number of comboburst should start from 0, not 1
Garven wrote:
Speedranked!
If you still want to see the combo burst while playing, you can always change the number of combo burst on the folder in to the correct orderWinshley wrote:
Is it just me or the combo burst image is not working?
There's comboburst-1.png, comboburst-2.png, comboburst-3.png, comboburst-4.png, and comboburst-5.png inside the beatmap folder, but it's showing the skin's combo burst instead.
Highly doubt it.Raging Bull wrote:
Idk. Nothing unrank worthy anyways.
Fixing the taiko would lead to having to wipe scores tho (unless there's a hidden button to wipe scores off 1 diff only that i am not aware of) the other issues can easily be fixed without wiping scores.Love wrote:
Highly doubt it.Raging Bull wrote:
Idk. Nothing unrank worthy anyways.
Unrank would be cool to fix the taiko, the messed up sb, and yeah, others could mod it personally.
I'm aware of that, but meh, other people can mod the standard maps even if it's a little bit. But anyways, can't play hidden on the Taiko from the bpm changes at the beginning.Sakura Hana wrote:
Fixing the taiko would lead to having to wipe scores tho (unless there's a hidden button to wipe scores off 1 diff only that i am not aware of) the other issues can easily be fixed without wiping scores.Love wrote:
Highly doubt it.
Unrank would be cool to fix the taiko, the messed up sb, and yeah, others could mod it personally.
you gonna mod it now too?Sakura Hana wrote:
After a long discussion, in #modhelp and #bat this map has to be unranked at least to fix skin issues.
Scores wont need to be wiped as long as the osu files dont suffer changes
or anything that might affect replays and plays themselves.
This will be reranked as soon as possible.
just fix the combo bursts already.Sakura Hana wrote:
Of course, it's my responsibility to see this map back to ranked, in my own opinion i prefer to scores not need to be wiped
If anyone is modding this map, remember that there's over 17k scores on the line
ouranhshc wrote:
just fix the combo bursts already.
oh sure... but when i tell you to change the sliderball size, you just ignore meosuplayer111 wrote:
Resized the sliderball and changed the first timing section BPM to 186.
Should be ready now!
because at that point the map was still ranked.qilliam wrote:
oh sure... but when i tell you to change the sliderball size, you just ignore meosuplayer111 wrote:
Resized the sliderball and changed the first timing section BPM to 186.
Should be ready now!
Which brings us back to the previous discussion. Why did this get speedranked?foulcoon wrote:
because at that point the map was still ranked.
Hard is quite hard yeah, but i dont see it as an issue big enough to cause a 17k score wipe >_>Lizzehb wrote:
Because it's osuplayer111 and everyone just LOVES him/her? (Just being sarcastic, can't tell over the net sometimes. I actually like osuplayer's maps when I can actually play them.)
Hard is STILL to hard, that's my issue.
SUMMERSHARK wrote:
I noticed there was combo bursts in the map, but when i tried playing the song they never appeared up. So i desided to mess around with the numbers a bit and i got them working :3! Here they are so you can change them and see if they work.
Comboburst-7
Comboburst-2
Comboburst-3
Comboburst-4
Comboburst-6
Now the pictures may look the same for some of them, but they all appeared while i was playing the song. :3!