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IOSYS - Endless Tewi-ma Park [Osu|Taiko]

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Topic Starter
KokoroStudiox3

xXCrystalMoonAnimeXx wrote:

Nyaa~
You requested in my queue ~


[Normal]
- HP Drain Rate -1


[Hard]
- It's funny how you set distance spacing to 1.4 yet you space it as 1 xD
- HP Drain Rate +1
- Overall Difficulty +1
01:39:891 (1) - Place this where 01:38:484 (3) was.


Blehhh, this mod was useless. ;w;
Anyway, good luck and star !

And dont forget to change Gabe's name in creator's words ~
thanks :)
Kiddo-Kun
Sorry for the delay.

[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:
SliderBorder: 255,255,255
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please.

[Easy]

• 00:08:016 (1) - Add in a finish on this note to match with the music.
• 01:06:141 (1) - Remove the new combo on this note to match your combo pattern.
• 01:16:453 (2) - Manually add in a new combo on this slider. It's just a little combo bug.
• 01:08:953 (2,4,1) - These slider isn't really appealing visually. I recommend going with a normal arched slider:
• 01:19:266 (1,2,3,4) - I don't like how boxy this pattern is. I would change it to something more natural feeling, like this:
Technically, nothing. It's just that at some points in the map it feels too linear and boxed. Re-arrange some of the notes and give it a more natural feel.

[Normal]

• 00:41:766 (1,3) - Remove the awkward clap from the ends of these sliders. They don't really go with anything.
• 01:40:828 (3,4,6,7) - These stacks stop the flow in a weird/unnatural way. I also this it would fit the music better if you add in a note on 01:41:062 and 01:42:937 like this:

[Insane]

• 00:08:016 (1) - Add in a finish on this note to match the music.
• 00:32:391 (1,2,3) - Streaming after a 1/4 slider doesn't play very well and the way you have it here does not really fit the music very well. Substitute the slider for a single note on 00:32:391 -.
• 00:45:516 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - Ugh, this stream is too linear. I really doesn't do the map justice. Spice it up and make it less boxy.
• 01:35:203 (8,9) - Starting the stream here give the pattern a really awkward flow. Change the stream like this:
• 01:42:703 (7) - Don't put in a kick slider in the middle of a slider stream like this. It's unexpected and messes the player up.
• 02:01:453 (7) - Remove one repeat to match the music. It also plays better this way.

[Taiko]
* HP Drain, OD, and AR should be lowered to 5 (-2)

• 01:21:141 (1) - This spinner seems better when it ends on 01:23:016 -.
• 01:54:422 (1) - This spinner is way to short in my opinion. Get rid of it is what I say.

[Overall]

Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star.

Good luck.
Aurele

Kiddo-Kun wrote:

Sorry for the delay.

[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:
SliderBorder: 255,255,255
Done
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please. Done

[Easy]

• 00:08:016 (1) - Add in a finish on this note to match with the music.
• 01:06:141 (1) - Remove the new combo on this note to match your combo pattern.
• 01:16:453 (2) - Manually add in a new combo on this slider. It's just a little combo bug.
• 01:08:953 (2,4,1) - These slider isn't really appealing visually. I recommend going with a normal arched slider:
• 01:19:266 (1,2,3,4) - I don't like how boxy this pattern is. I would change it to something more natural feeling, like this:
Technically, nothing. It's just that at some points in the map it feels too linear and boxed. Re-arrange some of the notes and give it a more natural feel.

[Overall]

Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star. Should be good now. (:

Good luck.
fixed everything. c:
Topic Starter
KokoroStudiox3

Kiddo-Kun wrote:

Sorry for the delay.

[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:
SliderBorder: 255,255,255
done
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please. done

[Normal] done

• 00:41:766 (1,3) - Remove the awkward clap from the ends of these sliders. They don't really go with anything.
• 01:40:828 (3,4,6,7) - These stacks stop the flow in a weird/unnatural way. I also this it would fit the music better if you add in a note on 01:41:062 and 01:42:937 like this:

[Overall]

Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star.

Good luck.
thanks :)
Yuukari-Banteki
[Gabe]
only thing to say, it'd be nice for there to be a break in here somewhere

[Normal]
a little light on the hitsounds throughout
Again, a break would be nice

[Hard]
00:18:797 (5,6) - D: you're evil lol. This is kind of hard to read - I had to play it 3x before i figured out where the missing note was
01:48:094 (3) - could you make this resemble the curve of 1 a little bit more, maybe c-v and rotate 1 to make it?
Again, a break :P you get the idea

[Taiko]
:| i only mod standard, sorry

[sewerty]
00:19:266 (1) - stack under the end of 9
Again, break :P

TBH this map is pretty much rankable as-is. I'd get a BAT on this asap.
pokedigi

Kiddo-Kun wrote:

Sorry for the delay.

[Taiko]
* HP Drain, OD, and AR should be lowered to 5 (-2)

• 01:21:141 (1) - This spinner seems better when it ends on 01:23:016 -.
• 01:54:422 (1) - This spinner is way to short in my opinion. Get rid of it is what I say.
HP OD AR : HP,OD:No, since I feel better to set it at 7, 5 is too loose for Taiko. According Taiko Ranking Criteria, any map setting between 4-7 is OK. It seems that AR doesn't make sense in Taiko, I will set it back to 5.

01:21:141 (1) : Fixed.
01:54:422 (1): Is that mean it's too short in your opinion? I'm not good at English, sorry :( If so, since it's the last note, I would like not to fix it.

Thanks anyway. :)

Download: IOSYS - Tewi's Mapaku To Endless Wi (eLtigreXXx) [Poke's Taiko].osu
Topic Starter
KokoroStudiox3

Saturos-fangirl wrote:

[Gabe]
only thing to say, it'd be nice for there to be a break in here somewhere

[Normal]
a little light on the hitsounds throughout
Again, a break would be nice

[Hard]
00:18:797 (5,6) - D: you're evil lol. This is kind of hard to read - I had to play it 3x before i figured out where the missing note was
01:48:094 (3) - could you make this resemble the curve of 1 a little bit more, maybe c-v and rotate 1 to make it?
Again, a break :P you get the idea

[Taiko]
:| i only mod standard, sorry

[sewerty]
00:19:266 (1) - stack under the end of 9
Again, break :P

TBH this map is pretty much rankable as-is. I'd get a BAT on this asap.
update :)
Kei
Hola! :D Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.

