forum

Coldplay - Speed Of Sound

posted
Total Posts
103
Topic Starter
AdvanceBoy
This beatmap was submitted using in-game submission on sábado, 03 de octubre de 2009 at 10:26:30 p.m.

Artist: Coldplay
Title: Speed Of Sound
BPM: 123,03
Filesize: 6989kb
Play Time: 02:10
Difficulties Available:
  1. Easy (0,72 stars, 120 notes)
  2. Hard (4,6 stars, 591 notes)
  3. Normal (2,85 stars, 329 notes)
Download: Coldplay - Speed Of Sound
Information: Scores/Beatmap Listing
---------------
This is my first beatmap. I hope what not be so much bad...


EDITED:(omg! a lot of fixs!)

17/01/09:Remaped at all Easy (with Gladi and Al-Azif advices)
19/01/09:Remaped at all Normal (with Gladi and Al-Azif advices)
07/02/09:A lot of changes in Easy as Al-Azif says :)
07/02/09:Finished Hard
08/02/09:A lot of changes in Normal as Al-Azif says :) and remaped with 1.6 DS (I think what like that look good 0_o)
15/02/09:Fixed Easy as Al-Azif says (again)
15/02/09:Fixed Normal as Al-Azif says (again)
15/02/09:Fixed Hard as Al-Azif says (again [too] )
15/02/09:Added hitsounds suggested by Pasonia in Easy and Normal
20/02/09:Added more hitsounds in Normal
20/02/09:Added hitsounds in Hard and fixed some details
23/02/09:Added the Al-Azif' mod in Normal and Hard, and the details in Easy
23/02/09:Little (lol) mistakes fixed
14/03/09:Fixed Ruduen's details
24/03/09:Fixed 0_o's mistakes (0_o)
25/03/09:Shortened some combos in all difficulties, why? why I like short's combos :D
25/03/09:Fixed minyeob's mistakes and make a bit more easy Easy
26/03/09:Make even more easy Easy :P
27/03/09:Saturos-Fangirl's super mod added
14/04/09:Gens and mtmcl mod's addeds (yay! =D)
19/04/09:Starrodkirby86 mod! (yay!) and now the beatmap have a Super Different BPM!!!!: 123.03 :D!!!!!!!!
15/05/09:A bump, just that.
23/05/09:Added kiai time and Skyripper & Shinxyn's mods, sended request to Mogsworth as Skyripper says :3
06/06/09:Added LuigiHann's COOL StoryBoard and Ki Times
09/06/09:Full submission, Re-Added brakes at Hard and... *sigh...* deleted last spinner in Hard...
10/06/09:Re-Re-Re-uploaded Easy's new timingpoints...
17/06/09:RemmyX25's mod
17/06/09:A litlle mistake fixed
18/06/09:Saturos-fangirl (second) mod added
18/06/09:Changed last spinners at Hard (for hundredth time...!)
19/06/09:eeemod added!
21/06/09:Mafiamaster's offset added!
10/07/09:Some changes at Hard
29/07/09:A lot of changes
29/07/09:More changes
29/07/09:Hmmm.... Better... Without changes in Easy and Normal :3
29/07/09:Woops, I'm mistake :/
29/07/09:Goood! I'm mistake again!

30/07/09:Some hitsound's changes
21/08/09:More changes lulz
18/09/09:Now: Bump, Later: Changes, 'k?
19/09/09:m980 and Sir Minelli's mods added
20/09/09:Agent Spin Here's little mod add
03/10/09:Blahh change

Indeed, special thanks to Al-Azif to point out my noob's mistakes and LuigiHann for the StoryBoard and advices :3, but also all people who mod my map! :D

NOTE:I NEVER WILL CHANGE AGAIN THE LAST SPINERS ON [Hard], OK? I LIKE THEM!!!

Download: Coldplay - Speed Of Sound (AdvanceBoy) [Insane (AdvanceBoy's Challenge)].osu
GladiOol
This map has been deleted on the request of its creator. It is no longer available.
Al-Azif
I suggess to rework from easy , normal and hard
3 difficulties is enough

Speed of something slow :
This quite similar with 'speed of something fast'
maybe choose one to rework, then rename for easy / normal difficulty

- As Gladi said,
BPM: 123
Offset: 19460

Then use 1/2 beat snap divisor to rework,
because when you're map this by following voice,
there is nothing on the 'blue tick' (just look at the time line at the top of editor)

- 2:04.637 slider - (5, 6) this is obviously wrong.
If you want to make something like this,
make sure between 2 sliders from the other ends and starts, there have at least 1/4 beat space.

