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Hatsune Miku - World is Mine (Live)

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mancuso_JM_
Random Taiko Mod :P

1811's Taiko Oni:
- Taiko BG is missing :o. Do full submit to solve the problem
- Audio Lead-In: Adjust to 1000, manually in .osu notepad (At the moment it's in 1015)
Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:01:080 (1,2,3,4): The music need a finish in those notes. So I suggest to add it, and make big kats
00:06:534 (x): Add a kat
00:07:989 (2): kat
00:09:807 (1): Plays well with vocal a Big Don in this note
00:20:300 (1): kat
00:25:572 (2): This note sounds weird in this place, so, move 1/2 forwar (White Tick, 00:25:754) and I also think that this note would be a Big Don
00:45:572 (1,1,1,1): d d k k
00:46:754 (x): Add a don to make a Triplet (kdk)
00:48:845 (1): kat fit better with music
00:49:209 (2,1,1): ddd
01:44:118 (7,8): I really don't like how to play the note (8), I think that palys better if you move 1/2 forward (Red Tick, 01:44:481) and make the pattern k k with the next note (9)
01:47:027 (1): d
01:47:209 (1): k

Well That's all. Nice Taiko in General.
Good Luck with your map ;)
Topic Starter
L_P

Snepif wrote:

I get what you say about the insane diff. I should have said "often caused because the mapper.." . I actually didn't know if it was your style, or.. idk.. :) Yep, confusing is fun sometimes, but I didn't really know you wanted to a make a confusing map, I thought you were trying to make a common map. Sorry then, and good luck :)
nvm, thank you for your advice though...i think i will map a clean style (and puush it up?)

Jauiplay's mod

JauiPlaY wrote:

Hi
一些建议

[General]
osb文件是我就删了
难度名感觉...没什么意义啊
idolmaster为什么会在tags里

[Young]
01:08:481 (3,4) - 改成slider? 这里不了
01:14:118 (3) - 感觉再顺时针斜个几度好看点 可以
02:10:845 (1) - x100y180比较好
02:13:390 (x) - 不加note怪怪的 加了
02:37:050 (1) - 跟前一个slider拉开点
02:39:411 (3) - ^ ^
02:40:394 (1) - 还不如从嚎叫开始 这里就不必了
combo数控制一下 最好在4以内 得空会调的。。不知为什么前几天都没mod post, 今天一大串

[Wonder]
00:59:209 (3) - 被遮得有点丑 呵呵 自我感觉良好
02:25:936 (x) - 不加note怪怪的
spinner是同樣的建議

[Miku]
AR-1 哭了 已经8了还减一
01:01:936 (3) - 移後面白線 不错

恩加油

谢了


Asgard's mod

A s g a r d wrote:

[General]
why taiko diff has 5 red timing section??? about the timing section i will pm 1811 to check
other have 12 but taiko just have 5
SPOILER
[1811's Taiko Oni] Red timing sections at:
00:01:080, BPM of 165.000
00:13:520, BPM of 100.000
00:14:400, BPM of 63.000
00:15:352, BPM of 60.000
00:20:300, BPM of 165.000

[Miku]
Red timing sections at:
00:01:080, BPM of 165.000
00:13:520, BPM of 100.000
00:14:400, BPM of 63.000
00:15:352, BPM of 60.000
00:20:300, BPM of 165.000
02:31:248, BPM of 165.500
02:37:050, BPM of 155.000
02:37:423, BPM of 153.000
02:38:599, BPM of 151.000
02:38:799, BPM of 147.000
02:39:411, BPM of 122.000
02:40:394, BPM of 165.000
[/spoilerbox]

[Miku]
00:05:443 (1) - 1 repeat haiz...so many complain about this,,,but i really think no repeat is better..whatever, added
00:21:027 (1) - overlap intentional
00:22:481 (1) - ^
00:28:300 (1) - ^
00:59:027 (3) - ^
01:11:845 (3) - stack with 01:10:299 (4) here dont need.as player wont notice it
01:14:845 (5) - move some where i don't know (3) is slider or (5) is slider ok
02:16:663 (1) - overlap
02:20:663 (4) - ^
02:39:411 (7) - ^
you have 1 error
02:40:900 (1) - unsnap! resnap plz! wow..forget to snap it ha


[Wonder]
you have 2 error
http://puu.sh/fdVq
00:41:209 (2) - overlap
00:59:209 (3) - overlap
01:15:572 (1) - unrankable because repeat arrows hidden!!
02:31:973 (2) - overlap


[Young]
you have 2 error
http://puu.sh/fdWh thanks
00:26:845 (1) - overlap


That's all~
Good Luck~

thank you!

kokoroanime's mod

kokoroanime wrote:

~Young~

01:49:027 (3) - Move one grid right. although i kinda hate nazi, but you were right

~Wonder~

00:21:572 (3) - Move one grid right. not here imo

~Miku~

00:07:989 (2) - x:329 y:167
00:08:352 (1) - ^
00:12:534 (6) - x:317 y:253
00:12:716 (1) - ^
00:13:520 (1,1) - x:352 y:146
00:25:390 (1) - x: 423 y: 194
02:39:411 (7) - x: 154 y: 182

sorry up there but i decided to make with such "style" it makes sense though, sorry

That's all I can think of.
Good luck.
well...


DoKoLP's mod

DoKoLP wrote:

General
  1. Afaik it isn't allowed to make sliders slower by adding timing points with less BPM, but i'm not sure about this
yeah there was such rule but not this time, i dont use bpm to slow down sliders, it is bpm cause me to slow down sliders

[Young]


  • SVM x0,5 and x1,0 is too hard for the easiest diff. Also those timing points. it wasnt inconsistent in this diff, it was like 0.5 for a part, 1.0 for a part
  1. 01:11:209 (2) - 1/2 earlier? (+ make it longer then)
no thanks

[Normal]
  1. 02:31:973 (2) - Random slowdown is Random. Remove it, since you didn't do this at the beginning as well.
ok

