Download: KOTOKO - Light My Fire (TV Size) (osuplayer111) [lolcubes's Normal].osu
Yep!
That was fast haha.
Yep!
That was fast haha.
okosuplayer111 wrote:
My 134th Beatmap.
Difficulties Available:this is your map, you said?
Insane(5 stars, 267 notes)- Kanpakyin's Taiko Oni (4,83 stars, 488 notes)
- lolcubes's Normal (3,95 stars, 122 notes)
- S o r d a's Easy (1,69 stars, 72 notes)
- Vicho's Hard (4,98 stars, 227 notes)
Won't change anything sorry. The hitsounds are intentional, also they follow something.Mystica wrote:
[Normal]
00:17:831 add whistle
00:18:638 cancel
00:19:121 add
you may use this pattern sounds great?
01:01:541 ummmmm...a little bad um...consider 1/2 fits more
324,600,4,2,1,5,1,0
624,560.747663551402,4,2,1,5,1,0
904,517.241379310345,4,2,1,5,1,0
1162,480,4,2,1,5,1,0
1402,444.444444444444,4,2,1,5,1,0
1624,416.666666666667,4,2,1,5,1,0
1832,397.350993377483,4,2,1,5,1,0
2030,389.61038961039,4,2,1,5,1,0
2224,387.096774193548,4,2,1,5,1,0
2417,384.615384615385,4,2,1,5,1,0
2614,382.165605095541,4,2,1,5,1,0
2805,307.692307692308,4,2,1,5,1,0
2958,260.869565217391,4,2,1,5,1,0
3088,244.897959183673,4,2,1,5,1,0
3210,243.90243902439,4,2,1,5,1,0
3331,242.914979757085,4,2,1,5,1,0
3452,241.935483870968,4,2,1,5,1,0
3577,240,4,2,1,5,1,0
3697,238.095238095238,4,2,1,5,1,0
3817,236.220472440945,4,2,1,5,1,0
3936,233.463035019455,4,2,1,5,1,0
4052,230.769230769231,4,2,1,5,1,0
4167,228.571428571429,4,2,1,5,1,0
4281,226.415094339623,4,2,1,5,1,0
4394,224.299065420561,4,2,1,5,1,0
4506,222.222222222222,4,2,1,5,1,0
4617,220.183486238532,4,2,1,5,1,0
4727,218.181818181818,4,2,1,5,1,0
4836,217.785843920145,4,2,1,5,1,0
4944,217.391304347826,4,2,1,5,1,0
5052,216.998191681736,4,2,1,5,1,0
5160,216.606498194946,4,2,1,5,1,0
5268,500,4,2,1,5,1,0
\:Dnarakucrimson wrote:
[lolcubes's Normal]
- The name of the difficulty should be [lolcubes' Normal], as the current one is lexically wrong Up to Andrea, I told him about this already hehe.
- 01:26:057 (4) - How about ending the map with a finish? I don't find the ending percussion to be strong enough for a finish, so I put a whistle there. I guess we'll see and if I end up putting it there it's will be a low volume one atleast.
lolziin wrote:
[general]
artist is "the doors".wtf are you doing kotoko stealing names of songs.
Garven wrote:
Speedranked!
*clap clap clap*KRZY wrote:
Yeah that was just....bad.
Shame on you Andrea...you know it's not a matter of whether the map is nice or not, it's about whether the map has been looked at until it reaches its best possible potential.
Yeah ^Weezy wrote:
Haters gonna hate really :/
just ignore em and just move on the the next one!
osuplayer111 wrote:
Are you guys saying that 6 mods + 2 IRC mods aren't enough? If so, I'm not getting your point. Instead, if you're talking about the map getting speedranked, I can't deny that.
Anyway, I would like to stop it now, this topic is getting the way I didn't wanted it to be, and I don't wanna lock it, so yeah, just stop, conversation is over.
@Chewin: Thanks a lot <3
zeroclover wrote:
hi, come for a little mod
General
source : Shakugan no Shana III (Final)
insane diff
00:15:734 (2) - move to 00:15:573 ?
im not sure abt that circle
http://osu.ppy.sh/ss/160707
uh~ i hate kiai time
sorda's easy
sorry i cant mod
i see no problem here
dont kudosu me if my mod fail
kurohana wrote:
short mod ^^
[General]
add (Final) to all souce (its missing at taiko and hard)
[S o r d a's Easy]
nothing to say
[lolcubes's Normal]
nothing to say
[Vicho's Hard]
nothing to say
[Insane]
nothing to say
hmm, very short... i love this song TT.TT where did you get such a clear version of it?
good luck ^^
ziin wrote:
[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
[skin]
can you explain to me why you're including the skin instead of forcing the shana skin? If you end up making everyone download the skin again, make sure you set a slider border.
[hitsounds]
can you overlay hitclap and hitnormal and rename that to slidertick2? I think this is only on normal anyway.
