k actual mod
[illusive]
00:10:757 (5) - you should blanket boob
00:28:343 (1,2,3) - this rhythm is a bit subpar, maybe putting clicks on the piano notes would be more intuitive? at 00:28:688 - 00:29:205 - . something like
https://osu.ppy.sh/ss/9967891 (ignore 2)
00:33:859 (1,3) - same idea there
(end of 1)
01:02:309 (3,4) - this is pretty weird too, i think you should focus on the extended vocal by putting 1/2 slider at 01:02:309 (3,4) - . but atm you have switch to drum layer with 01:02:654 (4) - even though the drum starts on a slider end at 01:02:481 - which makes this rhythm pretty awkward to play.
01:07:826 (3,4) - same here; if you want to make claps clickable, do that. don't put them on slider end and then a filler circle, it makes the rhythm feel unintuitive like it doesnt follow one layer
[hard]
01:11:274 (2,3) - uhh 3 feels really awkward ; a rhythm like
https://osu.ppy.sh/ss/9967927 fit a lot better even though it doesn't emphasize the held vocal as much, since it switches smoothly to the background track imo. but having click at 01:12:309 - is definitely not a good idea.
01:15:067 (2) - delete for vocal focus?
[normal]
if ur gonna copy paste the intro just flip it at least... but different patterning would be nice lol
00:39:378 (2,3,4) - confusing cuz 4 is closer to 2 than 3, try to make 4 spaced farther away
00:49:378 - end spinner here >>
[easy]
00:45:240 (2) - i think it's better to use circles for this, so players will use DS to see that the rhythm is different. if you watch some replays, low level players are struggling with strange rhythm gaps out of slider ends but not really for circles, so putting 3/4 circles works better here.
00:49:378 - spinner
01:17:136 (1) - this ending spinner is really long. maybe it's better to map till 01:19:722 - and then start it. long spinners are hard for new players as well.