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IA - Six Trillion Years and Overnight Story

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Total Posts
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Topic Starter
Midasmens
This beatmap was submitted using in-game submission on 2012年6月15日 at 0:34:33

Artist: IA
Title: Six Trillion Years and Overnight Story
Source: kemu
Tags: vocaloid vocaloid3 kite shia s_h_i_a Banana Rokuchounen to Ichiya Monogatari
BPM: 186
Filesize: 16057kb
Play Time: 03:08
Difficulties Available:
  1. Banana's Normal (3.12 stars, 169 notes)
  2. Insane (5 stars, 650 notes)
  3. Kite's Hard (4.97 stars, 396 notes)
  4. TaikoSi (4.83 stars, 1274 notes)
Download: IA - Six Trillion Years and Overnight Story
Download: IA - Six Trillion Years and Overnight Story (no video)
Information: Scores/Beatmap Listing
---------------
音樂:kemu
歌:IA
絵:ハツ子
動画:ke-sanβ
SMC : suzumu
---------------
2012/5/10 Change Title. Please~ redownload it
My 1st beatmap


Normal by Banana done~
Hard by Kite done~
Insane by me done~
Taiko by S h i a done~

Video made from Ibuki Suika >3<

Thanks~ everyone! Enjoy~
Kite
Amazing map
maybe go for approval? :3
good luck!!
LKs
优点不说了 缺点有2

1 太鬼畜 ban

2 00:49:783 (1,2,3,4,5,6,7,8,9) - 这里明显是1/3不是1/4 要改

结论 ban
tutuhaha
\:D/好歌~
S h i a
0_0/
cmn_891127
~~~期待~~~
Nymph


~
raririn
0.o 我尽力
如果觉得一点用都没有请放心大胆地不给kd

[General]
offset14218可以吗?
不统一draining time嘛0 0
为什么01:55:186-01:06:154要断开kiai呢……
previewtime54863? 从那根蓝线开始总觉得奇怪

[Banana's Normal]
SliderMultiplier:0.799999999999999 改成0.8吧
AR+1,HP+1,OD+1
就算作为Normal也太简单了啊o.0
DS=1? 大多数物件的距离都比固定1要小...有的又大了...orz
03:04:579-03:10:663 既然全是转盘就去掉那么多红线吧
01:16:153、01:16:234喂喂这两根绿线有啥用啊!?
02:17:727 break拉到01:18:089吧

[Insane]
AR-1?但是AR8的话insane的物件叠放梗就更加难读了 你看看吧
00:18:976 break拉到00:10:057
01:31:638-1红点放到中间吧..
01:41:541-3,4,5,6 感觉不是很好看 稍微弄得圆一点 比如3的尾巴弄到大概(44,144)的位置
03:04:579-1,2,3,4,5,6,7,1 真心觉得这一串没法打 完全按不准

就这些了吧o.0 加油>w<~!
Kite
finally done orz
hope you like it!

Don't forget to add tag, and rename difficulty if you want. >w<

Download: kite hard.rar
Topic Starter
Midasmens

Kite wrote:

finally done orz
hope you like it!

Don't forget to add tag, and rename difficulty if you want. >w<
got it :oops:
Topic Starter
Midasmens
Full Submission completed
Ready for Mod ><
Banana

raririn wrote:

[Banana's Normal]
SliderMultiplier:0.799999999999999 改成0.8吧 fixed
AR+1,HP+1,OD+1 已经超过三星了...
就算作为Normal也太简单了啊o.0
DS=1? 大多数物件的距离都比固定1要小...有的又大了...orz 不太大应该没事
03:04:579-03:10:663 既然全是转盘就去掉那么多红线吧 嘛 所有难度红线要一致
01:16:153、01:16:234喂喂这两根绿线有啥用啊!? kiai也要一致.-.
02:17:727 break拉到01:18:089吧 ok
Download: IA - Six Trillion Years and Overnight (Midasmens) [Banana's Normal].osu
Topic Starter
Midasmens

raririn wrote:

0.o 我尽力
如果觉得一点用都没有请放心大胆地不给kd

[General]
offset14218可以吗?[/list] 沒什麼問題~
不统一draining time嘛0 0[/list] 為啥統一www >.<
为什么01:55:186-01:06:154要断开kiai呢…… 製造效果的說~
previewtime54863? 从那根蓝线开始总觉得奇怪 哪裡奇怪呢 >.<


[Insane]
AR-1?但是AR8的话insane的物件叠放梗就更加难读了 你看看吧 保持原樣~
00:18:976 break拉到00:10:057 沒必要>.<
01:31:638-1红点放到中间吧.. >.<
01:41:541-3,4,5,6 感觉不是很好看 稍微弄得圆一点 比如3的尾巴弄到大概(44,144)的位置 還好的說~
03:04:579-1,2,3,4,5,6,7,1 真心觉得这一串没法打 完全按不准[/list] 這圖就是鬼畜www (喂! 0.0

就这些了吧o.0 加油>w<~!
謝謝~
[CSGA]Ar3sgice
from my queue


General

  1. 为什么看video里的英文名有个story
  2. ...好吧应该没必要改
Kite

  1. 00:19:863 (2) - I think this doesn't fit the flow of the song... how about http://up.ppy.sh/files/screenshot412.jpg
  2. 00:21:154 (2) - ^
  3. 00:47:767 (3) - ?