[lolcubes]
00:43:315 (2) - remove clap, or do some ticksounds on the other ticks.
[vicho]
00:37:186 (1) - make this one 1.5x from the previous; the new timing scheme hasn't actually started yet, so you shouldn't have this as an anti-jump
[osup]
01:09:767 (7,8) - reverse selection, rearrange.
01:22:992 - finish
01:23:315 - ^
Mystica wrote:
oh///Shana and kotoko..I like this >w<
here is my mod
[Easy]
00:10:938 add whistle may a good choice
00:16:057 ^
um....Still think more whistle will make it more fun
[Normal]
00:17:831 add whistle
00:18:638 cancel
00:19:121 add
you may use this pattern sounds great?
01:01:541 ummmmm...a little bad um...consider 1/2 fits more
[Hard]
00:39:767 in my opinion....a little louder. 5%~15% down?
01:00:331 add note?
01:25:573 you may jump here
[insane]
00:43:799 um.....you fotget clap or mean to be? in my mind add clap feels good.
01:21:541 from here on..you put the notes and sliders all clockwise...um may from 01:24:283 doing some changing like
Great job...I like shana XD
+2 IRC modsnarakucrimson wrote:
Hi there! Mod4modding~
[General][S o r d a's Easy]
- Timing: that first part of the song has hellish BPM changes, I did my best and tried to time that part.
First of all, delete your very first timing section.
Then:SPOILERSome offsets and/or BPMs might be slightly wrong, but I don't think that is sooo important, since the only reason for adding this are the menu pulses.Or to make it simpler:
- Offset: 324 BPM: 100
- Offset: 624 BPM: 107
- Offset: 904 BPM: 116
- Offset: 1162 BPM: 125
- Offset: 1402 BPM: 135
- Offset: 1624 BPM: 144
- Offset: 1832 BPM: 151
- Offset: 2030 BPM: 154
- Offset: 2224 BPM: 155
- Offset: 2417 BPM: 156
- Offset: 2614 BPM: 157
- Offset: 2805 BPM: 195
- Offset: 2958 BPM: 230
- Offset: 3088 BPM: 245
- Offset: 3210 BPM: 246
- Offset: 3331 BPM: 247
- Offset: 3452 BPM: 248
- Offset: 3577 BPM: 250
- Offset: 3697 BPM: 252
- Offset: 3817 BPM: 254
- Offset: 3936 BPM: 257
- Offset: 4052 BPM: 260
- Offset: 4167 BPM: 262,5
- Offset: 4281 BPM: 265
- Offset: 4394 BPM: 267,5
- Offset: 4506 BPM: 270
- Offset: 4617 BPM: 272,5
- Offset: 4727 BPM: 275
- Offset: 4836 BPM: 275,5
- Offset: 4944 BPM: 276
- Offset: 5052 BPM: 276,5
- Offset: 5160 BPM: 277
- Offset: 5268 BPM: 120
324,600,4,2,1,5,1,0
624,560.747663551402,4,2,1,5,1,0
904,517.241379310345,4,2,1,5,1,0
1162,480,4,2,1,5,1,0
1402,444.444444444444,4,2,1,5,1,0
1624,416.666666666667,4,2,1,5,1,0
1832,397.350993377483,4,2,1,5,1,0
2030,389.61038961039,4,2,1,5,1,0
2224,387.096774193548,4,2,1,5,1,0
2417,384.615384615385,4,2,1,5,1,0
2614,382.165605095541,4,2,1,5,1,0
2805,307.692307692308,4,2,1,5,1,0
2958,260.869565217391,4,2,1,5,1,0
3088,244.897959183673,4,2,1,5,1,0
3210,243.90243902439,4,2,1,5,1,0
3331,242.914979757085,4,2,1,5,1,0
3452,241.935483870968,4,2,1,5,1,0
3577,240,4,2,1,5,1,0
3697,238.095238095238,4,2,1,5,1,0
3817,236.220472440945,4,2,1,5,1,0
3936,233.463035019455,4,2,1,5,1,0
4052,230.769230769231,4,2,1,5,1,0
4167,228.571428571429,4,2,1,5,1,0
4281,226.415094339623,4,2,1,5,1,0
4394,224.299065420561,4,2,1,5,1,0
4506,222.222222222222,4,2,1,5,1,0
4617,220.183486238532,4,2,1,5,1,0
4727,218.181818181818,4,2,1,5,1,0
4836,217.785843920145,4,2,1,5,1,0
4944,217.391304347826,4,2,1,5,1,0
5052,216.998191681736,4,2,1,5,1,0
5160,216.606498194946,4,2,1,5,1,0
5268,500,4,2,1,5,1,0
Remember to resnap the spinner (manually).
