http://puu.sh/tH8A-Bakari- wrote:
yo~
[General]not okay You mad?
[Easy]
00:15:516 (1,2,3) - make this symmetrical ><
01:00:516 (1,2) - this shape?
01:02:391 (3,4) - ^
01:08:953 (2) - not perfectly symmetrical
01:16:453 (1) - do NOT use this slider for SOFT part ;_; make softer slider :O
01:26:766 (3,4) - this and you can make it better like this
01:28:641 (1,2,3) - MUST be symmetrical Why MUST IT BE SYMMETRICAL?!
01:36:141 (1,2) - not this sliders ;_; same as above
01:56:297 (3,4,5) - kinda ugly sliders ;_;
02:08:953 (6) - flip horizontally and move to x256 y56
[Normal]
i guess better to rename diffs like Gabex3's Normall and Easy What you mean ? It's not because the Star level is just 0.01 more than Normal that my diff must be Normal.
Look @ Normal & Easy. Normal is most more harder than Easy !
so.. Star!
thanksay6859 wrote:
wow Gabe
Random mod
or request from my mod queue ?
General
Kiai Time doesn't same at every diff , please make it same . fixed
Gabex3's Easy
01:16:805 (x) - Useless inherited Point
01:17:039 (x) - ^
Normal
01:13:172 (2) - spacing D: done
01:30:047 (2) - ^ (too far from (1) ><) done
01:33:797 - ~ 01:39:422 - i think these parts are too hard to Normal ... all are notes >< hecho
well just a suggestion
Hard and Insane are fine ~
GL !
thanksay6859 wrote:
so hard by you or pokedigi ?
i think taiko by pokedigi ,so change "hard" to "taiko" in the Creator's Words .
ay6859 wrote:
wow GabeYes, I'm mean with my Bakari ♥
Random mod
or request from my mod queue ?
Gabex3's Easy
01:16:805 (x) - Useless inherited Point OMFG WAIT. I FORGOT TO PUT A SLIDER HERE. LOOOOOOOL.
01:17:039 (x) - ^
done c:Gabe wrote:
Name change = Change the diff name ♥
thanksxXCrystalMoonAnimeXx wrote:
Nyaa~
You requested in my queue ~
[Normal]
- HP Drain Rate -1
[Hard]
- It's funny how you set distance spacing to 1.4 yet you space it as 1 xD
- HP Drain Rate +1
- Overall Difficulty +1
01:39:891 (1) - Place this where 01:38:484 (3) was.
Blehhh, this mod was useless. ;w;
Anyway, good luck and star !
And dont forget to change Gabe's name in creator's words ~
SliderBorder: 255,255,255* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please.
fixed everything. c:Kiddo-Kun wrote:
Sorry for the delay.
[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:SliderBorder: 255,255,255Done
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please. Done
[Easy]
• 00:08:016 (1) - Add in a finish on this note to match with the music.
• 01:06:141 (1) - Remove the new combo on this note to match your combo pattern.
• 01:16:453 (2) - Manually add in a new combo on this slider. It's just a little combo bug.
• 01:08:953 (2,4,1) - These slider isn't really appealing visually. I recommend going with a normal arched slider:
• 01:19:266 (1,2,3,4) - I don't like how boxy this pattern is. I would change it to something more natural feeling, like this:
Technically, nothing. It's just that at some points in the map it feels too linear and boxed. Re-arrange some of the notes and give it a more natural feel.
[Overall]
Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star. Should be good now. (:
Good luck.
thanksKiddo-Kun wrote:
Sorry for the delay.
[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:SliderBorder: 255,255,255done
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please. done
[Normal] done
• 00:41:766 (1,3) - Remove the awkward clap from the ends of these sliders. They don't really go with anything.
• 01:40:828 (3,4,6,7) - These stacks stop the flow in a weird/unnatural way. I also this it would fit the music better if you add in a note on 01:41:062 and 01:42:937 like this:
[Overall]
Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star.
Good luck.
HP OD AR : HP,OD:No, since I feel better to set it at 7, 5 is too loose for Taiko. According Taiko Ranking Criteria, any map setting between 4-7 is OK. It seems that AR doesn't make sense in Taiko, I will set it back to 5.Kiddo-Kun wrote:
Sorry for the delay.
[Taiko]
* HP Drain, OD, and AR should be lowered to 5 (-2)
• 01:21:141 (1) - This spinner seems better when it ends on 01:23:016 -.
• 01:54:422 (1) - This spinner is way to short in my opinion. Get rid of it is what I say.
updateSaturos-fangirl wrote:
[Gabe]
only thing to say, it'd be nice for there to be a break in here somewhere
[Normal]
a little light on the hitsounds throughout
Again, a break would be nice
[Hard]
00:18:797 (5,6) - D: you're evil lol. This is kind of hard to read - I had to play it 3x before i figured out where the missing note was
01:48:094 (3) - could you make this resemble the curve of 1 a little bit more, maybe c-v and rotate 1 to make it?
Again, a breakyou get the idea
[Taiko]i only mod standard, sorry
[sewerty]
00:19:266 (1) - stack under the end of 9
Again, break
TBH this map is pretty much rankable as-is. I'd get a BAT on this asap.
graciasKei wrote:
Hola!Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.
[General]OK
- A lo que agregaste un fail background, los botones de pausa y eso, deberias agregar tambien una imagen para pause-overlay.
[Normal] done[Hard]
- 01:23:016 - 5% de volumen en los samples es unrankable. Debes subirlo a 15% por lo menos (que es el mínimo aceptable).
La verdad, no encontre nada que deba ser cambiado. Suena bien y se ve bien. Ya es rankeable tal cual está.
