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Dealing with "Insta-Qualify" after disqualification

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Topic Starter
Aurele
hello cuties,

it came to my attention that we do not know how to deal with insta-qualifies (Qualifying directly, without waiting 24 hours, after a disqualification.) and we need to clear this out once and for all.

I believe there is currently no rule stating how to deal with those and QATs are mostly handling those case by case, leaving a big part of the community to be confused.

I would like to suggest the following:
  1. When a map is disqualified over anything affecting gameplay elements (objects, hitsounds, timing points, settings), it would require a delay of 24 hours between the first and the second nomination.
  2. When a map is disqualified over anything related to metadata (artist, title, difficulty title, source and tags) or storyboard elements, it would not require a delay and we can proceed to an insta-qualify.


I am leaving this for discussion, so feel free to add more information or to give out your opinion on the matter.
For those who do not have access to post here, you can send me a private message and I can transfer your opinion over here.

thanks!
Nao Tomori
insta qualifies should only be disallowed in cases of extreme remapping, unrankable errors involving file changes (not offscreen sliders or whatnot), diffs being added or removed, etc. not minor gameplay changes like adding missing finishes or whistles. that 24 hour rule stuff just ends up making it more likely someone will yolo it since they might not be available at the right time or whatever. the point of 24 hr rule is to allow for vetoes. but nobody will veto over minor changes like that, only large changes, so the intent of the rule is not affected.
Xinnoh
stuff that anyone could potentially find issues with should have the 24h delay
things that no one would have any issues with should be allowed to insta qual

the point of the 24h thing is to make sure other people can see the map to ensure it's correct. if there's no reason for anyone to point stuff out then there's no reason to wait
Kuron-kun
I'm up with Gabe's idea and Sinnoh's points. Even if they're minor gameplay changes a whole recheck is necessary and some things might be missed.
ailv

Kuron-kun wrote:

Even if they're minor gameplay changes a whole recheck is necessary and some things might be missed.
Doing a whole recheck is independant of 24 hr rule. All the 24 hr rule would serve to do in this case is have some wait 24 hr's then renominate from their phone or w/e without actually checking. A map should be good to go after being rechecked without regards to 24 hr for minor stuff.
Topic Starter
Aurele

ailv wrote:

Kuron-kun wrote:

Even if they're minor gameplay changes a whole recheck is necessary and some things might be missed.


Doing a whole recheck is independant of 24 hr rule. All the 24 hr rule would serve to do in this case is have some wait 24 hr's then renominate from their phone or w/e without actually checking. A map should be good to go after being rechecked without regards to 24 hr for minor stuff.


First, it is totally not recommended to nominate a map without checking, which means it requires a check to make sure there is not anything that slept into the mapset by accident.

Second, the reason I am bringing this topic up, is because we do not know what is counted as a "minor" change, and it will be much better if we get to the same path and have a clear definition. In this case, that is why I am suggesting to only insta-requalify when there was something changed for the metadata. Either way, back in mv1, QATs were the only one who would insta-requalify, and not BNs, which is a thing that is happening too often nowadays.
Stefan
I remember we got it rammed by Loctav that any gameplay-related change is disallowed from insta-qualifications by the logic you just don't qualify a beatmap as single individual.
Nao Tomori
but on mv2 both nominators are nominating again. i agree in v1 about insta qualifies but through mv2 that isn't an issue. i'll stick with my proposal that the 24 hour limit be needed only for difficulties being added or removed or completely remapped.
Arzenvald
i'm fine with gameplay-related change requires delay before nomination, for any dq aside of 1 letter metadata incorrect or missing tags.
Andrea
If the changes are small, there's no need to wait 24 hours, indeed.

However, like Gabe said, if the changes are quite important, it's better to wait 24 hours, in order to avoid more disqualifications.

In short, I agree with the first post.
Izzywing
Is the point of the 24h rule just to waste time or to give time for people to veto? Wasn't the original purpose of it the latter there? I mean, yeah you can say its good to give 24 hours to make sure more people check it over, but people don't actually just check bubbled maps like that. Getting it in qualified faster actually means people will look at it and find issues. If there's a change to a few sliders it's not going to cause someone to want to veto the map the map.

I don't think it's a huge deal if you have to wait 24h every time there's a gameplay related dq but I think it makes sense if you only have to wait 24 hours if there was a major issue like nao says. the nominators are still checking the maps when they nominate it, it's not like waiting 24 hours will make them somehow check it more intensely.

