forum

Syuiro - Ama no Jaku

posted
Total Posts
82
Topic Starter
Natteke
This beatmap was submitted using in-game submission on 18 January 2012 at 19:32:17

Artist: Syuiro
Title: Ama no Jaku
Tags: Megpoid GUMI vocaloid inaba-tan muya winber1 garven
BPM: 200
Filesize: 5405kb
Play Time: 03:05
Difficulties Available:
  1. Garven's Easy (1.61 stars, 186 notes)
  2. inaba's Taiko (4.83 stars, 1227 notes)
  3. Insane (5 stars, 673 notes)
  4. Muya's Hard (4.88 stars, 421 notes)
  5. Winber1's Normal (4.21 stars, 261 notes)
Download: Syuiro - Ama no Jaku
Information: Scores/Beatmap Listing
---------------
Her voice gives me a boner

15/11/11 - New BG

Hard by Muya!
Taiko by inaba-tan!
Normal by Winber1!
Easy by Garven!

Thanks \:D/
Colin Hou
the BG says Jyaku o.o

\天邪鬼/
Topic Starter
Natteke
And her head is HUGE
Changed it.
inaba-tan
finish \:D/
difficult song lol

Download: Syuiro - Ama no Jaku (Natteke) [inaba's taiko].osu

Colin Hou
boom
Garven
Haha huge-face BG for taiko woo~
NatsumeRin
Lcy
Topic Starter
Natteke
huehuehue
CHANGED IT
inaba-tan
Topic Starter
Natteke
ga gaga gagaga ga ga ga
Topic Starter
Natteke
garven
Garven
Nartekke
Topic Starter
Natteke
your diff. where.
Garven
Still working on it. Was stuck in a rut earlier - hopefully can get going again this weekend. sorrysorry
winber1

Natteke wrote:

Female version lol D: http://osu.ppy.sh/s/39817
wow. after being redirected here, i have the sudden urge to map this again. if you're willing to accept another normal/easy diff (or whatever Garven is not making, i'm assuming he's making one of those two ._.), then do you mind if I make another one? I'm in like beatmap depression right now. I haven't made anything in so long D:.

Otherwise, I will just leave and hope for the best for this mapset :3

and have a star~~ :3 nice map
Topic Starter
Natteke
I have no idea what it is that Garven is mapping, I think it's normal? Ask him and then you can make a diff :D
eveless
I'd like Dasoku's ver ;_;
Garven
I have Dasoku's timed, but I'm the slow mapper guy. It'll come some day.

Like this easy.

That doesn't have hitsounds.

Download: Syuiro - Ama no Jaku (Natteke) [Easy].osu
winber1
Normal could a be little hard but it definitely fits in between hard and easy, so yea. I could go delete some notes if I must.

Download: Syuiro - Ama no Jaku (Natteke) [Winber1's Normal].osu
Topic Starter
Natteke
Your diff is deeply appreciated
MMzz
Taiko Mod:

OD 6
Hp Drain 6-7

01:05:463 (1,2,3,4) - This is off beat, try useing a 1/3 roll to replace these. ( k d d k d d k would fit perfectly. )
01:06:363 (2,1,2,3,4) - Same issue as above, try useing another 1/3 roll. (Something like kkkdddddddk, you'll need to get rid of the 1/6 triplet for this to work though.)
vytalibus
Holy batman, those timing changes. I tried looking for a single timing, but the song's just too irregular.

[Insane]
01:43:911 (5,1,2,3) - These look too cluttered because of (5) partially overlapping (3)
aston_old
[General]
If you're gonna full submit anytime later, delete osb

[Insane]
00:59:913 (5) - move one grid to left, so it stacks nicely <:
02:39:607 (2) - snap the last tick on this so it stacks with 02:38:729 (2)
02:41:505 (1,2,3,4,5,6) - for this section, i would've liked if you did something like http://puu.sh/aJOo *note: something like, doesn't have to be exactly like that
02:43:905 (1,2,3,4,5,6) - ^ but some variant? if you decide to apply it.
02:48:073 (4,5) - right 1, down 1 for uguu stack?
02:49:558 (3) - ^ for uguu?
03:03:409 (2) - up 1 for uguu stack

Nothing major on other diffs, looks good.
phonic
mod reqest from natteke


[General]

  1. Only in inaba's taiko, combo colors are not unified
    Please unify it
[Insane]

  1. 01:27:246 (5) - new combo?
  2. 01:50:769 (3) - ^
  3. 02:35:656 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I do not like this placement :o
  4. 02:41:955 (3) - new combo?
  5. 02:42:405 (5) - ^
  6. 02:44:357 (3) - ^
  7. 02:44:807 (5) - ^
[Muya's Hard]

  1. 01:19:294 (4) - ノートを 01:18:123 に合わせた方がいいと思います。
  2. 02:24:163 (5) - new combo?

This map has few problems!
It was a very good map~

ganbare~
DivineRage
Great beatmap it may not be pretty, but have a * :D
Garven
Did some self-modding to fix a couple flow problems I noticed.