- 00:07:547 (9) - Que tal si agregas un whistle aqui al comienzo del slider, pero al final no? También queda bien si le dejas whistle en el cuerpo del slider para que suene bien con el sonidito ese de fondo que se oye.ok
- 01:23:016 - De nuevo el mismo problema con el volumen de samples.ok
- 01:41:297 (1) - Este newcombo aqui no está bien en cuanto a tu pattern de combos. Como tus combos siguen la voz, deberías quitar este new combo y despues agregarselo a 01:41:531 (2).ok
- 01:43:406 (5) - Lo mismo que arriba. Como cambia la voz, el new combo debería estar aqui así que agrega nc aqui y quita nc de 01:43:875 (1) para seguir siguiendo la voz.ok
- 01:48:094 (1) - Este new combo es muy innecesario. Es además inconsistente con tus otros new combo. Te recomiendo que lo quites.ok
- 01:50:906 (6) - Y, para seguir aun la voz, un nc aqui queda perfecto en mi opinión. Si haces esto, luego debes arreglar que en 01:51:844 (4) haya nc por consistencia y cambio de voz, y luego remover nc de 01:52:078 (1).ok
No tengo ganas de escribir las sugerencias de whistle que le dije a Gabe en su Easy, pero checkea las que son desde el minuto 01:24:891 en adelante. Te sugiero todos esos whistles que le dije. En general la dificultad está muy bien. Solo tiene unos pequeños problemitas con new combos pero solo son detalles simples que se arreglan facil.
El mapa ya podria ser rankeado así como está. Espero que consigas un MAT pronto y lo rankees. Buena suerte!
Thank you for your mod, Kei. (:Kei wrote:
Hola!Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.
[Gabe's Easy]
I don't like very much sliders with 1 repeat such as 00:12:234 (2) and 00:14:109 (5) because this is a easy diff. I think that long sliders intead of short ones with repeat are more suitable. Well, there's lots of Short and Reverse sliders, & I think it sounds better with them.
- 00:35:203 (2) - For some diversity with hitsounds, add a whistle here. Fits good with the vocals to me. All the diff sound very repetitive and boring only with claps and some finishes. Sounds good.
- 00:37:078 (4) - ^ For this one, I will say no. Because the song sounds more relax on this circle, so it's better with the finish.
- 00:57:703 (2) - ^
- 00:59:578 (4) - ^
- 01:05:203 (3) - ^
- 01:07:078 (6) - ^
- 01:27:703 (4) - ^ at the end and start of the slider. Good v
- 01:31:453 (4) - ^ at the end and start, not at the repeat.
- 01:35:203 (6) - ^
- 01:38:953 (5,6) - ^ Whistle to this 2 notes too.
- 01:42:703 (4) - ^
- 01:46:453 (2) - ^
- 01:50:203 (4) - ^
- 01:53:953 (5,6) - ^
Pretty good diff. There's nothing that should be really changed here. It's fine as it is. I don't agree about so many short sliders with repeat, but that's just my personal opinion.
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo hereHard
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
00:10:476 A note just between the 2 and the 3 could sound better ^^The rest was good
01:04:031 Same here, a note here could sound good
thanksJudgeTheDude wrote:
Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"
sewerty5's Insane01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo hereHard
01:30:281 (9) The combo could start here
01:56:531 (6) Same here00:10:476 A note just between the 2 and the 3 could sound better ^^ okThe rest was good
01:04:031 Same here, a note here could sound good
As always: not that much, but it's always that ^^
Good luck with the ranking ^^
thanksJudgeTheDude wrote:
Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"
sewerty5's Insane01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo hereHard
01:30:281 (9) The combo could start here
01:56:531 (6) Same here00:10:476 A note just between the 2 and the 3 could sound better ^^The rest was good
01:04:031 Same here, a note here could sound good
As always: not that much, but it's always that ^^
Good luck with the ranking ^^
Thank you for your advice,Leorda wrote:
Oh hi there
[Poke's Taiko]
00:36:131 (173) - I discuss with kanpakyin, and this short yellow slider are not recommended for taiko diff. So you have to change it right now
01:31:912 (50) - ^
01:46:912 (151) - ^
SliderBorder : 255,255,255
340,236,88631,6,0,B|340:300|268:300,1,110.000000596046,0|8
176,264,89568,1,0
96,204,90037,1,8
Video,0,"[IOSYS] Endless Tewi-Ma Park.flv"
mancusojuanmattos wrote:
[Poke's Taiko:]
--> Looking the difficulty of this Taiko, In my opinion deserves a Oni in the title. (Poke's Taiko Oni)
--> I don't like how to play the Video in this difficulty, doesn't work fine is a bit confuse at the hour to 'Click' on the notes. Remove this Line from the .osu Notepad to delete the Video in this difficulty (I also think that you need to do full submit but on another difficulty to don't have any problem with the 'Whitout Video' Link. For example, delete the Video and then you need to go to the Insane difficulty to do Full Submit)Video,0,"[IOSYS] Endless Tewi-Ma Park.flv"
Mod Info:d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)
00:36:131 (173): Totally agree with Leo and KPY, this 1/2 Slider doesn't work fine on a Taiko Difficulty, is kinda 'weird' to do that when you are playing the map. To be sincere I think that works better a 3-plet, try with a kdd, this give a better flow in my opinion
01:31:912 (50): Again this Slider, in this case you can fix the problem just changing this Slider to a don here. Looking that it's a dense Taiko map, you can give a little break to the players on here, also I can listen this pause in the music
01:46:912 (151): Same as above, but in this case you can use a Big Don since the Vocal Stop is a bit higher
Nice, but Why you did not map to the end of the song? You have a nice rhythm to a Taiko map, really. You should consider that, but it's just an appreciation by me
ikari_kyon wrote:
DL witouth video link disappear when you submit on a diff that have no video (Taiko in this case)
re-submit on a diff with the video and it would be fixed
Ugh... you will have to pop it, Leorda, there's a problem when downloading :Leorda wrote:
I and eLtigreXXx did discuss about title song, and he fixed the title for correction. No kds
Bubbled
P.S. I would like to hunt Tewi for my lunch.....
Yes, It's now fixed. c:eLtigreXXx wrote:
;^;
fixed
228,272,107381,6,0,B|200:228|228:180,1,90,4|001:53:943 (1) - Remove NC
296,228,107849,1,8
368,192,108084,2,0,B|392:240|360:292,2,90
thanksChewin wrote:
Hi, from my queue :3
[General]
taiko_bg.png is 875x767. You should to use one 800x600, 1024x768 ok
What about to rename the insane diff in "sewerty5's Lunatic"?
