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Hatsune Miku - Tsubomi Zakura

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Total Posts
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Topic Starter
Mythol
This beatmap was submitted using in-game submission on May-16-12 at 2:02:45 PM

Artist: Hatsune Miku
Title: Tsubomi Zakura
Source: YasuoP
Tags: vocaloid2 vocaloid hoLysoup VOCAROCK collection feat.
BPM: 181
Filesize: 19815kb
Play Time: 03:30
Difficulties Available:
  1. Hard (4.82 stars, 385 notes)
  2. Insane (5 stars, 678 notes)
  3. Normal (2.92 stars, 192 notes)
Download: Hatsune Miku - Tsubomi Zakura
Download: Hatsune Miku - Tsubomi Zakura (no video)
Information: Scores/Beatmap Listing
---------------
This song needs to get ranked.. orz

AWESOME normal from hoLysoup!! :D

Thanks to val0108 for giving me a few ideas + video~
mochi
[General]
BG should be 800x600 or 1024x768
Change source to Yasuo-P or YasuoP
03:33:401 - add a re-kiai here in all difficulties?

[Normal]
00:43:180 (2,3,4) - inconsistent spacing due to sv change, confusing for new players
01:49:479 (2,3,4) - ^

you just copy pasted and flipped everything, how lazy can you get...

[Hard]
00:31:247 (4) - everything before this had a pause when vocals stopped, why is it different here?
00:48:319 - there should be a beat here

[Insane]
00:07:877 (2) - touches HP bar, move down a bit
01:08:042 (1) - remove NC
01:35:059 (1,2,3,4,5) - confusing pattern, change
02:41:191 (1,2,1,2,1,2,1) - unnecessary NC spam
03:20:970 (1,2,3,4) - ends don't stack properly in center
those
[General]
The album this comes in is "VOCAROCK collection feat.初音ミク" (VOCAROCK collection feat. Hatsune Miku). You might want to include that somewhere in the tags.
Combo suggestions are there based on musical reason, unless suggested otherwise.

[Normal]
02:13:347 (1) - Remove NC.
02:15:004 (4) - NC.

[Hard]
01:06:053 (2) - Reverse?
01:13:678 (1) - Music suggests this should be a slider like (2).
01:14:672 (1) - Remove NC.
02:20:639 (1) - Remove NC.
02:57:103 (1,2,3,4) - Might be a bit much for [Hard]. Perhaps remove (1,2), move (3) back to 02:57:103, and extend duration of sliders (3,4)?
03:11:689 (5) - NC..
03:13:015 (1) - Remove NC.
03:14:341 (3) - NC.

[Insane]
00:01:081 (2) - Reverse might make it flow better than it does now.
00:04:727 (1,2,3,4) - We don't hear clap here like we do in other diffs. You might want to add them?
00:06:385 (2) - Reposition or Reverse makes spacing better; as of now (2) is too close to (1).
00:36:551 (1,2) - Doesn't follow the previous two slider patterns without enough musical reasoning.
01:02:573 (4) - Try x:228 y:100?
01:41:523 (1,2) - Doesn't follow the slider pattern before and after.
01:59:424 (1) - Remove NC.
02:17:324 (1) - Try x:248 y:244 to make stream flow better?
03:01:744 (1,2,3) - Bring these notes up vertically; what you did at 00:08:705 (1,2,3,4,5,6) - was good, so try to imitate that?
03:08:540 (8) - Music suggests you start slider at next white; add note at this time to follow song.
03:13:015 (1,2,3,1,2,3,1,2) - Though the triangular pattern suggests otherwise, the combo should extend to 4 instead of ending at 3, because that's the way the song suggests.
03:15:667 (8) - NC.
03:16:330 (1) - Remove NC.
For this diff and [Hard], after 03:19:645 you have a lot of repeating patterns that are largely based on (rotational) symmetry; you might want to fit in some new patterns since this section does last for 12, 13 seconds.

Good luck :3
Makar

[General]

  • Seems fine here

[Insane]

    1. 00:09:700 (6) - change to a 1/1 slider?
    2. 00:22:131 (2,3,2,3) - I think you should change these to a slider in order to make the accents on (1) stand out (and maybe make it a jump to the next combo)
    3. 01:00:418 (1) - Finish at the start? (for consistency in the second kiai)
    4. 01:09:203 (4) - stack at the end of 01:08:374 (1) - for better flow o: (fix spacing on (5) after)
    5. 01:28:263 (1,2,3,1,2,3) - again I think you should find a way to accent the two (1)s in this D:
    6. 01:29:589 (5) - Finish?
    7. 01:43:346 (6) - Reverse this slider? The the spacing a bit on (7)
    8. 02:11:026 (3) - This slider causes a lot of anti-flow... maybe reverse it and move it down abit or do something else here?
    9. 02:39:700 (6,1) - please don't do end slider stacks like this orz
    10. 03:08:208 (6,7,8) - This just doesn't play well because of the end slider stack and start slider stack imo :<
    11. 03:14:341 (3) - Finish at the start

[Hard]

  1. blah
Topic Starter
Mythol

mochi wrote:

[General]
BG should be 800x600 or 1024x768
Change source to Yasuo-P or YasuoP
03:33:401 - add a re-kiai here in all difficulties?

[Normal]
00:43:180 (2,3,4) - inconsistent spacing due to sv change, confusing for new players
01:49:479 (2,3,4) - ^

you just copy pasted and flipped everything, how lazy can you get...

[Hard]
00:31:247 (4) - everything before this had a pause when vocals stopped, why is it different here?
00:48:319 - there should be a beat here

[Insane]
00:07:877 (2) - touches HP bar, move down a bit
01:08:042 (1) - remove NC
01:35:059 (1,2,3,4,5) - confusing pattern, change
02:41:191 (1,2,1,2,1,2,1) - unnecessary NC spam
03:20:970 (1,2,3,4) - ends don't stack properly in center
Fixed everything. Thanks mochi icecream<3

those wrote:

[General]
The album this comes in is "VOCAROCK collection feat.初音ミク" (VOCAROCK collection feat. Hatsune Miku). You might want to include that somewhere in the tags.
Combo suggestions are there based on musical reason, unless suggested otherwise.

[Normal]
02:13:347 (1) - Remove NC.
02:15:004 (4) - NC.

[Hard]
01:06:053 (2) - Reverse?
01:13:678 (1) - Music suggests this should be a slider like (2).
01:14:672 (1) - Remove NC.
02:20:639 (1) - Remove NC.
02:57:103 (1,2,3,4) - Might be a bit much for [Hard]. Perhaps remove (1,2), move (3) back to 02:57:103, and extend duration of sliders (3,4)?
03:11:689 (5) - NC..
03:13:015 (1) - Remove NC.
03:14:341 (3) - NC.

[Insane]
00:01:081 (2) - Reverse might make it flow better than it does now.
00:04:727 (1,2,3,4) - We don't hear clap here like we do in other diffs. You might want to add them?
00:06:385 (2) - Reposition or Reverse makes spacing better; as of now (2) is too close to (1).
00:36:551 (1,2) - Doesn't follow the previous two slider patterns without enough musical reasoning.
01:02:573 (4) - Try x:228 y:100?
01:41:523 (1,2) - Doesn't follow the slider pattern before and after.
01:59:424 (1) - Remove NC.
02:17:324 (1) - Try x:248 y:244 to make stream flow better?
03:01:744 (1,2,3) - Bring these notes up vertically; what you did at 00:08:705 (1,2,3,4,5,6) - was good, so try to imitate that?
03:08:540 (8) - Music suggests you start slider at next white; add note at this time to follow song.
03:13:015 (1,2,3,1,2,3,1,2) - Though the triangular pattern suggests otherwise, the combo should extend to 4 instead of ending at 3, because that's the way the song suggests.
03:15:667 (8) - NC.
03:16:330 (1) - Remove NC.
For this diff and [Hard], after 03:19:645 you have a lot of repeating patterns that are largely based on (rotational) symmetry; you might want to fit in some new patterns since this section does last for 12, 13 seconds.