Also, you could take the chance and do a crescendo with those timing sections~- Apart from that, everything is ok. Discussed the skin change via irc~
[lolcubes's Normal]
- 01:00:412 (1) - (Nazi) Can you move the last slider point so that the end of the slider doesn't touch with (4)?
[Insane]
- The name of the difficulty should be [lolcubes' Normal], as the current one is lexically wrong
- 01:26:057 (4) - How about ending the map with a finish?
Ok that's all I guess! It could be a good idea to get someone to check that timing :O
- 00:53:638 (4) - Perhaps this would work better (flow) if you inverted it. You perhaps
- 01:09:767 (7) - Omg such a big jump :V But I guess it's ok
I find your attitude very annoying. I, along with others, am trying my best to offer constructive criticism, yet you play it down as haters hatin'. I begin to wonder which side is more immature here, the ones trying to offer criticism or the ones who can't accept them.Weezy wrote:
Haters gonna hate really :/
just ignore em and just move on the the next one!
^Shiirn wrote:
krzy have my babies
I'm just saying your constructive criticisms isn't going to make a difference. Yeah it got ranked in 30 hrs, so what, a BAT thought this was ready for rank and it was. Nothing you say will make a difference, unless you actually find something to get this unranked. This whole speed rank thing has been going on for awhile and will continue to, so just live with it really :/KRZY wrote:
I find your attitude very annoying. I, along with others, am trying my best to offer constructive criticism, yet you play it down as haters hatin'. I begin to wonder which side is more immature here, the ones trying to offer criticism or the ones who can't accept them.Weezy wrote:
Haters gonna hate really :/
just ignore em and just move on the the next one!
This is one of the few reasons why we need a TAT or more BAT that actually care about taiko.osuplayer111 wrote:
Maybe about the Taiko I didn't cared much, that can be true, oh and also, I haven't seen Ozzy's post or I would've wait for him. That's all~
Most people that didn't take part in speedranking this understood your point, guess the others don't.KRZY wrote:
Seems I'm not getting my point across at all.
I'm done here then.
So people can't learn from their mistakes? If you think so, please be born as another person who thinks otherwise, because thinking that way will leave you nowhere.Weezy wrote:
I'm just saying your constructive criticisms isn't going to make a difference. Yeah it got ranked in 30 hrs, so what, a BAT thought this was ready for rank and it was. Nothing you say will make a difference, unless you actually find something to get this unranked. This whole speed rank thing has been going on for awhile and will continue to, so just live with it really :/
ztrot wrote:
I thought my ranks were fast
Is everyone just gonna ignore this, or am I wrong?qilliam wrote:
Isn't the spinner-metre supposed to be 1023x692?
and sliderb 118x118?
1024x697 for spinner-metreRaging Bull wrote:
What's the current resolution?
qilliam wrote:
1024x697 for spinner-metreRaging Bull wrote:
What's the current resolution?
128x128 for sliderb
Yes, it would have been good if this map got actual mods.Raging Bull wrote:
Few pixels above template is okay I guess as in the new rules discussion. Although it would have been good if it was resized before rank
spinner metre and spinner background can be 1024x692. I presume it is also okay to do 1024x768, but I haven't done extensive testing. The extra pixels on the side (1024 vs 1023) can be seen while playing, so it is preferable to use 1024x692 (by me at least).qilliam wrote:
Is everyone just gonna ignore this, or am I wrong?qilliam wrote:
Isn't the spinner-metre supposed to be 1023x692?
and sliderb 118x118?
AR9 suits here much more than OD8 at ur maps, u better back to catch ur fruits and stop complain about maps u cant playShiirn wrote:
>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8
>Randomly play the other difficulties out of curiosity
>They're perfect
/me pats lolcubes / vicho / sorda
we need individual difficulty ratings
> over 10 months agoRaging Bull wrote:
Nice mod lol
viewtopic.php?p=684333#p684333
ziin wrote:
Also my first ranked diff had exactly 1 mod.
AR9 is just fine in this map, it could have been AR8 too, but AR9 makes it more funShiirn wrote:
>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8
5 pages late backfire. That's actually the reason I looked at this.ziin wrote:
[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
Yeah I looked that song up out of curiosity and now it's in my playlistziin wrote:
5 pages late backfire. That's actually the reason I looked at this.ziin wrote:
[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
Was hoping something would happen with this. Wonder if it's still being investigated.Ephemeral wrote:
This is completely unacceptable behavior and we are currently investigating the actions of the people responsible.
Obvious speed rank is obvious, so eh.Raging Bull wrote:
I have no idea what he's even investigating.
Garven wrote:
Speedranked!
If you still want to see the combo burst while playing, you can always change the number of combo burst on the folder in to the correct orderWinshley wrote:
Is it just me or the combo burst image is not working?
There's comboburst-1.png, comboburst-2.png, comboburst-3.png, comboburst-4.png, and comboburst-5.png inside the beatmap folder, but it's showing the skin's combo burst instead.