  4. 02:17:283 (8) - remove this? plays better for me
  5. 02:38:089 (7) - move to (92,264) ? back jump doesn't fit well here
  6. 02:58:573 (4) - stack on 5 head
Insane

  1. 好可怕的sv 0.0 而且掉血降点吧 不然滑条掉几个尾就fail了
  2. 01:00:831 (2,3) - 间距大点 http://up.ppy.sh/files/screenshot413.jpg
  3. 02:12:444 (1,2) - 去掉两个。。
  4. 02:49:702 (1) - no new combo..?
  5. 02:50:347 (1,2,3,4) - 间距大点
  6. 02:54:057 (2) - 别往回跳啊 有点破坏flow 这样怎么样 http://up.ppy.sh/files/screenshot414-1.jpg
  7. 02:54:541 (4) - http://up.ppy.sh/files/screenshot415.jpg
  8. 03:08:059 (1,2,3,4,5,6,7,8,9,10,11,12) - 这一段做成刚好转一圈那种? 用ctrl+h ctrl+j 后面的12345
TaikoSi

  1. 为什么这个难度会弹出一个an error occurred while adding this file 0.0
Banana

  1. 01:47:122 (2) - slider body靠太近
这图打着挺爽的, star, 加油
yeahyeahyeahhh
Insane:
00:49:783 (1,2,3,4,5,6,7,8) - 1/3
01:51:557 (1,2,3,4) - 1/3
01:51:960 (1,2,3,4,5) - 1/3
02:35:509 (1,2,3,4,5,6,7,8,9) - 1/3
02:40:670 (1,2,3,4,5,6,7,8) - 1/3

All these need to me 1/3. It makes NO SENSE at all to have them as 1/4. If you can give me any logical, thought out reason why this is better in 1/4 than in 1/3 then I'll except it. Nothing is snapped to 1/4 at this part though.

This map will not get ranked like this just a heads up.
Kite
Fixed a few things from [CSGA]Ar3sgice and yeahyeahyeahhh irc mod.

Download: IA - Six Trillion Years and Overnight (Midasmens) [Kite's Hard].osu
Topic Starter
Midasmens

[CSGA]Ar3sgice wrote:

from my queue


General

  1. 为什么看video里的英文名有个story
  2. ...好吧应该没必要改0.0
Insane

  1. 好可怕的sv 0.0 而且掉血降点吧 不然滑条掉几个尾就fail了 要鬼畜一點~~ >.<
  2. 01:00:831 (2,3) - 间距大点 http://up.ppy.sh/files/screenshot413.jpg 修改了~但不是按照乃的樣子~~應該還行吧
  3. 02:12:444 (1,2) - 去掉两个。。No~
  4. 02:49:702 (1) - no new combo..? No~
  5. 02:50:347 (1,2,3,4) - 间距大点 保持原樣
  6. 02:54:057 (2) - 别往回跳啊 有点破坏flow 这样怎么样 http://up.ppy.sh/files/screenshot414-1.jpg 還行啊~>.<
  7. 02:54:541 (4) - http://up.ppy.sh/files/screenshot415.jpg No~
  8. 03:08:059 (1,2,3,4,5,6,7,8,9,10,11,12) - 这一段做成刚好转一圈那种? 用ctrl+h ctrl+j 后面的12345 保持原樣
这图打着挺爽的, star, 加油 謝謝~ 乃的星星真多 0.0

yeahyeahyeahhh wrote:

Insane:
00:49:783 (1,2,3,4,5,6,7,8) - 1/3 fix~
01:51:557 (1,2,3,4) - 1/3 fix~
01:51:960 (1,2,3,4,5) - 1/3 fix~
02:35:509 (1,2,3,4,5,6,7,8,9) - 1/3 fix~
02:40:670 (1,2,3,4,5,6,7,8) - 1/3 fix~

All these need to me 1/3. It makes NO SENSE at all to have them as 1/4. If you can give me any logical, thought out reason why this is better in 1/4 than in 1/3 then I'll except it. Nothing is snapped to 1/4 at this part though. Yes~ you are right. Sorry~ :o

This map will not get ranked like this just a heads up.Thanks~ :oops:
Pereira006
hello~~

[General]

the bpm is Inconsistency only kite's hard "03:10:663" pleasse remove this to make all diff consistency.

[Banana's Normal]

you have lot un-snaping i will put here on spoilerbox

SPOILER
01:07:445 (3) - Unsnapped slider (start).
01:08:090 (1) - Unsnapped slider (start).
01:09:703 (3) - Unsnapped slider (start).
01:13:574 (1) - Unsnapped slider (start).
01:14:219 (2) - Unsnapped slider (start).
01:49:058 (1) - Unsnapped slider (start).
01:49:703 (2) - Unsnapped slider (start).
01:59:058 (3) - Unsnapped slider (start).
01:59:703 (1) - Unsnapped slider (start).
02:05:187 (1) - Unsnapped slider (start).
02:05:832 (2) - Unsnapped slider (start).
02:08:090 (1) - Unsnapped slider (start).
02:09:381 (3) - Unsnapped slider (start).
02:10:026 (1) - Unsnapped slider (start).
02:12:929 (1) - Unsnapped slider (start).
02:13:574 (2) - Unsnapped slider (start).
02:14:219 (3) - Unsnapped slider (start).
02:15:510 (1) - Unsnapped slider (start).
02:16:155 (2) - Unsnapped slider (start).
02:16:800 (3) - Unsnapped slider (start).
02:17:445 (4) - Unsnapped circle.
02:54:542 (3) - Unsnapped slider (start).
02:55:187 (1) - Unsnapped slider (start).