Good luck :3
Followed maybe half of these... NC's can be used for other things like indication of spacing change, or beginning of a new pattern to make it easier to read. That's why I ignored some NC suggestions, and also ignored some of the mapping suggestions. I'll change 03:19:645 if I can think of something better. Thanks for modding.

Makar8000 wrote:

[General]

  • Seems fine here

[Insane]

    1. 00:09:700 (6) - change to a 1/1 slider?
    2. 00:22:131 (2,3,2,3) - I think you should change these to a slider in order to make the accents on (1) stand out (and maybe make it a jump to the next combo) Did not change this, and the same suggestion after. I think it's fine with a clap, and I like the pattern.
    3. 01:00:418 (1) - Finish at the start? (for consistency in the second kiai)
    4. 01:09:203 (4) - stack at the end of 01:08:374 (1) - for better flow o: (fix spacing on (5) after)
    5. 01:28:263 (1,2,3,1,2,3) - again I think you should find a way to accent the two (1)s in this D:
    6. 01:29:589 (5) - Finish?
    7. 01:43:346 (6) - Reverse this slider? The the spacing a bit on (7)
    8. 02:11:026 (3) - This slider causes a lot of anti-flow... maybe reverse it and move it down abit or do something else here?
    9. 02:39:700 (6,1) - please don't do end slider stacks like this orz
    10. 03:08:208 (6,7,8) - This just doesn't play well because of the end slider stack and start slider stack imo :<
    11. 03:14:341 (3) - Finish at the start

[Hard]

  1. blah
Thanks Mark. :)
YTYuyu
i'd mod this but normal isn't done >.<. if you want my mod, then complete the normal diff and pm me. saw it here so yea :|
Topic Starter
Mythol
Normal is done, I intentionally ended it there. I have a guest diff normal coming from hoLysoup so that's why I said ignore xD
YTYuyu

Mythol wrote:

Normal is done, I intentionally ended it there. I have a guest diff normal coming from hoLysoup so that's why I said ignore xD
ahh if that's done pm me for a mod.
YTYuyu
alright let's see what I can find.

Bold: Unrankable
Red: you should take a look but that's up to you
Italic: Suggestion

[General]
where's the vid for this map? when i download the 1 with the vid, it doesn't show the video for this song. either find the vid and do a full submission or remove the vid to avoid a misunderstanding.
Remove Yasuo-p on the tags because it's already the source.
I suggest a lead on of 1500 or 2000 because 1000 is a bit too sudden for players.

[Normal]
00:37:877 (4) - Ctrl+H because since the 1st 3 sliders are rotated like this, this slider ruins the pattern and flow for this combo.
00:43:180 (4) - same as above but Ctrl+<
00:51:468 (4) - how about flipping this to avoid the overlap?
01:07:048 (3) - remove the finish since you don't have it on the previous notes.
01:44:175 (4) - same as 00:37:877 but like this
01:49:479 (4) - same as above but i'm sure you get the idea.
01:51:136 (2) - same as 00:51:468
01:57:766 (4) - ^

[Hard]
Increase the OD by +1 or +2 because it looks too easy for a hard diff.
00:04:396 (3,5) - bad overlap right here. the end of (5) is hidden which makes it hard for players to read. I suggest that you stack the end of (5) on the end of (3) to make it readable for players.
00:05:722 (7) - If you follow the suggestion above, then align this note to (5).
00:56:440 (1) - add a whistle at the beginning like the normal diff?
00:59:092 (1) - ^
01:01:744 (1) - ^
01:04:396 (1) - ^ and this looks boring with 2 repeats, so to make it fun, remove the repeats and add another 1/1 slider. i suggest something like this. if you ignore this, then you can use this as a reference.
01:07:048 (1) - same as 00:56:440
01:09:700 (1) - ^
01:11:026 (1) - i think a finish is missing here? add it since you have finishes at this part which repeats over and over again. the tune not the vocals
01:12:352 (1) - same as 00:56:440
01:15:004 (1) - ^
01:32:573 (2,1) - i don't like the overlapping here. IMO this gets in the way during gameplay. so to make it easier to read, stack this note on the end of (2)
01:33:899 (3) - if you follow the suggestion above, then stack this on (1)
01:34:396 (4) - a NC here because it follows the guitar.
01:39:203 (4) - is there a reason why a clap is here? if you have no reason, remove it because it looks like it's randomly put there.
02:05:390 (4) - make this a NC like the slider on the 1st kiai and same as 01:04:396
02:10:694 (4) - ^
02:14:341 (4) - *nazi* move this down a bit to avoid the overlapping on (2)
03:02:407 (1) - this spinner is too sudden. make this a slider like the other sliders on the kiais.
03:06:053 (8) - same as 02:14:341 but move it up.
03:08:540 (5) - a NC because the lyrics change?
03:13:015 (5) - same as 02:05:390
03:18:319 (1) - same as 03:02:407
03:20:473 - add a circle to follow vocals?
03:21:799 - ^
03:23:125 - ^
03:23:622 (1) - same as 03:02:407

[Insane]
00:02:075 (1,5) - i don't like the overlapping here. like i said IMO it gets in the way during gameplay to make it readable stack the end of (5) on the end of (1)
00:06:385 (2) - Ctrl+R because this looks way too easy.
00:25:280 (4,5,6,7) - try this to challenge players?
00:53:788 (5) - a NC here because this is where the piano starts.
00:54:451 (1) - remove the NC if you follow the suggestion above.
01:05:059 (7) - same as 00:53:788 but because the tone of the piano changes.
01:34:396 (4) - NC here because this follows instrumental.
01:36:053 (5) - make this a circle because players might think that this is a circle and not a slider judging from the combo.
03:08:540 (8) - NC here because of new lyrics?
03:26:274 (6) - ^

This is the best I can do. GL :D
Topic Starter
Mythol

Byakugan249 wrote:

alright let's see what I can find.

Bold: Unrankable
Red: you should take a look but that's up to you
Italic: Suggestion

[General]
where's the vid for this map? when i download the 1 with the vid, it doesn't show the video for this song. either find the vid and do a full submission or remove the vid to avoid a misunderstanding. k
Remove Yasuo-p on the tags because it's already the source. k
I suggest a lead on of 1500 or 2000 because 1000 is a bit too sudden for players. no

[Hard]
Increase the OD by +1 or +2 because it looks too easy for a hard diff.
00:04:396 (3,5) - bad overlap right here. the end of (5) is hidden which makes it hard for players to read. I suggest that you stack the end of (5) on the end of (3) to make it readable for players.
00:05:722 (7) - If you follow the suggestion above, then align this note to (5).
00:56:440 (1) - add a whistle at the beginning like the normal diff? no
00:59:092 (1) - ^
01:01:744 (1) - ^
01:04:396 (1) - ^ and this looks boring with 2 repeats, so to make it fun, remove the repeats and add another 1/1 slider. i suggest something like this. if you ignore this, then you can use this as a reference. no
01:07:048 (1) - same as 00:56:440 no
01:09:700 (1) - ^
01:11:026 (1) - i think a finish is missing here? add it since you have finishes at this part which repeats over and over again. the tune not the vocals
01:12:352 (1) - same as 00:56:440 no
01:15:004 (1) - ^
01:32:573 (2,1) - i don't like the overlapping here. IMO this gets in the way during gameplay. so to make it easier to read, stack this note on the end of (2)
01:33:899 (3) - if you follow the suggestion above, then stack this on (1)
01:34:396 (4) - a NC here because it follows the guitar.
01:39:203 (4) - is there a reason why a clap is here? if you have no reason, remove it because it looks like it's randomly put there. every 2 - 4 beat has a clap
02:05:390 (4) - make this a NC like the slider on the 1st kiai and same as 01:04:396
02:10:694 (4) - ^
02:14:341 (4) - *nazi* move this down a bit to avoid the overlapping on (2)
03:02:407 (1) - this spinner is too sudden. make this a slider like the other sliders on the kiais. no
03:06:053 (8) - same as 02:14:341 but move it up. no
03:08:540 (5) - a NC because the lyrics change?
03:13:015 (5) - same as 02:05:390
03:18:319 (1) - same as 03:02:407
03:20:473 - add a circle to follow vocals? no
03:21:799 - ^
03:23:125 - ^
03:23:622 (1) - same as 03:02:407 no

[Insane]
00:02:075 (1,5) - i don't like the overlapping here. like i said IMO it gets in the way during gameplay to make it readable stack the end of (5) on the end of (1)
00:06:385 (2) - Ctrl+R because this looks way too easy. no
00:25:280 (4,5,6,7) - try this to challenge players?
00:53:788 (5) - a NC here because this is where the piano starts.
00:54:451 (1) - remove the NC if you follow the suggestion above.
01:05:059 (7) - same as 00:53:788 but because the tone of the piano changes. no
01:34:396 (4) - NC here because this follows instrumental.
01:36:053 (5) - make this a circle because players might think that this is a circle and not a slider judging from the combo. no
03:08:540 (8) - NC here because of new lyrics?
03:26:274 (6) - ^ no

This is the best I can do. GL :D
Thanks alot Byakugan :D
remy11
modding~

[Normal]
fine!