Speed of somthing fast :
Out of the spacing, this one better then slow one.
If I'm going to rework, I choose this.
Because the slow one is too few notes, they become alone on time line and senseless.

- Fix the bpm and offset as Gladi said,
Then use 1/2 beat snap divisor to rework, and also use distance snapping, it should be easy.

Speed of sound :
small circle version of something fast?

Speed of light :
Things are similar to something fast, fix the bpm and offset, then rework with 1/2 beat snap.
Some part like 00:49.703 to 01:04.825, you have to listen carefully and follow the rhythm.

Good luck at rework
Al-Azif
Good job, this much better then before :D

Easy:
First of all, press F6 in the editor to open the timing setup page.
select the 00:49.44 and 01:21.26 timing sections,
and then tick the "Inherit previous timing settings" box.

After that, click resnap all notes

I guess you're using distance spacing 0.8x
But this beatmap has some inconsistencies spacing, I will point out some here...

00:21:89 (3) - Move this abit closer from the slider (2) that comes before it.
00:22:87 (4,5,6) - Group it then fix the spacing. After that, fix the green notes spacing at 00:27:26 (1,2,3) too
00:37:99 (2) - Move this away from the slider (1) that comes before it, maybe right side.. then,
00:39:94 (3) - One more repeat, and move this to left side of slider (2)
00:47:75 (1,2,1) - Group it then space farther
01:06:28 (1,2,3) - If possible, make these look better , by using distance spacing 0.8 ;)
01:09:20 (4,5,6) - Make these stack together should be great
01:11:16 (7) - One more repeat and move this away from the slider (6), so that will be easy to read

01:23:60 - Sound like missing one note here
01:26:28 - As above
01:27:50 - As above

01:34:58 (5,6,7) - I think these 3 notes is difficult to catch for beginner
imo change abit : adds
01:33:84 (5) - circle
01:34:09 (6) - circle
01:34:58 (7) - circle
01:34:58 (7) - circle
01:35:06 (8) - circle
01:35:31 (9) - circle

01:55:06 (3) - this slider sound like end at 1:55.557 better, and then move the circle (4) place at the end of the slider (3)
* 01:57:02 (5,6,7,8,9) - after fixed the 01:55:06 (3), need to fix these spacing too

02:12:38 (3) - remove clap
02:13:11 (4) - clap
02:13:60 (5) - remove clap
02:22:87 (7) - clap
02:24:09 (9) - remove clap
02:24:82 (10) - clap

02:30:92 (6,7,8,9) - idk is it ok or not, but try to make this easy to read :)
02:55.56 - add break
03:01:41 (4) - move left 1 by level 3 grid snap.

Normal:
I think the jumps is fine.
But this beatmap has a lot more inconsistencies spacing the ones I list, but I am of the opinion that if we want perfectly exact spacing, we might as well make Distance Snap be always on in the editor. I list the ones that I consider major.

00:19:45 (2) - This should be close to (1) by using DS 0.8x
00:20:67 - Sound like missing one note here
00:20:92 - As above

00:21:41 (5) - remove this one
00:22:43 (6) - Move back to 22.386 (red tick)

00:22:87 - Sound like missing one note here too
00:23:11 - As above
00:23:36 (7) - Move this to 00:23.605

00:28:97 - Missing note
00:30:92 - As above
00:38:72 - As above
00:46:53 - As above

00:50:67 (1) - If im not mistaken, this should start at 00:50:43
01:10:92 (2,3,4) - Space much closer and consistently throws me off

01:15:80 - Missing note
01:17:75 - As above
01:23:60 - As above

01:25:55 - Add one note here, then
01:26:04 (3) - Move to 01:26:28 (red tick)
The spacing from 01:53:11 (1) to 01:59:94 (4) is wired.. Use DS 0.8x to rework abit.

