Aqours - Waku-Waku Week

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This beatmap was submitted using in-game submission on 05 November 2017 at 10:49:51

Artist: Aqours
Title: Waku-Waku Week
Source: Love Live Sunshine
BPM: 193
Filesize: 3562kb
Play Time: 01:38
Difficulties Available:
  1. Easy (1.81 stars, 161 notes)
  2. Hard (3.72 stars, 299 notes)
  3. Insane (4.78 stars, 382 notes)
  4. Waku (5.54 stars, 412 notes)


Download: Aqours - Waku-Waku Week
Information: Scores/Beatmap Listing
---------------

Waku-Waku Week


Easy - Me
Hard - Me
Insane - Me
Extra - Me

Im going to graveyard this set. ;(
Its sad but im no longer satisfied with this set and I know I can't get it ranked.
Serizawa Haruki
M4M return

  1. 00:04:810 (2,3,4) - Distance Spacing between these three should be equal so that it forms a triangle
  2. 00:05:432 (3,4,5) - ^
  3. 00:05:743 (4) - It would look better if this slider had the same curve as 00:04:810 (2) - , same goes for 00:10:095 (2) - and basically every curved 1/1 slider that is not part of a blanket
  4. 00:05:743 (4,5,1) - They should be aligned
  5. 00:06:987 (1,2) - ^
  6. 00:09:474 (1) - Looks pretty bad tbh, make it straight, same goes for 00:14:137 (1) - , 00:20:665 (3,4) - and so on
  7. 00:10:095 (2,3) - Blanket
  8. 00:11:650 (1) - Would look better if it was straight
  9. 00:15:070 (2,3) - Not aligned
  10. 00:16:779 (1,2) - ^
  11. 00:18:334 (3,4) - Too far away from each other and 00:17:557 (2,4) - should be blanketed
  12. 00:21:909 (1,2,3) - Make a perfect triangle with Ctrl + Shift + D
  13. Either make a perfect square out of 00:29:370 (2,3,4,5) - or a pentagon out of 00:29:370 (2,3,4,5,1) - (with Ctrl + Shift + D)
  14. 00:33:722 (2,3,4) - Not aligned
  15. 00:34:966 (5) - Should have the same angle as 00:34:344 (4) -
  16. 00:39:318 (3,4) - Not aligned
  17. 00:50:821 (4,5) - Blanket is off
  18. 00:52:064 (2,3) - Make blanket
  19. 00:54:241 (1) - It looks pretty bad if you suddenly change the angle
  20. 00:56:417 (1) - Doesn't really fit rhythmically imo because you focused on the vocals at 00:54:551 (2,3,4) -
  21. 00:59:215 (1,2,3) - Not aligned
  22. 00:59:836 (3,4,5) - Make perfect triangle
  23. 01:01:391 (5,1) - Too far away
  24. 01:01:702 (1,2) - Blanket
  25. 01:02:945 (3,4) - Not aligned
  26. 01:04:189 (1,2) - ^
  27. 01:01:702 (1,2,3,4,1,2,3,4) - You could alter the rhythm by using longer sliders or circles and try not to make a circle around the whole screen with the sliders, just use more blankets and maybe go back and forth somewhere,
    same goes for 01:11:650 (1,2,3,4,1,2,3,4) -
  28. 01:09:163 (1,2,3,4,5) - This rhythm is kinda difficult for an Easy and it doesn't fit very well imo, you should avoid using too many reverse 1/4 sliders
  29. 01:10:095 (3) - You probably misplaced it by accident because the distance snap is off
  30. 01:17:867 (3,4) - Stack them
  31. 01:18:800 (4,1,2,3) - This square doesn't fit because there is a NC at 01:19:111 (1) -
  32. 01:20:044 (4,1,2,4,1) - Too many short reverse sliders for an Easy (actually not just here but in the whole map, these sliders should be an exception if there is a strong sound)
  33. 01:21:287 (1) - Rhythm doesn't fit and should be parallel to 01:21:909 (2) -
  34. 01:21:287 (1,2,3) - Distance between objects is not the same
  35. 01:23:774 (1,2) - Blanket
  36. 01:26:883 (4,5) - Too far away from each other
  37. 01:27:816 (1,2,3,4,5) - This pattern can be done better because the angles are weird and inconsistent
  38. 01:30:303 (1,2) - Too far away
  39. 01:31:546 (3,4) - Not aligned
  40. 01:33:567 (1) - I think the spinner doesn't end at the right time, it should end at 01:38:852 -
  1. 3.72* seems a little too much for Hard, I recommend you to work with distance snap and decrease the distances (every object should have the same distance for aesthetic reasons, the only exception would be if you want to emphasize something or there is a stronger/calmer part of the song but it should still be consistent in that section of the song) I would also use OD6