[Hard]
fine!

[Insane]
01:38:208 (1) - Remove new combo
01:42:849 (5) - Add NC
01:49:479 (4) - ^
03:02:241 - Add circle
03:08:540 (1) - Remove NC


Nice map!
I wish rank!
Fight :)

I love TOMOKA too
RobotoRaccoon
Well, I tried to mod it. It's a superb mapset and I hope it gets ranked soon.
LunarSakuya
hi

General
good

Normal
00:51:136 (3) - http://puu.sh/ogqJ, so it doesn't overlap the slider
nice normal

Hard
00:04:727 (4) - NC
01:14:341 (1) - Delete NC
01:15:004 (1) - ^
01:34:064 - Add a note, stack it on (6)
01:34:727 (2) - Change stack into this http://puu.sh/ogzi, more gentle transition for me
01:39:866 (5) - Stack on the wavy slider http://puu.sh/ogAf or something
01:42:849 (1) - Random shape?
01:57:269 (5) - Make a 1/1 slider http://puu.sh/ogCQ
03:03:733 (1) - Move somewhere else so the 300 doesnt block the note
03:15:667 (1) - make concave http://puu.sh/ogFF

Insane
00:08:374 (4) - Ctrl + R
00:26:440 (3) - Spacing, make equidistant with (2) and (4)
00:46:993 (4) - put it somewhere downwards instead http://puu.sh/ogJC, so it's not off the grid
00:58:429 (3,4,5,6) - make jumps? http://puu.sh/ogKu
01:06:385 (3,4) - Ctrl + R these separately, idk then i like the transition between (4,5)
01:09:203 (4) - Stack at the beginning 01:08:705 (2) instead of at the end
01:13:346 (4) - http://puu.sh/ogMj
01:38:208 (1,2,3) - Style suggestion: http://puu.sh/ogO1, (2) is stacked on the beginning of 01:37:711 (1)
01:46:495 (3) - Stack this on 01:46:827 (1) http://puu.sh/ogOZ
02:00:087 (1,2,3,4,5) - Use soft sample set for this combo
02:20:308 (2) - Ctrl + R?
02:21:302 (5) - NC, you did it before so do it
03:01:081 (1,2) - Make a slider
03:04:230 (5,6,7) - this part seems a little funny, do one of your crazy spacings
03:30:335 (1) - Maybe cut this spinner short and add a note at the really end

Hope something helps, good luck! 8-)
Topic Starter
Mythol

LunarSakuya wrote:

hi

General
good

Normal
00:51:136 (3) - http://puu.sh/ogqJ, so it doesn't overlap the slider intentional
nice normal

Hard
00:04:727 (4) - NC
01:14:341 (1) - Delete NC
01:15:004 (1) - ^
01:34:064 - Add a note, stack it on (6)
01:34:727 (2) - Change stack into this http://puu.sh/ogzi, more gentle transition for me
01:39:866 (5) - Stack on the wavy slider http://puu.sh/ogAf or something
01:42:849 (1) - Random shape?
01:57:269 (5) - Make a 1/1 slider http://puu.sh/ogCQ
03:03:733 (1) - Move somewhere else so the 300 doesnt block the note
03:15:667 (1) - make concave http://puu.sh/ogFF ok.

Insane
00:08:374 (4) - Ctrl + R
00:26:440 (3) - Spacing, make equidistant with (2) and (4) ok
00:46:993 (4) - put it somewhere downwards instead http://puu.sh/ogJC, so it's not off the grid ok
00:58:429 (3,4,5,6) - make jumps? http://puu.sh/ogKu
01:06:385 (3,4) - Ctrl + R these separately, idk then i like the transition between (4,5)
01:09:203 (4) - Stack at the beginning 01:08:705 (2) instead of at the end
01:13:346 (4) - http://puu.sh/ogMj Small variation
01:38:208 (1,2,3) - Style suggestion: http://puu.sh/ogO1, (2) is stacked on the beginning of 01:37:711 (1) small variation.
01:46:495 (3) - Stack this on 01:46:827 (1) http://puu.sh/ogOZ
02:00:087 (1,2,3,4,5) - Use soft sample set for this combo lowered vol instead.
02:20:308 (2) - Ctrl + R?
02:21:302 (5) - NC, you did it before so do it ok
03:01:081 (1,2) - Make a slider
03:04:230 (5,6,7) - this part seems a little funny, do one of your crazy spacings
03:30:335 (1) - Maybe cut this spinner short and add a note at the really end

Hope something helps, good luck! 8-)
Thanks for modding and star! :D
hoLysoup
Star Stream
Hard
00:05:059 (5,7,1) - ctrl+r, it's too hard
00:26:109 (1,2) - copy/paste from 00:27:269 (5) -
00:41:523 (4) - (next)distance 1.1x plz. like this note 00:45:501 (2) -
00:59:092 (1,2,3,4) - maybe it's too hard to play in 'Hard' diff, but if you wanna use this pattern, make more smoothly : http://puu.sh/okjH
01:14:672 (1) - don't stack it, maybe you can make them like a diamond
01:15:667 (2) - distance at least 1.4x plz
01:40:197 (1,3) - make symmetry slider
02:57:103 (1,2,3,4) - change to 1/2
03:19:645 (1,2,3,4,1,2,3,4,1,2,3,4) - reduce distance
02:58:428 (T) - unsnapped kiai timing, plz put it at 02:58:429 -

(In Hard diff)Normal whistle :
00:59:092 -
00:59:424 -
00:59:755 -
01:00:087 -
01:04:396 -
01:04:727 -
01:05:059 -
01:05:390 -
01:09:700 -
01:10:031 -
01:10:363 -
01:10:694 -
01:15:004 - (head and slider body)
01:15:667 - (head and slider body)
same in 2nd,3nd kiai

Insane
Too hard..
Topic Starter
Mythol

Star Stream wrote:

Hard
00:05:059 (5,7,1) - ctrl+r, it's too hard ok
00:26:109 (1,2) - copy/paste from 00:27:269 (5) - made different change..
00:41:523 (4) - (next)distance 1.1x plz. like this note 00:45:501 (2) - ok
00:59:092 (1,2,3,4) - maybe it's too hard to play in 'Hard' diff, but if you wanna use this pattern, make more smoothly : http://puu.sh/okjH ok
01:14:672 (1) - don't stack it, maybe you can make them like a diamond changed..
01:15:667 (2) - distance at least 1.4x plz ok
01:40:197 (1,3) - make symmetry slider i think its fine~
02:57:103 (1,2,3,4) - change to 1/2 Decreased spacing to make it easier.. I really like these repeats ><
03:19:645 (1,2,3,4,1,2,3,4,1,2,3,4) - reduce distance I think they should be bigger :X
02:58:428 (T) - unsnapped kiai timing, plz put it at 02:58:429 - nice catch!