02:43:60 - Add one note at the end of the slider
02:45:80 - Missing note
02:47:50 - As above
02:47:99 - As above
02:48:24 - As above
02:58:72 - As above

03:15:06 (1) - red tick ?
Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.

Download: Lady Gaga - Born this Way (Armin) [BORN THIS UEI].osu
Topic Starter
AdvanceBoy
I think what now is O.K (I hope so... 0_o)
Al-Azif
Hi again
Seems like no other player / mapper come to see here , lol
But once I come to mod, I will not leave this alone

And I'm sorry about this wall of text but,
I hope you can learn something while fixing the map :D
and skilled in mapping soon.

Easy:
Most of the problem is sliders, because you changed the slider velocity ?

00:20:43 (2) - shorten this slider length* end at 00:20:92 - (red tick)
00:21:41 (3) - shift back to 00:21:16 - (white tick)
after that, move the (3) at the end of the slider (2)

00:34:58 - add one circle, just like what you did in hard :)
00:35:06 (2) - make this slider a bit longer and simply end at 00:36:77 - (white tick)
OR
00:36:53 - (red tick) then add one circle at 00:36:77 - (white tick) , your design.

01:11:16 (7) - I guess this may help you:

end at 01:11:89 - (white tick)

01:41:16 (6) - need a bit longer to end this at white tick
02:04:82 (6) - ^

02:26:28 (2) - shorten a bit to end this at white tick, then
02:27:99 - add one circle, just like what u did in other difficulty :D

02:29:70 (5) - shorten a bit to end this at red tick
02:37:02 (1) - ^

02:51:16 (7) - need a bit longer to end this at white tick
03:01:16 (4) - space closer to slider (3) by using DS 0.8
03:07:02 (2) - need a bit longer to end this at white tick

03:15:06 (3) - the spacing start to change by DS 0.6, But I'm not sure you did it right or wrong, but I think it could be in the middle.
the approach circle is really slow out there...

03:22:87 (3,4,5) - keep using distance snap 0.8, and the slider (5) need longer, to end at 03:26:28 - (white tick)

---------------------------------
Normal:
00:18:97 (1,2,3) - this quite interesting, but keep the distance snap always the same is the generally options
maybe fix it by using DS 0.8

00:32:14 (5) - make this slider length 1/4 beat longer, just like 00:30:19 (1,2,3,4)
and then fix the (6) spacing

00:35:06 (1) - end at 00:35:55 - (red tick)

......
If i continual to point out, the post will be very long.. I stop here, because many slider length need to fix in this.
I think you can find them out, and the spacing pretty good in this difficulty too

---------------------------------
Hard:
I like the hitsound you use in this difficulty
And the spacing pretty good here too, but some slider length need to fix in this also..
Just look at the top of the editor, you can find something wrong in the time line.

Generally, most of the sound / rhythm is start and finish at the white or red tick.
The blue tick is for the rhythm pattern (ex. waltz, hip pop... cha cha etc)

00:20:27 (3,4,5,6,7,8,9,10,11,12,1) - I pretty sure no one can hit these notes,
because they're not match the beat or any ticks

00:47:26 (1) - new combo colour

01:07:02 (3,4,5,6,7,8,9,10) - the spacing is fine, but try to make this part easy to read :D

01:23:60 (1) - shift back to white tick and end at 01:24:82 - (red tick)

01:26:20 (4) - red tick

01:38:84 (2) - blue tick

01:40:43 (5) - end this at 01:41:16 - (white tick)
then move the spinner start at the next 01:41:41 - (red tick),
and end the spinner at 01:42:87 - (red tick)
Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
AdvanceBoy
That it!
anything else?
Pasonia
-
Topic Starter
AdvanceBoy
Thanks!
Topic Starter
AdvanceBoy
*Fixed*

Waiting --CONTINUATION-- :D
Topic Starter
AdvanceBoy
Indeed, I added more hitsounds to Hard too, soo...
anything else?
Al-Azif
This map has been deleted on the request of its creator. It is no longer available.

Download: Coldplay - Speed Of Sound (AdvanceBoy) [Normal].osu

Download: Coldplay - Speed Of Sound (AdvanceBoy) [Hard].osu
Topic Starter
AdvanceBoy
Thanks Al-Azif(one more time...)
With yours corrections look pretty good, but I want extend Hard to maked it a bit more difficult, or I can't for the score what that could be get?
Bull Dog_old
Just a suggestion.