02:56:800 (3) - Unsnapped slider (start).
02:58:090 (1) - Unsnapped slider (start).
03:01:316 (2) - Unsnapped slider (start).
03:01:961 (3) - Unsnapped slider (start).

Why un-snaping ? look this http://puu.sh/qWDA they are nothing snaping with 1/4 or something, just is un-snaping pleasse resnapp all note

00:49:702 (1) - add whistle on repeat i mean at 00:50:025
00:50:993 (x) - add slider repeat at 00:51:638 i mean this http://puu.sh/qXyL and add whistle on repeat
01:01:960 (3) - ^ same add whistle on repeat
01:42:605 (2) - remove whistle look good imo
02:31:638 (2) - add finish only start slider?

stuff cool

[kite's hard]

fine to me

[Insane]

00:39:541 (4,5) - i don't get this spacing, pleasse fix spacing
01:04:702 (2) - grid 1 left to make symentric with 01:04:541 (1,3,4,5)
01:14:218 (3,4,5,6) - I can see my owm is bad symentric, try better symentric
03:02:122 (2) - grid 1 up to make symentric with 03:01:960 (1,3,4,5)

stuff cool
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
Banana

[CSGA]Ar3sgice wrote:

Banana

  1. 01:47:122 (2) - slider body靠太近 fixed

Pereira006 wrote:

hello~~ hello

[Banana's Normal]

you have lot un-snaping i will put here on spoilerbox i don't know why they unsnappes.. i use AImod and it is fine, though i resnapped all notes.

SPOILER
01:07:445 (3) - Unsnapped slider (start).
01:08:090 (1) - Unsnapped slider (start).
01:09:703 (3) - Unsnapped slider (start).
01:13:574 (1) - Unsnapped slider (start).
01:14:219 (2) - Unsnapped slider (start).
01:49:058 (1) - Unsnapped slider (start).
01:49:703 (2) - Unsnapped slider (start).
01:59:058 (3) - Unsnapped slider (start).
01:59:703 (1) - Unsnapped slider (start).
02:05:187 (1) - Unsnapped slider (start).
02:05:832 (2) - Unsnapped slider (start).
02:08:090 (1) - Unsnapped slider (start).
02:09:381 (3) - Unsnapped slider (start).
02:10:026 (1) - Unsnapped slider (start).
02:12:929 (1) - Unsnapped slider (start).
02:13:574 (2) - Unsnapped slider (start).
02:14:219 (3) - Unsnapped slider (start).
02:15:510 (1) - Unsnapped slider (start).
02:16:155 (2) - Unsnapped slider (start).
02:16:800 (3) - Unsnapped slider (start).
02:17:445 (4) - Unsnapped circle.
02:54:542 (3) - Unsnapped slider (start).
02:55:187 (1) - Unsnapped slider (start).
02:56:800 (3) - Unsnapped slider (start).
02:58:090 (1) - Unsnapped slider (start).
03:01:316 (2) - Unsnapped slider (start).
03:01:961 (3) - Unsnapped slider (start).

Why un-snaping ? look this http://puu.sh/qWDA they are nothing snaping with 1/4 or something, just is un-snaping pleasse resnapp all note

00:49:702 (1) - add whistle on repeat i mean at 00:50:025 added, and followed all advices on hitsound
00:50:993 (x) - add slider repeat at 00:51:638 i mean this http://puu.sh/qXyL and add whistle on repeat fixed for consistancy
01:01:960 (3) - ^ same add whistle on repeat
01:42:605 (2) - remove whistle look good imo
02:31:638 (2) - add finish only start slider?

stuff cool thanks and thanks for your mod
Download: IA - Six Trillion Years and Overnight (Midasmens) [Banana's Normal].osu
Topic Starter
Midasmens

Pereira006 wrote:

hello~~

[General]

the bpm is Inconsistency only kite's hard "03:10:663" pleasse remove this to make all diff consistency. Will ask Kite to check it

[Insane]

00:39:541 (4,5) - i don't get this spacing, pleasse fix spacing fix~
01:04:702 (2) - grid 1 left to make symentric with 01:04:541 (1,3,4,5) fix~
01:14:218 (3,4,5,6) - I can see my owm is bad symentric, try better symentric fix~
03:02:122 (2) - grid 1 up to make symentric with 03:01:960 (1,3,4,5) fix~

stuff cool

that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye Thanks mod~ >3<
Pereira006

Banana wrote:

Pereira006 wrote:

hello~~ hello

[Banana's Normal]

you have lot un-snaping i will put here on spoilerbox i don't know why they unsnappes.. i use AImod and it is fine, though i resnapped all notes.