[General]
  1. A lo que agregaste un fail background, los botones de pausa y eso, deberias agregar tambien una imagen para pause-overlay.
[Gabe's Easy]

  • I don't like very much sliders with 1 repeat such as 00:12:234 (2) and 00:14:109 (5) because this is a easy diff. I think that long sliders intead of short ones with repeat are more suitable.
  1. 00:35:203 (2) - For some diversity with hitsounds, add a whistle here. Fits good with the vocals to me. All the diff sound very repetitive and boring only with claps and some finishes.
  2. 00:37:078 (4) - ^
  3. 00:57:703 (2) - ^
  4. 00:59:578 (4) - ^
  5. 01:05:203 (3) - ^
  6. 01:07:078 (6) - ^
  7. 01:27:703 (4) - ^ at the end and start of the slider.
  8. 01:31:453 (4) - ^ at the end and start, not at the repeat.
  9. 01:35:203 (6) - ^
  10. 01:38:953 (5,6) - ^ Whistle to this 2 notes too.
  11. 01:42:703 (4) - ^
  12. 01:46:453 (2) - ^
  13. 01:50:203 (4) - ^
  14. 01:53:953 (5,6) - ^

    Pretty good diff. There's nothing that should be really changed here. It's fine as it is. I don't agree about so many short sliders with repeat, but that's just my personal opinion.
[Normal]
  1. 01:23:016 - 5% de volumen en los samples es unrankable. Debes subirlo a 15% por lo menos (que es el mínimo aceptable).

    La verdad, no encontre nada que deba ser cambiado. Suena bien y se ve bien. Ya es rankeable tal cual está.
[Hard]
  1. 00:07:547 (9) - Que tal si agregas un whistle aqui al comienzo del slider, pero al final no? También queda bien si le dejas whistle en el cuerpo del slider para que suene bien con el sonidito ese de fondo que se oye.
  2. 01:23:016 - De nuevo el mismo problema con el volumen de samples.
  3. 01:41:297 (1) - Este newcombo aqui no está bien en cuanto a tu pattern de combos. Como tus combos siguen la voz, deberías quitar este new combo y despues agregarselo a 01:41:531 (2).
  4. 01:43:406 (5) - Lo mismo que arriba. Como cambia la voz, el new combo debería estar aqui así que agrega nc aqui y quita nc de 01:43:875 (1) para seguir siguiendo la voz.
  5. 01:48:094 (1) - Este new combo es muy innecesario. Es además inconsistente con tus otros new combo. Te recomiendo que lo quites.
  6. 01:50:906 (6) - Y, para seguir aun la voz, un nc aqui queda perfecto en mi opinión. Si haces esto, luego debes arreglar que en 01:51:844 (4) haya nc por consistencia y cambio de voz, y luego remover nc de 01:52:078 (1).

    No tengo ganas de escribir las sugerencias de whistle que le dije a Gabe en su Easy, pero checkea las que son desde el minuto 01:24:891 en adelante. Te sugiero todos esos whistles que le dije. En general la dificultad está muy bien. Solo tiene unos pequeños problemitas con new combos pero solo son detalles simples que se arreglan facil.

[sewerty5's Insane]
  1. 00:07:547 (7) - Un whistle aqui suena bien con ese sonidito agudo de la canción.
  2. 00:12:937 (7) - Agrega whistle en el comienzo y en el repeat. Suena muy bien con la canción y además da mas diversidad de hitsounds a tu dificultad.
  3. 00:14:812 (7) - Whistles en el comienzo y final.
  4. 01:23:016 - Unrankable 5% de volumen. Subilo a por lo menos 15%.~
  5. 01:26:531 (10) - Agrega nc aqui y quita el nc en 01:26:766 (1) porque el cambio de voz se da en 01:26:531 (10), no en 01:26:766 (1).
  6. 01:35:906 (9) - Nc aqui y quita el de 01:36:141 (1) por la misma razon que arriba.
  7. 01:55:594 (6) - Nc aqui queda bien con la musica y para evitar combos largos.

    Muy buena diff en general~ No quiero escribir todas las sugerencias de whistle. De nuevo, fijate en lo que le puse a Gabe sobre whistles. Es exactamente lo mismo.
El mapa ya podria ser rankeado así como está. Espero que consigas un MAT pronto y lo rankees. Buena suerte!
Topic Starter
KokoroStudiox3

Kei wrote:

Hola! :D Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.

[General]
  1. A lo que agregaste un fail background, los botones de pausa y eso, deberias agregar tambien una imagen para pause-overlay.
OK


[Normal] done
  1. 01:23:016 - 5% de volumen en los samples es unrankable. Debes subirlo a 15% por lo menos (que es el mínimo aceptable).

    La verdad, no encontre nada que deba ser cambiado. Suena bien y se ve bien. Ya es rankeable tal cual está.
[Hard]
  1. 00:07:547 (9) - Que tal si agregas un whistle aqui al comienzo del slider, pero al final no? También queda bien si le dejas whistle en el cuerpo del slider para que suene bien con el sonidito ese de fondo que se oye.ok
  2. 01:23:016 - De nuevo el mismo problema con el volumen de samples.ok
  3. 01:41:297 (1) - Este newcombo aqui no está bien en cuanto a tu pattern de combos. Como tus combos siguen la voz, deberías quitar este new combo y despues agregarselo a 01:41:531 (2).ok
  4. 01:43:406 (5) - Lo mismo que arriba. Como cambia la voz, el new combo debería estar aqui así que agrega nc aqui y quita nc de 01:43:875 (1) para seguir siguiendo la voz.ok
  5. 01:48:094 (1) - Este new combo es muy innecesario. Es además inconsistente con tus otros new combo. Te recomiendo que lo quites.ok
  6. 01:50:906 (6) - Y, para seguir aun la voz, un nc aqui queda perfecto en mi opinión. Si haces esto, luego debes arreglar que en 01:51:844 (4) haya nc por consistencia y cambio de voz, y luego remover nc de 01:52:078 (1).ok

    No tengo ganas de escribir las sugerencias de whistle que le dije a Gabe en su Easy, pero checkea las que son desde el minuto 01:24:891 en adelante. Te sugiero todos esos whistles que le dije. En general la dificultad está muy bien. Solo tiene unos pequeños problemitas con new combos pero solo son detalles simples que se arreglan facil.