Download: Syuiro - Ama no Jaku (Natteke) [Garven's Easy].osu
hoLysoup
hi Natteke :>
wow.. redline city
all suggestions here

[General]
I'm not sure but is 0kb sliderslide.wav alright? maybe use 1kb one just to be safe? here it is: http://puu.sh/aXJ9

[Insane]
00:09:388 (3,4,1,2,3) - just aesthetics, fixed the pentagon up a bit like this: http://puu.sh/aXII I only moved 1, 2, 3
132,36,9688,5,0
200,76,9838,1,0
180,152,9988,1,2
00:14:488 (5,6,7,8,9) - just like above: I only moved 7, 8, 9
188,172,14788,1,2
228,240,14938,1,0
304,224,15088,1,0
00:38:911 (3) - maybe add whistle? because the previous whistle pattern is broken from this circle which was a slider
00:48:063 (1,2,3,4) - how about something like this? http://puu.sh/aXLP to keep the flow moving in a zigzag so it would fit the follow up pattern here 00:52:713 (5,2,3,4) better :>
01:10:220~01:11:391 - this whole stream, maybe increase the volume from 50%~70% slowly? I feel it's too loud being 75% right from the start of the stream.
03:04:003 (1) - remove NC

This is an amazing diff

[Hard]
00:27:661 - add a beat here? feels awkward to play the upbeat without it
01:24:854 (7) - maybe remove a repeat and add a beat? I feel this double repeat is a bit confusing. And this is the only double repeat slider in the difficulty
02:24:163 (5) - NC? maybe
03:05:512 (1) - make this spinner more quiet? a bit loud for ending I think

[Normal]
00:30:061 (1,2) - this plays weird I think.. doesn't go well with the music
02:07:134 (1) - remove NC? dont' need to NC there
02:51:043 (1,2) - this doesn't sound well with the music what you did here: 02:55:795 (1,2,3) is much better. Suggest change to that

nothing found in Easy...

Really good mapset :>
Muya
Garven
The file size on the silent hit sounds doesn't matter anymore btw. That's been fixed a long time ago.

May as well mod too:

[Winber]
Tick rate 2 fits better and doesn't leave so many awkward ticks like during the intro.
01:40:940 (3) - This would have better impact as circles instead of a slider.
01:50:175 (2,1) - Maybe rotate these -10 and 10 degrees respectively to make the jump feel a bit more natural.
03:05:340 (1) - Snap this to the next red line please.
03:05:661 - This gap is just... kinda dull.

[Muya]
00:10:588 (6,7) - Down and right one grid to adjust for stacking.
00:15:655 (1) - It was sad to not hear any more soft whistles during this part.
01:10:220 (7,8,9,10) - 1/6 snap isn't correct during this part. It's all 1/4 snap here. Although a swing beat doesn't fit nor transition very well into the straight rhythms that you use for the chorus. I'd recommend you change things up here.
01:15:781 (8) - This slider plays awkwardly. Might be better as a stack or just two more normal spaced circles.
Muya
inaba-tan
winber1
SPOILER

hoLysoup wrote:

[Normal]
00:30:061 (1,2) - this plays weird I think.. doesn't go well with the music It fits the music imo, but to be honest I some reason like it better putting it on the white tick, so I just did
02:07:134 (1) - remove NC? dont' need to NC there I want this new combo here, but I decided to removethe new combo from the previous note
02:51:043 (1,2) - this doesn't sound well with the music what you did here: 02:55:795 (1,2,3) is much better. Suggest change to that I'll leave it as is. It follows the lead guitar in the background, not the rhythm guitar which is louder. I may end up changing it later if it ends up playing really awkward

Garven wrote:

[Winber] all fixed below
Tick rate 2 fits better and doesn't leave so many awkward ticks like during the intro. ok, i don't really care about the tick rate that much and it sounds fine, so fixed
01:40:940 (3) - This would have better impact as circles instead of a slider. sure
01:50:175 (2,1) - Maybe rotate these -10 and 10 degrees respectively to make the jump feel a bit more natural. I was actually gonna change this anyways, cuz i realized that this jump was kinda random.
03:05:340 (1) - Snap this to the next red line please. lol at first i didn't know what you meant, and then i realized a red timing section was hiding behind the green one.
03:05:661 - This gap is just... kinda dull. some reason i like having this gap, but I do not mind mapping it either, so i did.
THanks for mods! :3

Download: Syuiro - Ama no Jaku (Natteke) [Winber1's Normal].osu
Glass
god mappers
happy30
bakatte

General
  1. Add Garven to the tags of all diffs
  2. In the taiko diff there is an extra red timing section (01:06:563) please check if it's unintentional
[Winber1's Normal]

Snapping
01:29:034 (1) - Unsnapped spinner (end).
02:03:552 (1) - Unsnapped slider (end).

  1. Maybe place a break somewhere in the first half, only if you got any ideas, otherwise don't break your map.
[inaba's taiko]

Snapping
see AiMod and fix them (:

  1. Capitalize T in "Taiko"?
[Muya's Hard]

Snapping
01:39:732 (1) - Unsnapped slider (end).

[Insane]

Snapping
see AiMod and fix them (:


sorry i didnt find any interesting errors :lol:
Topic Starter
Natteke
Done \:D/
happy30
okay then \:D/
show more
Please sign in to reply.

New reply