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T-ara - I Go Crazy Because of You

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Total Posts
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Topic Starter
IceBeam
This beatmap was submitted using in-game submission on 11 сентября 2012 г. at 22:35:42

Artist: T-ara
Title: I Go Crazy Because of You
Tags: kurai vass_bass vass reiji-rj kpop k-pop breaking heart
BPM: 135
Filesize: 3206kb
Play Time: 03:03
Difficulties Available:
  1. Easy (2,1 stars, 198 notes)
  2. Hard (4,9 stars, 507 notes)
  3. Kurai's Taiko Oni (4,88 stars, 788 notes)
  4. Normal (3,79 stars, 286 notes)
Download: T-ara - I Go Crazy Because of You
Information: Scores/Beatmap Listing
---------------
11-th map

k-pop
don't listen this song more than twice if you don't want to be an addict

Easy by Reiji-RJ
Normal by Vass_Bass
Hard by me
Kurai's Taiko Oni by Kurai
Tony
I'm duh first!
Reiji-RJ

Tony wrote:

I'm duh first!
Nooooo :<
Vass_Bass
Ou U Ou U Ou U Ou U
CHAKA CHAKA CHAKA CHAKA CHAKA!
Aleks719
was here.

SPOILER
Return my 50 bucks, bastard.
Kurai
DADADADADADADADADADA SEXY SHADOW !
DADADADADADADADADADA MAKE ME CRAZY !
Natsume
:oops:
yeahyeahyeahhh
oh! oh! oh! oh! oh! oh! oh! oh! 철없게 철없게 철없게 철없게 철없게 철없게 살다가 미쳐!
TheVileOne
Easy

I fixed some stacks for you and other nazi things. Great map.

01:34:661 (3,4) - Slightly too close to previous part, and the stack is leaning the notes even closer. Placing the stack at 408 200 fixes the problem.
01:47:550 (2,1,2) - Make spacing exactly 0.8.
01:50:661 (1,1,2) - ^
01:57:772 (1,2) - Moving this down 2 units would fix stack spacing with previous part.
02:25:772 (4,1) - ^
02:27:105 (2,3,1,2) - Really nice!

Normal
Those stack combo changes aren't the nicest things to look at but I don't see anything you can do about it that wouldn't mess with some of your combos in an unfavorable way. Very fun and well made none the less!

00:19:550 (3) - Nazi- but move down 1 unit . x > 348 Also I really don't like skipping over 00:19:846 - for that beat. It just plays weird, hard to explain. I would much rather you turn 3,4 into a slider like you did here 00:21:327 (4) -
01:23:105 (2) - Sort of a troll slider. Since it seems to make the player believe it's only going to repeat once. Although it's really hard to be fooled after the first time playing it.
02:03:105 (1) - caterpillar sliders xd I don't know what to think about these. Perhaps I like this slider a bit more curving in the other direction. Flip horizontally?
02:03:994 (3) - This one seems like it should be in a more angled position to the previous one. If it weren't a caterpillar shape, I would suggest this be curve a lot deeper. The vocals have that curving slider kind of feeling.
02:05:624 (2,3) - i don't like overlap with previous slider. And the T pattern looks bad.
02:30:661 (3,1) - Exactly 1.0?

Hard

This difficulty got really obnoxious in how it was spaced towards the end really. Instead of being relaxing I had to play expecting the snap to change at any moment. Eh not my difficulty I guess. I probably was experiencing some note lag as well that would have affected my experience though.

Here's a note: When you enter that 1.6 snap range, try to avoid going near 1.65 or 1.7 snap. But make sure your stacks aren't affected if you fix such spacing differences.