The Aimod can't detect, Only Aibat can detect,then I did "zoom" on edit map i see that start slider and note is still un-snapping, that why i did explain little. no kds

good luck again
Topic Starter
Midasmens
After Kite permission~
I change the timing section in kite's Hard
everything seems fine~
ertyukjh010


您好 :)

[General]

您的Offset是寫14218.8387096774,要不要改回整數orz

[Banana's Normal]

00:50:993 (2) - 錯誤的距離(?) 一般來說Normal不建議減少距離
整體上不錯,如果想難度降低到3以下(不是必要),看看刪排一半的1/2 beat左右吧lol

[Kite's Hard]

HP-1
00:37:122 - Useless inherited point
01:05:509 (9) - 根據01:08:089 (1)的模式,從這裡開始NC吧
02:19:057 - Useless inherited point
02:19:702 - ^
02:23:331 - ^

[Insane]

Slider的速度有點快0.0......還有HP-1看看
01:09:541 (4,5,6) - 這個三連點分得開點開,我覺得用0.6x那種比較適合
01:51:530 (1,2,3,4,1,2,3,4) - 玩家要根據甚麼來判定他是1/3?這個距離比較像1/4喔;試試用Slider代替
02:56:638 (4,5,6) - 同01:09:541 (4,5,6)相同情況
我的建議是將1/3beat和1/4beat的連點分得清楚....距離是最好的方法,例如1/4beat全部限制在0.6x以下的距離

That all :)
Topic Starter
Midasmens

ertyukjh010 wrote:



您好 :) 您好~ >.<

[General]

您的Offset是寫14218.8387096774,要不要改回整數orz fix~

[Banana's Normal]

00:50:993 (2) - 錯誤的距離(?) 一般來說Normal不建議減少距離 X
整體上不錯,如果想難度降低到3以下(不是必要),看看刪排一半的1/2 beat左右吧lol ._.

[Kite's Hard]

HP-1
00:37:122 - Useless inherited point fix~
01:05:509 (9) - 根據01:08:089 (1)的模式,從這裡開始NC吧 X
02:19:057 - Useless inherited point fix~
02:19:702 - ^ fix~
02:23:331 - ^ fix~

[Insane]

Slider的速度有點快0.0......還有HP-1看看 X
01:09:541 (4,5,6) - 這個三連點分得開點開,我覺得用0.6x那種比較適合 X
01:51:530 (1,2,3,4,1,2,3,4) - 玩家要根據甚麼來判定他是1/3?這個距離比較像1/4喔;試試用Slider代替 X
02:56:638 (4,5,6) - 同01:09:541 (4,5,6)相同情況
我的建議是將1/3beat和1/4beat的連點分得清楚....距離是最好的方法,例如1/4beat全部限制在0.6x以下的距離 多謝指教~

That all :)
非常感謝Mod~~ ^o^
Frostmourne
Hi

Banana's Normal
00:57:122 (3,1) - distance D:
02:10:025 (1) - add repeat this , sound obviously =_=
03:02:605 (1) - remove new combo this and add next note instead , It has new accent obviously and from consistent distance here.


Kite's Hard
can you -1HP drain please ? kinda difficult for beginner who want to try hard diff
00:24:702 (2) - new combo from changing slider speed?
00:31:960 (1) - nazi* move left 2 gird for better stacking
00:37:444 (3) - this slider should be a curved slider, better flow http://osu.ppy.sh/ss/300061
01:05:509 (9) - new combo here? , slower slider , video background turned to black ,
01:05:831 (1) - ^ if you did , remove new combo here
01:06:315 (2) - then add it because of slider velocity
01:10:347 (6) - add finish please , better sound :D
01:10:993 (2) - where is the finish at the head of slider D:?
01:15:347 (8) - add whistle at its tail (kinda fit much)
01:26:476 (1) - I'm not sure about finish at the start of this slider will follow its sound much or not , consider it please
01:27:767 (4) - same as 00:37:444 http://osu.ppy.sh/ss/300067
01:36:799 (3) - new combo? I see you did it at 00:54:863 (1,2,1) -
01:57:444 (3) - yes , same as above
02:33:896 (2) - suggest you to add 1/2 repeat slider instead this 2 note, the rhythm is not empty anymore , also It's appropriate for hard diff too !
03:00:670 (1,2,3) - a bit hard for hard diff , 1/4 stream at the edge of the screen after slider , imo , it's kinda hard
03:08:220 (3) - I will add new combo for beauty shape (LOL)


Insane
I think you should add more note in your diff such as I pointed out below v
In my opinion, you've added notes follow vocal rather than rhythm. For Insane diff, I think it's better to follow the rhythm more than the vocal (if the vocal hadn't much sound). following the vocal in your diff decreases your star rating also cut your flow enough in my opinion(why don't you add note here < player's opinion :p) I suggest you to add note more :P on the point you should add

such as :

00:24:864 (x) - add note here http://osu.ppy.sh/ss/300071 because this slider's speed noticed me that I have to hit 00:24:864 but I got missed from this note
00:25:186 (5) - add repeat slider here , follow better sound :)
00:27:122 (2) - ^
hope you understand what I meant =_='' please check overall again :3
00:45:186 (5) - add finish at the head of slider :0
00:45:993 (7) - ^ at the tail
00:47:767 (3) - ^ at the head
00:48:251 (5) - finish
00:48:734 (2) - ^
add more finish If you can find the sound like this :P
01:45:509 (1) - move to x:340 y:312 for complete stacking
03:04:579 (1,2,3,4,5,6,7) - add spin instead , might be better :) this will ruin the player who want to get SS from this diff but get confused from these notes.


Good luck and star !
