ETIA. - Enkan no Kotowari

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Garven
Sorry I took forever to get to this. Been busy.

[General]
Go make an easy difficulty.
01:14:731 - Why do I think of QB during this part in the video? /人◕ ‿‿ ◕人\
01:28:731 - Kiai spam... you can't really tell that there are two fountains here. Delete the second one for each of the sets
01:49:398 - Combo colors are very difficult to see against the video during this part

[Normal]
00:54:731 (1) - Why is this starting here? Feels better having a gap and starting at 00:55:064 - or something along that line. Right now it feels like you just completely missed what's going on in the music.
01:03:731 - Hmm, might be better to add a beat here then start the spinner at 01:04:064 -
01:05:731 - Drag this delayed break to the default position
01:39:064 (3,3,3) - You lose a lot of the effect of the big powerful finishes when you're just idly bouncing back and forth on a slider. Especially after all of those kiai fountains to emphasize them earlier.

[Hard]
00:55:064 (2) - This part kind of lacks the intense punch like the Normal did. Feels like you're just ignoring the music and focusing on a pattern instead, which is doing the music a disservice.
Felt incredibly slider-reliant.

[Taiko]
01:05:731 - It was really nice to see that you actually didn't map anything during a no-drum part in the song. Finally, some good taste!
01:10:731 (1) - Oh wait... oh well.

[Hyper]
00:56:231 (2) - I really don't like where this is positioned. It's a pain to see with the previous hitburst.
01:05:731 - Drag this delayed break to the default position

[Another]
00:44:065 (1) - This repeat arrow is covered by hitbursts. Please rearrange.
00:51:565 (4) - ^
01:05:731 - Drag this delayed break to the default position

Edit: Oh, it was bubbled. Oops. Changing icon then.
Topic Starter
Rein

Garven wrote:

Sorry I took forever to get to this. Been busy.

[General]
Go make an easy difficulty.->I think I can reduce normal difficulty and ensure the spread of each difficulty.
01:14:731 - Why do I think of QB during this part in the video? /人◕ ‿‿ ◕人\
01:28:731 - Kiai spam... you can't really tell that there are two fountains here. Delete the second one for each of the sets->Fix
01:49:398 - Combo colors are very difficult to see against the video during this part->Fix

[Normal]
00:54:731 (1) - Why is this starting here? Feels better having a gap and starting at 00:55:064 - or something along that line. Right now it feels like you just completely missed what's going on in the music.->Fix
01:03:731 - Hmm, might be better to add a beat here then start the spinner at 01:04:064 - ->Fix
01:05:731 - Drag this delayed break to the default position->Fix
01:39:064 (3,3,3) - You lose a lot of the effect of the big powerful finishes when you're just idly bouncing back and forth on a slider. Especially after all of those kiai fountains to emphasize them earlier.->Fix

[Hard]
00:55:064 (2) - This part kind of lacks the intense punch like the Normal did. Feels like you're just ignoring the music and focusing on a pattern instead, which is doing the music a disservice.
Felt incredibly slider-reliant. -> But..I think is fine?

[Taiko]
01:05:731 - It was really nice to see that you actually didn't map anything during a no-drum part in the song. Finally, some good taste!
01:10:731 (1) - Oh wait... oh well.

[Hyper]
00:56:231 (2) - I really don't like where this is positioned. It's a pain to see with the previous hitburst.->I dont know..orz
01:05:731 - Drag this delayed break to the default position->Fix

[Another]
00:44:065 (1) - This repeat arrow is covered by hitbursts. Please rearrange.->Fix
00:51:565 (4) - ^->Fix
01:05:731 - Drag this delayed break to the default position->Fix

Edit: Oh, it was bubbled. Oops. Changing icon then.
Muya
Artist should be "Kaname Madoka" (add "ETIA." to tags.)


http://3t1a.net/bms.html

Kaname Madoka is this song's special artist name.
*Composer / Movie
Topic Starter
Rein
I think no.
Garven
Sorry, busy blah blah.

[Normal]
00:37:398 (2,3,1) - This doesn't flow very well compared to the rest of the mapping up to this point.
01:25:731 (4) - Hrm, maybe delete? Feels extraneous.
02:05:398 (1,1) - Add fnish

[Another]
00:44:065 (1) - This repeat arrow is covered by hitbursts. Please rearrange.
00:51:565 (4) - ^
01:37:731 (1,2,3,4,5,6,7,8,9,10) - Compare spacing here to 01:40:065 (1,2,3,4,5,6) -
Topic Starter
Rein

Garven wrote:

Sorry, busy blah blah.