00:34:216 (5,6,7,8) - Both 1.5 snap?
00:38:216 (7) - Eh the ending of it looks more bunched up than the first. The contrast bothers me. It's more notable with this one 00:39:994 (2) -
01:10:661 (5) - Kind of weird starting in the same spot. Also the measure changes here, and switches from vocal to beat for the notes after the gap. It would be more fitting to map the gap or fix the combo or both. If you don't map the gap, you shouldn't place 01:10:661 (5,6,7) - like it's a continuation of 01:07:994 (1,2,3) - , because it's not and shouldn't be implied to be.
01:17:772 (8,9) - These sliders could be a bit better IMO. http://puu.sh/QrtO < slightly more curve and symmetry.
01:23:994 (7,8,9,10) - Make all the spacing gaps here the same snap please.
01:27:105 (5) - Too low? Move up 1 unit.
01:27:105 (5,6) - Just is quite large. It doesn't seem to fit IMO. You should keep all jumps in this song below 2.4 IMO.
01:32:438 (7,8) - Does jump have to be so large. I don't think this song should be mapped with such movements. (I can't really say this absolutely, so fix jumps only if you agree. There's a threshold for jumps that is uncomfortable to me and for this song. anything above 2.2 becomes uncomfortable. Song seems pretty slow though, and these jumps seem to require jerky movements to hit, which isn't fitting. )
01:38:216 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - This is well made and fun.
01:50:068 (4,5) - Stack is screwing with the spacing again. You should move to x 376 y 280 to fix it's position in the center of the triangle. You can choose what you want to do with adjusting the pattern after it.
02:04:438 (8,1,2) - exactly 1.6 please
02:23:994 (7,8,9) - ^
02:29:772 (1,2) - Doesn't flow the best with that angle off the repeater. First you should move the slider end more to the side and then you should make the spacing exactly 0.6. It's currently 0.65. Yes that makes a difference.
02:33:179 (13,1,2,3,4) - Stack is really displacing the spacing with previous part. Moving to x 140 y 284 seems to fix this.
02:45:179 (4,5) - Try moving two units to the left and see if that centers the stack better.
02:52:290 (4,5) - 1. doesn't even look perfectly centered to begin with. 2. stack is making it worse. Try x 372 y 188. I'm not entirely sure about it though.
02:52:883 (1,2,3) - Okay this triangle is bigger than the earlier one. You should go for the small triangle size, because the exact center is closer to 1.0 snap. Just copy and paste previous triangle shape and bring it over.

Conclusion

This could be ranked as is IMO.
Topic Starter
IceBeam

TheVileOne wrote:

Hard

This difficulty got really obnoxious in how it was spaced towards the end really. Instead of being relaxing I had to play expecting the snap to change at any moment. Eh not my difficulty I guess. I probably was experiencing some note lag as well that would have affected my experience though.

Here's a note: When you enter that 1.6 snap range, try to avoid going near 1.65 or 1.7 snap. But make sure your stacks aren't affected if you fix such spacing differences. I can hadrly reply anything,I never used DS or any constant spacing on my maps,I map only with my own feelings

00:34:216 (5,6,7,8) - Both 1.5 snap?
00:38:216 (7) - Eh the ending of it looks more bunched up than the first. The contrast bothers me. It's more notable with this one 00:39:994 (2) - yep,fixed
01:10:661 (5) - Kind of weird starting in the same spot. Also the measure changes here, and switches from vocal to beat for the notes after the gap. It would be more fitting to map the gap or fix the combo or both. If you don't map the gap, you shouldn't place 01:10:661 (5,6,7) - like it's a continuation of 01:07:994 (1,2,3) - , because it's not and shouldn't be implied to be. as the music stops here I didn't even break a combo,so I continued the map from the same point
01:17:772 (8,9) - These sliders could be a bit better IMO. http://puu.sh/QrtO < slightly more curve and symmetry. it's minor for me :s
01:23:994 (7,8,9,10) - Make all the spacing gaps here the same snap please. they're meant to increase a bit *A*
01:27:105 (5) - Too low? Move up 1 unit. ok
01:27:105 (5,6) - Just is quite large. It doesn't seem to fit IMO. You should keep all jumps in this song below 2.4 IMO. well I'll think of it,thanks
01:32:438 (7,8) - Does jump have to be so large. I don't think this song should be mapped with such movements. (I can't really say this absolutely, so fix jumps only if you agree. There's a threshold for jumps that is uncomfortable to me and for this song. anything above 2.2 becomes uncomfortable. Song seems pretty slow though, and these jumps seem to require jerky movements to hit, which isn't fitting. ) reduced,a bit though
01:38:216 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - This is well made and fun. ty
01:50:068 (4,5) - Stack is screwing with the spacing again. You should move to x 376 y 280 to fix it's position in the center of the triangle. You can choose what you want to do with adjusting the pattern after it. I can hardly see the difference,left w/o change
02:04:438 (8,1,2) - exactly 1.6 please dude I'll screw everything up if I'll try to do this :|
02:23:994 (7,8,9) - ^
02:29:772 (1,2) - Doesn't flow the best with that angle off the repeater. First you should move the slider end more to the side and then you should make the spacing exactly 0.6. It's currently 0.65. Yes that makes a difference. it doesn't XD
02:33:179 (13,1,2,3,4) - Stack is really displacing the spacing with previous part. Moving to x 140 y 284 seems to fix this. uh..I'll think of it
02:45:179 (4,5) - Try moving two units to the left and see if that centers the stack better. there's no axis in the playfield so it doesn't make much difference,I want the map to be clean in editor
02:52:290 (4,5) - 1. doesn't even look perfectly centered to begin with. 2. stack is making it worse. Try x 372 y 188. I'm not entirely sure about it though. tried,but messed it up even more,so reverted
02:52:883 (1,2,3) - Okay this triangle is bigger than the earlier one. You should go for the small triangle size, because the exact center is closer to 1.0 snap. Just copy and paste previous triangle shape and bring it over. it was originally copypasted,it looks so because that circles in the middle aren't centered properly,maybe,idk

