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Syuiro - Ama no Jaku

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Colin Hou
the BG says Jyaku o.o

\天邪鬼/
Topic Starter
Natteke
And her head is HUGE
Changed it.
inaba-tan
finish \:D/
difficult song lol

Download: Syuiro - Ama no Jaku (Natteke) [inaba's taiko].osu

Colin Hou
boom
Garven
Haha huge-face BG for taiko woo~
NatsumeRin
Lcy
Topic Starter
Natteke
huehuehue
CHANGED IT
inaba-tan
Topic Starter
Natteke
ga gaga gagaga ga ga ga
Topic Starter
Natteke
garven
Garven
Nartekke
Topic Starter
Natteke
your diff. where.
Garven
Still working on it. Was stuck in a rut earlier - hopefully can get going again this weekend. sorrysorry
winber1

Natteke wrote:

Female version lol D: http://osu.ppy.sh/s/39817
wow. after being redirected here, i have the sudden urge to map this again. if you're willing to accept another normal/easy diff (or whatever Garven is not making, i'm assuming he's making one of those two ._.), then do you mind if I make another one? I'm in like beatmap depression right now. I haven't made anything in so long D:.

Otherwise, I will just leave and hope for the best for this mapset :3

and have a star~~ :3 nice map
Topic Starter
Natteke
I have no idea what it is that Garven is mapping, I think it's normal? Ask him and then you can make a diff :D
eveless
I'd like Dasoku's ver ;_;
Garven
I have Dasoku's timed, but I'm the slow mapper guy. It'll come some day.

Like this easy.

That doesn't have hitsounds.

Download: Syuiro - Ama no Jaku (Natteke) [Easy].osu
winber1
Normal could a be little hard but it definitely fits in between hard and easy, so yea. I could go delete some notes if I must.

Download: Syuiro - Ama no Jaku (Natteke) [Winber1's Normal].osu
Topic Starter
Natteke
Your diff is deeply appreciated
MMzz
Taiko Mod:

OD 6
Hp Drain 6-7

01:05:463 (1,2,3,4) - This is off beat, try useing a 1/3 roll to replace these. ( k d d k d d k would fit perfectly. )
01:06:363 (2,1,2,3,4) - Same issue as above, try useing another 1/3 roll. (Something like kkkdddddddk, you'll need to get rid of the 1/6 triplet for this to work though.)
vytalibus
Holy batman, those timing changes. I tried looking for a single timing, but the song's just too irregular.

[Insane]
01:43:911 (5,1,2,3) - These look too cluttered because of (5) partially overlapping (3)
aston_old
[General]
If you're gonna full submit anytime later, delete osb

[Insane]
00:59:913 (5) - move one grid to left, so it stacks nicely <:
02:39:607 (2) - snap the last tick on this so it stacks with 02:38:729 (2)
02:41:505 (1,2,3,4,5,6) - for this section, i would've liked if you did something like http://puu.sh/aJOo *note: something like, doesn't have to be exactly like that
02:43:905 (1,2,3,4,5,6) - ^ but some variant? if you decide to apply it.
02:48:073 (4,5) - right 1, down 1 for uguu stack?
02:49:558 (3) - ^ for uguu?
03:03:409 (2) - up 1 for uguu stack

Nothing major on other diffs, looks good.
phonic
mod reqest from natteke


[General]

  1. Only in inaba's taiko, combo colors are not unified
    Please unify it
[Insane]

  1. 01:27:246 (5) - new combo?
  2. 01:50:769 (3) - ^
  3. 02:35:656 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I do not like this placement :o
  4. 02:41:955 (3) - new combo?
  5. 02:42:405 (5) - ^
  6. 02:44:357 (3) - ^
  7. 02:44:807 (5) - ^
[Muya's Hard]

  1. 01:19:294 (4) - ノートを 01:18:123 に合わせた方がいいと思います。
  2. 02:24:163 (5) - new combo?

This map has few problems!
It was a very good map~

ganbare~
DivineRage
Great beatmap it may not be pretty, but have a * :D
Garven
Did some self-modding to fix a couple flow problems I noticed.

Download: Syuiro - Ama no Jaku (Natteke) [Garven's Easy].osu
hoLysoup
hi Natteke :>
wow.. redline city
all suggestions here

[General]
I'm not sure but is 0kb sliderslide.wav alright? maybe use 1kb one just to be safe? here it is: http://puu.sh/aXJ9

[Insane]
00:09:388 (3,4,1,2,3) - just aesthetics, fixed the pentagon up a bit like this: http://puu.sh/aXII I only moved 1, 2, 3
132,36,9688,5,0
200,76,9838,1,0
180,152,9988,1,2
00:14:488 (5,6,7,8,9) - just like above: I only moved 7, 8, 9
188,172,14788,1,2
228,240,14938,1,0
304,224,15088,1,0
00:38:911 (3) - maybe add whistle? because the previous whistle pattern is broken from this circle which was a slider
00:48:063 (1,2,3,4) - how about something like this? http://puu.sh/aXLP to keep the flow moving in a zigzag so it would fit the follow up pattern here 00:52:713 (5,2,3,4) better :>
01:10:220~01:11:391 - this whole stream, maybe increase the volume from 50%~70% slowly? I feel it's too loud being 75% right from the start of the stream.
03:04:003 (1) - remove NC