[Miku]
  1. 00:24:481 (5,6,7) - Hard to read thats what i need
  2. 00:25:390 (1) - O_o... Random speed up is random AND IMPOSSIBLE Q_Q' impossible to miss right?if you tried
  3. 00:27:390 (5,6,7) - Hard to read thats what i need T.T maybe i just have to wrote it on creator's word "this map is made for hard reading and confusing stuff" orz
  4. 00:36:300 (1,2,3,4) - Why those antijumps? D: listen! listen!
  5. 01:01:936 (3) - Remove done
  6. 01:02:299 (4) - 1/2 earlier did some changes, if you wanna know
  7. 01:03:754 (1,2) - Remove nope
  8. 02:32:879 (6,7) - Hard to read
  9. 02:35:417 (5,6,7) - ^
  10. 02:36:323 (10) - Why those random speed ups? ._.'' listen! listen to the music, listen to the bass guitar
  11. 02:37:423 (3,4) - Feels odd to play
  12. 02:40:394 (1,2,3,4,5) - Doesn't fit D: I'd prefer to start that spinner here. i was still trying some thing here, your suggestion made sense, though
Topic Starter
L_P
1811 look here...what you got

the timing section if you wanna map, look at A s g a r d's mod

and there is your mod, i only give kudos after changes..plz be patient ,
mancusojuanmattos XD

timing sections if you wanna map

A s g a r d wrote:

[General]
why taiko diff has 5 red timing section???
other have 12 but taiko just have 5
SPOILER
[1811's Taiko Oni] Red timing sections at:
00:01:080, BPM of 165.000
00:13:520, BPM of 100.000
00:14:400, BPM of 63.000
00:15:352, BPM of 60.000
00:20:300, BPM of 165.000


[Miku]
Red timing sections at:
00:01:080, BPM of 165.000
00:13:520, BPM of 100.000
00:14:400, BPM of 63.000
00:15:352, BPM of 60.000
00:20:300, BPM of 165.000
02:31:248, BPM of 165.500
02:37:050, BPM of 155.000
02:37:423, BPM of 153.000
02:38:599, BPM of 151.000
02:38:799, BPM of 147.000
02:39:411, BPM of 122.000
02:40:394, BPM of 165.000
mod you need to look at

mancusojuanmattos wrote:

Random Taiko Mod :P

1811's Taiko Oni:
- Taiko BG is missing :o. Do full submit to solve the problem
- Audio Lead-In: Adjust to 1000, manually in .osu notepad (At the moment it's in 1015)
Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:01:080 (1,2,3,4): The music need a finish in those notes. So I suggest to add it, and make big kats
00:06:534 (x): Add a kat
00:07:989 (2): kat
00:09:807 (1): Plays well with vocal a Big Don in this note
00:20:300 (1): kat
00:25:572 (2): This note sounds weird in this place, so, move 1/2 forwar (White Tick, 00:25:754) and I also think that this note would be a Big Don
00:45:572 (1,1,1,1): d d k k
00:46:754 (x): Add a don to make a Triplet (kdk)
00:48:845 (1): kat fit better with music
00:49:209 (2,1,1): ddd
01:44:118 (7,8): I really don't like how to play the note (8), I think that palys better if you move 1/2 forward (Red Tick, 01:44:481) and make the pattern k k with the next note (9)
01:47:027 (1): d
01:47:209 (1): k

Well That's all. Nice Taiko in General.
Good Luck with your map ;)
taiko_maniac1811

A s g a r d wrote:

[General]
why taiko diff has 5 red timing section???
other have 12 but taiko just have 5
SPOILER
[1811's Taiko Oni] Red timing sections at:
00:01:080, BPM of 165.000
00:13:520, BPM of 100.000
00:14:400, BPM of 63.000
00:15:352, BPM of 60.000
00:20:300, BPM of 165.000


[Miku]
Red timing sections at:
00:01:080, BPM of 165.000
00:13:520, BPM of 100.000
00:14:400, BPM of 63.000
00:15:352, BPM of 60.000
00:20:300, BPM of 165.000
02:31:248, BPM of 165.500
02:37:050, BPM of 155.000
02:37:423, BPM of 153.000
02:38:599, BPM of 151.000
02:38:799, BPM of 147.000
02:39:411, BPM of 122.000
02:40:394, BPM of 165.000
@^ yeah, i've tried to map the last part of the song with those timing sections but the scrolling of the taiko turns out really ugly :o
so the additonal timing sections won't be necessary :)

mancusojuanmattos wrote:

Random Taiko Mod :P

1811's Taiko Oni:
- Taiko BG is missing :o. Do full submit to solve the problem
- Audio Lead-In: Adjust to 1000, manually in .osu notepad (At the moment it's in 1015) adjusted
Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:01:080 (1,2,3,4): The music need a finish in those notes. So I suggest to add it, and make big kats small kat is just fine :P
00:06:534 (x): Add a kat no need to,there's no rhythm :?
00:07:989 (2): kat no ;_;
00:09:807 (1): Plays well with vocal a Big Don in this note no ;_;
00:20:300 (1): kat no ;_;
00:25:572 (2): This note sounds weird in this place, so, move 1/2 forwar (White Tick, 00:25:754) and I also think that this note would be a Big Don no its not weird, u can hear two beats over there
00:45:572 (1,1,1,1): d d k k no ;_;
00:46:754 (x): Add a don to make a Triplet (kdk) no;_;
00:48:845 (1): kat fit better with music no ;_;
00:49:209 (2,1,1): ddd ok =w=b
01:44:118 (7,8): I really don't like how to play the note (8), I think that palys better if you move 1/2 forward (Red Tick, 01:44:481) and make the pattern k k with the next note (9) nice catch ;) changed the placements =w=b
01:47:027 (1): d no ;_;
01:47:209 (1): k no ;_;

Well That's all. Nice Taiko in General.
Good Luck with your map ;)
arigato :)
@^ sorry for being too harsh ;_; but some of them are helpful, i'm sorry ;_;
one more if thing u want to know, the taiko i map for this song literally follow the whole bg music,some (few) of them i followed the vocals >_>


p.s i've just woken up from sleep and this is what i have to face the first thing in the morning ==" nvm

Download: Hatsune Miku - World is Mine [Live] (L_P) [1811's Taiko Oni].osu
wcx19911123
from my queue

[General]
title shoud be World is Mine (Live Ver.)? I'm not sure..
red timing sections should be the same in all diffs , even there aren't notes after some timing sections
why idolmaster in tags? I think it is unnecessary

