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Alice In Videoland - Stuck On My Vision

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Topic Starter
Symbolic
This beatmap was submitted using in-game submission on donderdag 5 maart 2009 at 8:15:04

Artist: Alice In Videoland
Title: Stuck On My Vision
BPM: 141
Filesize: 4066kb
Play Time: 02:44
Difficulties Available:
  1. Hard (4,94 stars, 441 notes)
  2. Normal (4,16 stars, 172 notes)
  3. Slide (4,75 stars, 229 notes)
Download: Alice In Videoland - Stuck On My Vision
Information: Scores/Beatmap Listing
---------------
3rd Beatmap, Enjoy ^_^

Saturday 8 November 2008 - Edit: [Hard] Added many sliders, respaced, changed Offset to 1,850 on Seibei4211's request.

Sunday 9 November 2008 - Edit: Spiced [Hard] up by adding a few hitsounds, not very much because it didn't sound nice imo.

Tuesday 11 November 2008 - Edit: [Normal/Slide] Spiced up by adding a few hitsounds, followed Seibei4211's comments.

Saturday 15 November 2008 - Edit: [Normal] Followed Mogsworth's comments.

Sunday 16 November 2008 - Edit: [Hard] Followed Mogsworth's comments.

Tuesday 9 December 2008 - Edit: [Normal/Slide/Hard] Followed Cyclone's comments.

Sunday 14 December 2008 - Edit: [Normal/Slide/Hard] Followed Seibei4211's comment.

Friday 2 January 2009 - Edit: [Normal/Slide/Hard] Followed Mogsworth's and CheeseWarlock's comments.
Friday 2 January 2009 - Edit: New Background!

Saturday 28 February 2009 - Edit: [Slide/Hard] Mapped till the end.

Sunday 1 March 2009 - Edit: [Slide] Fixed the broken slider.

Wednesday 4 March 2009 - Edit: [Slide/Hard] Followed eee's comments.

Wednesday 4 March 2009 - Edit: [Normal/Slide/Hard] Set a new preview point as Larto suggested.

Thursday 5 March 2009 - Edit: [Normal/Slide/Hard] Set Stack Leniency on "Always Stack" as foulcoon suggested.
Seibei4211
This is pretty good. Slide is freakin' sweeeet. The only thing that I'm kinda meh about is the patterns in Hard. Really linear. Also, it's hard to stream straight lines. At least for me. Not much to look at. Slide is fun though. In fact, I think Normal is more interesting than Hard, too. I didn't see any spacing problems at first glance, so that's good. It's the deprivation of sliders in Hard that really gets on my nerves. mrtn maps AKA virtually sliderless maps are some of my most hated. Honestly though, it's just a personal thing. Some people are just fine with giant combos of hit circles. Anyway, it's just an opinion for you to think about. There's nothing mechanically wrong with the map, so you don't have to change anything about it. It's not something that will keep it from getting ranked.

Oh, and try an offset of 1,850. I think it's beautiful (the offset).
Topic Starter
Symbolic
Seibei4211: Thanks for modding, I added many sliders, respaced the map, added 1,850 offset like u asked me to :).
Seibei4211
I think that break could be shortened a bit. 15 seconds is pushing it. Also, the vocals don't have a lot of hit sounds. Try spicing that up a bit. Hard is SO MUCH BETTER. Dang. I want to bubble this, but do that stuff first.
Topic Starter
Symbolic
Followed ur comments, only thing is I only added a few hitsounds because otherwise it sounded sucky imo.
Seibei4211
I suggest starting the break at 1:00:998 in Hard so she can finish the verse before the break.

Also, break up the breaks in the other difficulties and add hit sounds to those, too.