(In Hard diff)Normal whistle :
00:59:092 -
00:59:424 -
00:59:755 -
01:00:087 -
01:04:396 -
01:04:727 -
01:05:059 -
01:05:390 -
01:09:700 -
01:10:031 -
01:10:363 -
01:10:694 -
01:15:004 - (head and slider body)
01:15:667 - (head and slider body)
same in 2nd,3nd kiai
added all!~

Insane
Too hard.. too easy! D:
Thanks for mod :)
SkyDevil
Mod mod~

Normal
00:51:136 - Don't overlap circle over slider ><
00:52:462 - No new combo
01:58:761 - ^
Why didn't you map the full song?

Hard
00:02:738 - Overlap looks bad :c
00:39:203 - ^
00:59:092 - Put closer to the last slider
01:04:396 - New combo
02:40:777 - Remove clap here and at 02:41:026 -
03:09:037 - put slider 2 grid down, 1 grid left so the slider's end would reach slider 1's begin

Insane
03:08:540 - No new combo needed and let the slider point the other way out (bad explanation) D:

Good luck anyway :D ~Star~
Nyquill
[Normal]
Niiiicceeeeeeeeee
I'm not sure if its rankable for you to have a diff with 2 minutes of blank though :/

[Hard]
00:31:412 (1) - You're missing a clap on the repeat.
00:32:904 (4,5) - clap at start of slider and on the circle.
00:34:893 (2,4,2,5) - Why not add claps to all of these like you did on the insane?
00:40:197 (2,4,2,5) - ^ It goes up to all the way up to the kiai.

I like this hard, well mapped.

[Insane]
Not entirely sure why you're missing a lot of clap sounds in the kiais. If they are there for the effect I'm not sure what kind of effect they're trying to achieve either. I boxed them just in case you wanted them as they are.
hitsounds
00:09:700 (6) - Whistle at the start of this slider.
00:25:611 (6) - Clap, might want to remove the clap on (5)
01:08:705 (2) - Missing a clap at the start of this slider.
01:09:368 (5) - ^
01:10:031 (7) - clap
01:10:694 (3) - ^
01:13:346 (4) - clap at start of slider.
01:14:672 (8) - clap
02:08:208 (6,8) - ^ end of slider
02:09:700 (2) - Clap start of slider
02:12:352 (2) - yeah
02:12:683 (4) - End of slider
02:14:341 (5) - Clap here instead of (4)
02:36:551 (3) - eh by now you know what I'm getting at. I'll stop with these hitsound problems now. If you want me to point out every single one call me over again.
01:03:070 (1) - This slider is very flow breaking, not really sure about what you can do about it though.
02:37:048 (4) - The jump you're aiming for here doesn't really help flow. if you ask me just distance snapping would be better.
03:19:976 (2) - starting from here, it might be good to have a clap on every white tick since the music has the drum every white tick now.

Pooting star'd
Topic Starter
Mythol

Nyquill wrote:

01:03:070 (1) - This slider is very flow breaking, not really sure about what you can do about it though.
Only thing I did not change, thanks for modding and star :D
Quilt
hihi~~!!!

this is my mod~~!!

Normal

01:50:805 (1,2) - no touch?

01:57:435 (3,4) - ^

Hard

01:57:269 (5) - sliderend set 01:57:600?

01:57:766 (6,7) - (7)note delete and (6) one reverse slider ?

Insane

fine!!! good!!!! i cant mod it...sorry...



that's all!

sorry noob mod..orz

I think this map will be ranked!!! good luck!
Topic Starter
Mythol

Quilt wrote:

hihi~~!!! \o

this is my mod~~!!

Normal

01:50:805 (1,2) - no touch?

01:57:435 (3,4) - ^

Hard

01:57:269 (5) - sliderend set 01:57:600?

01:57:766 (6,7) - (7)note delete and (6) one reverse slider ? ok

Insane

fine!!! good!!!! i cant mod it...sorry...



that's all!

sorry noob mod..orz

I think this map will be ranked!!! good luck!
Thank you for mod Quilt~ :)
Hinsvar
Hi there. Let's begin the mod 8-)

*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything's fine on the block. To the diffs.
>Hard
  1. 00:28:595 (3) - Unstack? I didn't expect this to be stacked below the end of the previous slider.
  2. 00:50:970 (4) - Flip this slider vertically?
  3. 01:33:899 (7) - Place this in a way that makes this circle and the previous two form a triangle? Move (6) to (252,128) and (7) to (296,56)?
>Insane
  1. 00:03:070 (5) - I actually expected this to be a circle...
  2. 01:10:031 (7,8,1,2) - Stack (1) below (7) and (2) below (8)?
Normal's already fine.

Well, just that. Your beatmap's pretty great.

Good luck on the way 8-)

Oh, and stars.
YTYuyu

Nyquill wrote:

[Normal]
Niiiicceeeeeeeeee
I'm not sure if its rankable for you to have a diff with 2 minutes of blank though :/
it's fine to leave it as it is because if you look at this mapper, he/she leaves the normal and sometimes the hard diff blank. the insane is when this user maps the whole song.
Topic Starter
Mythol

Hinsvar wrote:

Hi there. Let's begin the mod 8-)

*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything's fine on the block. To the diffs.
>Hard
  1. 00:28:595 (3) - Unstack? I didn't expect this to be stacked below the end of the previous slider.
  2. 00:50:970 (4) - Flip this slider vertically?
  3. 01:33:899 (7) - Place this in a way that makes this circle and the previous two form a triangle? Move (6) to (252,128) and (7) to (296,56)?
>Insane
  1. 00:03:070 (5) - I actually expected this to be a circle...
  2. 01:10:031 (7,8,1,2) - Stack (1) below (7) and (2) below (8)?
Normal's already fine.

Well, just that. Your beatmap's pretty great.

Good luck on the way 8-)

Oh, and stars.
No changes, but thank you for stars!! :)
kosiga
hi~ Mythol :)

from m4m ~

here my mod ~

[General]
  1. fine
[Normal]
  1. 01:15:004 (3) - i prefer add finish instead to whistle to start of the slider. and add clap instead to finish to repeat of the slider. and add finish to end of the slider
[Hard]
  1. 00:00:750~00:12:683 - Why do you not use S:C1? I prefer silence sliderslide than now :D
  2. 00:06:053 (1,2,3,4,5,6,7,1,2,3) - i think use DS1.1x is better. you are using in the main the DS1.1x
  3. 00:27:269 (5) - add NC and 00:27:766 (1) - remove NC. ( vocal follow ) or 00:27:766 (1) - remove NC and 00:28:098 (2) - add NC
  4. 00:52:628 (1) - add clap instead to finish is better imo
  5. 01:09:700 (1,2,3,4) - It is better aligned to clean. http://puu.sh/oQon
    36,296,69700,6,0,B|36:216,1,75,2|0
    104,152,70031,2,0,B|104:232,1,75,10|0
    172,296,70363,2,0,B|172:216,1,75,2|0
    240,152,70694,2,0,B|240:232,1,75,10|0
  6. 01:14:009 (2) - Suggestion of the form: http://puu.sh/oQpi i think this form is more good flow :3
  7. 01:34:064 (x) - It is recommended that you add a note. You have put a note in accordance with the vocal。but only here feels a different thing slightly unnaturally to me. :?
[Insane]
  1. 00:00:750~00:12:683 - same Hard diff
  2. 00:12:683 (5) - add finish
  3. 01:04:396 (5) - add NC
  4. 01:16:330 (1) - add finish ?
  5. 01:38:208 (1) - remove NC and 01:38:705 (4) - add NC ?
  6. 02:58:429 (5) - add finish instead to clap to start of the slider
good map ;) star☆ ~

Good luck~ :oops:
Topic Starter
Mythol

kosiga wrote:

hi~ Mythol :)

from m4m ~

here my mod ~

[General]
  1. fine
[Normal]
  1. 01:15:004 (3) - i prefer add finish instead to whistle to start of the slider. and add clap instead to finish to repeat of the slider. and add finish to end of the slider
Changed to whistle at start, clap on repeat, and finish on end.