El mapa ya podria ser rankeado así como está. Espero que consigas un MAT pronto y lo rankees. Buena suerte!
gracias :)
Aurele

Kei wrote:

Hola! :D Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.

[Gabe's Easy]

  • I don't like very much sliders with 1 repeat such as 00:12:234 (2) and 00:14:109 (5) because this is a easy diff. I think that long sliders intead of short ones with repeat are more suitable. Well, there's lots of Short and Reverse sliders, & I think it sounds better with them.
  1. 00:35:203 (2) - For some diversity with hitsounds, add a whistle here. Fits good with the vocals to me. All the diff sound very repetitive and boring only with claps and some finishes. Sounds good.
  2. 00:37:078 (4) - ^ For this one, I will say no. Because the song sounds more relax on this circle, so it's better with the finish.
  3. 00:57:703 (2) - ^
  4. 00:59:578 (4) - ^
  5. 01:05:203 (3) - ^
  6. 01:07:078 (6) - ^
  7. 01:27:703 (4) - ^ at the end and start of the slider. Good v
  8. 01:31:453 (4) - ^ at the end and start, not at the repeat.
  9. 01:35:203 (6) - ^
  10. 01:38:953 (5,6) - ^ Whistle to this 2 notes too.
  11. 01:42:703 (4) - ^
  12. 01:46:453 (2) - ^
  13. 01:50:203 (4) - ^
  14. 01:53:953 (5,6) - ^

    Pretty good diff. There's nothing that should be really changed here. It's fine as it is. I don't agree about so many short sliders with repeat, but that's just my personal opinion.
Thank you for your mod, Kei. (:
JudgeTheDude
Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"

sewerty5's Insane
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo here
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
Hard
00:10:476 A note just between the 2 and the 3 could sound better ^^
01:04:031 Same here, a note here could sound good
The rest was good :P

As always: not that much, but it's always that ^^
Good luck with the ranking ^^
Topic Starter
KokoroStudiox3

JudgeTheDude wrote:

Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"

sewerty5's Insane
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo here
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
Hard
00:10:476 A note just between the 2 and the 3 could sound better ^^ ok
01:04:031 Same here, a note here could sound good
The rest was good :P

As always: not that much, but it's always that ^^
Good luck with the ranking ^^
thanks
Topic Starter
KokoroStudiox3

JudgeTheDude wrote:

Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"

sewerty5's Insane
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo here
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
Hard
00:10:476 A note just between the 2 and the 3 could sound better ^^
01:04:031 Same here, a note here could sound good
The rest was good :P

As always: not that much, but it's always that ^^
Good luck with the ranking ^^
thanks
zeroclover
GENERAL

  1. too much guest
INSANE

  1. 00:23:016 (1,2,3,4,5,1,2,3,4,5) - move up this pattern, far from 00:24:891 (1,2,3,4) -
  2. 00:56:766 (1,2,3,4,5,6,7) - this pattern better similiar as 00:58:641 (1,2,3,4,5,6,7) -
  3. good stream and kickslider
  • HARD

  1. very fun hidden pattern, but some note not stacked beautiful
NORMAL

  1. fine
EASY

  1. fine
this map so damn cute, touhou is epic (touhou hater gonna be hate)
01:31:453 - "jump and jump ~"
rank it later
Topic Starter
KokoroStudiox3
thanks updated :)
Leorda
Oh hi there


[Normal]
00:16:912 (2,3,4,5,6) - Arrange the pattern like this http://osu.ppy.sh/ss/343188
00:43:631 (3) - Remove clap at tail slider, like 00:41:756 (1)
01:26:287 (4) - Forgot clap at head slider?


[Hard]
00:47:732 (2) - Move 4 or 5 grid down for better flow (Nazi)
00:48:670 (7) - Spacing error


[sewerty5's Insane]
01:36:248 (4) - Move 1 grid down for correct pattern (Nazi)
01:36:482 (6) - Move 2 grid down for correct pattern (Nazi)


[Poke's Taiko]
00:36:131 (173) - I discuss with kanpakyin, and this short yellow slider are not recommended for taiko diff. So you have to change it right now
01:31:912 (50) - ^
01:46:912 (151) - ^


Once you done, forum PM me
pokedigi

Leorda wrote:

Oh hi there

[Poke's Taiko]
00:36:131 (173) - I discuss with kanpakyin, and this short yellow slider are not recommended for taiko diff. So you have to change it right now
01:31:912 (50) - ^
01:46:912 (151) - ^
Thank you for your advice,
But I think that it is okay to keep the yellow bar, as it does not trouble much.

Although they're played as triple notes, but in my opinion they have different feeling to Players. It's more like letting players feel cute and fuwafuwa.

