaces the clap at the end, for a finish, sounds better, imo
00:40:321 (2) - Remove clap the beginning of the slider, add clap in the reverse arrow and replaces clap at the end of slider for finish.
00:48:464 (1) - Remove clap beginning of the slider.
01:17:607 (2) - Remove clap the end slider
02:17:179 (2) - Add finish
02:18:893 (2) - ^
02:22:321 (1) - ^
02:23:179 (2) - Remove clap
02:23:607 (1) - Have to start in 02:24:036 and end in 02:27:464

Normal:
00:29:179 (1,3) - Add finish
00:36:036 (2) - ^
00:37:750 (4) - Remove clap, add finish
00:39:464 (1) - Add finish
00:59:179 (4) - Spacing and NC
01:00:893 (6,7) - This is a hard for the new players. i suggest change the position (7)
01:04:107 (2,3) - Overlap
01:07:321 (1) - 1 grid down
01:10:536 - From here the clap sound a little upset...
01:53:607 (1) - Have the slider end in: 01:54:464
02:02:393 (2) - Remove circle
02:04:107 (3) - ^
02:12:036 (4) - Remove clap, add finish
02:22:321 (1) - Add finish
02:24:036 (1) - Finish spinner in 02:27:464

Hard:
00:46:107 (8,1,2,3,4,5) - I can't find the rhythm to this part.
01:07:321 (3) - Remove clap in end slider
01:14:714 (10,1) - Remove
01:15:464 (2) - Move the slider to 01:15:036 and add repeat
01:36:464 (6) - I can't find the rhythm to this part.
02:15:464 (8) - Add finish
02:18:893 (4) - ^
02:19:321 (1,2,3,4,5,6,7,1,2,3,4) - I can't find the rhythm to this part.
02:24:036 (1) - Finish spinner in 02:27:464

Insane:
You should working in the spacing... Imo
01:34:321 (1) - Remove clap
02:24:036 (1) - Finish spinner in 02:27:464

That's all... Sorry for my poor mod.
Sorry for my bad English, I hope you serve something.
Good luck.
x847606653
Hi._.
x847's mod,just some suggesetions

STR-1
Hitsounds sounds not good,please make it to sound more comfortable

Easy
00:44:179 (2) - the slider looks so not well.
02:15:036 (4) - space

Normal
Use AL-mod,why your map have spacing?

Hard
fine

Insane
fine

sorry,I can't mod more.Star._.
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