Topic Starter
Midasmens

Frostmourne wrote:

Hi

Insane
I think you should add more note in your diff such as I pointed out below v
In my opinion, you've added notes follow vocal rather than rhythm. For Insane diff, I think it's better to follow the rhythm more than the vocal (if the vocal hadn't much sound). following the vocal in your diff decreases your star rating also cut your flow enough in my opinion(why don't you add note here < player's opinion :p) I suggest you to add note more :P on the point you should add
Well... As you know the Slider Velocity is very fast. If i add too many notes.It will make the player feel bad about it. They may feel tired ,i think :o

such as :

00:24:864 (x) - add note here http://osu.ppy.sh/ss/300071 because this slider's speed noticed me that I have to hit 00:24:864 but I got missed from this note X
00:25:186 (5) - add repeat slider here , follow better sound :) X
00:27:122 (2) - ^ X
hope you understand what I meant =_='' please check overall again :3 Sorry~ NO CHANGE :|
00:45:186 (5) - add finish at the head of slider :0 I think it will noisy at this point. NO CHANGE
00:45:993 (7) - ^ at the tail ^
00:47:767 (3) - ^ at the head ^
00:48:251 (5) - finish ^
00:48:734 (2) - ^ ^
add more finish If you can find the sound like this :P
01:45:509 (1) - move to x:340 y:312 for complete stacking fix~
03:04:579 (1,2,3,4,5,6,7) - add spin instead , might be better :) this will ruin the player who want to get SS from this diff but get confused from these notes. Consider it and want some mod next time to discuss this part


Good luck and star !
Thanks~Mod & star :)
Kite's Hard & Banana's Normal will ask the creator to mod. Please wait~ :oops:
cmn_891127
Hi, Midasmens~

[General]
Hard is more difficult than Insane!
[Kite's Hard]
  1. HP -1
  2. 00:14:944 (4) - remove
  3. 00:16:638 (x) - add a note
  4. 01:29:702 (4,5) - add whistle at (4), and remove the whistle at (5)
  5. 02:07:444 (1,2) - the distance is a little closed
  6. 03:01:154 (4) - lap the scorebar

[Insane]
  1. 00:49:810 (1) - move the (1) on the 00:48:089 (4)
  2. 00:49:810 (1,2,3,4,5,6) - use 1/6 not a bad idea, but the voice begin at 00:49:702, at a note here
  3. 01:51:853 (4,1) - this jump...toooooooooooo difficult
  4. 02:50:347 (1,2,3,4) - dont overlap it
  5. 02:51:638 (1,2,3,4,5) - the Pentagon is distorted
Banana

Frostmourne wrote:

Hi

Banana's Normal
00:57:122 (3,1) - distance D: fixed
02:10:025 (1) - add repeat this , sound obviously =_= keep for consistancy->01:59:702 (1)
03:02:605 (1) - remove new combo this and add next note instead , It has new accent obviously and from consistent distance here. fixed
Good luck and star ! thanks and thanks for your play and mod
Download: IA - Six Trillion Years and Overnight (Midasmens) [Banana's Normal].osu
Topic Starter
Midasmens

cmn_891127 wrote:

Hi, Midasmens~

[General]
Hard is more difficult than Insane! Some mappers say it doesn't matter :D

[Insane]
  1. 00:49:810 (1) - move the (1) on the 00:48:089 (4) fix~
  2. 00:49:810 (1,2,3,4,5,6) - use 1/6 not a bad idea, but the voice begin at 00:49:702, at a note here fix~
  3. 01:51:853 (4,1) - this jump...toooooooooooo difficult I think it's fine~
  4. 02:50:347 (1,2,3,4) - dont overlap it no change
  5. 02:51:638 (1,2,3,4,5) - the Pentagon is distorted no change
Thanks mod~ ;)
Kite
Topic Starter
Midasmens
Update ^^
Kuria
Coming here from my queue^^.

General:
all good^^

Normal
good one :D, maybe i'll just giving a suggestion here
01:06:154 (1) - remove new combo here? seems a bit weird if you make (1) combo alone
same goes for every combos that has only have1-2 notes/hitcircles, if you're following my astatement above :)

Kite's Hard
01:53:573 (5) - i think it will be good if you're making this slider with the weird shape like the one on 01:50:186 (4), since the song still not changing on the next part/chorus, it whould be blend well with the pattern.
02:06:476 (7) - on the contrast from above, while i'm only seeing a normal curve slider on the chorus except this one, why shouldn't you make this one a normal curved slider too?
02:16:799 (7) - same as above but on this part, i think it would be better if you make the weird shape slider on the 02:17:444 (9) instead on here.
02:24:541 (1) - why suddenly there comes a fixed slider here? make this one into curved slider to keep the pattern consistent.

Insane
01:44:541 (2) - fix this slider into well curved like 01:44:863 (3)
01:51:530 (1,2,3,4,1,2,3,4) - i think it was quite hard for a player (not to mention the pro one thought) if you placed the jump for this two quadruplets like this, i suggest to make that 2 quadruplets into one longstream instead of jumping stream like that.
02:14:380 (2,3,4,5) - fix the position on this pattern, the flow are somewhat weird when i'm tried that part before, make this pattern into symmetrical can help i guess.
03:00:025 (5) - move it more to the left, so it can add more flow for 02:59:380 (1,2,3,4,5) tapping pattern

i think that's it, sorry if it was long and hope this can help orz
good luck^^
Topic Starter
Midasmens

Envi wrote:

Coming here from my queue^^.

General:
all good^^

Insane
01:44:541 (2) - fix this slider into well curved like 01:44:863 (3)
01:51:530 (1,2,3,4,1,2,3,4) - i think it was quite hard for a player (not to mention the pro one thought) if you placed the jump for this two quadruplets like this, i suggest to make that 2 quadruplets into one longstream instead of jumping stream like that.fix~
02:14:380 (2,3,4,5) - fix the position on this pattern, the flow are somewhat weird when i'm tried that part before, make this pattern into symmetrical can help i guess.
03:00:025 (5) - move it more to the left, so it can add more flow for 02:59:380 (1,2,3,4,5) tapping pattern

i think that's it, sorry if it was long and hope this can help orz
good luck^^
Thanks~ Mod
Low
[General]

-- Since "S h i a" has spaces in it, you also need to add the tag "Shia" without any spaces.