[Hard]
  1. 00:00:750~00:12:683 - Why do you not use S:C1? I prefer silence sliderslide than now :D
  2. 00:06:053 (1,2,3,4,5,6,7,1,2,3) - i think use DS1.1x is better. you are using in the main the DS1.1x
  3. 00:27:269 (5) - add NC and 00:27:766 (1) - remove NC. ( vocal follow ) or 00:27:766 (1) - remove NC and 00:28:098 (2) - add NC Only thing I did not use, NC was used to show that I'm following the piano for this part.
  4. 00:52:628 (1) - add clap instead to finish is better imo
  5. 01:09:700 (1,2,3,4) - It is better aligned to clean. http://puu.sh/oQon
    36,296,69700,6,0,B|36:216,1,75,2|0
    104,152,70031,2,0,B|104:232,1,75,10|0
    172,296,70363,2,0,B|172:216,1,75,2|0
    240,152,70694,2,0,B|240:232,1,75,10|0
  6. 01:14:009 (2) - Suggestion of the form: http://puu.sh/oQpi i think this form is more good flow :3
  7. 01:34:064 (x) - It is recommended that you add a note. You have put a note in accordance with the vocal。but only here feels a different thing slightly unnaturally to me. :?
[Insane]
  1. 00:00:750~00:12:683 - same Hard diff
  2. 00:12:683 (5) - add finish
  3. 01:04:396 (5) - add NC
  4. 01:16:330 (1) - add finish ?
  5. 01:38:208 (1) - remove NC and 01:38:705 (4) - add NC ?
  6. 02:58:429 (5) - add finish instead to clap to start of the slider
agree with all~
good map ;) star☆ ~

Good luck~ :oops:
Thank you for everything! :)
popner
Hi ~ Mod request from My Queue.

Just suggestions:

Tips: Your map have the same BG with http://osu.ppy.sh/s/44728 - [Normal]

[Hard]

00:04:727 (4) - NC
00:07:545 (4) - ^
00:55:114 (1) - this note is far from center and 1 tick after spinner end, which may cause difficulty
02:19:810 (4) - stack under 02:19:147 (2)? flow better imo.
03:02:407 (1) - change to a slider like 03:13:015 (5)? or change 03:13:015 (5) to a spinner?

[Insane]

01:04:893 (2,3) - change ds to 1.0x?
01:42:849 (1,2) - the slider does not looks good, try this: http://puu.sh/pcEX
02:07:711 (5,6) - change to this? http://puu.sh/pcFz
03:03:567 (1) - only 1/2 tick after spinner end, which is too short for 181bpm
03:08:871 (2) - add a note

That's all I can find. GL~
Topic Starter
Mythol

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

Tips: Your map have the same BG with http://osu.ppy.sh/s/44728 - [Normal] I will talk to them, I'm sure I had it first D:

[Hard]

00:04:727 (4) - NC
00:07:545 (4) - ^
00:55:114 (1) - this note is far from center and 1 tick after spinner end, which may cause difficulty
02:19:810 (4) - stack under 02:19:147 (2)? flow better imo.
03:02:407 (1) - change to a slider like 03:13:015 (5)? or change 03:13:015 (5) to a spinner? ok

[Insane]

01:04:893 (2,3) - change ds to 1.0x? ok
01:42:849 (1,2) - the slider does not looks good, try this: http://puu.sh/pcEX
02:07:711 (5,6) - change to this? http://puu.sh/pcFz
03:03:567 (1) - only 1/2 tick after spinner end, which is too short for 181bpm
03:08:871 (2) - add a note

That's all I can find. GL~
Ty mod. :)
Nichiyouki
Hi, Mythol

From Net & Nich's Modding Queue

General

  1. Nothing

Normal

  1. I don't find the problem.

Hard

  1. 00:04:727 (4) - Move left 1 grid
  2. 00:05:722 (7) - Move right 1 grid
  3. 02:37:877 (5) - Make to this
    396,60,157877,2,0,B|460:36|520:68,1,112.499996647239
    448,168,158540,6,0,B|424:224|368:252,1,112.499996647239
  4. 02:59:424 (4) - Move last point left 2 grid

Insane

  1. 00:05:390 (3) - Move up 1 grid

That's all, that I can find them.
nice map, give a star ;)

Good luck~
Topic Starter
Mythol

nich95 wrote:

Hi, Mythol

From Net & Nich's Modding Queue

General

  1. Nothing

Normal

  1. I don't find the problem.

Hard

  1. 00:04:727 (4) - Move left 1 grid
  2. 00:05:722 (7) - Move right 1 grid
  3. 02:37:877 (5) - Make to this
    396,60,157877,2,0,B|460:36|520:68,1,112.499996647239
    448,168,158540,6,0,B|424:224|368:252,1,112.499996647239
    going to need a puush of how it looks, if you're going to post codes...
  4. 02:59:424 (4) - Move last point left 2 grid

Insane

  1. 00:05:390 (3) - Move up 1 grid

That's all, that I can find them.
nice map, give a star ;)

Good luck~
thx for mod+star :)
wmfchris
Ahhhh this miku is irresistable >_<

[General]
Some issues on tags:
1) Tag vocaloid2 (this is simply linked with vocaloid)
2) "collection feat." just wonder feat. with what? -w-
3) Map your normal till finish.

[Insane]
00:05:722 (4) - If you don't want (4) overlapping on (1), why don't you rotate (1,2,3,4) each by 90 degrees instead of (1,2,3) rotating 120 degrees?
01:01:081 (4,5) - http://osu.ppy.sh/ss/290126
01:14:009 (6) - you can adjust this a bit so that the coming slider stacks on (6)'s end, ref code:
336,368,73843,1,0
284,284,74009,2,0,B|368:212|372:100,1,200,8|0
276,52,74506,1,0
371,110,74672,1,8
02:12:683 (4) - same as 01:01, try http://osu.ppy.sh/ss/290129 ?

[Hard]
00:50:308 (2) - move it to the left a bit

seems good to me, find some more mods and find me for recheck again

and the miku is so moeeeee D:
hoLysoup
Saturnalize
#modreqs >u<

=Normal=
1. 00:51:136 (3) - Overlap with the next note. Either move this one or 00:51:468 (4).
2. 01:50:805 (1) - Overlap with the next note. Either move this one or 01:51:136 (2).
3. 01:57:435 (3) - Overlap with the next note. Either move this one or 01:57:766 (4).
(Based on the latest update by diff creator)

=Hard=
Clean.

=Insane=
Same

Great song, great map. Good luck >u<b
Topic Starter
Mythol

wmfchris wrote:

Ahhhh this miku is irresistable >_< ><\

[General]
Some issues on tags:
1) Tag vocaloid2 (this is simply linked with vocaloid) ok
2) "collection feat." just wonder feat. with what? -w- feat. Hatsune Miku, but I put that as artist so~
3) Map your normal till finish. ok!

[Insane]
00:05:722 (4) - If you don't want (4) overlapping on (1), why don't you rotate (1,2,3,4) each by 90 degrees instead of (1,2,3) rotating 120 degrees? hmm, i prefer this pattern. and the overlap doesn't show at all in play mode.
01:01:081 (4,5) - http://osu.ppy.sh/ss/290126 ok
01:14:009 (6) - you can adjust this a bit so that the coming slider stacks on (6)'s end, ref code:
336,368,73843,1,0
284,284,74009,2,0,B|368:212|372:100,1,200,8|0
276,52,74506,1,0
371,110,74672,1,8
code is exact same as what I had lol, but it doesn't really need to be changed..
02:12:683 (4) - same as 01:01, try http://osu.ppy.sh/ss/290129 ? ok~

[Hard]
00:50:308 (2) - move it to the left a bit ok

seems good to me, find some more mods and find me for recheck again

and the miku is so moeeeee D: baka miku! www
thx mod~ :)
Megurine Luka
/from Queue

[General]
Seems none

[Easy]

00:33:899 (1) - try http://puu.sh/pvgS
00:48:484 (2) - try http://puu.sh/pvht
00:51:468 (4) - try not overlap in EZ
01:16:412 (1) - start from 01:16:495 feels better
01:34:230 (3) - add clap on the head of the slider
01:39:534 (2) - add clap on the head of the slider
01:51:136 (2) - try not overlap in EZ
01:57:766 (4) - ^
02:22:711 (1) - same with last spinner
02:43:926 (1) - ^

[Hard]

00:40:529 (3) - try http://puu.sh/pvl2
02:42:517 (2) - try ctrl+J
03:08:540 (1) - why NC?