[Young]
OD-1 , it is too high as an Easy diff imo
stack leniency is too low as an Easy diff , +2 at least..
00:44:300 (2,3,1,2) - this is kinda hard to play for newbies , change (2,3) into a slider?
01:08:481 (3,4) - I strongly suggest change this to slider , this is hard for newbies to read the rhyme
01:09:754 (1,2) - this 2 sliders can blanket better
01:59:209 (1,2) - try this rhyme? http://puu.sh/fiRY , kinda hard to play but fit the song much better
02:18:118 (3,4,5,6) - kinda hard to play imo
02:37:050 (1) - this slider can't snap well , cuz BPM changed , use 1 slider and 1 circle plz
02:38:403 (2) - this slider is unsnapped , need to edit code in .osu file to snap

[Wonder]
stack leniency is too high , why not use 7 as default setting?
00:08:352 (2,1) - this jump is too huge , reduce spacing plz
01:15:572 (1) - this reverse arrow is kinda invisible , change its direction plz
02:01:936 - I think you should add some objects from here
02:18:118 (3) - this is hard to know when it end , cuz the same slider before this only repeat 1 time , just this one repeat 2 times.. if you really want to keep the rhme , I suggest change to 2 sliders
02:37:050 (1) - this end is unsnapped , need to edit code in .osu file to snap
02:38:403 (3,4) - ^

[1811's Taiko Oni]
make this diff's red timing sections the same with other diffs plz
kiai should end at 01:35:936 - imo

[everybody FC this , clean map, clean map]
what's this diff name mean.. I think it's better to change diff name
no hitsounds and newcombo , this is unrankble , you must do some work on this diff

[Miku]
stack leniency = 2 is unrankble , +2 at least , and I suggest use 7
00:20:663 (3,1) - this anti-jump is really confusing , stack or put it far away plz
00:22:118 (4,1) - ^
00:25:390 (1) - this speed up is unreadble , I don't know why you did this..
00:28:300 (1,2,3,4,5) - I suggest make spacing the same , or it is kinda confusing
00:50:845 (7) - newcombo here plz
02:36:323 (10) - this speed up is unreadble , and I suggest end slider at 02:36:686 - to follow vocal here
02:40:394 (1,2,3,4,5,6,7,8) - 1/6 streams here is unreadble , and don't fit the song at all. change to 1/4 plz

map's idea is good , but
it also can come out awesome maps that obey the rules 0.0
taiko_maniac1811

wcx19911123 wrote:

[1811's Taiko Oni]
make this diff's red timing sections the same with other diffs plz
kiai should end at 01:35:936 - imo
ok, fix all of them

Download: Hatsune Miku - World is Mine [Live] (L_P) [1811's Taiko Oni].osu
Topic Starter
L_P

wcx19911123 wrote:

from my queue

[General]
title shoud be World is Mine (Live Ver.)? I'm not sure.. not changing it would really be fine..
red timing sections should be the same in all diffs , even there aren't notes after some timing sections
why idolmaster in tags? I think it is unnecessary 1811 will fix it

[Young]
OD-1 , it is too high as an Easy diff imo ok...ok...
stack leniency is too low as an Easy diff , +2 at least.. fixed
00:44:300 (2,3,1,2) - this is kinda hard to play for newbies , change (2,3) into a slider? not this time..really wanna see what will happen
01:08:481 (3,4) - I strongly suggest change this to slider , this is hard for newbies to read the rhyme 这样就不大好玩了。。不过还是接到太多投诉 真的 还是fix了
01:09:754 (1,2) - this 2 sliders can blanket better 好的
01:59:209 (1,2) - try this rhyme? http://puu.sh/fiRY , kinda hard to play but fit the song much better 试过了 觉得没什么大差别 不过既然改了会变难那就算了吧
02:18:118 (3,4,5,6) - kinda hard to play imo 大丈夫
02:37:050 (1) - this slider can't snap well , cuz BPM changed , use 1 slider and 1 circle plz ok 但是觉得不要改无伤大雅。。?
02:38:403 (2) - this slider is unsnapped , need to edit code in .osu file to snap 这个就免了吧。。我不会的。。

[Wonder]
stack leniency is too high , why not use 7 as default setting? 这个 倒是觉得没啥差别?还是改了
00:08:352 (2,1) - this jump is too huge , reduce spacing plz [/color]
01:15:572 (1) - this reverse arrow is kinda invisible , change its direction plz 怎么你们都这样说。。fixed
02:01:936 - I think you should add some objects from here 这里要map的话就会变得比较难diff. spread蛋疼啊
02:18:118 (3) - this is hard to know when it end , cuz the same slider before this only repeat 1 time , just this one repeat 2 times.. if you really want to keep the rhme , I suggest change to 2 sliders
02:37:050 (1) - this end is unsnapped , need to edit code in .osu file to snap
02:38:403 (3,4) - ^
snap嘛 免了吧?反正玩着不会有问题?同上不会edit code的mapper蛋疼 如果真的需要snap帮帮我。。


[1811's Taiko Oni]
make this diff's red timing sections the same with other diffs plz
kiai should end at 01:35:936 - imo

[everybody FC this , clean map, clean map]
what's this diff name mean.. I think it's better to change diff name ha
no hitsounds and newcombo , this is unrankble , you must do some work on this diff [/color]

[Miku]
stack leniency = 2 is unrankble , +2 at least , and I suggest use 7
00:20:663 (3,1) - this anti-jump is really confusing , stack or put it far away plz 其实这么做就跟everybody FC没差别了。。做这个map就是想试试看player会怎么想(要rank的话倒是蛋疼无比)。。一下有一些相同的道理
00:22:118 (4,1) - ^
00:25:390 (1) - this speed up is unreadble , I don't know why you did this.. [/color]
00:28:300 (1,2,3,4,5) - I suggest make spacing the same , or it is kinda confusing 其实打着打着也不好打。。还是改了吧
00:50:845 (7) - newcombo here plz ok
02:36:323 (10) - this speed up is unreadble , and I suggest end slider at 02:36:686 - to follow vocal here 这里倒是赞同。。的说 fixed
02:40:394 (1,2,3,4,5,6,7,8) - 1/6 streams here is unreadble , and don't fit the song at all. change to 1/4 plz ok

map's idea is good , but
it also can come out awesome maps that obey the rules 0.0 其实这个map也没有unrankable...就擦肩而过罢了吧
谢mod!
suzutsukikanade
As u requested...only suggestions mod. Can ignore if u want.