-- You have an inconsistency in red timing sections throughout the difficulties. Here are the mistakes.
The timing section at 03:10:663 in Banana's Normal should be at 03:07:414.
The timing section at 00:14:218 in TaikoSi should be at 00:14:219.
Remember to resnap all notes after making fixes!

[Banana's Normal]

Soft hitsounds in this difficulty sound really odd and empty. I would strongly suggest using normal hitsounds. I also think that the hitsounds need work in general on this difficulty. The map's structure itself is good, but the hitsounds counterbalance that.
00:18:412 (2) - Drag the break after this note to 00:19:380. It looks really nice during gameplay.
00:24:541 (1) - Add a finish to the beginning of this slider.
00:30:670 (2) - Move this away from (1) so that they aren't touching.
00:59:380 (3) - Remove the finish from the beginning of this slider.
01:12:283 (3) - Move this so that it isn't touching (2).
01:51:638 (1,2) - Make these two sliders of quieter volume.
02:01:315 (3) - Remove the finish from the beginning of this slider.
02:17:444 (4) - Drag the break after this note to 02:18:089.
02:42:605 (1) - Add a finish to the start of this slider.
02:55:186 (1) - Move this so that it's not touching (3).
02:55:831 (0) - Add a note here. It feels empty.

[Kite's Hard]

00:25:831 (2) - In my opinion, this slider looks odd. Try something like this.
00:51:638 (5) - This slider is asymmetrical and looks weird. Here's a code for a more symmetrical and better looking one.
347,220,51638,2,0,B|384:173|438:107|382:84|330:83|314:120|321:171|424:200|464:200,1,287.99998626709,0|2
01:15:347 (8) - I find no reason to scrunch this slider.
01:45:025 (3) - ^
02:24:541 (1) - Make this slider symmetrical.

[Insane]

00:18:734 (5) - Drag the break at the end of this note to 00:19:380.
00:55:186 (1) - Remove NC.
01:15:509 (1) - Drag the break to 01:16:154.
01:51:530 (1,2,3,4,1,2,3) - Space these streams out further so that the player can tell these are in 1/3 snap.
02:17:444 (1) - Drag the break to 02:18:089.
02:29:702 (1) - Remove NC.
02:43:896 (2) - Ctrl + R this for better flow.
02:45:831 (2) - ^
02:49:702 (1) - Remove NC.
03:03:251 (3) - Add a finish to the beginning of this slider.
Topic Starter
Midasmens

Jacob wrote:

[General]

-- Since "S h i a" has spaces in it, you also need to add the tag "Shia" without any spaces.
-- You have an inconsistency in red timing sections throughout the difficulties. Here are the mistakes.
The timing section at 03:10:663 in Banana's Normal should be at 03:07:414.
The timing section at 00:14:218 in TaikoSi should be at 00:14:219.
Remember to resnap all notes after making fixes!
Add shia to tag and fix timing

[Insane]

00:18:734 (5) - Drag the break at the end of this note to 00:19:380. fix~
00:55:186 (1) - Remove NC. X
01:15:509 (1) - Drag the break to 01:16:154. fix~
01:51:530 (1,2,3,4,1,2,3) - Space these streams out further so that the player can tell these are in 1/3 snap. fix~
02:17:444 (1) - Drag the break to 02:18:089. fix~
02:29:702 (1) - Remove NC. X
02:43:896 (2) - Ctrl + R this for better flow. X
02:45:831 (2) - ^ X
02:49:702 (1) - Remove NC. X
03:03:251 (3) - Add a finish to the beginning of this slider. fix~
Thanks Mod~ :P
Kite
Sorry, no changes
Xakyrie
Alright, I checked this mapset out (all difficulties), and I really think it could use a hefty mod. If you want some pointers as to my reasoning, here's just a select few:

  1. taiko relys on the vocals a little bit too heavily.
  2. taiko uses finishes where they do not fit and should not be.
  3. patterning used in the taiko needs some altering, because it does not flow well. Some patterns seem like they were taken from another map and just thrown in there because it's 'fun'. Of course that's not the case, but it definitely should be looked upon.
  4. insane has many aesthetic issues that could be fixed to make it much more pleasing and fun to play.
  5. spacing in the insane in some spots needs retouching.
  6. normal has a certain repetitive pattern in the kiai that is highly suggested to be fixed.

Noting some of this, the reason why I ask for your permission to mod is because my mods are (or so I am told) extensive, very explanatory, in-depth, extremely long and possibly complicated. If you don't want my mod, please feel free to tell me no otherwise. If you want it, please talk to me in-game and we can carry this coversation a little bit more. Aside from that, I think this mapset has potential, and I want to see it get better and end with a rank. ^~^
Megurine Luka
/IRC

因为是在没有网络环境下做的mod,后来也懒得check了,如果有什么我说的你已经改掉了那就无视吧

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

*Video似乎不是很好:<在OSU里看有点被压缩,不过我下的版本比较早不知道你后来有没有改~
*osb无用可删

*0.3的stack Leniency容易被挑,建议提高到0.5以上
*Tag suggestion: Aria ON THE PLANETES
*所有难度的第一个break可以在00:19:380开始

[Normal]
Kiai的音效太弱了,考虑加24clap
00:45:186 (2) - 可以考虑加个fin在头上
00:47:767 (2) - ^
00:55:831 (1) - 最低难度没必要压红线嗯,现在的节奏听上去有点累赘
01:05:186 (4) - 考虑stack
01:06:154 (1) - 感觉没有NC的必要
01:06:154 (1) - 和之前一样
01:09:702 (3) - 可以考虑这个slider的三拍上都加fin
01:14:864 (3) - ^
01:57:767 (1) - 和之前一样
02:01:315 (3) - 可以考虑这个slider的三拍上都加fin
02:06:476 (3,4) - ^
02:11:638 (3) - ^
02:16:799 (3) - ^
02:46:476 (1) - ^
02:51:638 (3) - ^
02:56:799 (3) - ^
03:01:960 (3) - ^,和后面那个slider的头上
最后比其他难度都多了根红线

[Hard]

AR-1
HP-1 They are too high since it is a Hard diff.