[Normal]
k
[Hard] all done
00:11:756 (6) - NC here and remove from 00:11:990 (1) for consistency
01:47:381 (1,2,3) - Improve this blanket plz: http://osu.ppy.sh/ss/366416228,272,107381,6,0,B|200:228|228:180,1,90,4|001:53:943 (1) - Remove NC
296,228,107849,1,8
368,192,108084,2,0,B|392:240|360:292,2,90
01:59:099 (2) - Improve the overlap
02:06:131 (5) - NC here and remove from 02:07:302 (1)
[sewerty5's Insane]
00:38:943 (9) - New combo
00:46:443 (6) - ^
00:53:943 (5) - ^
lolmap
Good luck with rebubble and rank :3
Chewin wrote:
Hi, from my queue :3
[Gabe's Easy]
00:17:381 (3) - Using grid level: 4 move the 3rd waypoint 1 grid left to make it symmetric. Done
00:18:318 (4) - ^ ^
01:00:506 (1) - Move the 2nd waypoint to x:76 y:196 Done
01:01:443 (2) - 2nd waypoint 2 grid down Copy/Pasted it.
02:02:381 (1) - Finish on the head Sure.
Nazi sorry o.o The map is good.
osu file format v9
[General]
AudioFilename: Touhou - Iosys Tewis Mapaku To Endless Wi PV .mp3
AudioLeadIn: 0
PreviewTime: 84881
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Endless Tewi-ma Park
Artist:IOSYS
Creator:eLtigreXXx
Version:Gabe's Easy
Source:Touhou
Tags:sewerty5 pokedigi Gabe Tewi Inaba usatei
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG4.png"
Video,-200,"[IOSYS] Endless Tewi-Ma Park.flv"
//Break Periods
2,68206,79266
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
4256,468.75,4,1,1,40,1,0
7537,-100,4,1,1,40,0,0
22068,-100,4,2,1,40,0,0
22185,-100,4,1,1,40,0,0
38006,-100,4,1,1,40,0,1
68006,-133.333333333333,4,2,1,35,0,0
84881,-100,4,1,1,40,0,0
99881,-100,4,1,1,40,0,1
114881,-100,4,1,1,40,0,0
[Colours]
Combo1 : 187,119,119
Combo2 : 255,185,255
Combo3 : 136,236,247
Combo4 : 254,172,112
SliderBorder : 255,255,255
[HitObjects]
304,48,4256,2,0,B|432:56,1,110,0|8
352,136,5193,2,0,B|240:128,1,110,0|8
176,200,6131,2,0,B|184:328,1,110,0|8
96,256,7068,2,0,B|88:144,1,110,0|0
88,48,8006,5,4
184,48,8474,2,0,B|264:48,2,55,8|0|0
136,136,9412,1,8
232,136,9881,2,0,B|344:184,1,110,0|8
336,280,10818,2,0,B|224:232,1,110,0|8
136,232,11756,5,0
48,184,12224,2,0,B|48:104,2,55,8|0|0
48,280,13162,1,8
136,328,13631,5,0
136,232,14099,2,0,B|208:232,2,55,8|0|0
48,184,15037,1,8
136,136,15506,6,0,B|136:72,2,55,0|0|8
224,184,16443,2,0,B|224:248,2,55,0|0|8
224,88,17381,2,0,B|232:64|268:48|304:64|312:88,1,110,0|8
352,184,18318,2,0,B|360:208|396:224|432:208|440:184,1,110,0|8
440,88,19256,6,0,B|496:88,2,55,0|0|8
344,88,20193,1,4
192,216,21131,2,0,B|136:216,2,55,0|0|8
288,216,22068,1,2
88,216,23006,5,0
40,128,23474,2,0,B|40:56,2,55,8|0|0
136,128,24412,1,8
184,216,24881,2,0,B|296:264,1,110,0|8
288,160,25818,2,0,B|400:208,1,110,0|8
480,248,26756,5,0
432,336,27224,2,0,B|376:336,2,55,8|0|0
384,248,28162,1,12
432,160,28631,5,0
336,160,29099,2,0,B|256:160,2,55,8|0|0
384,72,30037,1,12
432,160,30506,6,0,B|432:224,2,55,0|0|8
336,160,31443,2,0,B|336:240,2,55,0|0|8
288,72,32381,2,0,B|280:48|241:33|208:49|201:73,1,110,0|8
152,160,33318,2,0,B|161:185|200:200|233:184|240:160,1,110,0|8
336,160,34256,6,0,B|416:160,2,55,0|0|8
240,160,35193,1,6
104,304,36131,2,0,B|40:304,2,55,0|0|8
200,304,37068,1,4
336,160,38006,5,0
280,80,38474,1,8
224,160,38943,2,0,B|232:288,1,110,0|8
136,232,39881,2,0,B|128:344,1,110,0|8
32,344,40818,2,0,B|24:232,1,110,0|8
80,152,41756,6,0,B|80:96,2,55,0|0|8
136,232,42693,1,6
288,104,43631,2,0,B|288:48,2,55,0|0|8
352,176,44568,1,4
256,352,45506,6,0,B|376:328,1,110,0|8
424,248,46443,2,0,B|304:240,1,110,0|8
256,160,47381,2,0,B|384:152,1,110,0|8
424,72,48318,2,0,B|304:64,1,110,0|8
216,64,49256,6,0,B|160:64,2,55,0|0|8
216,160,50193,1,6
416,160,51131,2,0,B|472:160,2,55,0|0|8
320,160,52068,1,4
256,344,53006,6,0,B|128:336,1,110,0|8
104,248,53943,2,0,B|224:240,1,110,0|8
256,152,54881,2,0,B|128:144,1,110,0|8
104,56,55818,2,0,B|224:48,1,110,0|8
312,48,56756,6,0,B|384:48,2,55,0|0|8
312,144,57693,1,6
312,344,58631,2,0,B|248:344,2,55,0|0|8
312,248,59568,1,4
112,248,60506,6,0,B|76:196|112:144,1,110,0|8
192,88,61443,2,0,B|228:140|192:192,1,110,0|8
272,248,62381,2,0,B|320:280|375:248,1,110,0|8
424,160,63318,2,0,B|376:128|319:160,1,110,0|8
272,248,64256,5,0
176,232,64724,1,8
128,144,65193,1,6
328,144,66131,5,0
424,160,66599,1,8
472,248,67068,1,4
256,192,68006,5,4
256,192,81131,12,2,83006
232,144,84881,6,0,B|232:88,2,55,0|0|8
280,232,85818,2,0,B|280:304,2,55,0|0|8
184,224,86756,2,0,B|136:256|80:224,1,110,0|8
136,136,87693,2,0,B|104:88|136:32,1,110,2|10
224,88,88631,6,0,B|344:88,1,110,0|8