[General]
Remove osb file

[Wonder]
Is more spacing suggestions.

00:10:989 (2,3): Spacing.
00:31:027 (2,3): ^
00:35:936 (3,1): ^
00:36:481 (1,2,3): Why stack?
00:52:845 (4,5): Spacing
01:57:754 (2,3): ^
02:29:754 (4,5,6): ^

[everybody FC this-clean map-clean map]
AR-1?

Good Map.
Teru21
hi :o
I don't believe that you can make this live concert be a Beatmap ;-; (slap me)
but it sounds good to me kyahahhahh~ i'm here because i want a m4m with you
so here we are >:D

[General]
remove osb file if you are not making SB

[Young]
00:03:989 - add whistle
00:09:080 - remove whistle.. its not fit with the song

[Wonder]
00:40:663 (1,2) - i think its untidy if (1) covered (2). try this
00:40:481 (4,1) - x:464 y:236
00:41:209 (2) - x:328 y:192
00:52:845 (4,5) - http://i41.tinypic.com/2lmbhoj.jpg
00:59:209 (3) - 1 grid down , 4 grid right
01:15:572 (1) - ugly slider ><
02:25:936 (3) - 2 grid right

[1811's Taiko]
a good taiko diff :3
00:01:080 (1,2,3,4) - big katu?
02:30:845 (3) - ^
02:31:209 (1) - big don

[everybody FC this-clean map-clean map]
wth with this diff name :o
00:03:989 - add whistle here if you want
00:05:807 - this sounds weird. remove whistle
00:06:170 - ^
01:08:118 (3,4,5) - 10 grid down , so it wont covered by (2) and the (5) is placed constantly with 01:09:754 (1,3,7,9)
01:19:936 (5) - seems not a perfect circle

[Miku]
02:00:481 (3) - i prefer the whistle here than 02:00:663
02:19:572 (1,2,3) - TRAP lol
02:32:516 (5,6,7) - THIS ALSO trollol
02:40:394 (1,2,3,4,5,6) - RANDOM trollolol

my map is on your queue
okay!! Thats All OAO; Take my star X3
Topic Starter
L_P
suzutsukikanade's mod

suzutsukikanade wrote:

As u requested...only suggestions mod. Can ignore if u want.

[General]
Remove osb file ok

[Wonder]
Is more spacing suggestions.

00:10:989 (2,3): Spacing. ok
00:31:027 (2,3): ^
00:35:936 (3,1): ^
00:36:481 (1,2,3): Why stack?
00:52:845 (4,5): Spacing
01:57:754 (2,3): ^
02:29:754 (4,5,6): ^

[everybody FC this-clean map-clean map]
AR-1? ok

Good Map.

removed .osb, the spacing just adjusted the first suggestion... AR-1 done (but the star rating has became 4.99 whatever..)

Teru21 wrote:

hi :o
I don't believe that you can make this live concert be a Beatmap ;-; (slap me) (slap you)
but it sounds good to me kyahahhahh~ i'm here because i want a m4m with you ok..
so here we are >:D

[General]
remove osb file if you are not making SB fixed

[Young]
00:03:989 - add whistle ok..
00:09:080 - remove whistle.. its not fit with the song ok

[Wonder]
00:40:663 (1,2) - i think its untidy if (1) covered (2). try this this was changed..
00:40:481 (4,1) - x:464 y:236
00:41:209 (2) - x:328 y:192
00:52:845 (4,5) - http://i41.tinypic.com/2lmbhoj.jpg curved the other side to remain the spacing..
00:59:209 (3) - 1 grid down , 4 grid right then it would break the spacing...
01:15:572 (1) - ugly slider >< haha fixed
02:25:936 (3) - 2 grid right ok..

[1811's Taiko]
a good taiko diff :3
00:01:080 (1,2,3,4) - big katu?
02:30:845 (3) - ^
02:31:209 (1) - big don

[everybody FC this-clean map-clean map]
wth with this diff name :o ha maybe later will keep , or just delete it? no idea..so this diff. name first.
00:03:989 - add whistle here if you want yeah i want
00:05:807 - this sounds weird. remove whistle not here..
00:06:170 - ^ ok
01:08:118 (3,4,5) - 10 grid down , so it wont covered by (2) and the (5) is placed constantly with 01:09:754 (1,3,7,9) nice
01:19:936 (5) - seems not a perfect circle try to adjust a bit

[Miku]
02:00:481 (3) - i prefer the whistle here than 02:00:663 tried..but i keep this..
02:19:572 (1,2,3) - TRAP lol ha, no change...thats what i want..
02:32:516 (5,6,7) - THIS ALSO trollol
02:40:394 (1,2,3,4,5,6) - RANDOM trollolol

my map is on your queue
okay!! Thats All OAO; Take my star X3
ok...thanks!
taiko_maniac1811

Teru21 wrote:

[1811's Taiko]
a good taiko diff :3 arigato~ :3
00:01:080 (1,2,3,4) - big katu? nope, just small katu sounds ok :3
02:30:845 (3) - ^ no ;_; sounds weird to me i guess >_>
02:31:209 (1) - big don ^
mod arigato~ :3
Katsuri
IRC modded~
SPOILER
0:29 <Katsuri> : Hey
00:29 *Katsuri is editing (Hatsune Miku - World is Mine [Live])[http://osu.ppy.sh/s/42627]
00:29 <L_P> : hi
00:29 <Katsuri> : Just make it ready and I will mod it ok?
00:29 <Katsuri> : This diff looks with a weird name.
00:29 <L_P> : it is ready :(
00:30 <Katsuri> : everybody FC this-clean map-clean map
00:30 <L_P> : any suggestion?
00:30 <L_P> : yeah...
00:30 <Katsuri> : Is this a diff name?
00:30 <L_P> : any suggestion?
00:30 <L_P> : yes
00:30 <L_P> : no i mean..cause
00:30 <L_P> : did you look at the miku diff?
00:30 <Katsuri> : May I mod your map via irc?
00:30 <L_P> : yeah
00:30 <L_P> : did you look at the miku diff?
00:31 <L_P> : it is "a bad map" commonly
00:31 <Katsuri> : No
00:31 <L_P> : it is " a bad map" with bad rhythm, overlap whatever..there
00:31 <Katsuri> : spec
00:33 <Katsuri> : D:
00:33 <Katsuri> : Hm
00:33 <L_P> : see..a lot of antijump, and front there is a weird rhythm, overlap
00:34 <Katsuri> : It's fun ^-^
00:34 <L_P> : they would say it "BAD map" commonly..and yeah
00:34 <L_P> : i think it is funnnn
00:34 <Katsuri> : SOme unreadable stuff, but!
00:34 <L_P> : T.T
00:34 <Katsuri> : Let me point you
00:34 <L_P> : ok...
00:35 <L_P> : whats going on..? me lag?
00:36 <Katsuri> : 00:24:845 (6,7,1) - Here, is impossible to see slider end because hitbursts (hidden it)[http://puu.sh/foPI]
00:36 <L_P> : yeah, i know but i have a explain here...
00:37 <L_P> : did you miss it?
00:37 <L_P> : no, you miss at the next note
00:37 <Katsuri> : You can make it something like (this)[http://puu.sh/foQ9]
00:37 <Katsuri> : I'm talking about the slider..
00:37 <L_P> : i somehow agree but..it maybe less fun..?
00:38 <Katsuri> : I got 100 because didn't move enough...
00:38 <L_P> : um...
00:38 <L_P> : ok..it looks fine as i just wanna emphasize it
00:39 <L_P> : i moved it down
00:40 <L_P> : like this
00:40 <L_P> : http://img651.imageshack.us/img651/7372/daddi.jpg
00:40 <Katsuri> : 00:31:572 (1,2,3,4,5) -
00:40 <L_P> : that was the fun part ...
00:42 <Katsuri> : Look, when I'm streaming and see more notes, I usually don't see the circle approaching, this may be difficult to hit right at first time, then I
00:42 <Katsuri> : suggest you to make something like (this)[http://puu.sh/foRs]
00:42 <Katsuri> : Btw, I'm using AR9 here since 166 bpm and confuse overlaps could be better to read with..
00:43 <L_P> : AR9..
00:43 <L_P> : but that kind of arrangement just cant feel the..feel it
00:43 <L_P> : can you combo it now? i mean if you can now, you know how it feels...
00:44 <L_P> : if you say...already combo it but still feel weird ..well, maybe it is wise to change it
00:44 <Katsuri> : With AR 9 I can almost FC it..
00:44 <L_P> : wow haha
00:45 <Katsuri> : Submit it with ar9 and spec
00:45 <L_P> : it was AR9
00:45 <L_P> : ok
00:45 <L_P> : you are right, this i totally agree with you
00:46 <Katsuri> : spec?
00:46 <L_P> : ok
00:49 <Katsuri> : this last stream dsadsadd
00:49 <L_P> : ha
00:49 <L_P> : haaha
00:49 <L_P> : i think you could FC everybody FC
00:49 <L_P> : i mean
00:49 <L_P> : FC "everybody FC" diff
00:51 <Katsuri> : Well
00:51 <Katsuri> : 01:53:390 (1) -
00:51 <Katsuri> : I hope you know it's not allowed
00:51 <L_P> : ?huh
00:52 <Katsuri> : http://puu.sh/foV2
00:52 <Katsuri> : lol?
00:52 <L_P> : hahaha
00:52 <L_P> : what the
00:53 <Katsuri> : Hm, I'd rather use AR8 here, AR7 looks a bit weird imo!
00:53 <L_P> : yeah
00:53 <L_P> : whatever it was insane diff... 5 star rating now
00:53 <Katsuri> : I suggest you to set tick 2 to all difficulties..
00:53 <L_P> : um
00:54 <L_P> : i tried..but it looks weird?
00:54 <Katsuri> : It keeps constant 1/2 rhythm while playing sliders..
00:54 <L_P> : ok,fine
00:55 <Katsuri> : let's see
00:55 <Katsuri> : http://puu.sh/foW9
00:55 <L_P> : yeah?
00:55 <Katsuri> : Set it to a better name please, it's really not good :o
00:55 <L_P> : ha..
00:55 <L_P> : maybe "galaxy" ?
00:56 <Katsuri> : Yes :)
00:56 <L_P> : ok..
00:56 <Katsuri> : at Young..
00:56 <Katsuri> : 02:37:050 (4) -
00:56 <L_P> : bad shape?
00:57 <Katsuri> : I'd rather make it something like (this)[http://puu.sh/foWL] to solve the snapping problem...
00:57 <Katsuri> : 02:38:403 (7) -
00:57 <Katsuri> : Same thing here...
00:58 <Katsuri> : The same two things to wonder difficulty
00:58 <L_P> : you either post the wrong pic..or wrong time imo
00:58 <L_P> : it was 02:36:323 (3) -
00:58 <L_P> : right
00:58 <Katsuri> : Yes
00:58 <Katsuri> : It's right haha
00:58 <Katsuri> : Slice in two notes :3
00:58 <Katsuri> : Yes
00:58 <L_P> : ok
01:00 <Katsuri> : Advise me when you are done!
01:00 <L_P> : advise O.o
01:01 <Katsuri> : ohoh
01:01 <Katsuri> : Open the Galaxy difficulty
01:01 <L_P> : ok..
01:05 <Katsuri> : First
01:06 <L_P> : um
01:06 <Katsuri> : Set Stack Leinency to 4 =o
01:06 <Katsuri> : 1 is rather small
01:06 <L_P> : everybody FC?
01:06 <Katsuri> : yes
01:06 <Katsuri> : Galaxy haha
01:06 <L_P> : ha ok
01:07 <Katsuri> : 01:25:390 (8) -
01:07 <L_P> : slider tick 2 is kinda funny..
01:07 <Katsuri> : The end of this slider is completely hidden by combo burts, I though it was a note..
01:07 <L_P> : ok..will change
01:08 <Katsuri> : Something like (this)[http://puu.sh/fp0M]?
01:09 <L_P> : i prefer vertical
01:09 <Katsuri> : Let's see...
01:09 <Katsuri> : Ok
01:13 <Katsuri> : That's it..
01:13 <L_P> : ok, thanks!
01:13 <Katsuri> : Submit it and I will redownload
01:13 <Katsuri> : Wait..
01:13 <L_P> : huh
01:13 <Katsuri> : I still need to recheck
01:13 <L_P> : ha

Ok, after some work, here is your Ready for Rank ticket ~
Topic Starter
L_P
A big thank you to her
BeatofIke
Request from my modding queue. :)

[General] None

[Young]
-Increase Overall Difficulty to 3.
-Reduce the slider tick rate to 1.


