forum

KOTOKO - Light My Fire (TV Size)

posted
Total Posts
151
show more
lolcubes
kirinoimouto22
great map ^^

KOTOKO rocks \o/

ah! star!

and...good luck ^^
Vicho
kanpakyin
Topic Starter
Andrea
Thanks everyone for the difficulties, mod, stars, support, etc. :)

Map is now finished and pending! :D
kurohana
short mod ^^

[General]
add (Final) to all souce (its missing at taiko and hard)

[S o r d a's Easy]
nothing to say

[lolcubes's Normal]
nothing to say

[Vicho's Hard]
nothing to say

[Insane]
nothing to say

hmm, very short... i love this song TT.TT where did you get such a clear version of it?
good luck ^^
Topic Starter
Andrea
Fixed the source on both difficulties, thanks <3
ziin
[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.

[skin]
can you explain to me why you're including the skin instead of forcing the shana skin? If you end up making everyone download the skin again, make sure you set a slider border.

[hitsounds]
can you overlay hitclap and hitnormal and rename that to slidertick2? I think this is only on normal anyway.

[lolcubes]
00:43:315 (2) - remove clap, or do some ticksounds on the other ticks.

[vicho]
00:37:186 (1) - make this one 1.5x from the previous; the new timing scheme hasn't actually started yet, so you shouldn't have this as an anti-jump

[osup]
01:09:767 (7,8) - reverse selection, rearrange.
01:22:992 - finish
01:23:315 - ^
Topic Starter
Andrea
Thank you ziin, almost everything has been fixed and updated!
Shiirn

osuplayer111 wrote:

My 134th Beatmap.
ok

Difficulties Available:
  1. Insane (5 stars, 267 notes)
  2. Kanpakyin's Taiko Oni (4,83 stars, 488 notes)
  3. lolcubes's Normal (3,95 stars, 122 notes)
  4. S o r d a's Easy (1,69 stars, 72 notes)
  5. Vicho's Hard (4,98 stars, 227 notes)
this is your map, you said?
xsrsbsns
i smell jelly
Animelover1739
I <3 This beat map thnxs so much for making this! =)
lolcubes

ziin wrote:

[lolcubes]
00:43:315 (2) - remove clap, or do some ticksounds on the other ticks.
Added claps instead.

Download: stuff.rar

A new hitsound appears!
OzzyOzrock
Someone remind me to mod da taiko or summin when I get login to osu!
Mystica
oh///Shana and kotoko..I like this >w<
here is my mod


[Easy]
00:10:938 add whistle may a good choice
00:16:057 ^
um....Still think more whistle will make it more fun


[Normal]
00:17:831 add whistle
00:18:638 cancel
00:19:121 add
you may use this pattern sounds great?
01:01:541 ummmmm...a little bad um...consider 1/2 fits more


[Hard]
00:39:767 in my opinion....a little louder. 5%~15% down?
01:00:331 add note?
01:25:573 you may jump here


[insane]
00:43:799 um.....you fotget clap or mean to be? in my mind add clap feels good.
01:21:541 from here on..you put the notes and sliders all clockwise...um may from 01:24:283 doing some changing like


Great job...I like shana XD
lolcubes

Mystica wrote:

[Normal]
00:17:831 add whistle
00:18:638 cancel
00:19:121 add
you may use this pattern sounds great?
01:01:541 ummmmm...a little bad um...consider 1/2 fits more
Won't change anything sorry. The hitsounds are intentional, also they follow something. ;)
About the slider, it fits because there is a huge boom in the music at that tick. Moving the slider would sound bad.
narakucrimson
Hi there! Mod4modding~

[General]
  1. Timing: that first part of the song has hellish BPM changes, I did my best and tried to time that part.
    First of all, delete your very first timing section.
    Then:
    SPOILER
    1. Offset: 324 BPM: 100
    2. Offset: 624 BPM: 107
    3. Offset: 904 BPM: 116
    4. Offset: 1162 BPM: 125
    5. Offset: 1402 BPM: 135
    6. Offset: 1624 BPM: 144
    7. Offset: 1832 BPM: 151
    8. Offset: 2030 BPM: 154
    9. Offset: 2224 BPM: 155
    10. Offset: 2417 BPM: 156
    11. Offset: 2614 BPM: 157
    12. Offset: 2805 BPM: 195
    13. Offset: 2958 BPM: 230
    14. Offset: 3088 BPM: 245
    15. Offset: 3210 BPM: 246
    16. Offset: 3331 BPM: 247
    17. Offset: 3452 BPM: 248
    18. Offset: 3577 BPM: 250
    19. Offset: 3697 BPM: 252
    20. Offset: 3817 BPM: 254
    21. Offset: 3936 BPM: 257
    22. Offset: 4052 BPM: 260
    23. Offset: 4167 BPM: 262,5
    24. Offset: 4281 BPM: 265
    25. Offset: 4394 BPM: 267,5
    26. Offset: 4506 BPM: 270
    27. Offset: 4617 BPM: 272,5
    28. Offset: 4727 BPM: 275
    29. Offset: 4836 BPM: 275,5
    30. Offset: 4944 BPM: 276
    31. Offset: 5052 BPM: 276,5
    32. Offset: 5160 BPM: 277
    33. Offset: 5268 BPM: 120
    Or to make it simpler:

    324,600,4,2,1,5,1,0
    624,560.747663551402,4,2,1,5,1,0
    904,517.241379310345,4,2,1,5,1,0
    1162,480,4,2,1,5,1,0
    1402,444.444444444444,4,2,1,5,1,0
    1624,416.666666666667,4,2,1,5,1,0
    1832,397.350993377483,4,2,1,5,1,0
    2030,389.61038961039,4,2,1,5,1,0
    2224,387.096774193548,4,2,1,5,1,0
    2417,384.615384615385,4,2,1,5,1,0
    2614,382.165605095541,4,2,1,5,1,0
    2805,307.692307692308,4,2,1,5,1,0
    2958,260.869565217391,4,2,1,5,1,0
    3088,244.897959183673,4,2,1,5,1,0
    3210,243.90243902439,4,2,1,5,1,0
    3331,242.914979757085,4,2,1,5,1,0
    3452,241.935483870968,4,2,1,5,1,0
    3577,240,4,2,1,5,1,0
    3697,238.095238095238,4,2,1,5,1,0
    3817,236.220472440945,4,2,1,5,1,0
    3936,233.463035019455,4,2,1,5,1,0
    4052,230.769230769231,4,2,1,5,1,0
    4167,228.571428571429,4,2,1,5,1,0
    4281,226.415094339623,4,2,1,5,1,0
    4394,224.299065420561,4,2,1,5,1,0
    4506,222.222222222222,4,2,1,5,1,0
    4617,220.183486238532,4,2,1,5,1,0
    4727,218.181818181818,4,2,1,5,1,0
    4836,217.785843920145,4,2,1,5,1,0
    4944,217.391304347826,4,2,1,5,1,0
    5052,216.998191681736,4,2,1,5,1,0
    5160,216.606498194946,4,2,1,5,1,0
    5268,500,4,2,1,5,1,0
    Some offsets and/or BPMs might be slightly wrong, but I don't think that is sooo important, since the only reason for adding this are the menu pulses.

    Remember to resnap the spinner (manually).

    Also, you could take the chance and do a crescendo with those timing sections~
  2. Apart from that, everything is ok. Discussed the skin change via irc~
[S o r d a's Easy]
  1. 01:00:412 (1) - (Nazi) Can you move the last slider point so that the end of the slider doesn't touch with (4)?
[lolcubes's Normal]
  1. The name of the difficulty should be [lolcubes' Normal], as the current one is lexically wrong :P
  2. 01:26:057 (4) - How about ending the map with a finish?
[Insane]
  1. 00:53:638 (4) - Perhaps this would work better (flow) if you inverted it. You perhaps :P
  2. 01:09:767 (7) - Omg such a big jump :V But I guess it's ok :P
Ok that's all I guess! It could be a good idea to get someone to check that timing :O
Garven
Just a quick crappy IRC mod. Nothing to see here.