Maybe make the life gauge in hard a little more forgiving? Right now it's positively brutal.

I grant the song is "hard" but doing so would make the song a touch bit more accessible for people like me who generally struggle a bit with ~4.5 Star maps.
Al-Azif
you forget to use distance snap in easy difficulty ...lol
02:35:80 (5,1,2,3,4,5) - DS 0.8x

Hard:
I forget something here :?
01:17:02 (1,2,3,4) - please use DS 0.8x and select these notes, and then click on the (1), to move up these note a bit~
so,
there will be more space for the 01:18:72 (5,6,7,8) at below , and then fix the spacing too

stared
Topic Starter
AdvanceBoy

Al-Azif wrote:

you forget to use distance snap in easy difficulty ...lol
02:35:80 (5,1,2,3,4,5) - DS 0.8x
Ops... :D

*Fixed*

Edited:
Acepted suggestion for Bull Dog :D (just a bit)
Ruduen
I probably missed a bunch, but this is what I noticed at a bit of a glance:

Easy:

I'd tweak the combos in the first section so that it's either 4 beats each or 8 beats each, so it's a steady rhythm instead of the current 6-6-4. The same goes for the combos near 00:50:425.
02:25:557: Nudge this a half a beat forwards onto the red.

Normal:

Starting combo has the same thing, except the jumps really do throw off my timing. Have combos of 8 through the entire thing instead of an 11-8-8-5. Same issue with the amount of variance at the 00:50:425.
01:55:557: The slider should probably end on that white tick, not the blue one.
02:09:703: The new combos for this particular rhythm should probably start here.

Hard:

Same starting combo and 00:50:425 combo issue as the others.
00:23:362: Really feel like the slider should be stretched out and the beat moved to slightly later.

There's a lot more that could use adjustments, but I'm too tired to point them all out. I'll give it another look-through at another time if I can.
Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
AdvanceBoy
Now is fixed!

Any other thing?
Edited:come on... please, bubble it!
Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.
0_o
Posting so I remember to look at this after my midterm on Monday >.<

EDIT: Allright, my midterm went awesomely, so its modding time :D

Timing
Could someone double check the timing? It sounds really off near the end...

Easy
General: The distance snap seems wonky, can you try lowering your grid level?
00:03:60 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Not a huge fan of clicking the same spot for 15 seconds -_-
00:21:16 (3) - Either unstack this.. or..
00:23:60 (5) - this. You really shouldn't have stacks different lengths apart like that.
00:35:06 (2) - extend to white tick
01:02:14 (1) - Too far away
01:06:28 (1) - Too close
01:18:97 (1) - ^
01:21:89 (1) - ^
01:47:50 (4,5,6,1,2) - Ugly looking, make it symmetrical?
01:55:06 (3) - Too close
02:07:99 (1,2,3) - This is confusing because the stacked note is further away on the timline than the unstacked note
02:33:60 (1,2) and 02:35:55 (4,5) - Make it so they are both either stacked or unstacked
03:02:38 (1,2) - Unstack, you just had stacks before this one that were 1/2 shorter apart
03:10:19 (6) - Maybe move this ahead a 1/2? Plays better imo...
03:13:11 (1,2) - Unstack these too

Normal
General: could you lighten up on the stacks? The stacks in parts like the beginning are ok, but the liberal use of straight 1/2 stacks throughout just tend to make it kind of dull..
00:24:82 (4) - Shorten 1/2
00:27:996 (x) Add a beat here, it sounds empty without it.
02:27:99 (2) - Unstack
03:00:43 (4,5,6) - If you are gonna stack these, can you place them beside (1,2,3)?

Hard
General: Stacks aren't quite as prevalent here, but it would still be nice if there were more moving notes.
00:23:36 (2) - Move ahead 1/2
01:11:410 (3) - Move the slider ahead 1/2 and add a hitcircle here
01:49:45 (1,1) - Nothing is really happening in the music here.. I would take these out
03:49:45 (1,1,1,1) - Not a fan of this, this is the only part of the song (I think) that you mapped to percussion, so it's pretty counter-intuitive.
04:27:14 (1,1,1) - Know what's more annoying than a really long spinner? These :P. I would just delete these and stick with the first spinner.