And may I have a reason that you recommend me to remove those slider? I'm looking forward to your opinion. Thanks :)
mancuso_JM_
@Leo: Hey Leo, wait for me. I want to provide a mod to this map since looks interesting
@eltigre: Hoy cuando llegue a casa (dentro de unas 7 hs mas o menos) te hare un mod completo. Arregla lo que Leo menciono en su mod y mandame un PM o hablame in-game, despues de mi mod tenes libertad de llamar a Leo, ESPERAME PLEASE!!! :D


Hagamos esto :D

[General:]

Skin: Veo que en tus dificultades tienes los SliderBorders, pero te olvidaste de agregarlo en las Guest Difficulties (Gabe's Easy, sewerty5's Insane y Poke's Taiko). Asi que debes pegar este codigo debajo de los Combo Colours en estas 3 dificultades:
SliderBorder : 255,255,255


[Gabe's Easy:]

Settings:
--> The Approach Rate is low listening this music, following the BPM and the Slider Velocity. I know that it's an Easy diff. but AR3 is not high and plays better here, so, try to increase it by 1 Tick (AR+1)

00:13:631 (4): I can feel a change in the Vocal here, it's a good idea to add a New Combo to emphatisize this change a bit more.
00:28:631 (4): (^)
01:06:131 (4): You have a little space (2/1 in the timeline) and looks bad if these 3 next notes belong to the same pattern as before. You should add a New Combo here

A lot of time without mention this kind of things about combos xD. I think that this mean that this difficulty is good enough :D

[Normal:]

00:21:131 (3): (NAZI)- Para jugar un poco con la simetria y tener una mejor fluidez yo alinearia este Slider con el anterior (1), para esto deberias mover este Slider 2 grids hacia arriba
01:28:631 (1): Este Slider largo no cubre todo el ritmo que deberia cubrir, el Slider Tick del medio no suena lo suficientemente alto para remarcar todo en la cancion. Te sugiero que cambies este 2/1 Slider por un 1/1 (es decir que debe terminar en 01:29:099), agregale Clap al final y luego agrega una Nota en 01:29:568. Intenta este codigo que te dejo aca abajo, para mantener el Spacing, que te va a quedar algo mas o menos asi (Te dejo el Codigo tambien por las dudas):
SPOILER

340,236,88631,6,0,B|340:300|268:300,1,110.000000596046,0|8
176,264,89568,1,0
96,204,90037,1,8
01:41:756 (6): Creo que hasta un combo de 8 notas te puedo aguantar para una Normal, pero 9 es demasiado creo. Escuchando la cancion, por cambio de estrofa y todo eso, te sugiero que agregues un New Combo en este Slider

Una muy buena dificultad tienes aqui :)

[Hard:]

00:32:849 (2): (NAZI)- Mueve esta nota 1 grid a la izquierda para Stackear correctamente con la nota previa (6), luce mejor y en realidad me parece que quisiste hacer eso
01:08:006 (6,1): El Spacing entre estas 2 notas es menor de lo esperado por la Inherited Timing Point que tenes ahi con 0.75x, esto hace que disminuya un poco la fluidez del map. Para ser un poco mas constante con la distancia entre las notas, te sugiero que muevas (1) hacia x:384 y:352, esto corresponde a una distancia de 1.20 con esa linea de 0.75x, pero en realidad es de 1.00 siguiendo tus patrones donde tenes todo en 1.0x

[sewerty5's Insane:]

00:35:896 (3,1): Para ser sincero el Stack entre estos 2 Sliders me mata la fluidez en este punto, viendo que entre nota y nota tenes una distancia de 1/2 mirando el Timeline. Habia pensado algo como esto para que juegue mejor este patron:

00:42:693 (4): Hay una doble voz aca (es decir un ''a a'' xD), este Slider en 1/1 no cubre ambos sino que solamente cubre el final y mas viendo que ni siquiera hay un Slider Tick Rate en el medio de este. Y mas aun viendo que es una Insane, Deberias hacer este Slider en 1/2 (deberia finalizar en el Tick Rojo, en 00:42:927) agregale un Clap o un Whistle al final de este y luego una Nota en 00:43:162 tambien con Clap o con Whistle, dependiendo de lo que le hayas puesto al final del Slider (es decir si le pones Clap al final del Slider en la Nota va a ir Clap y si le pones Whistle al Final, en la nota va a ir Whistle tambien)

[Poke's Taiko:]

--> Looking the difficulty of this Taiko, In my opinion deserves a Oni in the title. (Poke's Taiko Oni)
--> I don't like how to play the Video in this difficulty, doesn't work fine is a bit confuse at the hour to 'Click' on the notes. Remove this Line from the .osu Notepad to delete the Video in this difficulty (I also think that you need to do full submit but on another difficulty to don't have any problem with the 'Whitout Video' Link. For example, delete the Video and then you need to go to the Insane difficulty to do Full Submit)
Video,0,"[IOSYS] Endless Tewi-Ma Park.flv"

Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:36:131 (173): Totally agree with Leo and KPY, this 1/2 Slider doesn't work fine on a Taiko Difficulty, is kinda 'weird' to do that when you are playing the map. To be sincere I think that works better a 3-plet, try with a kdd, this give a better flow in my opinion
01:31:912 (50): Again this Slider, in this case you can fix the problem just changing this Slider to a don here. Looking that it's a dense Taiko map, you can give a little break to the players on here, also I can listen this pause in the music
01:46:912 (151): Same as above, but in this case you can use a Big Don since the Vocal Stop is a bit higher

Nice, but Why you did not map to the end of the song? You have a nice rhythm to a Taiko map, really. You should consider that, but it's just an appreciation by me

No hay mas nada que decir. Este map luce muy bien, muy buen trabajo has hecho, principalmente porque es tu primer map
Debo dejar Estrella y te deseo la mejor de las suertes con este map ;)
Akiyama Mizuki
it closed to ranked beatmap
Topic Starter
KokoroStudiox3
\:D/
pokedigi

mancusojuanmattos wrote:

[Poke's Taiko:]

--> Looking the difficulty of this Taiko, In my opinion deserves a Oni in the title. (Poke's Taiko Oni)
--> I don't like how to play the Video in this difficulty, doesn't work fine is a bit confuse at the hour to 'Click' on the notes. Remove this Line from the .osu Notepad to delete the Video in this difficulty (I also think that you need to do full submit but on another difficulty to don't have any problem with the 'Whitout Video' Link. For example, delete the Video and then you need to go to the Insane difficulty to do Full Submit)
Video,0,"[IOSYS] Endless Tewi-Ma Park.flv"

Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:36:131 (173): Totally agree with Leo and KPY, this 1/2 Slider doesn't work fine on a Taiko Difficulty, is kinda 'weird' to do that when you are playing the map. To be sincere I think that works better a 3-plet, try with a kdd, this give a better flow in my opinion
01:31:912 (50): Again this Slider, in this case you can fix the problem just changing this Slider to a don here. Looking that it's a dense Taiko map, you can give a little break to the players on here, also I can listen this pause in the music
01:46:912 (151): Same as above, but in this case you can use a Big Don since the Vocal Stop is a bit higher

Nice, but Why you did not map to the end of the song? You have a nice rhythm to a Taiko map, really. You should consider that, but it's just an appreciation by me

00:36:131 (173): Replaced by d THX :)
01:31:912 (50): Replaced by D THX :)
01:46:912 (151): Replaced by D THX :)

I wish to map to the end, but I'm having my final exam and I don't want eLtigreXXx to wait for me, since the beatmap is nearly ranked.

In my opinion, add "ONI" in difficulty's title is OK, but I have to wait eLtigreXXx's opinion.

http://puu.sh/C4iN
Topic Starter
KokoroStudiox3
ok

all done c:
jossieP


DL witouth video link disappear when you submit on a diff that have no video (Taiko in this case)
re-submit on a diff with the video and it would be fixed
Topic Starter
KokoroStudiox3
SPOILER

ikari_kyon wrote:



DL witouth video link disappear when you submit on a diff that have no video (Taiko in this case)
re-submit on a diff with the video and it would be fixed

fixed
gracias ikari_kyon C:
Shohei Ohtani
Gyyuuuh

This song is so kawaii.

Like, how can things exist that are this adorable.

But yeah sorry to be a dick but

Overall:
Your taiko BG isn't 4:3!~ Make one that is 4:3 :D
Gabe's preview point is like, 86000, and everyone else's is at like, 36000. So Gabe's diff (the first diff generally seen) starts at the verse, and the other diffs are like "didididididididididi"
Gabe's offset is +10 from the other maps

But the song is still kawaii :3
Topic Starter
KokoroStudiox3
thanks C:
Leorda
I and eLtigreXXx did discuss about title song, and he fixed the title for correction. No kds

Bubbled

P.S. I would like to hunt Tewi for my lunch.....
Aurele

Leorda wrote:

I and eLtigreXXx did discuss about title song, and he fixed the title for correction. No kds

Bubbled

P.S. I would like to hunt Tewi for my lunch.....
Ugh... you will have to pop it, Leorda, there's a problem when downloading :

Topic Starter
KokoroStudiox3
;^;

fixed
Aurele

eLtigreXXx wrote:

;^;

fixed
Yes, It's now fixed. c:
Chewin
Hi, from my queue :3

[General]
taiko_bg.png is 875x767. You should to use one 800x600, 1024x768
What about to rename the insane diff in "sewerty5's Lunatic"?

[Gabe's Easy]
00:17:381 (3) - Using grid level: 4 move the 3rd waypoint 1 grid left to make it symmetric.
00:18:318 (4) - ^
01:00:506 (1) - Move the 2nd waypoint to x:76 y:196
01:01:443 (2) - 2nd waypoint 2 grid down
02:02:381 (1) - Finish on the head
Nazi sorry o.o The map is good.

[Normal]
k

[Hard]
00:11:756 (6) - NC here and remove from 00:11:990 (1) for consistency
01:47:381 (1,2,3) - Improve this blanket plz: http://osu.ppy.sh/ss/366416
228,272,107381,6,0,B|200:228|228:180,1,90,4|0
296,228,107849,1,8
368,192,108084,2,0,B|392:240|360:292,2,90
01:53:943 (1) - Remove NC
01:59:099 (2) - Improve the overlap
02:06:131 (5) - NC here and remove from 02:07:302 (1)

[sewerty5's Insane]
00:38:943 (9) - New combo
00:46:443 (6) - ^
00:53:943 (5) - ^
lolmap

Good luck with rebubble and rank :3
Topic Starter
KokoroStudiox3

Chewin wrote:

Hi, from my queue :3

[General]
taiko_bg.png is 875x767. You should to use one 800x600, 1024x768 ok
What about to rename the insane diff in "sewerty5's Lunatic"?

[Normal] :D
k

[Hard] all done
00:11:756 (6) - NC here and remove from 00:11:990 (1) for consistency
01:47:381 (1,2,3) - Improve this blanket plz: http://osu.ppy.sh/ss/366416
228,272,107381,6,0,B|200:228|228:180,1,90,4|0
296,228,107849,1,8
368,192,108084,2,0,B|392:240|360:292,2,90
01:53:943 (1) - Remove NC
01:59:099 (2) - Improve the overlap
02:06:131 (5) - NC here and remove from 02:07:302 (1)

[sewerty5's Insane]
00:38:943 (9) - New combo
00:46:443 (6) - ^
00:53:943 (5) - ^

lolmap

Good luck with rebubble and rank :3
thanks :)
Eirene
quickly looked at the insane diff... you can ignore the mod since the map is already good

[insane :]

few ideas to make the diff looks better

00:24:881 (1,2,3,4,5,6,7) - you may try something like this http://puu.sh/H977. it fits the music really well
00:32:381 (1,2,3,4,5,6,7,8,9) - that the only pattern that doesn't follow the voice, that's really odd
00:41:756 (1,2,3) - could round a bit these sliders ? and the mirror pattern. It's not as awesome as what you did at 01:04:256 (1)
01:28:396 (9,10,1,2) - this new combo looks horrible. Try to move it on (2) ?
01:38:943 (5) - move middle point a square right ? It's ugly otherwise ._.
01:52:771 (7,8,1,2,3,4,5,6,7,8,1,2,3) - new combos on the stream don't make sens imo. At least the 1st ._.
01:57:693 (6) - try to follow the melody instead of that slider ?
01:59:568 (6) - add new combo ?
02:02:381 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10) - Try to have new combos just after slider. e.g. 02:03:201 (6) - , 02:04:138 (12) - , 02:05:779 (10) - , 02:06:716 (4) -
having new combos every 4 beats is not everytime the best thing to do.
02:09:881 (7) - new combo here ?
Aurele