  2. 00:04:500 (1,2) - Use the same slider shape for every curved slider except for blankets
  3. 00:05:121 (3,4) - Make them overlap, same goes for 00:07:608 (3,4) - and so on
  4. 00:05:432 (5,1) - Slidertail should end where the sliderhead is, same goes for 00:07:919 (5,1) - etc.
  5. 00:05:743 (1,2) - Not parallel (there's many sliders in the whole map that are not parallel)
  6. 00:06:054 (2,3) - Blanket is off
  7. 00:08:230 (1,3) - ^
  8. 00:12:893 (5,1,2) - Not aligned
  9. 00:19:111 (5,2) - Blanket is off
  10. 00:20:821 (5,6) - ^ and it would also look better if they would be straight
  11. 00:28:127 (1,2,3,4,5) - and 00:30:614 (1,2,3,4,5) - are the same so use the same pattern
  12. 00:28:127 (1,2,3) - Not a perfect triangle,
    same goes for 00:30:614 (1,2,3) - etc.
  13. 00:29:681 (2,3) - Blanket is off
  14. 00:35:277 (4,1) - Doesn't look really good
  15. 00:35:899 (2,3) - Blanket would be better
  16. 00:38:075 (1,2) - Blanket is off
  17. 00:43:204 (2,3) - ^
  18. 00:44:759 (2,3) - ^
  19. 00:45:380 (1,2) - Not aligned
  20. 00:49:733 (2,3) - ^
  21. These inconsistencies continue throughout the entire map so I'm not gonna point out every single one now
  22. 01:11:028 (4,5,6,7,8) - No streams in Hard, especially not 5 circles because it needs to be an even number to make sense rhythmically
  23. 01:33:256 (3,4,5) - Stack them
  24. 01:34:344 (1) - Spinner end is not snapped, should end at 01:38:852 -
  1. 00:05:277 (3,4,5) - Stack them
  2. 00:06:365 (3,4,5) - Use same distance between these three
  3. 00:06:987 (1,2) - This kind of patterns looks weird imo
  4. 00:07:608 (3,4) - Make them overlap, same goes for 00:10:095 (3,4) - etc.
  5. 00:08:230 (1,2,3) - Not perfect triangle
  6. 00:08:386 (2,4) - Overlap
  7. 00:10:717 (1,2) - Again, use the same curve for the entire map
  8. 00:11:961 (1,2,3) - Not aligned
  9. 00:12:738 (5,6,7) - Would look better if stacked imo
  10. 00:14:292 (1) - Replace this spinner by a slider
  11. 00:18:023 (1,2) - Make them overlap
  12. 00:18:334 (2,3,4) - Not aligned
  13. 00:20:665 (1,2,3,4,5,6) - Looks bad, arrange them in a better pattern
  14. 00:21:598 (7,1,2) - Misleading because usually 2 circles at the end of a slider mean that they're 1/4
  15. 00:26:883 (1,2,3,4) - Why is the distance between them significantly bigger than here 00:29:370 (1,2,3,4) - ?
  16. 00:28:904 (5,6,7) - Not perfect triangle
  17. 00:31:391 (4,5,6) - ^
  18. 00:31:080 (3,6) - Blanket is off
  19. 00:33:878 (5,6) - Confusing because it looks just like the 1/4 stacks, same goes for 00:38:852 (5,6) - etc.
  20. 00:35:588 (1,2,3,4) - Distance and angles are not equal
  21. 00:36:365 (5,6) - Shouldn't be stacked
  22. 00:37:764 (4,1,2,3,4) - Flow could be better here because 00:37:764 (4) - implies counterclockwise circular movement but 00:38:075 (1,2,3,4) - are clockwise
  23. 00:40:562 (1,2,3) - Not a perfect triangle
  24. 00:44:292 (1) - This slider doesn't fit because the sound is at 00:44:759 - and not at 00:44:603 - where you have the reverse arrow now
  25. 00:44:292 (1,2) - Not aligned
  26. 00:49:266 (1,2) - ^
  27. 00:49:733 (3,4,5,6) - Same flow problem as before and doesn't look good
  28. 00:57:971 (1) - Replace by 2 circles and replace 00:58:282 (3,6) - by 1 circle each because then you will have 2 (stacked!) triples which fits the song better if you listen closely
  29. 00:59:525 (2) - Should be as long as 00:59:215 (1,3) -
  30. 01:03:567 (3,5) - Blanket is off
  31. 01:09:163 (1,2,3) - Distance should be the same
  32. 01:09:163 (1,2,3) - Fix blanket
  33. 01:13:515 (3,4,5) - Triangle isn't perfect
  34. 01:20:976 (4,5) - Not aligned
  35. 01:21:443 (1,2,3) - Fix blankets


I can't even pass the last diff but it has the same kind of issues as the insane diff so I'm not gonna mod everything specifically but I recommend you not to use the same OD for insane and the top diff

gl on your map ;)
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