432,88,89568,2,0,B|496:88,2,55,0|0|8
384,176,90506,2,0,B|256:176,1,110,0|8
176,176,91443,2,0,B|112:176,2,55,2|0|10
272,176,92381,5,0
344,248,92849,1,8
248,272,93318,2,0,B|248:336,2,55,0|0|8
152,248,94256,1,0
216,176,94724,1,8
248,80,95193,2,0,B|248:24,2,55,2|0|10
216,176,96131,6,0,B|184:224|216:280,1,110,0|8
304,232,97068,2,0,B|352:264|408:232,1,110,0|8
352,152,98006,1,0
280,80,98474,1,8
352,8,98943,1,2
424,80,99412,1,14
352,152,99881,6,0,B|344:264,1,110,0|8
256,312,100818,2,0,B|264:200,1,110,0|8
192,136,101756,2,0,B|64:128,1,110,0|8
24,208,102693,2,0,B|144:216,1,110,2|10
192,136,103631,5,0
232,224,104099,1,8
296,152,104568,1,0
336,240,105037,1,8
400,168,105506,2,0,B|451:133|429:64,1,110,0|8
336,88,106443,2,0,B|286:122|308:191,1,110,2|10
232,256,107381,6,0,B|224:328,2,55,0|0|8
184,168,108318,2,0,B|192:104,2,55,0|0|8
280,176,109256,2,0,B|336:176|392:176,1,110,0|8
336,256,110193,2,0,B|392:256|448:256,1,110,2|10
392,336,111131,6,0,B|336:336|280:336,1,110,0|8
184,336,112068,2,0,B|128:336|72:336,1,110,0|8
40,240,113006,1,0
72,144,113474,1,8
144,216,113943,1,2
240,232,114412,1,10
208,136,114881,5,4
280,72,115349,2,0,B|245:22|176:44,1,110,8|0
208,136,116287,2,0,B|157:171|179:240,1,110,8|0
272,208,117224,2,0,B|306:259|375:237,1,110,8|0
344,144,118162,2,0,B|394:110|372:41,1,110,8|0
280,72,119099,5,8
208,144,119568,2,0,B|208:208,2,55,0|0|8
280,72,120506,1,0
344,144,120974,1,8
408,72,121443,2,0,B|480:72,2,55,0|0|8
344,144,122381,6,0,B|224:168,1,110,4|8
176,248,123318,2,0,B|288:248,1,110,0|8
328,336,124256,2,0,B|456:336,1,110,0|8
488,248,125193,2,0,B|376:248,1,110,0|8
280,240,126131,5,0
232,152,126599,1,8
136,136,127068,2,0,B|136:72,2,55,0|0|8
232,152,128006,1,0
304,80,128474,1,8
400,64,128943,2,0,B|400:8,2,55,0|0|12
368,160,129881,5,4
Eirene wrote:
SPOILERquickly looked at the insane diff... you can ignore the mod since the map is already good
[insane :]
few ideas to make the diff looks better
00:24:881 (1,2,3,4,5,6,7) - you may try something like this http://puu.sh/H977. it fits the music really well OK
00:32:381 (1,2,3,4,5,6,7,8,9) - that the only pattern that doesn't follow the voice, that's really odd OK
00:41:756 (1,2,3) - could round a bit these sliders ? and the mirror pattern. It's not as awesome as what you did at 01:04:256 (1) ok
01:28:396 (9,10,1,2) - this new combo looks horrible. Try to move it on (2) ? ok
01:38:943 (5) - move middle point a square right ? It's ugly otherwise ._. ok
01:52:771 (7,8,1,2,3,4,5,6,7,8,1,2,3) - new combos on the stream don't make sens imo. At least the 1st ._. ok
01:57:693 (6) - try to follow the melody instead of that slider ? ok
01:59:568 (6) - add new combo ? ok
02:02:381 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10) - Try to have new combos just after slider. e.g. 02:03:201 (6) - , 02:04:138 (12) - , 02:05:779 (10) - , 02:06:716 (4) -
having new combos every 4 beats is not everytime the best thing to do.
02:09:881 (7) - new combo here ? ok
updated
tanks C::::
Lizbeth wrote:
[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.
Taiko diff seems fine to my eyes.
That's all.
Lizbeth wrote:
SPOILERall fixed[sewerty5's Insane]
00:12:927 (7) - remove a repeat as you did at 00:14:802 (7) -
00:50:896 (8) - delete note
00:58:631 (1) - Too close to previous object
01:05:427 (5) - remove repeat
01:08:006 (1) - This is just an idea, delete this note, and make a delayed break starting here. Just pick the biggining of the break and drag it to 01:08:006 -
01:52:771 (7) - add new combo and remove it here: 01:53:006 (1) -
[Hard]
00:06:131 (1,2,3,4,5,6,7,8,9) - not sure about jumps in the very beginning of the map, it threw me off.
00:42:693 (3,4) - turn this into 3 notes... I dont think it fits with the vocals here: 00:42:927 - using end of slider and a note. I prefer how you did here: 00:35:427 (4) - or here: 00:27:927 (6,7) - I hope you get my point, if not feel free to ask me.
00:44:568 (5,6) - same here
00:50:193 (4,5) - ^ you could just reverse them too. note slider.
00:52:068 (6,7) - same as above
01:08:006 (1) - same suggestion I made for insane
nice spacing increasing in the last kiai ~ well done
[Normal]
00:26:521 (6) - delete, I think a note in red tick would fit more here: 00:26:052 - I suggest to replace this slider with 3 notes.
00:49:256 (1,2,3,4,5) - do here the same you did here: 00:51:131 (1,2,3) -
[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.
Taiko diff seems fine to my eyes.