Chewin wrote:

Hi, from my queue :3
[Gabe's Easy]
00:17:381 (3) - Using grid level: 4 move the 3rd waypoint 1 grid left to make it symmetric. Done
00:18:318 (4) - ^ ^
01:00:506 (1) - Move the 2nd waypoint to x:76 y:196 Done
01:01:443 (2) - 2nd waypoint 2 grid down Copy/Pasted it.
02:02:381 (1) - Finish on the head Sure.
Nazi sorry o.o The map is good.
Here's the diff
osu file format v9

[General]
AudioFilename: Touhou - Iosys Tewis Mapaku To Endless Wi PV .mp3
AudioLeadIn: 0
PreviewTime: 84881
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Endless Tewi-ma Park
Artist:IOSYS
Creator:eLtigreXXx
Version:Gabe's Easy
Source:Touhou
Tags:sewerty5 pokedigi Gabe Tewi Inaba usatei

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG4.png"
Video,-200,"[IOSYS] Endless Tewi-Ma Park.flv"
//Break Periods
2,68206,79266
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
4256,468.75,4,1,1,40,1,0
7537,-100,4,1,1,40,0,0
22068,-100,4,2,1,40,0,0
22185,-100,4,1,1,40,0,0
38006,-100,4,1,1,40,0,1
68006,-133.333333333333,4,2,1,35,0,0
84881,-100,4,1,1,40,0,0
99881,-100,4,1,1,40,0,1
114881,-100,4,1,1,40,0,0


[Colours]
Combo1 : 187,119,119
Combo2 : 255,185,255
Combo3 : 136,236,247
Combo4 : 254,172,112
SliderBorder : 255,255,255

[HitObjects]
304,48,4256,2,0,B|432:56,1,110,0|8
352,136,5193,2,0,B|240:128,1,110,0|8
176,200,6131,2,0,B|184:328,1,110,0|8
96,256,7068,2,0,B|88:144,1,110,0|0
88,48,8006,5,4
184,48,8474,2,0,B|264:48,2,55,8|0|0
136,136,9412,1,8
232,136,9881,2,0,B|344:184,1,110,0|8
336,280,10818,2,0,B|224:232,1,110,0|8
136,232,11756,5,0
48,184,12224,2,0,B|48:104,2,55,8|0|0
48,280,13162,1,8
136,328,13631,5,0
136,232,14099,2,0,B|208:232,2,55,8|0|0
48,184,15037,1,8
136,136,15506,6,0,B|136:72,2,55,0|0|8
224,184,16443,2,0,B|224:248,2,55,0|0|8
224,88,17381,2,0,B|232:64|268:48|304:64|312:88,1,110,0|8
352,184,18318,2,0,B|360:208|396:224|432:208|440:184,1,110,0|8
440,88,19256,6,0,B|496:88,2,55,0|0|8
344,88,20193,1,4
192,216,21131,2,0,B|136:216,2,55,0|0|8
288,216,22068,1,2
88,216,23006,5,0
40,128,23474,2,0,B|40:56,2,55,8|0|0
136,128,24412,1,8
184,216,24881,2,0,B|296:264,1,110,0|8
288,160,25818,2,0,B|400:208,1,110,0|8
480,248,26756,5,0
432,336,27224,2,0,B|376:336,2,55,8|0|0
384,248,28162,1,12
432,160,28631,5,0
336,160,29099,2,0,B|256:160,2,55,8|0|0
384,72,30037,1,12
432,160,30506,6,0,B|432:224,2,55,0|0|8
336,160,31443,2,0,B|336:240,2,55,0|0|8
288,72,32381,2,0,B|280:48|241:33|208:49|201:73,1,110,0|8
152,160,33318,2,0,B|161:185|200:200|233:184|240:160,1,110,0|8
336,160,34256,6,0,B|416:160,2,55,0|0|8
240,160,35193,1,6
104,304,36131,2,0,B|40:304,2,55,0|0|8
200,304,37068,1,4
336,160,38006,5,0
280,80,38474,1,8
224,160,38943,2,0,B|232:288,1,110,0|8
136,232,39881,2,0,B|128:344,1,110,0|8
32,344,40818,2,0,B|24:232,1,110,0|8
80,152,41756,6,0,B|80:96,2,55,0|0|8
136,232,42693,1,6
288,104,43631,2,0,B|288:48,2,55,0|0|8
352,176,44568,1,4
256,352,45506,6,0,B|376:328,1,110,0|8
424,248,46443,2,0,B|304:240,1,110,0|8
256,160,47381,2,0,B|384:152,1,110,0|8
424,72,48318,2,0,B|304:64,1,110,0|8
216,64,49256,6,0,B|160:64,2,55,0|0|8
216,160,50193,1,6
416,160,51131,2,0,B|472:160,2,55,0|0|8
320,160,52068,1,4
256,344,53006,6,0,B|128:336,1,110,0|8
104,248,53943,2,0,B|224:240,1,110,0|8
256,152,54881,2,0,B|128:144,1,110,0|8
104,56,55818,2,0,B|224:48,1,110,0|8
312,48,56756,6,0,B|384:48,2,55,0|0|8
312,144,57693,1,6
312,344,58631,2,0,B|248:344,2,55,0|0|8
312,248,59568,1,4
112,248,60506,6,0,B|76:196|112:144,1,110,0|8
192,88,61443,2,0,B|228:140|192:192,1,110,0|8
272,248,62381,2,0,B|320:280|375:248,1,110,0|8
424,160,63318,2,0,B|376:128|319:160,1,110,0|8
272,248,64256,5,0
176,232,64724,1,8
128,144,65193,1,6
328,144,66131,5,0
424,160,66599,1,8
472,248,67068,1,4
256,192,68006,5,4
256,192,81131,12,2,83006
232,144,84881,6,0,B|232:88,2,55,0|0|8
280,232,85818,2,0,B|280:304,2,55,0|0|8
184,224,86756,2,0,B|136:256|80:224,1,110,0|8
136,136,87693,2,0,B|104:88|136:32,1,110,2|10
224,88,88631,6,0,B|344:88,1,110,0|8
432,88,89568,2,0,B|496:88,2,55,0|0|8
384,176,90506,2,0,B|256:176,1,110,0|8
176,176,91443,2,0,B|112:176,2,55,2|0|10
272,176,92381,5,0
344,248,92849,1,8
248,272,93318,2,0,B|248:336,2,55,0|0|8
152,248,94256,1,0
216,176,94724,1,8
248,80,95193,2,0,B|248:24,2,55,2|0|10
216,176,96131,6,0,B|184:224|216:280,1,110,0|8
304,232,97068,2,0,B|352:264|408:232,1,110,0|8
352,152,98006,1,0
280,80,98474,1,8
352,8,98943,1,2
424,80,99412,1,14
352,152,99881,6,0,B|344:264,1,110,0|8
256,312,100818,2,0,B|264:200,1,110,0|8
192,136,101756,2,0,B|64:128,1,110,0|8
24,208,102693,2,0,B|144:216,1,110,2|10
192,136,103631,5,0
232,224,104099,1,8
296,152,104568,1,0
336,240,105037,1,8
400,168,105506,2,0,B|451:133|429:64,1,110,0|8
336,88,106443,2,0,B|286:122|308:191,1,110,2|10
232,256,107381,6,0,B|224:328,2,55,0|0|8
184,168,108318,2,0,B|192:104,2,55,0|0|8
280,176,109256,2,0,B|336:176|392:176,1,110,0|8
336,256,110193,2,0,B|392:256|448:256,1,110,2|10
392,336,111131,6,0,B|336:336|280:336,1,110,0|8
184,336,112068,2,0,B|128:336|72:336,1,110,0|8
40,240,113006,1,0
72,144,113474,1,8
144,216,113943,1,2
240,232,114412,1,10
208,136,114881,5,4
280,72,115349,2,0,B|245:22|176:44,1,110,8|0
208,136,116287,2,0,B|157:171|179:240,1,110,8|0
272,208,117224,2,0,B|306:259|375:237,1,110,8|0
344,144,118162,2,0,B|394:110|372:41,1,110,8|0
280,72,119099,5,8
208,144,119568,2,0,B|208:208,2,55,0|0|8
280,72,120506,1,0
344,144,120974,1,8
408,72,121443,2,0,B|480:72,2,55,0|0|8
344,144,122381,6,0,B|224:168,1,110,4|8
176,248,123318,2,0,B|288:248,1,110,0|8
328,336,124256,2,0,B|456:336,1,110,0|8
488,248,125193,2,0,B|376:248,1,110,0|8
280,240,126131,5,0
232,152,126599,1,8
136,136,127068,2,0,B|136:72,2,55,0|0|8
232,152,128006,1,0
304,80,128474,1,8
400,64,128943,2,0,B|400:8,2,55,0|0|12
368,160,129881,5,4
Topic Starter
KokoroStudiox3