[Wonder]
-Reduce the slider tick rate to 1.

[Miku]
-Reduce Approach rate to 8. It flows better with the music.

I don't see anything wrong with your map. Sorry if my mod didn't help. :(
Topic Starter
L_P

BeatofIke wrote:

Request from my modding queue. :)

[General] None

[Young]
-Increase Overall Difficulty to 3. it will be too high for easy/normal i think...
-Reduce the slider tick rate to 1. i will consider this..may be will change it one day


[Wonder]
-Reduce the slider tick rate to 1. no

[Miku]
-Reduce Approach rate to 8. It flows better with the music. no, phonic's senbonzakura can use AR9 , then i have even better reason for using AR9 - the spacing is quite confusing

I don't see anything wrong with your map. Sorry if my mod didn't help. :(

fix nothing..however , thanks for looking at it
Lizbeth
Change song name to: World is Mine (Live)

Miku
There’s something I don’t like in this difficulty, and is that you seem to hide body sliders with hit burst on purpose, like saying “I’m gonna hide this to make it harder” not that they accidentally result like this. Tell me if I’m wrong because I’m just saying what it seemed to me.
Example of what I’m saying, both of the threw me off while playing.
00:50:481 (6) -
02:34:873 (4) -

Galaxy
This diff is pretty cool, but at the beginning I was kinda lost with all the velocity changes. Also I think you’re not being coherent with the difficulty, sometimes this diff seems Insane, put there’s some parts that seems Hard, you should keep consistence. The distance increasing and the streams in the kiai parts just seems too much.
00:05:080 (3) - The start point of this slider isn’t following anything of the song, so it shouldn’t start there at all. Find the correct spot, beats should be placed according to beats or vocals, if not, the player is gonna miss them.
00:27:390 (5) - I recommend if you shorten the slider by half beat and add a note in the next white tick
01:08:118 (3) - Same here

Wonder
01:48:845 (4,1,2,3,4) - Too hard for this diff, get rid of it.

Young
I think is too hard for an easy. I recommend you not to use EVERY beat of the song… I mean you can give the player a break… I think the map till 00:43:572 is good, cuz you let some empty white ticks, should be the same in the entire map, this diff is for noobs and they can’t keep up beats in every white tick. I recommend removing some beats all over the map, is easy to do and doesn’t require remapping.
Topic Starter
L_P

Lizbeth wrote:

Change song name to: World is Mine (Live)

Miku
There’s something I don’t like in this difficulty, and is that you seem to hide body sliders with hit burst on purpose, like saying “I’m gonna hide this to make it harder” not that they accidentally result like this. Tell me if I’m wrong because I’m just saying what it seemed to me.
Example of what I’m saying, both of the threw me off while playing.
00:50:481 (6) -
02:34:873 (4) -

yeah..you know, last time i map this when i was like "yeah i wanna map a song that is different" but lol im not experienced enough, so...imo now change to something simple and casual... but i hope 01:32:481 (1,2,3,4,5,6,7) - this looks fine to you..

Galaxy
This diff is pretty cool, but at the beginning I was kinda lost with all the velocity changes. Also I think you’re not being coherent with the difficulty, sometimes this diff seems Insane, put there’s some parts that seems Hard, you should keep consistence. The distance increasing and the streams in the kiai parts just seems too much.
00:05:080 (3) - The start point of this slider isn’t following anything of the song, so it shouldn’t start there at all. Find the correct spot, beats should be placed according to beats or vocals, if not, the player is gonna miss them. fixed
00:27:390 (5) - I recommend if you shorten the slider by half beat and add a note in the next white tick sure
01:08:118 (3) - Same here kinda hard to make something here...

Wonder
01:48:845 (4,1,2,3,4) - Too hard for this diff, get rid of it. k

Young
I think is too hard for an easy. I recommend you not to use EVERY beat of the song… I mean you can give the player a break… I think the map till 00:43:572 is good, cuz you let some empty white ticks, should be the same in the entire map, this diff is for noobs and they can’t keep up beats in every white tick. I recommend removing some beats all over the map, is easy to do and doesn’t require remapping. yeah, adjusted a bit, used more long sliders
Lizbeth
Re-checking

You didn’t change the name, I really think should be “(Live)” instead of “[Live]”.

Miku
02:34:873 (4) - I still don’t agree with this, make that slider body visible.

Wonder
02:18:118 (3) - Remove a repeat, remember to adjust distance.

Young
00:44:300 (2) - Delete this note
00:54:118 (2) - ^
00:54:845 (4) - ^
Topic Starter
L_P

Lizbeth wrote:

Re-checking

You didn’t change the name, I really think should be “(Live)” instead of “[Live]”. ah..i give up..ok change change

Miku
02:34:873 (4) - I still don’t agree with this, make that slider body visible. roger

Wonder
02:18:118 (3) - Remove a repeat, remember to adjust distance. ok..maybe this is hard for this diff..changed..

Young
00:44:300 (2) - Delete this note umhm
00:54:118 (2) - ^ cant agree with this, cause there was a strong finish there, however change to slider instead
00:54:845 (4) - ^ im very fine with this though
changed some hitsounds also , basically forgotten finish..
change name cause me to upload 3 times = =
Lizbeth
Bad news: You will have to submit again cause gives me an error loading it ;^;
Topic Starter
L_P
edit: updated
Topic Starter
L_P
2nd update
Lizbeth
Hi~

Few things I found

Miku
02:32:879 (6,7) - Don’t overlap two sliders like this, I think I mentioned before about hiding slider bodies.
00:25:390 - If you change speed to x1.5 you will not exceed the 3 unique speed limit. And x1.5 suits better, x1.75 is too much.