01:41:396 (8) - I suggest you del this one cuz the whole map seems too difficult for a H and it's better to be easier as it could be.

[Insane]

我个人感觉现在的SV有点太高了,尤其对非副歌的地方来说._.,很多slider都想甩出来的感觉不大好,副歌部分还行

00:49:810 (1,2,3,4,5,6,7) - 突然出现的感觉很不好,要么把前几个1/4的补上,要么放弃1/6的下法
00:51:315 (2) - try x=384 y=192
Topic Starter
Midasmens

Megurine Luka wrote:

/IRC

因为是在没有网络环境下做的mod,后来也懒得check了,如果有什么我说的你已经改掉了那就无视吧 lol

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

*Video似乎不是很好:<在OSU里看有点被压缩,不过我下的版本比较早不知道你后来有没有改~ 沒改~求教
*osb无用可删
已刪
*0.3的stack Leniency容易被挑,建议提高到0.5以上 :?
*Tag suggestion: Aria ON THE PLANETES :?
*所有难度的第一个break可以在00:19:380开始 fix~

[Insane]

我个人感觉现在的SV有点太高了,尤其对非副歌的地方来说._.,很多slider都想甩出来的感觉不大好,副歌部分还行 :)

00:49:810 (1,2,3,4,5,6,7) - 突然出现的感觉很不好,要么把前几个1/4的补上,要么放弃1/6的下法 :|
00:51:315 (2) - try x=384 y=192 fix~
Thanks~
Topic Starter
Midasmens
Updated Video

Thanks Ibuki Suika >3<
winber1
just suggestions

Insane

00:15:509 (2) - I don't really see the point of the repeat. remove it?
00:33:251 (1,2,3,4) - uhh.. make the spacing equal? I'd rather have in a perfect diamond shape.
00:34:218 (1,2) - imo it would be more fun if you made a jump to combo 1, and did possibly something like this http://puu.sh/s6PH (combo 1 and 2 are symmetric about the origin)
00:38:573 (6) - I'd add a repeat to this slider (or add a note after it) to match 00:36:476 (4). It also just flows a lot better imo. the empty space is a little awkward.
00:45:670 (6,7) - could possibly cause a little confusion, but either way i don't like the spacing that much to be honest. You could possibly do something like http://puu.sh/s6R0 where combo 7 is Combo 5 but with Ctrl+H and Ctrl+R
00:55:186 (1) - unnecessary new combo? WOrks better imo if youdidn't have the 2nd new combo.
01:02:202 - would fit really well if you could add a note here imo
01:12:525 - ^
01:14:864 (5,6) - it would fit so much better imo if you turned these into four notes. http://puu.sh/s6TB
01:45:186 (4) - i'd remove this note. I would read this better if you didn't have this note here actually. Or if you are going to keep it, I would move the note further away from the next note.
01:52:175 (7,8) - make spacing equal? D:
02:04:138 - as before adding a note really fits imo
02:11:235 - ^?
02:14:460 - ^?
02:49:702 (1) - remove combo...?
02:51:638 (1,2,3,4,5) - this star... is not a star... :( make it into a star? (if you want a perfect star, you can place a note, then copy+paste it, then rotate it 72 degrees, and repeat the process four more times)
03:05:376 (5) - this note is too early. you should change the offset to 185400.

Kite's


01:02:202 - adding a note fits better imo http://puu.sh/s70G. I was going to say this for the other parts similar to this, but idk, doesn't seem like you would want to do it or that you would want to add a note between those sliders. well idk, if you want to change it you can.
03:04:380 - add a note?

don't really have anything else to say lol.

Banana's

00:16:154 (3) - new combo
00:16:154 (1,1) - spacing further away
01:08:735 - add note

ok.yeah.

anyways, good luck! :3
Topic Starter
Midasmens

winber1 wrote:

just suggestions

Insane

00:15:509 (2) - I don't really see the point of the repeat. remove it? X
00:33:251 (1,2,3,4) - uhh.. make the spacing equal? I'd rather have in a perfect diamond shape. X
00:34:218 (1,2) - imo it would be more fun if you made a jump to combo 1, and did possibly something like this http://puu.sh/s6PH (combo 1 and 2 are symmetric about the origin) X
00:38:573 (6) - I'd add a repeat to this slider (or add a note after it) to match 00:36:476 (4). It also just flows a lot better imo. the empty space is a little awkward. fix~
00:45:670 (6,7) - could possibly cause a little confusion, but either way i don't like the spacing that much to be honest. You could possibly do something like http://puu.sh/s6R0 where combo 7 is Combo 5 but with Ctrl+H and Ctrl+R fix X
00:55:186 (1) - unnecessary new combo? WOrks better imo if youdidn't have the 2nd new combo. X
01:02:202 - would fit really well if you could add a note here imo X
01:12:525 - ^ X
01:14:864 (5,6) - it would fit so much better imo if you turned these into four notes. http://puu.sh/s6TB X
01:45:186 (4) - i'd remove this note. I would read this better if you didn't have this note here actually. Or if you are going to keep it, I would move the note further away from the next note. fix~
01:52:175 (7,8) - make spacing equal? D: X
02:04:138 - as before adding a note really fits imo X
02:11:235 - ^? X
02:14:460 - ^? X
02:49:702 (1) - remove combo...? X
02:51:638 (1,2,3,4,5) - this star... is not a star... :( make it into a star? (if you want a perfect star, you can place a note, then copy+paste it, then rotate it 72 degrees, and repeat the process four more times) really nice!!! Thanks for teaching me how to make a star :)
03:05:376 (5) - this note is too early. you should change the offset to 185400. fix~

anyways, good luck! :3
Thanks Mod~ :oops:
Norbi
Taiko Mod

Well, hard map for sure.