That's all.![]()
updadted
Video,-200,"[IOSYS] Endless Tewi-Ma Park.flv"Change the -200 into -140, and it should be virtually perfect (±10 ms). The insane diff seems to be missing this offset altogether.
Kitsunemimi wrote:
Mod4mod! :O.... I-I hope it's not too late to mod this map...? <.<
Anyways, your video is out of time. Go into the .osu files of your maps and look for this line:Video,-200,"[IOSYS] Endless Tewi-Ma Park.flv"Change the -200 into -140, and it should be virtually perfect (±10 ms). The insane diff seems to be missing this offset altogether. oks
The skinned hitcircle is a few pixels off from the center (as seen with the misalignment with the approach circle)... And I think you should fix this. If you're too lazy to do it, you can just ask me to it for you. o3o c: done
On another note, the lighting.png actually looks so sexy <3. Good job on it! Usually people who do these kinds of star-lightings make super cluttered messes. ::D
And now, off to the actual modding!~
[Gabe's Easy]
At 2.81 stars, it's not really an easy, but okay...
The problem here is that you put in a bunch of 1/2 sliders, and while those may be pretty easy, they make the overall pace of the map too quick. However, seeing that the map already has so many mods and it's been so long, I'll let that go. A tip for next time though, just keep it simple with Easys; make a bunch of super long sliders.
00:23:016 (1,2,3,4) - Rather nazi, but you don't have these arranged in a perfect diamond shape. Either shift (2) up and (4) down, or move (1) to the right and (3) to the left.
00:38:953 (3,4,5) - Looks ugly and crooked. Either make them more slanted or keep them straight.
00:46:453 (2,3,4) - Similar situation here. I'd advise to keep the same angle from (1).
01:33:328 (3) - Slider tail's missing clap hitsound.
Other than these little aesthetic issues, the diff looks good and ready to go!
[Normal] all done
00:38:016 (1,2) - Very slight imperfection here - they're not aligned in the square pattern properly. Just move them 1 grid to the left.
00:39:891 (4,5) - These two aren't aligned perfectly horizontally either(5) is too high from (4) (by one grid).
01:19:851 - Is there a reason why this break has been pulled back by a tick..?
I really like the rhythm and hitsounding of this diff, very nice~
[Hard]
....So Tewi's actually a devil....
Anyways, it looks like you put in a few too many triples :< This is acceptable because it's a low BPM, but next time, keep the 1/4s out of Hards please >.<I'll keep in mind c:
01:08:016 - Maybe you should put a note here?
01:20:203 - Again with the shortened break?! DX oks
Spacing's rather inconsistent at the end... I think it would look neater if you made it uniform. oks
This difficulty looks decent :3
[sewerty5's Insane] all done
00:44:812 (5) - Slider tail missing clap hitsound.
00:50:203 (5,6,7) - My symmetry senses almost made me jump out of my seat. Fix this into a nice little triangle :< (It doesn't matter if you mess up the spacing to the next combo though imo.)
00:52:312 (6) - Missing clap hitsound like before.
00:57:937 (7) - From this point until 01:39:891 (1), every clap hitsound is missing.
01:44:578 (5) - I suggest you get rid of the repeat on this slider, and add one on 01:44:812 (6) instead (and bump it back a tick). It makes things less confusing.
That's it! I LOVE THESE STREAMS <3 MMMMNNFFSGSH THEY FEEL SO GOOD
[Poke's Taiko Oni]
I don't actually play any Taiko, so I don't know if a pattern's good or not, etc etc. However, I'll still try to point out any mistakes I find. At this point, I really hope there are none, so let's see...
EDIT: you know what, nevermind, no mistakes.
So that's it for the mod. I love this song and this map has turned out to be pretty good, so I'm glad. Don't get nervous because my post is so long; it's always like that. Most of it's just little nit-picky things to make your map perfect; you did a great job :3. I'd star the map too, but it doesn't look like you need any more at this point, so I hope you don't mind~ >u<
thanksKatty Pie wrote:
hi ^^
Insane
00:26:766(1) - so ugly slider ;w; try this http://puu.sh/NXUE oks
00:48:562(7,8) - maybe make so http://puu.sh/NXWP bcz repeat slider 8 hides under note 5. It's not fine oks
Hard
00:17:742 - better add note here, it better follow the music http://puu.sh/NY0V oks
00:32:742 - ^ oks
00:36:141(1,3) - make more symmetric http://puu.sh/NY3Doks
00:53:250 - ugly slider form ;w; http://puu.sh/NY4J oks
01:33:094(3,4,5) - correct spacingok
Normal
OD -1 ok
Good luck~~
graciasDakeDekaane wrote:
Hi, mod time~ :3
[Normal]
00:19:266 (1) - This slider has 1.0x spacing, and the spacing you use is 0.9x, re-arrange or put it closer. done
00:26:766 (1) - Move to x:224 y:244 done
00:32:391 (3) - 1 grid left done
00:39:891 (4) - ^ dine
01:50:672 (7) - ^ done
01:51:141 (1) - Same observation as the 1st for this diff, re-arrange this slider in a way it keeps a consistent spacing done
I think that's all~ Good luck c:
thenks :3Leorda wrote:
Ahhh, I remember this map
[Skinning]
* It is just me or the approachcircle seems off-centered? done
*default-comma.png, default-dot.png, default-percent.png, and default-x.png are unused. Remove these four done
[Normal]
00:49:266 (5,1) - Swap new combo for your combo pattern done
01:06:141 (1) - Remove new combo for your combo pattern done
01:53:484 (1) - ^ done
[Hard]
00:31:219 (2,3,4,5,6,1) - Make a pattern like this? http://osu.ppy.sh/ss/398284 done
[sewerty5's Insane]
00:07:547 (7) - Move 1 grid right for allign the pattern (nazi) done
@Gabe : so my bubble popped because of submission error?
oh, once you done, forum PM me for remind me
During this time, I was remapping my difficulty for an easiest easy. (It sounds weird)Leorda wrote:
@Gabe : so my bubble popped because of submission error? Yes. When you bubbled it, some errors happenned after the submition. When we tryed to download it, the mp3 was missing and some difficulties too. So yeah.
