Lovely to see another Canadian!
General:• According to VNDB and Wikipedia, the source should be
Hoshizora e Kakaru Hashi. Easy and Hard have a different source.
• There are inconsistent letter boxing, please make sure the letter boxing on each difficulty matches each other. By the way, letter boxing adds a nice effect to this map, so I suggest turning it on.
• Since this visual novel is referred to as
Hoshikaka at times, I suggest adding it to the tags.
Easy:Looks like you have some important inherited sections that are un-snapped:
If you don't re-snap them properly, the note will sound off with the previous hitsound settings.
• 00:03:714 (1,2) - (2) may be too hard to hit for beginners because the transition from white tick to red tick is rather sudden, move (2) so that it hits on 00:07:163 - instead.
• 00:09:749 (2) - ^ Same here, please move it so that it hits on 00:09:921 -. And all over the map, some the transitions from 1/1 to 1/2 is rough and does not feel like it belongs in an Easy Difficulty. Go through the map and make sure everything runs smoothly.
• 00:26:128 (1) - A clap on this slider's start would work rather well. The note sounds pretty bland without it.
• 00:41:990 (5) - You should really make this note a little more visible, it's a tad hard for an easy difficulty. I suggest rearranging the patten
like this.• 00:57:335 (2,3) - To make this less frustrating to hit, change this to a long slider that reaches from 00:57:335 to 00:58:025.
• 01:13:370 (3) - I would re-shape this slider. First off, it's too much for an Easy difficulty, and also, the start overlaps it's track.
• 02:02:680 (2) - Please make this slider symmetrical on the axis. It really does look awful and stands out if it isn't.
• 02:20:266 (3,4,5,6,1,2) - This one pattern is a real mess, it's very confusing for an Easy difficulty. Please clean it up.
• 02:40:956 (1,2,3,4) - It would be much easier and fitting if you changed the pattern so that it's
like this.This difficulty still needs a lot of work. I only pointed out the really major things that bugged me, if I didn't you'd probably have a huge list on your hands. I don't mean to come off as an ass, I just really want to see this map improve. Also, this seems a lot like a Normal in my opinion.
Normal:This entire difficulty sounds very bland due to it's lack of claps.
• 00:20:956 (2) - This kick slider will confuse many normal players. They don't expect the last repeat and it comes up pretty fast. Remove the last repeat and fix spacing.
• 00:34:749 (2) - This slider start overlapping it's track is very ugly and should never be done. Re-shape this please.
• 00:36:128 (4) - ^
• 01:16:645 (2) - ^ and all through the map.
• 03:07:680 (5,6) - These two are in a position at is pretty hard to read and looks pretty ugly. I would change it's location like this:
(Re-arrangement needed after this.)inaba's Taiko:• Volume should be at 100% throughout the entire map.
• 02:57:421 - Kiai sparks are note allowed in Taiko diffs.
• 03:29:232 (1) - This spinner is way too short and plays awfully. Map through it.
meiikyuu's Hard:• 00:34:059 (1,2,3) - This is rather confusing and plays pretty badly. Re-arrange this please.
• 00:39:577 - Very unnecessary and inconsistent slow down. Use normal speed please.
• 00:45:094 (1,2,3,4,5,6,7) - I love the hitsounding here. Just saying >w<• 01:00:611 (4) - I don't like this kick slider, it really ruins the flow of the game play and it trips many players up. I would change it to something
like this.• 02:20:611 (4) - This slider end is un-snapped.
• 02:22:680 (5) - Stacking on top of a slider works better, so I would stack this note on top of (6)
• 02:58:025 (2) - This slider isn't straight and it looks awful. Please straighten it.
Collab:AR 9 does not really fit. AR 8 is fast enough.
• 00:02:163 (7) - Add in a new combo to match your combo pattern.
• 00:24:921 (2,3,4) - Avoid doing this please. It comes about being really confusing the first time around.
I guess that's all I can pick out.
This map needs some work.