That's all for round one :) The map needs a bit of work, but try to get more attention from BATs or other good modders, that's really one of the best ways of getting a map ready for ranking.

And I'll help you with that by adding a star :)

Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
AdvanceBoy
I'TS FIXED!!!
minyeob
[Easy]
Stacking is not good for beginners~ (On the beginning part).
Remember it. This is an "easy" mode.

[Normal]
1:34:583(5)-> How about decreasing the length by 1/4?
2:04:315(1)-> Move up a bit.
3:28:725(4)-> Move down a bit.

[Hard]
3:58:849(1),(2)-> Move 1/4 beat backward(1/4 beat later)

My connection is bad so I can't post it anymore.

I'll remod it... Star'd.
Topic Starter
AdvanceBoy
OMG, minyeob mod my map! XD (I sent a request but anyway, it's cool...)

Thanks and Fixed~ :D
[deleted user]
[Normal]
00:40:435 - Spinner 1 - This not needed, replace it with a note.
00:48:362 - Circle 3 - Move this with 1/4 backwards on the timeline.
00:50:435 - Circle 1 (The yellow one) - Move this 2/4 backwards on the timeline.
01:57:752 - Circle 1 (The second green one) - Move this in between the yellow note and the blue note.

And that's it.

That song was long as hell.
Topic Starter
AdvanceBoy

Ichinotose wrote:

[Normal]
00:40:435 - Spinner 1 - This not needed, replace it with a note.
00:48:362 - Circle 3 - Move this with 1/4 backwards on the timeline.
00:50:435 - Circle 1 (The yellow one) - Move this 2/4 backwards on the timeline.
01:57:752 - Circle 1 (The second green one) - Move this in between the yellow note and the blue note.
You win a kudosu and thanks for the star, but, I really don't like the changes, all thoses "mistakes" are intentionallys, and the spinner, I like it there! :)
NeutrinoX
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
AdvanceBoy
Thanks bro~ :D
Yuukari-Banteki
[Easy]
00:05:55 (3) - spaced too close to 2
00:09:45 (3) - ^, and for all other variations following
00:35:06 (2) - put this on the same vertical as 1
00:58:24 (1) - remove finish
01:22:63 (1) - put this on the same horizontal as 1
01:35:31 (6) - delete and replace break
01:40:43 (4,5,6) - can you move this so that 6 isnt covered by anything?
01:41:16 (6) - delete and replace break
02:07:99 (1) - sounds weird when it is
02:27:99 (3) - align with 2
02:31:16 (1) - ^
02:38:48 (2,3,4,5) - needs hitsounds
03:07:99 (3) - align with 2
generally you could use more hitsounds, especially in the first little portion of the map


[Normal]
00:02:87 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - a little boring with its...lack of movement. can you move it around a tad more than this?
00:21:16 (5) - maybe finish this too?
00:28:97 (5) - ^
01:09:94 (3) - align this with 2
01:23:11 (3) - completely hidden by 2
01:31:65 (5) - sounds 1/2 earlier
01:34:58 (5) - hitsound the end, delete and replace break
03:17:02 (4) - i would suggest Belzier slider type to make this curve nice and smooth and pretty


[Hard]
00:02:87 (1,2,3,4...) - same as with Normal for this pattern
00:19:45 (2) - add a finish
00:25:06 (5,1) - map the dead space
01:00:19 (4) - finish for consistancy
01:02:14 (8) - ^
01:04:09 (4) - ^
01:07:50 (3,4,5) - extremely misleading spacing
01:08:24 (6,7,8) - ^
01:17:02 (1,2,3,4) - move 4 out from under 1,2,3
01:26:77 (1) - stack on fading 3
01:31:41 (5) - hitsound it
01:48:48 (4) - stack under fading 2
01:56:77 (1,1,1,1,1,1) - overusing finish
02:39:70 (3) - align with 2 and map the dead space following
02:41:89 (2) - why the slight turn at the end?
02:59:94 (5) - stack on 1
03:52:87 (1,2,3,4,5) - does not fit with the song
04:09:45 (1,1,1,1,1,1) - overusing finish
04:22:38 (8) - add a clap
04:22:87 (1,1,1) - end on the red tick, start the next on the blue tick
Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.
Gens
Hehehehey!