oh, once you done, forum PM me for remind me
osu file format v9
[General]
AudioFilename: Touhou - Iosys Tewis Mapaku To Endless Wi PV .mp3
AudioLeadIn: 0
PreviewTime: 84881
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
[Metadata]
Title:Endless Tewi-ma Park
Artist:IOSYS
Creator:eLtigreXXx
Version:Gabe's Easy
Source:Touhou
Tags:sewerty5 pokedigi Gabe Tewi Inaba usatei
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG4.png"
Video,-140,"[IOSYS] Endless Tewi-Ma Park.flv"
//Break Periods
2,68216,79701
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
4266,468.75,4,1,1,40,1,0
7547,-100,4,1,1,40,0,0
22078,-100,4,2,1,40,0,0
22195,-100,4,1,1,40,0,0
37078,-100,4,2,1,40,0,0
38016,-100,4,1,1,40,0,1
68016,-133.333333333333,4,2,1,35,0,0
84891,-100,4,1,1,40,0,0
99891,-100,4,1,1,40,0,1
114891,-100,4,1,1,40,0,0
[Colours]
Combo1 : 187,119,119
Combo2 : 255,185,255
Combo3 : 136,236,247
Combo4 : 254,172,112
SliderBorder : 255,255,255
[HitObjects]
212,132,4266,2,0,B|172:92|92:108|44:188|92:276|172:300|212:244,1,330,0|8
300,252,6141,2,0,B|340:292|420:276|468:196|420:108|340:84|300:140,1,330,0|8
256,64,8016,5,4
168,64,8484,2,0,B|128:72|96:104|88:144,2,110,8|0|8
208,144,9891,1,0
296,296,10828,2,0,B|184:320,1,110,0|8
120,232,11766,5,0
136,144,12234,2,0,B|99:134|81:83|110:29|176:26|218:63|199:105,1,220,8|8
256,176,13641,5,0
311,103,14109,2,0,B|293:63|335:26|401:29|430:83|412:134|376:144,1,220,8|8
400,232,15516,6,0,B|336:304|256:232|256:232|176:304|112:232,1,330,4|8
200,168,17391,2,0,B|160:128|168:48|256:0|352:48|360:128|312:168,1,330,0|8
256,232,19266,5,0
344,256,19734,1,8
400,184,20203,1,4
256,88,21141,5,0
168,64,21609,1,8
112,136,22078,1,2
168,304,23016,5,4
344,304,23953,2,0,B|408:280|408:208,1,110,0|8
320,216,24891,2,0,B|356:137|309:47|222:61,2,220
240,176,27234,6,0,B|203:254|250:344|337:330,1,220,8|12
416,344,28641,1,0
384,264,29109,2,0,B|427:231|420:192|410:171|410:171|401:150|386:102|440:71,1,220,8|12
352,40,30516,6,0,B|288:24|232:32|176:64|160:128,1,220
240,160,31922,1,8
320,200,32391,2,0,B|308:249|252:281|196:289|132:273,1,220
48,248,33797,1,8
24,160,34266,5,0
72,88,34734,1,8
144,40,35203,1,4
256,176,36141,5,0
328,224,36609,1,0
376,296,37078,1,2
200,328,38016,5,0
136,264,38484,2,0,B|56:160|136:56,1,220,8|8
304,24,40359,2,0,B|384:128|304:232,1,220,8|8
216,224,41766,6,0,B|152:224,2,55,0|0|8
216,136,42703,1,4
392,128,43641,2,0,B|392:72,2,55,0|0|8
392,216,44578,1,4
256,328,45516,6,0,B|208:368|152:328,2,110,0|8|0
320,264,46922,1,8
256,200,47391,2,0,B|208:160|152:200,2,110,0|8|0
320,32,49266,6,0,B|376:32,2,55,0|0|8
232,32,50203,1,4
96,144,51141,2,0,B|40:144,2,55,0|0|8
184,144,52078,1,4
304,280,53016,6,0,B|392:304|488:192|392:72|304:104,1,330,0|8
208,104,54891,2,0,B|120:80|24:192|120:312|208:280,1,330,0|8
240,192,56766,6,0,B|312:192,2,55,0|0|8
152,192,57703,1,4
80,32,58641,2,0,B|16:32,2,55,0|0|8
168,32,59578,1,4
336,88,60516,6,0,B|372:140|336:192,2,110,0|8|0
256,48,61922,1,8
176,88,62391,2,0,B|140:140|176:192,2,110,0|8|0
256,128,63797,1,8
256,216,64266,5,0
192,280,64734,1,8
104,256,65203,1,6
216,120,66141,5,0
280,56,66609,1,8
368,80,67078,1,6
328,208,68016,5,4
256,192,81141,12,2,83016
120,144,84891,6,0,B|128:88|176:48,1,110,0|8
256,80,85828,2,0,B|256:152,2,55,0|0|8
338,50,86766,2,0,B|384:88|392:144,1,110,0|8
352,224,87703,2,2,B|320:280|192:280|152:224,1,220,2|0
120,144,89109,5,8
184,80,89578,2,0,B|176:16,2,55,0|0|8
200,168,90516,2,0,B|256:200|320:160,1,110,0|8
328,80,91453,2,0,B|336:16,2,55,2|0|10
392,144,92391,5,4
328,208,92859,1,8
256,264,93328,2,0,B|256:320,2,55,0|0|8
184,208,94266,1,0
120,144,94734,1,8
184,80,95203,2,0,B|184:24,2,55,2|0|10
120,144,96141,6,0,B|56:248|112:360,1,220,4|0
192,320,97547,1,8
184,232,98016,2,0,B|227:199|220:160|210:139|210:139|201:118|186:70|240:39,1,220,0|2
328,24,99422,1,10
304,104,99891,6,0,B|296:216,2,110,4|8|0
392,88,101297,1,8
448,152,101766,2,0,B|493:197|463:271,1,110,0|8
384,224,102703,2,0,B|383:288|310:319,1,110,2|10
256,256,103641,5,0
192,192,104109,1,8
256,128,104578,1,0
320,192,105047,1,8
400,160,105516,2,0,B|451:125|429:56,1,110,0|8
360,16,106453,2,0,B|310:50|332:119,1,110,2|10
280,184,107391,6,0,B|272:256,2,55,0|0|8
200,152,108328,2,0,B|208:88,2,55,0|0|8
144,216,109266,2,0,B|168:280|240:272,1,110,0|8
296,216,110203,2,0,B|352:216|408:216,1,110,2|10
456,288,111141,6,0,B|432:344|352:336,1,110,0|8
288,304,112078,2,0,B|232:304|176:304,1,110,0|8
96,264,113016,1,0
96,176,113484,1,8
176,216,113953,1,2
264,216,114422,1,10
216,144,114891,5,4
256,64,115359,2,0,B|221:14|152:36,1,110,8|0
184,120,116297,2,0,B|133:155|155:224,1,110,8|0
240,200,117234,2,0,B|274:251|343:229,1,110,8|0
312,144,118172,2,0,B|362:110|340:41,1,110,8|0
256,72,119109,5,8
216,152,119578,2,0,B|216:216,2,55,0|0|8
256,72,120516,1,0
296,152,120984,1,8
336,72,121453,2,0,B|408:72,2,55,0|0|8
296,152,122391,6,0,B|176:176,1,110,4|8
152,256,123328,2,0,B|264:256,1,110,0|8
312,328,124266,2,0,B|440:328,1,110,0|8
464,248,125203,2,0,B|352:248,1,110,0|8
264,248,126141,5,0
184,208,126609,1,8
112,160,127078,2,0,B|40:160,2,55,0|0|8
184,112,128016,1,0
272,112,128484,1,8
360,112,128953,2,0,B|360:56,2,55,0|0|12
360,200,129891,5,4
sorry no longer accept guest diffKuroshi wrote:
May I work on a Taiko difficulty?