Eirene wrote:

SPOILER
quickly looked at the insane diff... you can ignore the mod since the map is already good


[insane :]

few ideas to make the diff looks better

00:24:881 (1,2,3,4,5,6,7) - you may try something like this http://puu.sh/H977. it fits the music really well OK
00:32:381 (1,2,3,4,5,6,7,8,9) - that the only pattern that doesn't follow the voice, that's really odd OK
00:41:756 (1,2,3) - could round a bit these sliders ? and the mirror pattern. It's not as awesome as what you did at 01:04:256 (1) ok
01:28:396 (9,10,1,2) - this new combo looks horrible. Try to move it on (2) ? ok
01:38:943 (5) - move middle point a square right ? It's ugly otherwise ._. ok
01:52:771 (7,8,1,2,3,4,5,6,7,8,1,2,3) - new combos on the stream don't make sens imo. At least the 1st ._. ok
01:57:693 (6) - try to follow the melody instead of that slider ? ok
01:59:568 (6) - add new combo ? ok
02:02:381 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10) - Try to have new combos just after slider. e.g. 02:03:201 (6) - , 02:04:138 (12) - , 02:05:779 (10) - , 02:06:716 (4) -
having new combos every 4 beats is not everytime the best thing to do.
02:09:881 (7) - new combo here ? ok

updated
tanks C::::
Lizbeth
[sewerty5's Insane]
00:12:927 (7) - remove a repeat as you did at 00:14:802 (7) -
00:50:896 (8) - delete note
00:58:631 (1) - Too close to previous object
01:05:427 (5) - remove repeat
01:08:006 (1) - This is just an idea, delete this note, and make a delayed break starting here. Just pick the biggining of the break and drag it to 01:08:006 -
01:52:771 (7) - add new combo and remove it here: 01:53:006 (1) -

[Hard]
00:06:131 (1,2,3,4,5,6,7,8,9) - not sure about jumps in the very beginning of the map, it threw me off.
00:42:693 (3,4) - turn this into 3 notes... I dont think it fits with the vocals here: 00:42:927 - using end of slider and a note. I prefer how you did here: 00:35:427 (4) - or here: 00:27:927 (6,7) - I hope you get my point, if not feel free to ask me.
00:44:568 (5,6) - same here
00:50:193 (4,5) - ^ you could just reverse them too. note slider.
00:52:068 (6,7) - same as above
01:08:006 (1) - same suggestion I made for insane
nice spacing increasing in the last kiai ~ well done

[Normal]
00:26:521 (6) - delete, I think a note in red tick would fit more here: 00:26:052 - I suggest to replace this slider with 3 notes.
00:49:256 (1,2,3,4,5) - do here the same you did here: 00:51:131 (1,2,3) -

[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.

Taiko diff seems fine to my eyes.

That's all.
Aurele

Lizbeth wrote:

[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.

Taiko diff seems fine to my eyes.