Conclusion

This could be ranked as is IMO.
thanks!
Juvia Loxar
Hi :)
http://www.sendspace.com/file/bjqvkg
Here is the download link!


1. Drag the video to beatmap editor.
2. Adjust the video offset to -64 ms.

Good luck :D
Topic Starter
IceBeam
yey,thankies
uploaded with a video,so redl please

/me wants HQ
CTB Fia
Easy
try to use distance snap to re-arrange ur beats

Normal
00:57:772 - fill this break with beats and sliders
01:54:717 - put spinner
02:16:290 - 02:16:587 - 02:18:208 - 02:18:513 - 02:19:846 - 02:20:142 - put some notes or sliders here
03:05:624 - put spinner

that's all i can say
since ur song is >2 minute so i only mod 2 diff
anyway good luck and i'm sure ur beatmap will be ranked for sure!!!
Vass_Bass

shojimeguro wrote:

Normal
00:57:772 - fill this break with beats and sliders
01:54:717 - put spinner
02:16:290 - 02:16:587 - 02:18:208 - 02:18:513 - 02:19:846 - 02:20:142 - put some notes or sliders here
03:05:624 - put spinner
thanks for modding, but no changes
Fight69
Hey <3

[General]

02:35:105 - I think you are using too much kiai fountains here :/
Two of them at 02:35:105 and 02:35:994 should be fine

[Easy]

01:10:364 - Unused section, delete it
02:02:272 - ^
02:03:716 - ^
02:03:883 - ^
02:04:105 - ^
02:04:661 - ^
02:05:494 - ^
02:05:716 - ^
02:05:994 - ^

Looks like you forgot to delete them lol

[Normal]

02:03:105 (1,3) - Those sliders looks really ugly D:

Well, actually this mod is not really useful lol
Great job, as usual
Keep up the good work ! :)
Topic Starter
IceBeam
shojimeguro,sorry I can't give you kd as guests didn't change anything :s

and thanks Fighteh <3 I'll handle them
Reiji-RJ
Fixed, thank you all
who cares about unused sections? :D
Frozen Child
Easy :
ps : try to make a clean map for new players.
00:41:327 (1,2,3,4) - i think new players can't make a good play with that kind of notes, try to don't hide then.
00:50:216 (1,2) - that kind of combo isn't good on a easy.
SPOILER
http://puu.sh/UZBD
00:50:661 (2,1,2) - that is the point, they can got confused.
SPOILER
http://puu.sh/UZD5
00:55:698 (1) - slider ending is too close of the spinner :c
01:16:883 (3,4,1,2) -new players can got confused.
SPOILER
http://puu.sh/UZGN
01:25:327 (4) - that note breaks the move, try to make like that :
SPOILER
http://puu.sh/UZIT
01:38:216 (1,2,3,4) - i think new players can't make a good play with that kind of notes, try to don't hide then.
01:40:438 (2,3,4) - for new players such combo has to be clearer.
SPOILER
http://puu.sh/UZL7
02:06:809 (1) - slider ending is too close of the spinner :c
02:27:105 (2,3,1,2) - this kind of combo can confuse the new players.
03:03:698 (1) - slider ending is too close of the spinner :c

normal :
01:23:994 (3,4,5,6) - it's not good.
SPOILER
http://puu.sh/UZQY
02:04:735 (4,1,2,3) - ^
SPOILER
http://puu.sh/UZSV

Kurai's Taiko Oni
-1 hp.
00:14:661 (1) - finish?
00:28:883 (1) - ^
00:35:994 (1) - ^
00:43:105 (1) - ^
01:10:957 (1) - change for red?
01:11:253 (1) - blue.
01:11:550 (3) - finish
01:39:994 (1) - ^
02:01:327 (1) - ^

Hard
it's perfect, imo.
Vass_Bass
Video ugly as shit. Remove it :<
Topic Starter
IceBeam
okay boss :< and ty,FC
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