Kurisuchianu wrote:
Huhm4m :3
[Poke's Taiko Oni]
OD and HP Drain into 5 ok
Sampleset into default
BG title map need's to move http://puu.sh/100Ju
Fun map, i like it.
[sewerty5's Insane]
00:40:828 (7) - I don't like this slider can you put it like this? http://osu.ppy.sh/ss/416959 ok
01:25:359 (3) - Can you do like this? http://osu.ppy.sh/ss/416960 ok
01:26:531 (10,11,1) - Slider could be better than this quiero manener esto
01:49:500 (4,5,6,7,8,9) - http://osu.ppy.sh/ss/416962 ok
02:02:391 (1,2,3,4) - More curves ~.~ ok
[Hard]
00:27:000 (2,3,4) - Try to separe it ok
00:58:641 (1) - Bad position on this part try to move it as well ok
01:44:344 (4,5) - ^ ok
[Normal]
01:35:437 (6) - A little more up? ok
[Gabeeeee]
01:34:734 (5,1) - Can you separe this?
02:00:984 (4,1) - ^
Pereira006 wrote:
hello~~ sorry later
imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if witouht " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission
[General] fixed all[Gabe's Easy]
- I download today, Only diff easy have different Preview time " 84891 " another is * 84881 * should be same i konw is guest diff but should same all diff
- the skin "spinner-metre" is something wrong because when you spin you will look this http://puu.sh/13DQp when CLEAN the rotation is dissapear http://puu.sh/13DQb the rotation should show, something here skin spin is wrong
hitsound :Gameplay:
- 00:27:234 (1) - Why finish ? is don't sense remove finish like consistency at 00:12:234 (2)
- 00:29:109 (3) - ^
- 00:36:609 (2) - add whistle is fit imo
look fine
- 00:10:828 (4,1) - incosistent spacing
- 00:43:641 (3,4) - grid 1 down to align at 00:41:766 (1,2)
- 00:53:016 (1) - the 4 point need grid 1 down will be perfect arc slider
- 00:54:891 (2) - the 4 point need grid 1 up will be perfect arc slider
- 01:54:891 (1,2) - just 1 grid up because (1) with near 01:53:953 (5) is very very very little uglr overlaps just little clean overlaps
[Normal] all done
Hitsound:Gameplay:
- 00:07:547 (T) - this timing is useless nothing do, remove
- 00:21:141 (3) - add finish in begin slider if you keep consistency at 00:13:641 (3) then this should be too so i guess you missing add here also that sense too
- 00:20:672 (2) - remove clap if you keep it consistency
- 00:28:172 (2) - ^ same
- 00:30:047 (4) - remove finish and clap is annowying and don't sense imo
- 00:35:672 (2) - remove clap is same explained 00:20:672 (2)
- 00:36:141 (3) - add finish in begin slider is same explained at 00:21:141 (3)
- 00:37:547 (4) - remove clap is same explained 00:20:672 (2)
- 00:45:047 (4) - ^ same
- 00:50:672 (3) - ^ same
- 00:51:141 (4) - add finish in begin slider
- 00:52:547 (6) - remove clap
- 00:56:766 (1) - remove finish in end slider and add whistle like you did patterns before
- 00:58:172 (2) - remove clap
- 01:00:047 (4) - ^ same
- 00:58:641 (3) - add whislte in end slider
- 01:05:203 (3) - Remove clap in end slider
- 01:07:547 (6) - remove clap
- 01:06:141 (4) - add finish in begin slider is same explained at 00:21:141 (3)
- 01:08:016 (T) - should be increassing volume at 30% that really really good imo if you fix this go to at 01:21:141 add timing volume 15% if you wanna
- 01:32:391 (1) - add finish in begin slider look you diff hard have it and this should be too if you keep it consistency
look good
- 00:11:766 (1) - This slider is not same shape at 00:13:641 (3) try copy-past same shape also carefully hitsound and spacing
- 00:26:766 (1) - not same shape at 00:28:641 (3)
[Hard] all done
Hitsound:The hitsound are good but lot missing consistency because Normal and hard is you example in normal 01:54:891 (1) have finish but hard no that should be consistency hitsound. easy and insane no need it because is guest diff so you really be carefully consistency hitsound some lot missing consisntecy if you do this will be much better imo
- 00:13:641 (1) - this not have finish in begin slider but the normal have it then should be add finish if keep it consisteny also is sense because lyrics and drums are strong
- 00:21:141 (3) - If you fix Normal add finish begin slider if keep consistency because normal and hard is you and same explained in normal
- 00:28:641 (1) - same explained 00:13:641 (1)
- 00:37:078 (3) - change clap to whislte ?