TaikoSi
02:20:670 (29) - Illegal megakat. (Although there was a long discussion about finishers, this is only allowed on 120 BPM or lower.)

Sliders: 1.50 slider velocity seemed fine, although it's better (and recommended) to use 1.40. If you decide to change them, you should recalculate all of your slider's lengths.

That's all for mapping, although you might need other taiko mods who can play the map better than I did. orz
Xakyrie

Norbi wrote:

Taiko Mod

Well, hard map for sure.

TaikoSi
02:20:670 (29) - Illegal megakat. (Although there was a long discussion about finishers, this is only allowed on 120 BPM or lower.)

Sliders: 1.50 slider velocity seemed fine, although it's better (and recommended) to use 1.40. If you decide to change them, you should recalculate all of your slider's lengths.

That's all for mapping, although you might need other taiko mods who can play the map better than I did. orz
seriously = =;
SkyDevil
oh :D really awesome song :)
Can i do a diff on this map? (I prefer insane but you can choose if its okay)
Anyway Star~
Topic Starter
Midasmens

SkyDevil wrote:

oh :D really awesome song :) yes~ :P
Can i do a diff on this map? (I prefer insane but you can choose if its okay) Sorry~ cause I don't need a diff :o 4 diffs is enough :?
Anyway Star~ Thanks~ :oops:
Kite
I will check mods on my diff tomorrow
Banana
edit:the 333nd post XD

Envi wrote:

Normal
good one :D :D, maybe i'll just giving a suggestion here
01:06:154 (1) - remove new combo here? seems a bit weird if you make (1) combo alone i think a note is ok to be a combo XD
same goes for every combos that has only have1-2 notes/hitcircles, if you're following my astatement above :)

Jacob wrote:

[Banana's Normal]

Soft hitsounds in this difficulty sound really odd and empty. I would strongly suggest using normal hitsounds. I also think that the hitsounds need work in general on this difficulty. The map's structure itself is good, but the hitsounds counterbalance that. nice suggestion but sorry, i won't change the hitsound. for this map have modded by several people, if your mod comes earlier, i will do something to make it better.
00:18:412 (2) - Drag the break after this note to 00:19:380. It looks really nice during gameplay. ok
00:24:541 (1) - Add a finish to the beginning of this slider. fixed
00:30:670 (2) - Move this away from (1) so that they aren't touching. touching notes are ok to me, so all no change
00:59:380 (3) - Remove the finish from the beginning of this slider. fixed
01:12:283 (3) - Move this so that it isn't touching (2).
01:51:638 (1,2) - Make these two sliders of quieter volume. ->60%
02:01:315 (3) - Remove the finish from the beginning of this slider. fixed
02:17:444 (4) - Drag the break after this note to 02:18:089. ok
02:42:605 (1) - Add a finish to the start of this slider. fixed
02:55:186 (1) - Move this so that it's not touching (3).
02:55:831 (0) - Add a note here. It feels empty. ok to me though, no change

Megurine Luka wrote:

[Normal]
Kiai的音效太弱了,考虑加24clap 试了一小段觉得效果并不太好就没改clap 不过加了很多finish(嘛 除了你说的以外的- -)
00:45:186 (2) - 可以考虑加个fin在头上 ok
00:47:767 (2) - ^
00:55:831 (1) - 最低难度没必要压红线嗯,现在的节奏听上去有点累赘 嘛- -
01:05:186 (4) - 考虑stack slider之后stack一个圈什么的咱就被suzully挑了...
01:06:154 (1) - 感觉没有NC的必要 咱感觉这样没问题就保留了 虽然没必要是真的0 0
01:06:154 (1) - 和之前一样
01:09:702 (3) - 可以考虑这个slider的三拍上都加fin ok
01:14:864 (3) - ^ ok
01:57:767 (1) - 和之前一样
02:01:315 (3) - 可以考虑这个slider的三拍上都加fin 都加了
02:06:476 (3,4) - ^
02:11:638 (3) - ^
02:16:799 (3) - ^
02:46:476 (1) - ^
02:51:638 (3) - ^
02:56:799 (3) - ^
03:01:960 (3) - ^,和后面那个slider的头上
最后比其他难度都多了根红线

winber1 wrote:

Banana's

00:16:154 (3) - new combo sorry but not change
00:16:154 (1,1) - spacing further away 0.8* is ok here imo
01:08:735 - add note no change
thanks for your mod XD

Download: IA - Six Trillion Years and Overnight (Midasmens) [Banana's Normal].osu
Topic Starter
Midasmens
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Topic Starter
Midasmens
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