Insane
02:36:323 - remove this timing section, is not doing anything here~

oh! and I'd rename your Easy to Normal

Almost there z_z
Topic Starter
L_P
lets rock!
edit: fixed all
Lizbeth

Lizbeth wrote:

00:25:390 - If you change speed to x1.5 you will not exceed the 3 unique speed limit. And x1.5 suits better, x1.75 is too much.
aaaaa you forgot to snap slider end when you change speed~ ><~
Fix it and call me back!
Lizbeth
Everything fine now~ Good luck~
Topic Starter
L_P

Lizbeth wrote:

Everything fine now~ Good luck~
THANKS!!!
Mismagius
Hello old bubble!

General
This map has a video, but there is no No-Video download. You will have to full submit it.

-----------------------------------------------

[Normal]
(nazi) 01:11:209 (2) - Using grid 4, move it 1 grid down and 1 grid right. Looks a lot better.

-----------------------------------------------

[Insane]
00:42:663 (7) - Maybe add a new combo? It plays a bit weird since it seems to be another pattern there >:
01:46:845 (3) - Move 1 grid right for consistency with (1,2).

-----------------------------------------------

[Miku]

Not a big fan of this spacing, but still pretty fun to play difficulty.

00:54:481 (3) - Remove one repeat on this and add a new note at 00:54:754. As of now, it's really confusing to know when the slider ends.
02:35:417 (5,6,7) - Maybe do it like this? Currently, spacing is really confusing.

-----------------------------------------------

I will have to pop this map because of the no-video download glitch. When you fix it (and if you want, the other things I pointed out), I'll gladly recheck this!
Topic Starter
L_P

Blue Dragon wrote:

Hello old bubble!

General
This map has a video, but there is no No-Video download. You will have to full submit it.

Actually it is allowed.. look at this

-----------------------------------------------

[Normal]
(nazi) 01:11:209 (2) - Using grid 4, move it 1 grid down and 1 grid right. Looks a lot better. fixed

-----------------------------------------------

[Insane]
00:42:663 (7) - Maybe add a new combo? It plays a bit weird since it seems to be another pattern there >: fixed
01:46:845 (3) - Move 1 grid right for consistency with (1,2). thanks for so detail look at it! these were intentional, wish to keep it

-----------------------------------------------

[Miku]

Not a big fan of this spacing, but still pretty fun to play difficulty. orz this is my old map...look at the slider shape orz...too lazy to move them

00:54:481 (3) - Remove one repeat on this and add a new note at 00:54:754. As of now, it's really confusing to know when the slider ends. ctrl + R -ed
02:35:417 (5,6,7) - Maybe do it like this? Currently, spacing is really confusing. ok

-----------------------------------------------

I will have to pop this map because of the no-video download glitch. When you fix it (and if you want, the other things I pointed out), I'll gladly recheck this!
~
Mismagius
The issue on that other map is that it was not intentional (not sure why it wasn't unranked because of it) - and it's not allowed.

EDIT: Everything seems fine. Rebubbled, good luck! :)
Mismagius
Okay I am _VERY_ stupid and I accidentally forgot to mention something very important.

[Insane]
02:28:300 - You can't have breaks on kiai time. Either remove the break or make the kiai time end at 02:28:300 (7).

I'm so so so sorry for this. Fix this as soon as possible.
Katsuri
lol
Topic Starter
L_P
fixed
Mismagius
Sorry for the inconvenience. :o
Topic Starter
L_P
thank you
lebron2_old
This beatmap became good :)
When I played this before, I thought it's not very good.
But now this beatmap is really good!
There are some beatmap #world is mine,I think this is the best!
Thank you and good luck. ;)
Topic Starter
L_P
a ri ga tou!
Ulysses
:o WAT
yeahyeahyeahhh
wat
Ulysses
診bat沒看到快點轉回,後果可能很嚴重 :o
Topic Starter
L_P

nold_1702 wrote:

診bat沒看到快點轉回,後果可能很嚴重 :o
嗯。。哈
those
Hey man. Let's make this perfect.

[Miku]
  1. 00:13:520 (1) - Timing is too early.
  2. 00:20:300 - You need about (+20) to this timing section's offset. By listening, you can hear that the sliders end too early, and by further testing, I have come to a conclusion of about 20-22ms late.
  3. 00:25:390 (8) - x1.50 sv is too much, and is very unexpected. Before you try to defend this, don't use "I think it's fine" or "Other people can play it", cuz those aren't valid reasons for this sv increase.
  4. 01:14:300 (2,3,4,5,6) - This stream could use a little fixing up in the distance snapping; it is very obvious the spacing gets smaller toward the end without an obvious reason.
  5. 01:50:481 (1,2,3,4) - I would recommend you use 108 degree patterns from here before moving onto the pentagon pattern with 01:51:027 (4,1,2,3,4) - ; it's all part of the same phrase, and it would be nice if it had a consistent form of pattern.
  6. 02:22:481 (1) - This gets thrown off into another direction. It would be much better if either this wasn't the only object in another direction, or if this moved naturally with the stream.
  7. 02:40:394 (1,2,3,4,5,6) - Would advise against a stream here since there is a bpm change, and you use a different spacing from your previous stream, which would make it even more difficulty to accurately get 100% accuracy. You can just leave this part blank until the spinner, and it won't do the map any harm. If you're mapping to the bass tremolo, then you'll have to go all the way to 02:41:757 - before you start your spinner, and that's not so cool.
  8. 02:40:939 (1) - You also need a new timing section to end the spinner at the right time. Right now it ends too early.
Sakura
[Miku]
Well since those took care of that then ill mod the other diffs.

[Insane]
00:27:390 (5) - This slider looks pretty weird, are you sure you cant think of something else here?
00:35:390 (4) - This slider could be prettified.
00:55:572 (2) - Slowdown doesnt fit.
01:02:481 (3) - Idk what shape this slider is supposed to be but doesnt look good, how about some kinda hook shape?

01:08:118 (3) - Can you blanket the previous slider end in a more circular way?
01:19:936 (5) - This doesnt look good at all, the previous one was better, definitively change this one.
01:28:663 (1,2,3,4) - Dont mind the random jump, but i dont see what kinda shape/pattern you want to use here.
02:29:390 - I lose more than half my hp here, either add notes like on the other difficulties or insert a break time.