If a map has changes that would allow the mapper to ignore the 24 hour rule under the current rules after a map has its nomination reset, the map should be allowed to skip the 24 hour delay for requalification in my opinion.
Sotarks
i'm up with Gabe on this!
Lasse
pretty similar opinion to hobbes and nao

24h rule should only apply after the first nomination on a set, and only apply again if major changes are made, since the point of it should be to let people post whatever issues they have with the map/veto if necessary.

In case of gameplay related things, both people that nominate to requalify should check the map again anyway, regardless of the 24h rule, and if they don't do it without the rule, they also won't do it with rule.
kwk
agree with nao+hobbes+lasse
SnowNiNo_
nao's point was pretty good imo
only unrankable issues or extreme remapping/hisounding would need to wait 24 hrs
but some unrankable issues like metadata or single offscreen object etc doesnt rly need to wait imo since its just a small change and doesnt really effect the whole map/set
Lumenite-
changing gameplay elements at all should prompt a 24h wait, saying that waiting could be void if a difficulty was remapped will just lead to debates surrounding what counts as “remapped”
whole sections? the entire diff? parts of sections? that’s just unclear

i’m sticking with gabe’s proposal on this one, much easier to understand and much easier to uphold
Ryuusei Aika
I think it would be better to let the QAH/QAT who has dqed a certain map or proposed certain issues for this map to decide if the change is minor enough to permit an insta-qualify
Currently we do have some conventions on that (fix metadata = can be insta-qualified etc.) but for other aspects, as people have diverse opinions on what’s a “minor” issue, so I think it would be better to just let concerned QAH/QAT to decide if an insta-qualify is possible (once they think it is/it isn’t possible, they could post in the map’s thread to clarify their reasons)
I think such solution is simpler than making a complete rules
Sieg
Agree with Gabe's proposal, I think it's reasonable and will give sufficient amount of time, mainly for non BN people who may be involved in discussions or might be interested to leave more feedback.

Tho it might be better to change 'between the first and the second nomination' to 'between the disqualification and the nomination', to not give additional pressure on mapper to care more about nomination timings instead of focusing on changes made, feedback received.
Halfslashed
Agree with Lasse, Hobbes, Nao, kwk.
Lafayla
Agree with Lasse, Hobbes and Nao, if its not any major changes I don't really see the point of holding back the set for 24 hours
Naxess
Current rules do sort of cover this, though, at least for nominators:

BN Rules wrote:

At least 24 hours must pass between a first nomination and a qualification on every mapset, ignoring renominations for minor changes. This gives other Beatmap Nominators and also the wider community the chance to provide additional suggestions before qualification and veto the placed nomination if necessary.


The part "renominations for minor changes" only refers to nominations after the mapper made a change that caused BanchoBot to pop the map. Disqualifications and manual pops (any non-automatic response), however, are not part of this, which means nominators will always need to wait 24 hours after those, unless a member of the QAT says otherwise in the case of a disqualification (basically is about to instantly requalify the map, but can't without help of a nominator or other QAT, since modding v2 doesn't have that option).

Think of it like this: The 24 hour clock, that starts upon first nomination, is not stopped by self-pops, but are by dqs and manual pops, restarting the clock from 0.

Essentially what we were trying to do with this was mimic the way instant requalifications worked in modding v1. This way, just like in modding v1, the QAT determines whether the map is ready for nomination again and whether to instantly qualify it or leave a delay. This is done in the same way as the "renominations for minor changes" part works in the rule, except with additional guidelines more or less stating the same as what Gabe suggested above.

That means if the QAT determines the changes made to be minor according to those, they can instantly requalify, just like how a BN would determine whether the changes to a self-popped map were minor or not. Although, this is where the actual problem lies; what does "minor changes" actually mean?

Just noting that the thread looks a bit misleading with the first post and title only referring to one but not the other, as this not only applies to instant qualifications after disqualifications (which is what's brought up here), but also qualifications without a 24 h delay after a self-pop, since they both work the same, only difference being when and by who.