SPOILER
11:20 <Garven> : Easy:
11:20 <Garven> : 00:19:767 (3) - Weirdly placed finish
11:20 <Garven> : 00:23:476 (4) - I foudn this kind of awkward to play. It breaks the rhythm that's set up before it so the player will likely be tricking in to
11:20 <Garven> : clicking late
11:21 <Garven> : 00:36:379 (6) - Eh same here
11:21 <Garven> : Though I can see the map is going to be 1/1/1/1/1 otherwise orz
11:21 <Garven> : Nooooo so boring even for the kiai ;_;
11:21 <osuplayer111> : fixed the finish
11:22 <Garven> : 00:59:767 (4,1) - Easily avoidable overlap
11:22 <osuplayer111> : fixed that too
11:22 <Garven> : 01:14:444 (4,1,2,3) - omg non 1/1 finally
11:22 <osuplayer111> : hahaha
11:23 <Garven> : This difficulty could be sooo much better. Doesn't compliment the song at all.
11:23 <Garven> : Normal: 00:10:131 (2,3) - These would have more impact as circles, not sliders
11:24 <Garven> : 00:26:218 (3) - ^
11:24 <Garven> : 00:47:509 (1) - Looks bad when not centered with a spinner following immediately after
11:25 <Garven> : 01:01:541 (2) - Eeeh stacking this with that rhythm...
11:25 <Garven> : Usually see that with just DS or closer spacing, not stacked
11:25 <Garven> : Dunno if that's good for a Normal diff
11:26 <Garven> : I can see why he did it for the pattern, but it doesn't play right for the diff
11:26 <Garven> : 01:04:928 (3) - Same thing as earlier
11:26 <Garven> : 01:06:702 (3) - ^
11:26 <osuplayer111> : btw, he used more sliders for let the star rating don't get too high
11:26 <Garven> : Star rating means bunk once you're not the lowest difficulty
11:27 <Garven> : 01:08:154 (1,2,3) - Hitsounding here is suddenly goofy with soft whistles after all those normal finishes and the custom clap
11:27 <osuplayer111> : 01:08:476 ?
11:28 <osuplayer111> : you mean that?
11:28 <Garven> : There too
11:28 <Garven> : But it's just LOUD LOUD LOUD suddenly soft whistles
11:28 <Garven> : :?
11:29 <osuplayer111> : yeah, that's true
11:29 <Garven> : Taiko: 00:15:896 (56,57,58,59,60,61,62,63,64) - This sounds pretty crappy against the music.
11:30 <Garven> : 00:47:670 (1) - Having a note preceeding a spinner in taiko is kinda weird
11:30 <Garven> : At least having the spinner start that late
11:30 <Garven> : Makes it feel like there's a gap it he rhythm
11:31 <Garven> : 01:04:928 (84,85) - KK?
11:31 <Garven> : 01:18:476 - Weird spot to end kiai
11:32 <Garven> : So many good spots for finishes during the kiai that were skipped right over. Made me sad-face
11:32 <Garven> : :<
11:32 <osuplayer111> : fixed the spinner
11:32 <osuplayer111> : kiai ends like the other diffs D:
11:32 <Garven> : It's really obvious in Taiko mode
11:32 <osuplayer111> : where do you suggest to end it?
11:32 <Garven> : Hmm
11:33 <Garven> : Either 01:15:734 - or 01:26:057 -
11:33 <osuplayer111> : agreed with 01:15
11:34 <osuplayer111> : or maybe it's better full kiai until end xD
11:34 <Garven> : I like it 'till the end
11:34 <osuplayer111> : since it's all energic
11:34 <Garven> : The song only gains intensity as it reaches the end
11:34 <osuplayer111> : yeah okay <3
11:34 <Garven> : :D
11:34 <osuplayer111> : same as me! :D
11:34 <osuplayer111> : the thought, I mean :P
11:34 <Garven> : Hehe
11:34 <Garven> : Vicho: 00:15:089 (5) - new combo
11:35 <Garven> : 00:21:541 (1,2,3,1,2,1,2,1,2,1,2,1,2,3,1,2,3) - aaah new combo spammy
11:35 <Garven> : Make the groups last twice as long at least
11:36 <Garven> : 00:50:089 (1,1) - Would have greater effect as circles instead of sliders
11:37 <osuplayer111> : changed the first two suggestions
11:37 <osuplayer111> : not really sure about the third >.<
11:38 <Garven> : 01:17:509 (4,5,6) - Maybe somethig like a triangle shape? A stack feels stupid there. My puush is broken. D:
11:38 <Garven> : http://osu.ppy.sh/ss/161303
11:38 <osuplayer111> : fixed that
11:39 <Garven> : Aaaah AR9 ;_;
11:40 <osuplayer111> : YES <3
11:40 <Garven> : I suuuuuck
11:40 <osuplayer111> : it's perfect on this song
11:40 <Garven> : 00:32:831 (6,7) - This spacing felt underwhelming
11:41 <osuplayer111> : yeah I did it tricky on purpose :P
11:41 <osuplayer111> : with AR9 it's really easy to read
11:41 <Garven> : I read it fine
11:41 <Garven> : It just didn't play well. :<
11:41 <Garven> : I was going to complain about the slider speed during the kiai
11:41 <Garven> : Then the rekiai hit and it finally felt right
11:41 <osuplayer111> : 00:32:831 (6) - what if I add a repeat here? ^^
11:41 <Garven> : ...maybe make the first one a little faster and increase the second one a litlte more? :D
11:42 <Garven> : That'd work, yeah
11:42 <osuplayer111> : I wanted the big speed change on purpose :P
11:42 <osuplayer111> : for more emphasis
11:43 <Garven> : Well yeah
11:43 <Garven> : But it felt so sloooow for the first round
11:43 <Garven> : Just speed them both up ;)
11:44 <osuplayer111> : but then I have to redo the sliders aghhh
11:44 <Garven> : The problems with making something awesome. :P
11:44 <osuplayer111> : maybe I can change 1st part
11:44 <osuplayer111> : 2nd part is fast enough to me
11:44 <Garven> : 01:23:638 (1,2,3,4,5,6) - This felt uninspired after the first set of them
11:44 <osuplayer111> : 1,10x maybe?
11:44 <Garven> : 01:25:573 (1,2,3,4) - hit MISS MISS MISS
11:44 <Garven> : I suck :<
11:45 <osuplayer111> : haha :D
11:45 <osuplayer111> : don't think I'm gonna change that, btw... what do you suggest me to use for 1st kiai part then?
11:46 <osuplayer111> : 1,10x seems reasonable I guess
11:46 <Garven> : 1.1x is good, yeah
11:46 <Garven> : Just a slight speed up then the big speed up
lolcubes