[Insane]

Basically I think AR9 is too high for this song. AR8 works better
00:38:042 (2) - try ctrl+R

That's all.
hoLysoup
Laurier
>w</

Insane
HP+1 ? HP6 is easy >,<
00:01:081 (2) - (nazi) move waypoint more right? http://puu.sh/pzdS
00:02:904 (4,5) - How about this? http://puu.sh/pzcG (4) use x1.8 spacing . (5)end stack on (1)end
00:29:424 (4) - try this http://puu.sh/pzfS or http://puu.sh/pzgw
00:53:788~00:55:114 use soft hit sound?
02:16:330 (8) - stack on (4) is better
03:02:241 - add note

Hard
00:51:468 (5) - add newcombo?
01:33:567 (5) - ^
02:03:733 (4) - (nazi)1 grid right and (4)end stack on 02:02:075 (3)

Normal
good for me

That's all >.<
Topic Starter
Mythol

Laurier wrote:

>w</

Insane
HP+1 ? HP6 is easy >,<
00:01:081 (2) - (nazi) move waypoint more right? http://puu.sh/pzdS
00:02:904 (4,5) - How about this? http://puu.sh/pzcG (4) use x1.8 spacing . (5)end stack on (1)end
00:29:424 (4) - try this http://puu.sh/pzfS or http://puu.sh/pzgw
00:53:788~00:55:114 use soft hit sound?
02:16:330 (8) - stack on (4) is better
03:02:241 - add note

Hard
00:51:468 (5) - add newcombo?
01:33:567 (5) - ^
02:03:733 (4) - (nazi)1 grid right and (4)end stack on 02:02:075 (3)

Normal
good for me

That's all >.<
Thank you Laurier!!
fix all~ :)
Starry_old
I am here for m4m this map p/1438596#p1438596 Thank you!

[Normal]
00:51:136 (3) - Try this position http://puu.sh/pEL1 ?
01:13:678 (1,2) - To be honest, you repeat this same pattern over and over again put variation please make it more fun.
01:50:805 (1,2) - Try this position http://puu.sh/pEN8 ?
01:57:435 (3,4) - Try this position http://puu.sh/pEOn ?
03:28:926 (1) - Make this spinner longer or the spinner after start sooner and longer? This spinner is different from all your other diffs.

To be honest this diff is boring you need more variety in map.

[Hard]

02:17:158 (7) - New combo here? Start of new vocal.
03:08:540 (1) - Remove New combo here?
03:09:037 (1,2,3,4,1,2,3,4) - To be honest, these all can be 1 combo.

[Insane]

Feel a bit fast maybe AR-1?

03:02:407 (1) - This spinner is a bit too fast o_o

Awesome Diff!

That's all I could find!
Good Luck and have a star.
Zapy
SPOILER
05:55 <Zapy> : dont you think these are a bit hard to read? 01:37:711 (1,2,3) -
05:56 <Mythol> : would NC on 3 help
05:56 <Mythol> : i used to have it, but someone suggested to remove ._.
05:56 <Zapy> : i mean
05:56 <Zapy> : half of that slider is hidden
05:57 <Zapy> : under 01:36:882 (2) - hitburesrt
05:57 <Zapy> : and 01:37:214 (4) - this one's
05:57 <Zapy> : would be fairly easy to fix
05:57 <Mythol> : ok I'l move it down
05:57 <Mythol> : and re-arrange
05:57 <Zapy> : just move 01:37:214 (4) -
05:57 <Zapy> : and it's fine
05:58 <Mythol> : nah i'll move 1 and 2
05:58 <Zapy> : unless you want to redo it completely
05:58 <Zapy> : the slider is fine as it's swapped hor+ver
05:58 <Zapy> : imo
05:58 <Zapy> : looks pretty good as where it's now
05:58 <Mythol> : orz
05:58 <Mythol> : but i like the reflected pattern
05:58 <Zapy> : well do as you wish
05:58 <Mythol> : 01:35:059 (1,2,3,4) -
05:58 <Zapy> : :p
05:58 <Mythol> : from this
05:58 <Mythol> : omggg
05:58 <Zapy> : ye
05:58 <Mythol> : WHAT DO I DO
05:58 <Mythol> : OMGLOGMOGMOGFM
05:58 <Zapy> : change both
05:58 <Zapy> : xd
05:59 <Zapy> : i mean 01:35:556 (2,3,4) - and the future one
05:59 <Zapy> : ^^
05:59 <Mythol> : http://puu.sh/pF5a
05:59 <Mythol> : how does that look
05:59 <Zapy> : really do as you please
05:59 <Mythol> : i moved 1 and 2
05:59 <Zapy> : mods only ruin maps
05:59 <Mythol> : and then i changed 2 and 3's position
06:00 <Zapy> : dafuq
06:00 <Zapy> : i dunno
06:00 <Mythol> : oh wait
06:00 <Mythol> : but then its uneven spacing
06:00 <Mythol> : and its weird
06:00 <Mythol> : fogmdfiomgiajfioajsf
06:00 <Mythol> : FK YOUUUUUU MODS
06:00 <Zapy> : i think it's better when it's symmetrical to 01:37:379 (5) -
06:01 <Zapy> : i'd just do this
06:01 <Zapy> : http://puu.sh/pF5T
06:01 <Zapy> : or something
06:01 <Zapy> : lol
06:01 <Zapy> : 01:47:324 (2) - this is a bit hidden
06:02 <Mythol> : took your suggestion~
06:02 <Mythol> : i think its fine since
06:02 <Mythol> : I used the same pattern right before
06:03 <Zapy> : 02:40:280 - add a note here perhaps?
06:03 <Mythol> : should be read-able ..
06:03 <Zapy> : yeah probs
06:03 <Mythol> : should i just add a double stacked on 02:39:866 (1) -
06:04 <Zapy> : nah
06:04 <Mythol> : then I dont like having a note there..
06:04 <Zapy> : 1.0x is probably fine
06:04 <Zapy> : it NEEDS a note
06:04 <Zapy> : jesus it feels weird without
06:04 <Mythol> : OKAY
06:04 <Zapy> : since there's an obvious drum hit in the music
06:05 <Zapy> : even autoplay looked weird on that part
06:05 <Zapy> : D:
06:05 <Zapy> : really
06:05 <Zapy> : sorry for omdding
06:05 <Zapy> : i'm a huge dick
06:05 <Mythol> : LOL
06:05 <Mythol> : keep going :P
06:05 <Zapy> : i'll kill myself after
06:05 <Zapy> : split these into 2 combos only 02:57:103 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) -
06:05 <Zapy> : imo
06:06 <Zapy> : doesnt really need that 12341234 spam
06:06 <Mythol> : ok
06:06 <Zapy> : make it 12345678 spam instead
06:06 <Mythol> : yup
06:07 <Zapy> : 03:04:396 (6) - partially hidden
06:07 <Zapy> : doesnt look so good as where it's now
06:07 <Mythol> : k i'll stack on 3
06:07 <Mythol> : and re-arrange abit..
06:08 <Zapy> : i'd do this instead
06:08 <Zapy> : http://puu.sh/pF9h
06:08 <Zapy> : or somethinglike that
06:09 <Zapy> : this is hidden too 03:10:860 (8) -
06:09 <Mythol> : that looks good
06:09 <Zapy> : 03:23:622 (1,2,3,4,1,2,3,4,1,2,3,4) -
06:09 <Zapy> : you know
06:13 <Zapy> : not so sure about these 01:33:567 (1,2,3,4) -
06:13 <Zapy> : on hard
06:17 <Mythol> : ok I'll change~
06:19 <Zapy> : dunno
06:19 <Zapy> : perhaps lower drain by 1
06:19 <Zapy> : on insane
06:19 <Mythol> : i JUST raised it
06:19 <Mythol> : to 7
06:19 <Mythol> : lol..
06:19 <Zapy> : oh
06:20 <Mythol> : 6 is pretty low
06:20 <Mythol> : but the map is pretty jumpy
06:20 <Mythol> : idk what to sue
06:20 <Mythol> : use*
06:20 <Zapy> : well the map would've owned me with casual mouse only plaing
06:20 <Zapy> : playing*
06:20 <Mythol> : fine 6..
06:22 <Zapy> : you fool
06:22 <Mythol> : no u
06:22 <Zapy> : tell me what this motherfucker is doing here 03:33:236 (1) -
06:22 <Zapy> : normal diff
06:22 <Mythol> : o.o?
06:22 <Mythol> : idk
06:22 <Mythol> : LOL
06:22 <Mythol> : I didn't even notice this
06:23 <Zapy> : one song of a motherly bitch it is
06:23 <Zapy> : make the spinners like you've done on hard
06:23 <Mythol> : its not my normal
06:23 <Mythol> : = =
06:23 <Zapy> : really?
06:23 <Zapy> : whose is it then
06:23 <Mythol> : hoLysoup
06:23 <Zapy> : IN THAT CASE
06:23 <Zapy> : rename the diff
06:24 <Mythol> : he said his name's too long
06:24 <Zapy> : to hoLysoup's Normal
06:24 <Mythol> : so just keep lol
06:24 <Zapy> : well
06:24 <Zapy> : something like
06:24 <Zapy> : i dunno
06:24 <Mythol> : lol
06:24 <Zapy> : would've been too perverted
06:24 <Zapy> : i better keep that to myself
06:25 <Zapy> : anyway
06:25 <Zapy> : map hard and insane's end like the normal or remove that spinner from normal
06:25 <Mythol> : I'll just ask him to change it later
06:25 <Mythol> : wait
06:25 <Mythol> : which one do you like more
06:26 <Zapy> : hmm
06:26 <Zapy> : well that end is kinda strange to map
06:26 <Zapy> : i'd keep the current
06:26 <Mythol> : current = hard/insane?
06:26 <Zapy> : yush