Normal
01:20:99 (2) - Either map or put a break in the area after this note.
Topic Starter
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Seibei4211
That was exactly why I wanted a break in Fascination, but you chose to ignore that one, too. Not a good enough reason here. Having a long break just makes the player unprepared for the rest of the map since he's been sitting too long. It's not like you gotta let the player go to the kitchen and pour themself a glass of water. If they want a longer break, they can pause.
Mogsy
Normal:
-00:12:697 (1, 2, 3, 4) - I'd say that you should get rid of 2, repeat 1, and add a beat where the end of 2 would've been, putting it in the same stack as 3 and 4. Oh, and respace the 3, 4 stack afterwards.
-01:27:165 (1, 2, 3, 4, 5, 6) - Delete 2. Repeat 1. Put an Etna on 01:27:803. Put a clicked beat on 01:28:209. Keep 4 where it is. Delete 5. Clicked beat at the 4's end point. Do the same thing for 6 (move it over to where the slider end point would've been for 5 on the timeline, then a clicked beat at the slider end of 6).

Slider:
-Don't change a bloody thing with this, I love it.

Hard:
-00:04:403 (1, 2) - I feel like these two should be swapped on the timeline. I feel like this part would flow better if the Etna slider was 1 and the clicked beat was 2.
-00:35:254 (5, 6) - Again, timeline swap. I feel like it'd flow better with the Etna slider on 6 and the clicked beat on 5. You'd have to alter the slider shape slightly, though, to compensate for the spacing difference.
-00:36:150 (8, 9) - 00:36:150 should be a clicked beat. Then, an Etna slider on 00:36:318, clicked beat on 00:36:743.
-01:28:445 (5, 6, 7, 8, 9) - Same problems I had before. See the previous two points I brought up to fix this.
-01:47:169 (5, 6, 7, 8, 9, 1) - 01:47:169 should be an Etna slider, 01:47:594 should be a clicked beat, 01:47:804 should be an Etna slider, 01:48:232 should be a clicked beat.
-01:48:232 (1) - Remove the New Combo mark from this.
-01:49:084 (4) - Add a Finish hitsound.
-01:55:679 - There should be a beat here.
-01:55:892 - There should be a beat here. For these last two beats, make them in a straight line next to the 7, Whistle hitsound on the first one I told you to add, Finish hitsound on the second.

Starred. What I said should really make the map flow better, and make an already fun map even more fun.
Topic Starter
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
CheeseWarlock
I was going to point out some things on Hard but then I decided they were tricky in a good way. I can't find anything wrong with this. It's a fun map.
Topic Starter
Symbolic
Thanks for modding :]
Cyclone
Everything looks good, but the offset feels about 12 ms too early to me.

Upon further inspection, this song seems to have shifting offset..... :o

Timing is currently set to +12 what it was, i guess if it's supposed to be what it used to be, then my popping was for naught, and it can be ranked, or something... i'll leave it to the next mod...
Echo
Everything including offset feels fine to me.
Seibei4211
Yeah, no. The offset's way too late for me. The offset feels earlier than my original offset, which is 12ms earlier than the current offset. Something like 1,844, but of course, that's going to need a second opinion. Plays pretty good for me though.
Topic Starter
Symbolic
bump
Mogsy
Normal:
-00:17:80 (1) - Line the start of this exactly up with 2's endpoint.
-01:07:16 (1,2) - I feel like this is unnecessary. Remove, then reinput the break.
-01:23:54 (1,2,3,4,5,6) - I feel like this is unnecessary.
-01:36:95 (1) - Get the endpoints exactly lined up.
-01:53:97 (3) - Finish hitsound.
-I personally feel like the rest of the song should be mapped, but eh.
-More hitsounds, please.

Slide:
-More hitsounds, please.
-I really feel like the rest of the song should be mapped.
-00:02:90 (2) - Line up exactly with 1 and 3.
-00:52:26 (3) - Repeat once more, then reinput the break.
-01:07:16 (1) - I'd remove this, then reinput the break.
-01:55:24 (4) - Finish hitsound goes here.