[Easy]
01:26:28 (2) - Move 1 Grid Lvl3 down? (suggestion)
02:11:16 (3) - New combo mark? (suggestion)
02:15:06 (4) - ^
02:16:28 (1) - Remove combo mark? (suggestion)
02:17:02 (2) - New combo mark? (suggestion)
02:18:24 (4) - ^
02:19:45 (1) - Remove combo mark? (suggestion)
02:21:41 (4) - New combo mark? (suggestion)
This whole part was pretty messy to me... otherwise looks good.

[Normal]
00:40:43 (1) - You can move this spinner 1/2 foward and place another beat at 00:40:43.
01:20:43 (1,1) - I'm not saying this spacing error is bad, i'm just pointin' out. It didn't tripped me when I played it.
01:25:31 (1,2) - okay, THIS error tripped me bad.
02:04:33 (1,2) - Spacing looks irregular; move the (1) 1 Grid up.
02:09:70 - Okay, do the same combo thing as [Easy]. 'course, this is just a suggestion~
03:17:02 (4) - Can you make this slider more pretty? :(

[Hard]
00:24:09 (1) - Looks abit ugly; try moving this beat 1 Grid down.
00:26:77 (1) - not snapped to the Grid?
00:40:43 (1) - You can move this spinner 1/2 foward and place another beat at 00:40:43.
00:50:67 - same combo thing as... well w/e
01:07:02 (1,2,3,4,5,6,7,8) - Erm, you may want to Ctrl+R (Reverse Selection) the (1) and (2)? It doesn't really fits with the rest of the combo...
01:11:65 (4,1) - I've heard this kind of Spinner overlapping is Ilegal... I'm not sure, but still, it doesn't hurts if you move the spinner 1/2 or 1/4 foward~
01:18:72 (1,2,3,4) - You might want to make the (1),(2) and the (3),(4) exactly the same; In other words move (4) 1 Grid down.
02:08:48 (4) - 1 Grid down?
02:11:16 - combo thing D:
02:35:06 (1,2,3,4) - Not correctly aligned? You can move (3),(4) 1 Grid down and 1 Grid to the right.
02:46:53 (1) - 1 Grid to the left?
04:29:29 (1) - 1/4 shorter?

I'm not naziing hitsounds, but you could add some more :o
Oh well Star~ ;)
mtmcl
Why is the slider tick rate 2 in Easy and Normal but 1 in Hard?

Also, I get a hell of a lot of 100's in Hard. I'm thinking the timing might be off. Maybe the offset is early? I could be completely wrong.

Also, while it's not a requirement, set a cool preview point (set preview point in the timing menu. This sets the point at which the song starts when selected in the song selection screen)

Good map though. Take a Markstar! I'll keep an eye on this :)
mikhe
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
AdvanceBoy
Thanks everybody! :D
I want fixed right now, but I'm kinda busy X_X

mikhe wrote:

good map, start!! =D
Start? start what? 0_o

P.S:OMG! "Current Priority: +16" :)
Wyst_old
I love this map. <3 One thing though, on Normal, 01:56:77 (1,1,1,1,1,1) - The last 2 notes being stacked opposite to the first 4 really throws me. I guess it's intentional? But I don't really like it. :x Oh well, have a star~
Topic Starter
AdvanceBoy
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
Holycrap lots of posts...

*pant* *pant* Tired. Haha...

[Easy]:
00:24:33 (3) - Have some hitsound here (Just in the slider though, not the whole thing).
00:39:94 (4) - Have some hitsound here (Just in the slider though, not the whole thing).
01:06:28 (1) - Right before here, you should have an inherited timing section that increase the volume of your soundset by a bit. (This should be for all difficulties)
01:11:16 (3) - Have some hitsound here (Just in the slider though, not the whole thing).
01:18:97 (1,1,1) - Overlap from the previous fading notes look kind of ugly. How about a vertical flip?
01:23:60 (2) - What's with the break after this part? I guess it's nice to have a break though, but still...
02:46:77 (3) - This slider is really awkward and strange, especially since the repeat is on a 1/4.
02:49:21 (4) - New combo.
03:09:94 (1) - Move this to the red tick ahead and readjust spacing accordingly?