That's all.
:cry: :cry: . Ok, lemme see what I can change a bit.
Topic Starter
KokoroStudiox3

Lizbeth wrote:

SPOILER
[sewerty5's Insane]
00:12:927 (7) - remove a repeat as you did at 00:14:802 (7) -
00:50:896 (8) - delete note
00:58:631 (1) - Too close to previous object
01:05:427 (5) - remove repeat
01:08:006 (1) - This is just an idea, delete this note, and make a delayed break starting here. Just pick the biggining of the break and drag it to 01:08:006 -
01:52:771 (7) - add new combo and remove it here: 01:53:006 (1) -

[Hard]
00:06:131 (1,2,3,4,5,6,7,8,9) - not sure about jumps in the very beginning of the map, it threw me off.
00:42:693 (3,4) - turn this into 3 notes... I dont think it fits with the vocals here: 00:42:927 - using end of slider and a note. I prefer how you did here: 00:35:427 (4) - or here: 00:27:927 (6,7) - I hope you get my point, if not feel free to ask me.
00:44:568 (5,6) - same here
00:50:193 (4,5) - ^ you could just reverse them too. note slider.
00:52:068 (6,7) - same as above
01:08:006 (1) - same suggestion I made for insane
nice spacing increasing in the last kiai ~ well done

[Normal]
00:26:521 (6) - delete, I think a note in red tick would fit more here: 00:26:052 - I suggest to replace this slider with 3 notes.
00:49:256 (1,2,3,4,5) - do here the same you did here: 00:51:131 (1,2,3) -

[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.

Taiko diff seems fine to my eyes.

That's all.
all fixed :)
updadted
Yasora
=w=

Easy
  1. 00:07:078 (4) - for consistent hitsounding, add clap in the end too like before?
  2. 00:15:516 (1) - add finish in slider's beginning. I can hear cymbal sounder although that's just a bit
  3. 00:23:016 (1) - similar think with above
  4. 00:35:203 (2) - please remove the whistle. that's weird to hear orz. beside that, you didn't add whistle in same sound with this spot before.
  5. 00:38:016 (1) - add finish again for cymbal sounder
  6. 00:42:703 (2) - same with 00:35:203
  7. 00:45:516 (1) - same with 00:15:516
  8. 00:50:203 (2) - remove whistle again
  9. 00:53:016 (1) - add finish again in beginning
  10. 00:57:703 (2) - remove whistle
  11. 01:00:516 (1) - add finish again in beginning
  12. 01:05:203 (3) - remove whistle
  13. 01:32:391 (1) - add finish
  14. 01:33:328 (3) - I guess, you forgot to add clap in the end. also, 1 grid right looks more better.
  15. 01:39:422 (6) - finish sound should added in (1)'s beginning. not in here orz
  16. Agree with Lizbeth's comment orz. just reduce the sv and some circle into slider for make it easier imo.
Normal
  1. 00:11:766 (1,3) - honestly, finish sound in beginning isn't fit with the music bg imo.
  2. 00:15:516 (1) - well, add finish sound in beginning for a bit cymbal sounder
  3. 00:26:766 (1,3) - same in here, the finish sound not fit..
  4. 00:34:266 (1,3) - ^
  5. 00:35:672 (2) - remove finish sound
  6. 00:37:547 (4) - you added whistle too in other same pattern, why in here not?
  7. 00:41:766 (1,3) - same in here. remove finish
  8. 00:45:516 (1) - add finish in slider's beginning
  9. 00:49:266 (5) - add clap in slider's reverse for consistent hitsounding
  10. 00:56:766 (1,3) - same too. remove finish
  11. 01:00:516 (1) - add finish
  12. 01:28:641 (1,4) - remove finish too
  13. 01:41:766 (6) - add new combo? too long combo set in here orz
  14. 01:53:484 (5) - ^ also, in here make the equal combo
  15. 02:02:391 (1) - add finish in beginning
Hard
  1. 00:04:734 (2) - add clap in here for drum sound. also for consistent too orz
  2. 00:07:547 (9) - similar think with above. but just add in beginning
  3. 00:15:047 (6) - (nazi) 1 grid up for make linear with (5)
  4. 00:21:141 (1) - why suddenly finish sound in beginning? remove it please
  5. 00:30:516 (1) - and why no add finish in beginning orz
  6. 00:45:516 (1) - ^
  7. 01:00:516 (1) - ^
  8. 01:32:391 (1) - ^
  9. 02:09:187 (3) - nee, I guess add clap in here is make nice rhythm. try it? :3
Insane
  1. 00:12:937 (7) - add clap in the end? but I'm more suggesting to add whistle to in the both spot. like 00:14:812 (7) -
  2. 00:14:812 (7) - remove finish in the both. that's weird to hear orz
  3. 00:15:516 (1) - add finish in beginning
  4. 00:27:937 (6) - remove finish for consistent like 00:14:812
  5. 00:29:812 (6) - ^
  6. 00:30:516 (1) - add finish in beginning too
  7. 00:35:203 (3) - samee remove finish.. also, in 00:37:078 (3) - too
  8. 00:38:484 (5,5,3,9) - add clap. for (9), add in beginning
  9. 00:42:234 (3) - add clap in beginning
  10. 00:44:109 (3) - ^
  11. 00:45:516 (1) - add finish
  12. 00:45:984 (5,5) - add clap in beginning
  13. 00:47:859 (5,8) - add clap. for (8) in the end
  14. 00:49:734 (3,7) - add clap
  15. 00:51:609 (3) - ^
  16. 00:53:484 (3,3) - add clap in beginning
  17. 00:55:125 (2) - add clap in the end
  18. 00:56:297 (6) - ^ in beginning
  19. 00:57:234 (4) - add clap
  20. 00:59:109 (4) - ^
  21. 01:00:516 (1) - add finish in beginning
  22. 01:32:742 (4) - 1 grid right for make it symmetry
  23. too many note missing the clap sound in drum sound orz
byeee
Topic Starter
KokoroStudiox3
all done thanks :)
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