This is an amazing diff

[Hard]
00:27:661 - add a beat here? feels awkward to play the upbeat without it
01:24:854 (7) - maybe remove a repeat and add a beat? I feel this double repeat is a bit confusing. And this is the only double repeat slider in the difficulty
02:24:163 (5) - NC? maybe
03:05:512 (1) - make this spinner more quiet? a bit loud for ending I think

[Normal]
00:30:061 (1,2) - this plays weird I think.. doesn't go well with the music
02:07:134 (1) - remove NC? dont' need to NC there
02:51:043 (1,2) - this doesn't sound well with the music what you did here: 02:55:795 (1,2,3) is much better. Suggest change to that

nothing found in Easy...

Really good mapset :>
Muya
Garven
The file size on the silent hit sounds doesn't matter anymore btw. That's been fixed a long time ago.

May as well mod too:

[Winber]
Tick rate 2 fits better and doesn't leave so many awkward ticks like during the intro.
01:40:940 (3) - This would have better impact as circles instead of a slider.
01:50:175 (2,1) - Maybe rotate these -10 and 10 degrees respectively to make the jump feel a bit more natural.
03:05:340 (1) - Snap this to the next red line please.
03:05:661 - This gap is just... kinda dull.

[Muya]
00:10:588 (6,7) - Down and right one grid to adjust for stacking.
00:15:655 (1) - It was sad to not hear any more soft whistles during this part.
01:10:220 (7,8,9,10) - 1/6 snap isn't correct during this part. It's all 1/4 snap here. Although a swing beat doesn't fit nor transition very well into the straight rhythms that you use for the chorus. I'd recommend you change things up here.
01:15:781 (8) - This slider plays awkwardly. Might be better as a stack or just two more normal spaced circles.
Muya
inaba-tan
winber1
SPOILER

hoLysoup wrote:

[Normal]
00:30:061 (1,2) - this plays weird I think.. doesn't go well with the music It fits the music imo, but to be honest I some reason like it better putting it on the white tick, so I just did
02:07:134 (1) - remove NC? dont' need to NC there I want this new combo here, but I decided to removethe new combo from the previous note
02:51:043 (1,2) - this doesn't sound well with the music what you did here: 02:55:795 (1,2,3) is much better. Suggest change to that I'll leave it as is. It follows the lead guitar in the background, not the rhythm guitar which is louder. I may end up changing it later if it ends up playing really awkward

Garven wrote:

[Winber] all fixed below
Tick rate 2 fits better and doesn't leave so many awkward ticks like during the intro. ok, i don't really care about the tick rate that much and it sounds fine, so fixed
01:40:940 (3) - This would have better impact as circles instead of a slider. sure
01:50:175 (2,1) - Maybe rotate these -10 and 10 degrees respectively to make the jump feel a bit more natural. I was actually gonna change this anyways, cuz i realized that this jump was kinda random.
03:05:340 (1) - Snap this to the next red line please. lol at first i didn't know what you meant, and then i realized a red timing section was hiding behind the green one.
03:05:661 - This gap is just... kinda dull. some reason i like having this gap, but I do not mind mapping it either, so i did.
THanks for mods! :3

Download: Syuiro - Ama no Jaku (Natteke) [Winber1's Normal].osu
Glass
god mappers
happy30
bakatte

General
  1. Add Garven to the tags of all diffs
  2. In the taiko diff there is an extra red timing section (01:06:563) please check if it's unintentional
[Winber1's Normal]

Snapping
01:29:034 (1) - Unsnapped spinner (end).
02:03:552 (1) - Unsnapped slider (end).

  1. Maybe place a break somewhere in the first half, only if you got any ideas, otherwise don't break your map.
[inaba's taiko]

Snapping
see AiMod and fix them (:

  1. Capitalize T in "Taiko"?
[Muya's Hard]

Snapping
01:39:732 (1) - Unsnapped slider (end).

[Insane]

Snapping
see AiMod and fix them (:


sorry i didnt find any interesting errors :lol:
Topic Starter
Natteke
Done \:D/
happy30
okay then \:D/
Topic Starter
Natteke
\:D/
winber1
\:D/

wat, unsnapped notes. how. asdfasdfadf
La Cataline
\:D/
Gabi
Awesome song and map :)
Breeze
Red : Unrankable/error staff, you should fix
Blue : Important things, you'd better fix
Black : Just suggestions, fix it only if you want

Winber1's Normal

  1. 01:08:163 (2) - Unsnapped slider end, reverse slider would over next red line, so here suggest you use a note instead
    02:40:339 (1) - ^
    02:45:705 (4) - Unsnapped slider end, if you want keep slider here, change slider code in osu file like this (change length 200 to 195 so it is snap at red line)
    448,176,165705,2,0,B|400:368,1,195.5,8|4

Muya's Hard

  1. 01:29:934 (8) - Unsnapped slider end, if you want to keep slider, use this code, otherwise just use 2 note instead
    196,188,89934,2,0,B|136:212|80:188,1,118,0|4

Fix these and I'll rank this map
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