[Taiko]
The chorus sound really weird, but the rest feels fine.
It's kinda weird for a (Live) song to not include the video, and people can always disable it to begin with, so why not include it?

[Hard]
01:21:390 (1) - Barely touching the next slider's border feels sloppy, it can easily be avoided and you can get a prettier slider outta it:

02:15:209 (6,7) - These really look weird, try a better curve..
02:31:973 (2) - 5 points could make it better.

[Normal]
00:49:390 (1,2) - If you could blanket these, it would look so much better.

That's all for now, good luck!
Topic Starter
L_P

those wrote:

Hey man. Let's make this perfect.

[Miku]
  1. 00:13:520 (1) - Timing is too early. this is a live show, drum is at my offset, but vocal is later than the beat. what would you follow? drum or vocal? i chose drum...
  2. 00:20:300 - You need about (+20) to this timing section's offset. By listening, you can hear that the sliders end too early, and by further testing, I have come to a conclusion of about 20-22ms late. i dont think so
  3. 00:25:390 (8) - x1.50 sv is too much, and is very unexpected. Before you try to defend this, don't use "I think it's fine" or "Other people can play it", cuz those aren't valid reasons for this sv increase. using the excuse "Other people can play it" is just to say that it is rankable. when it is rankable, then the mod is your opinion, and so my reason for you is, the music here is very special, stands out from the other rhythm and melody. when some special stuff came out, i will start to think how to emphasize it. here, i use a fast slider (of course different mapper have different style, for 0108 he will use big jump)
  4. 01:14:300 (2,3,4,5,6) - This stream could use a little fixing up in the distance snapping; it is very obvious the spacing gets smaller toward the end without an obvious reason. fixed
  5. 01:50:481 (1,2,3,4) - I would recommend you use 108 degree patterns from here before moving onto the pentagon pattern with 01:51:027 (4,1,2,3,4) - ; it's all part of the same phrase, and it would be nice if it had a consistent form of pattern. though not sure about 108 degree but i can understand what you mean... fixed
  6. 02:22:481 (1) - This gets thrown off into another direction. It would be much better if either this wasn't the only object in another direction, or if this moved naturally with the stream. actually this is intentional, it is fun after i overcome this pattern~
  7. 02:40:394 (1,2,3,4,5,6) - Would advise against a stream here since there is a bpm change, and you use a different spacing from your previous stream, which would make it even more difficulty to accurately get 100% accuracy. You can just leave this part blank until the spinner, and it won't do the map any harm. If you're mapping to the bass tremolo, then you'll have to go all the way to 02:41:757 - before you start your spinner, and that's not so cool. removed, start spinner there
  8. 02:40:939 (1) - You also need a new timing section to end the spinner at the right time. Right now it ends too early. i assume you mean "late", added a new TP
mod done, thanks



STILL fixing sakura's mod, need some time go to eat



edit: i finally realized that you got a difference timing from me is because i cut the mp3
Topic Starter
L_P

Sakura wrote:

[Miku]
Well since those took care of that then ill mod the other diffs.

[Insane]
00:27:390 (5) - This slider looks pretty weird, are you sure you cant think of something else here? yes i can...but it doesnt seems weird to me tho, fixed
00:35:390 (4) - This slider could be prettified. i think it is just ugly dots..but the slider is pretty enough
00:55:572 (2) - Slowdown doesnt fit. i map here on the bass guitar or whatever instrument they use, and the music is like, slow down with no drum sound here, so i use slow down. i think it fits so i just trying explain some reasons here..
01:02:481 (3) - Idk what shape this slider is supposed to be but doesnt look good, how about some kinda hook shape? fixed

01:08:118 (3) - Can you blanket the previous slider end in a more circular way? tried to...but does it matter...?
01:19:936 (5) - This doesnt look good at all, the previous one was better, definitively change this one. fixed
01:28:663 (1,2,3,4) - Dont mind the random jump, but i dont see what kinda shape/pattern you want to use here. ok, will make some thing.
02:29:390 - I lose more than half my hp here, either add notes like on the other difficulties or insert a break time. mapped some thing without hitsound here

[Taiko]
The chorus sound really weird, but the rest feels fine.
It's kinda weird for a (Live) song to not include the video, and people can always disable it to begin with, so why not include it?
i forgot who told me not to put the video, but i wanted the video too, :3 added

[Hard]
01:21:390 (1) - Barely touching the next slider's border feels sloppy, it can easily be avoided and you can get a prettier slider outta it:

fixed
02:15:209 (6,7) - These really look weird, try a better curve.. fixed
02:31:973 (2) - 5 points could make it better. ok

[Normal]
00:49:390 (1,2) - If you could blanket these, it would look so much better. tried better shape...no idea on blanket it orz

That's all for now, good luck!
good luck is a direct rank after this :D
Shohei Ohtani
Also, your mp3 cuts off really randomly. Try making it fade out so it isn't just like "YEEEAAH WWO-" at the end~
Topic Starter
L_P
hi there, i decided to advise you guys some random stuff

@sakura : we all know that you are a girl, girls usually very keen on Aesthetic feeling: how the sliders looks , how was the shape the pattern etc
BUT
really, there are so many mapping styles, and you dont actually have to mention the shapes/ the ugly shapes/the weird shapes when you are a BAT...
it will look like you wanna find the mapper some problem ( i know you wanna be helpful, but thats what mappers think ...)

example
this is really fine to most of us
look at your post, it is mostly comments of my ugly/weird sliders
that makes it a long mod post that others may think my map is not ready for rank...yet
You may wanna ask me : then what shall i mod seriously?
well, like you did there :
01:28:663 (1,2,3,4) - Dont mind the random jump, but i dont see what kinda shape/pattern you want to use here.
02:29:390 - I lose more than half my hp here, either add notes like on the other difficulties or insert a break time.
these are good ↑ and makes the map obviously better!

maybe no one dare to take the risk to point out these stuffs for you, im doing this not because of my own good obviously or i wanna flame this thread.
it is an sincere advice.

but whatever thank you for modding my map
Sakura
Sorry but when i mod a map i mod it throughly, both aesthetically and technically, map isn't ready for rank if there's still lots of improvements to be made aesthetically wise as well, just so you know.
Topic Starter
L_P
.
riffy
Resurrect it, baka! >.</
MrKotel
The best map :D
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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