That being said, I do think the suggestions brought by Gabe makes sense as a way to define this, and is how we've been doing it in the past. However, things like adding a few hitsounds or resnapping a 5 ms unsnapped slider end (which are technically gameplay changes), barely affect the map, and are things we normally wouldn't even disqualify for unless they were really noticeable, so forcing a 24 hour wait time for that doesn't make a lot of sense. It could even end up being detrimental in the long run, as too small changes may not even be considered worth pursuing, especially when it comes to the regular 24 hour rule, which is part of why it was changed.

tl;dr: defining what minor changes are is kinda tricky and I'm not sure if applying arbitrary rules on top of it to create a cut-off will actually be beneficial in this case. Having this as guidelines and keeping it case by case seems to make the most sense, at least from how I see it.
Kibbleru
hitsounds, timing points, settings

i disagree with these ones needing 24 hour delay.

sometimes mapper requests dq for something like 'missing clap, etc' those minimal hitsound changes should not require u to wait another 24 hours.

if there was a massive hitsounding overhaul, then it should obviously require 24h

timing points, yes if its related to red lines and timing actually changes
green lines:
-SV obviously require 24h cuz that would change objects too
-volume depends on how big the change i imo, but most cases should not require 24h rule
-sampleset, refer to hitsounding above, if there were significant changes in hitsounding, then yeah.

settings was something i've never seen before, but if it was to fix some obvious mistake (like od10 on a normal diff) then it shouldn't require 24h

i would say in most cases this would be a "no" because i don't think there would ever be such cases of a massive diff settings overhaul, and plus there are guidelines for this anyways.
Grrum
I have an idea.

Maps are disqualified when a user makes a complaint against the map. That user is the one who is the most likely to want time to check for any changes. Why not let that user decide if this a major or minor change?

One extra rule for submitting DQ requests would be to say if this is a major issue or a minor issue. If the user does not label this as major or minor, it would default to minor since the user did not care enough to mention.

This would keep common sense changes like one missing hitsounds from being heavily penalized while still having a good definition of when to apply a 24 hour wait period.

Otherwise, I think the current rules outlined by Naxess make sense and would like to stick to those rules.
Garden
Agreeing with Naxess' post above, it's really hard to draw a line what's being minor and what's not so keeping the way it is right now seems to be the best option at least to me.
Topic Starter
Aurele
Quickly looking at what everyone said, I believe, as an alternative, the disqualifier could be the one to judge if it is minor or not? Which means they will only be the one to make an "insta-qualify" without any confusions?

What do you think of this?
Kuron-kun
I believe that's the better alternative
Stefan
Agree with Kibbleru for the biggest part. Anything non-gameplay-related changes (Volume, small hitsound adjustment, Metadata) can be re-qualified, bigger changes related to hitsounds should be considered as sort of remap and therefore be rebubbled. Any actual gameplay-related changes (hitobjects, SV modification) requires 24hrs.

Gabe wrote:

Quickly looking at what everyone said, I believe, as an alternative, the disqualifier could be the one to judge if it is minor or not? Which means they will only be the one to make an "insta-qualify" without any confusions?

What do you think of this?

terrible if you ask me.
Chanyah

Gabe wrote:

Quickly looking at what everyone said, I believe, as an alternative, the disqualifier could be the one to judge if it is minor or not? Which means they will only be the one to make an "insta-qualify" without any confusions?

What do you think of this?
yea I disagree with this ~ that will just be awfully inconsistent base off of who is the dqer tbh. I guess some maps don't have to worry about the wait but still :/

I agree with others such as Nao,Lasse , and Hobbes2 said about this and I don't believe above ^ would fix too much of the problem
Nao Tomori
nah what gabe said makes sense. that way at least there's a chance that you won't have to wait 24 hours because you changed 2 hitsounds and a stack if the qat in question doesn't insist that those actually affect gameplay despite the fact that they don't at all =)
Grrum

Hailie wrote:

yea I disagree with this ~ that will just be awfully inconsistent base off of who is the dqer tbh.


I agree that this would be inconsistent, but I think there is a valid and healthy reason to allow these inconsistencies. Maps that have "major issues" don't get disqualified because of their objective value, they get disqualified because of their subjective interpretations for some players. We are not disqualifying because of the map's content but because of how players react to that content, and different players are bound to think inconsistently. So if one DQ'er needs time to re-evaluate a NC structure of a map (for example), we should give them the time to do that. But if a different DQ'er trusts in the mapper to fix this independently, then there would be no need to put on a 24 hour waiting period.
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