Hard:
-More variety with the hitsounds/add more hitsounds.
-Please map the rest of this.
-00:28:43 (1) - Remove the New Combo mark.
-00:29:07 (3) - New Combo mark goes here.
-00:29:29 (4) - Line up the endpoint with the endpoint of 1.
-00:29:71 (5) - Line up with 4's endpoint.
-00:30:56 (1) - Remove the New Combo mark.
-00:33:54 (4) - Line up with the endpoint of 1.
-00:43:12 (8) - Line up with the endpoint of 7.
-01:00:35 - Beat goes here.
-01:00:56 - Beat goes here. Reinput the break after these beats are inputted.
-01:07:16 (1,2) - I feel like these are unnecessary.
-01:16:09 (2,3) - Highlight these and then line them up so that they're lined up with 1 and 4's start/endpoints.

I'd love to see the rest of the song mapped. For what you've got, though, you get a star.
CheeseWarlock
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Symbolic
Thanks for modding both, followed your comments :)

Mogsworth: I didn't map the whole song because I thought this was a good ending + you will get a too high score by playing Normal which is a quite easy difficulty. Also, I didn't remove -01:07:16 (1,2) at Normal, -01:07:16 (1) at Slide and -01:07:16 (1,2) at Hard, because that hitcircles are mapped on the lyrics which start at that point.

NEW BACKGROUND :D :)
Mogsy
Symbolic, I still stand by my suggestions. You don't have to map all of Normal, sure, but map the rest of Slide and Hard. Also, at 01:07:16, I stand by that because that's the END of a phrase, musically-speaking and feels awkward to come back in on.

Slide:
-00:30:56 (1,1) - Remove these New Combo marks. They're part of the same phrase, musically-speaking.
-01:55:03 (3,4) - Line up 3's endpoint and 4 with 2's starting point.
Topic Starter
Symbolic
This map has been deleted on the request of its creator. It is no longer available.

Download: BOXELL - Clock Tune (Snowy Dream) [Infinity].osu
m980
Revived since I can..

Also Symbolic wanted it revived
Topic Starter
Symbolic
Updated hard and slide (mapped till the end)
FluffRat
I got 140.99BPM @ 1,844ms. Current timing seemed to skew early at the end just a little.

[Normal] and [Hard] seemed good to go.

[Slide]
00:28:01 (1,1) - The combo grouping seems to show the shift from vocals to your own beat, and I like that; however, have you considered removing the second (1) slider to create a pause? I think it sounds better, but you may disagree.

00:52:26 (3) - Broken slider, fix this.

01:20:78 (1,1) - See 00:28:01

+star
Topic Starter
Symbolic

FluffRat wrote:

I got 140.99BPM @ 1,844ms. Current timing seemed to skew early at the end just a little.
I disagree on this. I'm pretty sure the timing is fine (if you look at the topic history you'll see a huge discussion on timing :P).


[Slide]
00:28:01 (1,1) - disagree sorry :(.

00:52:26 (3) - Fixed, thanks :)

01:20:78 (1,1) - See 00:28:01
eee
Must Fix These
Suggestions that don't really matter

[Slide]
01:24:50 (4) - I don't see anything here, the slider is broken
01:24:29 (3) - ^ same here, either fix or remove

02:25:03 (1) - too many repeats? I think you can do better, even though it doesn't matter :)

[Hard]
02:05:46 (1) - Remove New Combo?
02:05:67 (1) - ^
02:06:09 (2) - Add New Combo
02:07:80 (7) - ^
02:08:43 (1) - Remove New Combo
02:25:03 (1) - Same as [Slide], this doesn't REALLY matter


I like most of this map, starforu***
Topic Starter
Symbolic
Followed your comments, thanks for modding :)
Larto
Set a good preview point (The starting point of the song when you click on it in the song selection screen=). I suggest setting a Preview point at the start of the first chorus . ("Timing -> Set Current Position as Preview")

Everything else checks out! Gogogogo!
Topic Starter
Symbolic
Done! :D

Thanks for modding :)
Larto
WHEN I WAS
A YOUNG BOY
MY FATHER
TOOK ME INTO THE CITY
TO SEE A MARCHING BAND.


Boxxybubbled.
foulcoon
Turn stacking on and I'll rank.

Looks bad with it off...
Topic Starter
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
foulcoon
word.
Topic Starter
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
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