[Normal]:
00:11:40 (3,4,6,7) - I understood the pattern and looks for the other beats, but these ones here seem random.
01:05:31 (6) - Optional. Extend by 1 repeat?

[Hard]:
01:31:65 (1) - Illegal spinner. Spinners allowed must be hit by Auto with a 2000 or higher bonus.
02:47:50 (1) - Extend by 1/4 so it's on the red tick ahead.
03:17:02 (6) - New combo?

This map is OK. I liked it as it went through.

You should add Kiai somewhere in this map, preferably around an end chorus.

Here's a star. You (just barely) deserve it. The hard work here is staggering. :3

EDIT: If the BPM isn't right, then it's somewhere between 123.01 to 123.5 . I'm sorry I can't be more specific...BPM stuff is all funny. DX
Topic Starter
AdvanceBoy
Fixed :D

Starrodkirby86 wrote:

EDIT: If the BPM isn't right, then it's somewhere between 123.01 to 123.5 . I'm sorry I can't be more specific...BPM stuff is all funny. DX
Oh, yeah, BPM's super wrong... I think what is 123.03

------------------------------------------------------------------------

Damn... this beatmap going to pass to the history like the "Most Moded Beatmap" lol
Skyripper
+10 offset at least

[Easy]
- Try to make your beatmaps 2-3 minutes. Especially Easy difficulties. If I were you I would shorten this difficulty a bit
01:19:44 (1,1) - remove these new combos

[Hard]
1 less overall difficulty
00:18:00 (8) - this note is in every difficulty and it makes no sense. The music isn't doing anything right here
01:09:70 (1) - make this a slider instead. it's too close to being a ninja spinner for comfort and feels out of place
Last spinner this is kinda boring

and this Hard difficulty is just wayy too long. It just gets tedious

I think you might should try to get Mogsworth to mod this. You have lots of hitsound/combo color issues and I trust him with it more than anyone.
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
AdvanceBoy
BUMP but still fixin' :P
Topic Starter
AdvanceBoy
FIXED!!!!!!!!!!!!!!! (at last...)
DawnII
Cool bubblings.
Topic Starter
AdvanceBoy

DawnII wrote:

Cool bubblings.
:D!
Topic Starter
AdvanceBoy
*post deleted*
LuigiHann
This can't be bubbled. The use of kiai time is inconsistent and somewhat broken. At the very least, kiai time should be the same in all difficulties. I'll edit this post in a minute with my suggestions

Edit: here's what I came up with. You can open the .osu file for each difficulty, delete the "timingpoints" section, and replace it with this:

[TimingPoints]
3606,487.684878048779,4,2,0,30,1,0
19460,-100,4,2,0,20,0,0
19950,-100,4,2,0,20,0,0
49440,-100,4,2,0,40,0,0
50670,-100,4,2,0,40,0,0
51650,-100,4,2,0,40,0,0
66040,-100,4,2,0,60,0,0
66280,-100,4,2,0,60,0,0
81260,-100,4,2,0,80,0,0
97485,-100,4,2,0,100,0,1
112870,-100,4,2,0,100,0,0
113100,-100,4,2,0,100,0,1
126502,-100,4,2,0,100,0,0
177465,-100,4,2,0,100,0,1
192827,-100,4,2,0,100,0,0
193070,-100,4,2,0,100,0,1
214773,-100,4,2,0,100,0,0
245497,-100,4,2,0,100,0,1
259884,-100,4,2,0,100,0,0
272855,-100,4,2,0,11,0,0

You'll have to re-adjust the sound volume for each section, sorry. :(

While I see what you were going for with the kiai fountains on the cymbal crashes at the beginning of the song, I think it detracts from the effect of kiai time on the chorus. If you want, I could Storyboard in a different visual effect for the cymbal crashes.

Edit again: this is what I came up with for an SB for the cymbals: Just add this osb and this image into the song's folder.
OSB: http://up.ppy.sh/files/coldplay-speedofsound(advanceboy).osb
Image: http://up.ppy.sh/files/coldplay.png
You can just tweak it if you want or let me know if you'd like me to change anything.
Topic Starter
AdvanceBoy
^

Thank you very much!

EDIT:

Well... That's it! added LuigiHann COOL SB and Ki Times!
show more
Please sign in to reply.

New reply