I thought my ranks were fast
ztrot wrote:
I thought my ranks were fast
Is everyone just gonna ignore this, or am I wrong?qilliam wrote:
Isn't the spinner-metre supposed to be 1023x692?
and sliderb 118x118?
1024x697 for spinner-metreRaging Bull wrote:
What's the current resolution?
qilliam wrote:
1024x697 for spinner-metreRaging Bull wrote:
What's the current resolution?
128x128 for sliderb
Yes, it would have been good if this map got actual mods.Raging Bull wrote:
Few pixels above template is okay I guess as in the new rules discussion. Although it would have been good if it was resized before rank
spinner metre and spinner background can be 1024x692. I presume it is also okay to do 1024x768, but I haven't done extensive testing. The extra pixels on the side (1024 vs 1023) can be seen while playing, so it is preferable to use 1024x692 (by me at least).qilliam wrote:
Is everyone just gonna ignore this, or am I wrong?qilliam wrote:
Isn't the spinner-metre supposed to be 1023x692?
and sliderb 118x118?
AR9 suits here much more than OD8 at ur maps, u better back to catch ur fruits and stop complain about maps u cant playShiirn wrote:
>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8
>Randomly play the other difficulties out of curiosity
>They're perfect
/me pats lolcubes / vicho / sorda
we need individual difficulty ratings
> over 10 months agoRaging Bull wrote:
Nice mod lol
viewtopic.php?p=684333#p684333
ziin wrote:
Also my first ranked diff had exactly 1 mod.
AR9 is just fine in this map, it could have been AR8 too, but AR9 makes it more funShiirn wrote:
>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8
5 pages late backfire. That's actually the reason I looked at this.ziin wrote:
[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
Yeah I looked that song up out of curiosity and now it's in my playlistziin wrote:
5 pages late backfire. That's actually the reason I looked at this.ziin wrote:
[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
Was hoping something would happen with this. Wonder if it's still being investigated.Ephemeral wrote:
This is completely unacceptable behavior and we are currently investigating the actions of the people responsible.
Obvious speed rank is obvious, so eh.Raging Bull wrote:
I have no idea what he's even investigating.
Garven wrote:
Speedranked!
If you still want to see the combo burst while playing, you can always change the number of combo burst on the folder in to the correct orderWinshley wrote:
Is it just me or the combo burst image is not working?
There's comboburst-1.png, comboburst-2.png, comboburst-3.png, comboburst-4.png, and comboburst-5.png inside the beatmap folder, but it's showing the skin's combo burst instead.
Highly doubt it.Raging Bull wrote:
Idk. Nothing unrank worthy anyways.
Fixing the taiko would lead to having to wipe scores tho (unless there's a hidden button to wipe scores off 1 diff only that i am not aware of) the other issues can easily be fixed without wiping scores.Love wrote:
Highly doubt it.Raging Bull wrote:
Idk. Nothing unrank worthy anyways.
Unrank would be cool to fix the taiko, the messed up sb, and yeah, others could mod it personally.
I'm aware of that, but meh, other people can mod the standard maps even if it's a little bit. But anyways, can't play hidden on the Taiko from the bpm changes at the beginning.Sakura Hana wrote:
Fixing the taiko would lead to having to wipe scores tho (unless there's a hidden button to wipe scores off 1 diff only that i am not aware of) the other issues can easily be fixed without wiping scores.Love wrote:
Highly doubt it.
Unrank would be cool to fix the taiko, the messed up sb, and yeah, others could mod it personally.
you gonna mod it now too?Sakura Hana wrote:
After a long discussion, in #modhelp and #bat this map has to be unranked at least to fix skin issues.
Scores wont need to be wiped as long as the osu files dont suffer changes
or anything that might affect replays and plays themselves.
This will be reranked as soon as possible.
just fix the combo bursts already.Sakura Hana wrote:
Of course, it's my responsibility to see this map back to ranked, in my own opinion i prefer to scores not need to be wiped
If anyone is modding this map, remember that there's over 17k scores on the line
ouranhshc wrote:
just fix the combo bursts already.
oh sure... but when i tell you to change the sliderball size, you just ignore meosuplayer111 wrote:
Resized the sliderball and changed the first timing section BPM to 186.
Should be ready now!
because at that point the map was still ranked.qilliam wrote:
oh sure... but when i tell you to change the sliderball size, you just ignore meosuplayer111 wrote:
Resized the sliderball and changed the first timing section BPM to 186.
Should be ready now!
Which brings us back to the previous discussion. Why did this get speedranked?foulcoon wrote:
because at that point the map was still ranked.
Hard is quite hard yeah, but i dont see it as an issue big enough to cause a 17k score wipe >_>Lizzehb wrote:
Because it's osuplayer111 and everyone just LOVES him/her? (Just being sarcastic, can't tell over the net sometimes. I actually like osuplayer's maps when I can actually play them.)
Hard is STILL to hard, that's my issue.
SUMMERSHARK wrote:
I noticed there was combo bursts in the map, but when i tried playing the song they never appeared up. So i desided to mess around with the numbers a bit and i got them working :3! Here they are so you can change them and see if they work.
Comboburst-7
Comboburst-2
Comboburst-3
Comboburst-4
Comboburst-6
Now the pictures may look the same for some of them, but they all appeared while i was playing the song. :3!