[Normal] -> all fix.
00:37:398 (2,3,1) - This doesn't flow very well compared to the rest of the mapping up to this point.
01:25:731 (4) - Hrm, maybe delete? Feels extraneous.
02:05:398 (1,1) - Add fnish

[Another] -> all fix.
00:44:065 (1) - This repeat arrow is covered by hitbursts. Please rearrange.
00:51:565 (4) - ^
01:37:731 (1,2,3,4,5,6,7,8,9,10) - Compare spacing here to 01:40:065 (1,2,3,4,5,6) -
Garven
Rebub~
Topic Starter
Rein
Thanks
IceBeam
hi

mapset looks good in general,though you could try to map an easier diff basing notes at upbeats next time
current normal looks easy enough though

[Normal]
01:02:731 (1,2) - uh,it's kinda hard to get this rhytm unless you know this track or playing this second time. I suggest to start spinner from 01:02:731 or if you want to have a note here,leave a circle with finish at 01:02:731 and then start spinner from 01:02:814 to 01:05:398
01:56:064 (1) - uh,I doubt that beginners reading such 1/1 stacks easily,unstack please

[rrtyui's Hard]
00:41:398 (1,2,3,4) - uh,I lost a track on these,I mean stacked 1/4 sliders..first plays more or less fine,but 00:42:064 (4) always makes me sick..I'd rather change it to 1/2,but if you want to keep then probably unstack it?
01:04:731 (3,4,5) - maybe put (3,4) in slider too? would be easier to hit

well,the rest is okay,though I wish it was easier,as there're 2 harder diffs..passing this just because it's a guest diff

[KUMA's Taiko One]
01:25:398 (1,2,3,1,2,3,1,2,3,1,2,3,1) - does this stream follow anything?.. I really doubt it,maybe you could replace it with slider?

[Hyper]
good job

[Another]
01:03:731 (9,10,11,12,1) - I wish this stream was more visible,it's hidden by hitbursts,so probably move it somewhere else or 01:02:898 (2,3,4) instead?
01:16:065 (1,2,3,4,5,6,1,2,3,4,5,6,7) - not a fan of such random spacing,could you space them equal or at least do some symmetrical/geometrical patterns?
02:10:231 (11) - this is totally invisible @_@


ok,poke me again after fixes
Topic Starter
Rein

IceBeam wrote:

hi

mapset looks good in general,though you could try to map an easier diff basing notes at upbeats next time
current normal looks easy enough though

[Normal] -> all fix.
01:02:731 (1,2) - uh,it's kinda hard to get this rhytm unless you know this track or playing this second time. I suggest to start spinner from 01:02:731 or if you want to have a note here,leave a circle with finish at 01:02:731 and then start spinner from 01:02:814 to 01:05:398
01:56:064 (1) - uh,I doubt that beginners reading such 1/1 stacks easily,unstack please

[rrtyui's Hard] -> all fix.
00:41:398 (1,2,3,4) - uh,I lost a track on these,I mean stacked 1/4 sliders..first plays more or less fine,but 00:42:064 (4) always makes me sick..I'd rather change it to 1/2,but if you want to keep then probably unstack it?
01:04:731 (3,4,5) - maybe put (3,4) in slider too? would be easier to hit

well,the rest is okay,though I wish it was easier,as there're 2 harder diffs..passing this just because it's a guest diff

[KUMA's Taiko One] -> all fix.
01:25:398 (1,2,3,1,2,3,1,2,3,1,2,3,1) - does this stream follow anything?.. I really doubt it,maybe you could replace it with slider?

[Hyper] -> all fix.
good job

[Another] -> all fix.
01:03:731 (9,10,11,12,1) - I wish this stream was more visible,it's hidden by hitbursts,so probably move it somewhere else or 01:02:898 (2,3,4) instead?
01:16:065 (1,2,3,4,5,6,1,2,3,4,5,6,7) - not a fan of such random spacing,could you space them equal or at least do some symmetrical/geometrical patterns?
02:10:231 (11) - this is totally invisible @_@


ok,poke me again after fixes
IceBeam
alright,just one more thing and I can rank

01:31:731 (4,5,6) in Another - approach circles make it readable,but anyway it bugs me that this triple is stacked so all notes are under the hitbursts :s could you make them visible?
Topic Starter
Rein

IceBeam wrote:

alright,just one more thing and I can rank

01:31:731 (4,5,6) in Another - approach circles make it readable,but anyway it bugs me that this triple is stacked so all notes are under the hitbursts :s could you make them visible?
ok,Fix!
IceBeam
ranked!
Topic Starter
Rein
thanks!
ertyukjh010
恭喜><
kosiga
Congratulations rein~ :):)
Topic Starter
Rein
thanks:D
spboxer3
oh~ya
同喜摟 ;)
Melophobia
congratz~
Stefan
best congrats from me~~
It took long, but finally =3
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