- 00:43:641 (1) - same explained 00:13:641 (1)
- 00:51:141 (1) - ^ same
- 01:01:453 (3) - why finish in begin slider ? that don't sense imo remove it
- 01:06:141 (1) - same explained 00:13:641 (1)
- 01:30:516 (1) - add finish
- 01:54:891 (1) - add finish in begin slider that melody and drums are strong like you did in normal
- 02:02:391 (1) - ^
Gameplay:lot slider is not really shape example 01:28:641 (1) the shape is diferent with 01:30:047 (4) should be 100% shape same but is fine just lot slider not really shape with another slider
- 00:36:141 (1,2,3) - i wanna (1) need clean overlaps little with (3) like this http://puu.sh/14tdN if you fix this be carefully spacing at 00:38:016 (1)
- 01:07:898 (X) - add note pleasse with finish also increassing timing volume like explained in normal 01:08:016 (T) that really good
- 01:42:234 (3) - try shape with at 01:41:531 (1) like this http://puu.sh/14tgc
- 01:49:734 (3) - ^ same
- 02:05:203 (1) - remove new combo is don't sense because melody or lyrics feel like is continue
stuff cool
[sewerty5's Insane]
Hitsound:Gameplay:
- 00:42:703 (4) - the finish is not start white tick (start slider) is red tick and end white tick (end slider) becayse lyrics is highe like you did after patterns like this 00:44:812 (5)
- 00:50:437 (6,7) - add finish like before patterns
- 01:05:437 (5) - remove clap in start slider also add finis start and end
- 01:08:016 (1) - add finish is really good
- 01:38:953 (5) - add finish in end slider that the lyrics is high if you keep it consistency at 01:31:453 (6)
look good pretty funny
- 00:19:500 (2,3,4) - try stack with end slider at 00:18:797 (10)
- 00:23:953 (1) - remove new combo that don't sense, just remove new combo
- 00:34:031 (10) - weird stack with 00:33:328 (6) try better stack
[]
only hitsound is need more work i guess because is important fix consistency but gameplay look good and sorry my bad eng anyway
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
I'm an easy beast!dragonxcz wrote:
[Gabe's Easy]
Fine. This is how easy may look.
xDKurisuchianu wrote:
c:
thanks c::dragonxcz wrote:
Hi from my modding queue
[sewerty5's Insane]
Ok... so first thing is that you make everything linear (I think notes) and it's bad, you may use inteligent patterns.
It's not problem to use them I think.
Next thing is making sliders.
00:08:016 (1) - This is terrible one. But when the 2nd point is on x:264 y:120 and ending point on x:200 y:100 it looks pretty nice.
Please, use this ^ version of slider instead of bad shaped.ok
00:25:242 (2,3,4,5,6,7) - CTRL+J looks better.ok
00:53:016 (1,2,3,4,1,2,3,4) - This is not so good. Try to make them all shaped.o:
01:25:242 (2) - Move on x:304 y:164ok
01:25:359 (3) - Move on x:332 y:208ok
01:26:766 (1,2) - Swap NC for consistency.ok
Only problem of this map is that it's very linear and I recommend to use multiple snaps (but don't do it, if you'd do it nonproperly)
[Hard]
00:34:266 (1,4) - Why they are diffirent. It's symmetrical pattern, but nonsymmetrical slider, so CTRL+C, CTRL+V, CTRL+H and snap. ok
Really better than Insane.
[Normal] all done
00:15:516 (1) - Move 2nd point on x:184 y:236 and use this. It's better.
01:51:141 (1) - Also move 2nd point on x:456 y:244 because it's weird.
You may understand where else fix those.
[Gabe's Easy]
Fine. This is how easy may look.
Ahaha, thanks for your support (:KonataN wrote:
I'm here for no special reason C; have a star~
ALL DONEChewin wrote:
Hi eLtigreXXx, checking random high SP popped beatmaps so here's my mod for you.
[General]
- I think PreviewTime: 38016 is better
ok
[Easy] ok[Normal]
- 01:27:703 (4) - Personally I don't like how this whistle sounds. What about to remove it from the slider's body?
- 01:53:016 (3) - New combo?
[Hard]
- Why are you using the same SV of the easy diff? I highly suggest you to increase it till 1.30/1.40 OK
- 02:09:891 (6) - New combo like you did for the easy diff ok
[Insane]
- 01:08:016 (7) - New combo to keep consistency with the previous diffs ok
- 02:06:141 (1) - Don't overlap this slider with 02:04:266 (1). It's readable yes but the reverse arrow is covered by 02:04:266 (1)'s hitburst. It's better to avoid this unrankable issue. ok
- 02:09:891 (5) - New combo ok
Taiko diff is really nice.
- Old map's style xD it's enough fine to me
You can call me back after you have fixed
Chewin wrote:
[Easy]
- 01:27:703 (4) - Personally I don't like how this whistle sounds. What about to remove it from the slider's body? Actually, I will say no for this one. It was a suggestion from Leorda to add some whistle in that part. Also, I'm supposed to have a whistle sound at 01:28:172, but since it's a tick, we're trying to don't add sliderticks' hitsounds too much. If you can see, during this Kiai time, I'm always adding two whistle after some vocal. So I won't delete it :p
- 01:53:016 (3) - New combo? Sure.
Loctav wrote:
[General]
Inconsistent video offeset
While Easy & Hard uses -140ms, Normal uses -200ms and Insane +-0ms. This is unrankable. Please keep the offset of the video consistent fixed
[Hard] all done
01:26:531 (1,2,3,4) - inconsistent spacing
01:39:891 (1,2,3,4) - ^
01:48:094 (3,4) - ^
01:50:906 (1,2,3,4,5) - ^
[sewerty5's Insane]
01:58:641 (7,8,9) - a new musical section begins here. Place NC hereok , maybe replace with a reverse slider like in 01:59:109 (1) - to make it a good reverse-slider pattern. Simply streaming over it kills the downbeat.I created another form I feel that goes with the beat
02:07:898 (10) - removing this emphasizes the downbeat on 02:08:016 (1) - more and makes it easier catchable. ok
Popped for now. Call me back when fixed.