That psp really deserves a bubble

Edit: I enslave this useless star for a new home. Take good care of it!
Topic Starter
Mythol

Starry wrote:

I am here for m4m this map p/1438596#p1438596 Thank you!

[Hard]

02:17:158 (7) - New combo here? Start of new vocal.
03:08:540 (1) - Remove New combo here?
03:09:037 (1,2,3,4,1,2,3,4) - To be honest, these all can be 1 combo.

[Insane]

Feel a bit fast maybe AR-1?

03:02:407 (1) - This spinner is a bit too fast o_o

Awesome Diff!

That's all I could find!
Good Luck and have a star.
hm... no changes but thanks for star! :)

Zapy wrote:

SPOILER
05:55 <Zapy> : dont you think these are a bit hard to read? 01:37:711 (1,2,3) -
05:56 <Mythol> : would NC on 3 help
05:56 <Mythol> : i used to have it, but someone suggested to remove ._.
05:56 <Zapy> : i mean
05:56 <Zapy> : half of that slider is hidden
05:57 <Zapy> : under 01:36:882 (2) - hitburesrt
05:57 <Zapy> : and 01:37:214 (4) - this one's
05:57 <Zapy> : would be fairly easy to fix
05:57 <Mythol> : ok I'l move it down
05:57 <Mythol> : and re-arrange
05:57 <Zapy> : just move 01:37:214 (4) -
05:57 <Zapy> : and it's fine
05:58 <Mythol> : nah i'll move 1 and 2
05:58 <Zapy> : unless you want to redo it completely
05:58 <Zapy> : the slider is fine as it's swapped hor+ver
05:58 <Zapy> : imo
05:58 <Zapy> : looks pretty good as where it's now
05:58 <Mythol> : orz
05:58 <Mythol> : but i like the reflected pattern
05:58 <Zapy> : well do as you wish
05:58 <Mythol> : 01:35:059 (1,2,3,4) -
05:58 <Zapy> : :p
05:58 <Mythol> : from this
05:58 <Mythol> : omggg
05:58 <Zapy> : ye
05:58 <Mythol> : WHAT DO I DO
05:58 <Mythol> : OMGLOGMOGMOGFM
05:58 <Zapy> : change both
05:58 <Zapy> : xd
05:59 <Zapy> : i mean 01:35:556 (2,3,4) - and the future one
05:59 <Zapy> : ^^
05:59 <Mythol> : http://puu.sh/pF5a
05:59 <Mythol> : how does that look
05:59 <Zapy> : really do as you please
05:59 <Mythol> : i moved 1 and 2
05:59 <Zapy> : mods only ruin maps
05:59 <Mythol> : and then i changed 2 and 3's position
06:00 <Zapy> : dafuq
06:00 <Zapy> : i dunno
06:00 <Mythol> : oh wait
06:00 <Mythol> : but then its uneven spacing
06:00 <Mythol> : and its weird
06:00 <Mythol> : fogmdfiomgiajfioajsf
06:00 <Mythol> : FK YOUUUUUU MODS
06:00 <Zapy> : i think it's better when it's symmetrical to 01:37:379 (5) -
06:01 <Zapy> : i'd just do this
06:01 <Zapy> : http://puu.sh/pF5T
06:01 <Zapy> : or something
06:01 <Zapy> : lol
06:01 <Zapy> : 01:47:324 (2) - this is a bit hidden
06:02 <Mythol> : took your suggestion~
06:02 <Mythol> : i think its fine since
06:02 <Mythol> : I used the same pattern right before
06:03 <Zapy> : 02:40:280 - add a note here perhaps?
06:03 <Mythol> : should be read-able ..
06:03 <Zapy> : yeah probs
06:03 <Mythol> : should i just add a double stacked on 02:39:866 (1) -
06:04 <Zapy> : nah
06:04 <Mythol> : then I dont like having a note there..
06:04 <Zapy> : 1.0x is probably fine
06:04 <Zapy> : it NEEDS a note
06:04 <Zapy> : jesus it feels weird without
06:04 <Mythol> : OKAY
06:04 <Zapy> : since there's an obvious drum hit in the music
06:05 <Zapy> : even autoplay looked weird on that part
06:05 <Zapy> : D:
06:05 <Zapy> : really
06:05 <Zapy> : sorry for omdding
06:05 <Zapy> : i'm a huge dick
06:05 <Mythol> : LOL
06:05 <Mythol> : keep going :P
06:05 <Zapy> : i'll kill myself after
06:05 <Zapy> : split these into 2 combos only 02:57:103 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) -
06:05 <Zapy> : imo
06:06 <Zapy> : doesnt really need that 12341234 spam
06:06 <Mythol> : ok
06:06 <Zapy> : make it 12345678 spam instead
06:06 <Mythol> : yup
06:07 <Zapy> : 03:04:396 (6) - partially hidden
06:07 <Zapy> : doesnt look so good as where it's now
06:07 <Mythol> : k i'll stack on 3
06:07 <Mythol> : and re-arrange abit..
06:08 <Zapy> : i'd do this instead
06:08 <Zapy> : http://puu.sh/pF9h
06:08 <Zapy> : or somethinglike that
06:09 <Zapy> : this is hidden too 03:10:860 (8) -
06:09 <Mythol> : that looks good
06:09 <Zapy> : 03:23:622 (1,2,3,4,1,2,3,4,1,2,3,4) -
06:09 <Zapy> : you know
06:13 <Zapy> : not so sure about these 01:33:567 (1,2,3,4) -
06:13 <Zapy> : on hard
06:17 <Mythol> : ok I'll change~
06:19 <Zapy> : dunno
06:19 <Zapy> : perhaps lower drain by 1
06:19 <Zapy> : on insane
06:19 <Mythol> : i JUST raised it
06:19 <Mythol> : to 7
06:19 <Mythol> : lol..
06:19 <Zapy> : oh
06:20 <Mythol> : 6 is pretty low
06:20 <Mythol> : but the map is pretty jumpy
06:20 <Mythol> : idk what to sue
06:20 <Mythol> : use*
06:20 <Zapy> : well the map would've owned me with casual mouse only plaing
06:20 <Zapy> : playing*
06:20 <Mythol> : fine 6..
06:22 <Zapy> : you fool
06:22 <Mythol> : no u
06:22 <Zapy> : tell me what this motherfucker is doing here 03:33:236 (1) -
06:22 <Zapy> : normal diff
06:22 <Mythol> : o.o?
06:22 <Mythol> : idk
06:22 <Mythol> : LOL
06:22 <Mythol> : I didn't even notice this
06:23 <Zapy> : one song of a motherly bitch it is
06:23 <Zapy> : make the spinners like you've done on hard
06:23 <Mythol> : its not my normal
06:23 <Mythol> : = =
06:23 <Zapy> : really?
06:23 <Zapy> : whose is it then
06:23 <Mythol> : hoLysoup
06:23 <Zapy> : IN THAT CASE
06:23 <Zapy> : rename the diff
06:24 <Mythol> : he said his name's too long
06:24 <Zapy> : to hoLysoup's Normal
06:24 <Mythol> : so just keep lol
06:24 <Zapy> : well
06:24 <Zapy> : something like
06:24 <Zapy> : i dunno
06:24 <Mythol> : lol
06:24 <Zapy> : would've been too perverted
06:24 <Zapy> : i better keep that to myself
06:25 <Zapy> : anyway
06:25 <Zapy> : map hard and insane's end like the normal or remove that spinner from normal
06:25 <Mythol> : I'll just ask him to change it later
06:25 <Mythol> : wait
06:25 <Mythol> : which one do you like more
06:26 <Zapy> : hmm
06:26 <Zapy> : well that end is kinda strange to map
06:26 <Zapy> : i'd keep the current
06:26 <Mythol> : current = hard/insane?
06:26 <Zapy> : yush

That psp really deserves a bubble
thx zapoooo :3
terametis
Hi~ :)
These are all suggestion.

[Insane]
awesome.

00:01:081 (2)    Ctrl+R
00:08:374 (4)    Ctrl+R
01:15:004 (1)    Ctrl+H
01:15:667 (2)    Ctrl+H
01:57:269 (5)    Ctrl+R
02:03:567 (2)    remove clap
02:03:733 (3)    add clap
02:04:064 (1)    Ctrl+R
03:01:981 (1)    How about this?03:07:711 (5)~(7) How about this?
[Hard]
Looks good for me.

[Normal]
good

I love your mapping <3333
I wish your map is Ranked.
bye~
Topic Starter
Mythol

terametis wrote:

Hi~ :)
These are all suggestion.

[Insane]
awesome.

00:01:081 (2)    Ctrl+R
00:08:374 (4)    Ctrl+R
01:15:004 (1)    Ctrl+H
01:15:667 (2)    Ctrl+H
01:57:269 (5)    Ctrl+R hmm.. no :/
02:03:567 (2)    remove clap
02:03:733 (3)    add clap
02:04:064 (1)    Ctrl+R no~
03:01:981 (1)    How about this? too hard x.x
03:07:711 (5)~(7) How about this?
[Hard]
Looks good for me.

[Normal]
good

I love your mapping <3333 <3
I wish your map is Ranked. I will try my best ><
bye~
thank you for star! :)
meiikyuu
hai

Normal
can't find anything Dx.
good diff ~

Hard
00:02:738 (3) - move slider one grid down (so at x:472 y:100)
00:52:462 (4) - add finish?
02:35:225 (5) - add clap at beginning of slider, not include end
02:37:877 (5) - ^

Insane
General:
- how about AR8? ~..just my feeling though lol
----
00:22:462 (4) - remove combo OR remove combo at 00:22:959 (1)
00:53:622 (4,1) - new combo at 4 & remove new combo at the next note/slider


good luck :) this map shows lots of improvement ♥
Topic Starter
Mythol

meiikyuu wrote:

hai

Normal
can't find anything Dx.
good diff ~

Hard
00:02:738 (3) - move slider one grid down (so at x:472 y:100)
00:52:462 (4) - add finish? no~
02:35:225 (5) - add clap at beginning of slider, not include end
02:37:877 (5) - ^

Insane
General:
- how about AR8? ~..just my feeling though lol nope~
----
00:22:462 (4) - remove combo OR remove combo at 00:22:959 (1) no! D:<
00:53:622 (4,1) - new combo at 4 & remove new combo at the next note/slider


good luck :) this map shows lots of improvement ♥
ty meii~ :3
Bobo_old
Hi - From the mod queue, lol

[General]

Who else sees the Cirno in that bg o-o
[Insane]

00:12:352 (1,2,3,4,5) - Stacking is boring, make a stream using .2 spacing and place it slightly to the upper right of the center.

00:22:959 (1,2,3,4,5) - Stack it with that (1) there, looks neater.
00:28:429 (5,6,7) - x:244 y:116
01:03:070 (1) - 4 grids right just so it blankets (4) better.
01:07:877 (2,4) - Swap these :3
01:14:672 (8) - I really dislike random jump back patterns like these, I'd move this.
02:40:280 (2,3) - Looks better if you just stack with the endpoint.
02:58:429 (1) - The straight slider looks too bland, try something like this.
03:24:617 (5) - Same as above, also add a NC for consistency.
[Hard]

00:32:904 (4) - Delete (5) and give (4) a slider repeat.
00:50:639 (3,4) - Hm, you didnt have anything like this in [Insane], perhaps shorten (3) to the white tick?
01:57:269 (5,6) - Same here, except with a red tick.
[Normal]

... Seems fine :L

Good luck getting bubbled, nice mapset.
mochi
[Normal]
good diff ~
ertyukjh010


hello,

[Normal]

01:00:749 (1) - Add note here, Slider start at 01:01:081
03:04:064 (1) - ^
03:30:335 (1) - Start at 03:30:418. Can't use 1/8 in Normal.

[Hard]

00:44:506 (1,3,1) - Does not look good, a little arbitrarily. Try this > http://osu.ppy.sh/ss/292814
00:50:639 (3) - End at 00:50:805 ?
01:39:866 (5) - Don't overlap here will be better for read.
01:57:269 (5) - End at 01:57:600

[Insane]

Fine :)

Good luck ~
Topic Starter
Mythol

Bobo wrote:

Hi - From the mod queue, lol

[General]

Who else sees the Cirno in that bg o-o
[Insane]

00:12:352 (1,2,3,4,5) - Stacking is boring, make a stream using .2 spacing and place it slightly to the upper right of the center.

00:22:959 (1,2,3,4,5) - Stack it with that (1) there, looks neater.
00:28:429 (5,6,7) - x:244 y:116
01:03:070 (1) - 4 grids right just so it blankets (4) better.
01:07:877 (2,4) - Swap these :3
01:14:672 (8) - I really dislike random jump back patterns like these, I'd move this.
02:40:280 (2,3) - Looks better if you just stack with the endpoint.
02:58:429 (1) - The straight slider looks too bland, try something like this.
03:24:617 (5) - Same as above, also add a NC for consistency.
[Hard]

00:32:904 (4) - Delete (5) and give (4) a slider repeat.
00:50:639 (3,4) - Hm, you didnt have anything like this in [Insane], perhaps shorten (3) to the white tick?
01:57:269 (5,6) - Same here, except with a red tick.
[Normal]

... Seems fine :L

Good luck getting bubbled, nice mapset.
fixed most, thx~

ertyukjh010 wrote:



hello,
[Hard]

00:44:506 (1,3,1) - Does not look good, a little arbitrarily. Try this > http://osu.ppy.sh/ss/292814
00:50:639 (3) - End at 00:50:805 ? no~
01:39:866 (5) - Don't overlap here will be better for read.
01:57:269 (5) - End at 01:57:600 ^

[Insane]

Fine :)

Good luck ~
thanks for modding~
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