narakucrimson wrote:

[lolcubes's Normal]
  1. The name of the difficulty should be [lolcubes' Normal], as the current one is lexically wrong :P Up to Andrea, I told him about this already hehe.
  2. 01:26:057 (4) - How about ending the map with a finish? I don't find the ending percussion to be strong enough for a finish, so I put a whistle there. I guess we'll see and if I end up putting it there it's will be a low volume one atleast.
\:D
Topic Starter
Andrea
Everything has been updated once again, thanks everyone! :D
narakucrimson
After some quick fixes via irc and stuff

Bubbled~

(hope grammar nazis don't make a fuss over lolcubes' diff name)
zeroclover

ziin wrote:

[general]
artist is "the doors".wtf are you doing kotoko stealing names of songs.
lol
Garven
Speedranked!

Tenshi-nyan

Garven wrote:

Speedranked!


And in the meanwhile, 2 1/2 pages full of bubbles are waiting for BATs.

Damn it.
narakucrimson
Oh grats! :)
Natteke
To garven:
Shiirn
>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8


>Randomly play the other difficulties out of curiosity
>They're perfect


/me pats lolcubes / vicho / sorda

we need individual difficulty ratings
Weez
INB4 Rage comments!!!!!!!!
guys just play it and just move along >_> its a nice map tbh

and gratz
Topic Starter
Andrea
Shiirn, get out and grow up, seriously~

Also, thanks to everyone that supported me on all the ways for make this beatmap ranked ^_^

@Weezy: Thanks a lot to you too :3
MMzz
Wow not a single mod for the taiko, it could have been 10x better if someone looked at it.
KRZY
Yeah that was just....bad.

Shame on you Andrea...you know it's not a matter of whether the map is nice or not, it's about whether the map has been looked at until it reaches its best possible potential.
Love

KRZY wrote:

Yeah that was just....bad.

Shame on you Andrea...you know it's not a matter of whether the map is nice or not, it's about whether the map has been looked at until it reaches its best possible potential.
*clap clap clap*

This is what I wanted to hear. barely had any mods, I wouldn't care about the speedrank if it at least had more mods, but this...
Chewin
>30 hours in pending and now it's ranked!

Gratz Andrea!!! :)
Topic Starter
Andrea
Are you guys saying that 6 mods + 2 IRC mods aren't enough? If so, I'm not getting your point. Instead, if you're talking about the map getting speedranked, I can't deny that.

Anyway, I would like to stop it now, this topic is getting the way I didn't wanted it to be, and I don't wanna lock it, so yeah, just stop, conversation is over.

@Chewin: Thanks a lot <3
Weez
Haters gonna hate really :/

just ignore em and just move on the the next one!
Chewin

Weezy wrote:

Haters gonna hate really :/

just ignore em and just move on the the next one!
Yeah ^
Btw guys really...
The map was good and there isn't reason to complain if it's ranked after just 8 mods.. Please.
KRZY

osuplayer111 wrote:

Are you guys saying that 6 mods + 2 IRC mods aren't enough? If so, I'm not getting your point. Instead, if you're talking about the map getting speedranked, I can't deny that.

Anyway, I would like to stop it now, this topic is getting the way I didn't wanted it to be, and I don't wanna lock it, so yeah, just stop, conversation is over.

@Chewin: Thanks a lot <3
All mods this map got

zeroclover wrote:

hi, come for a little mod :P

General
source : Shakugan no Shana III (Final)
:D

insane diff
00:15:734 (2) - move to 00:15:573 ?
im not sure abt that circle

http://osu.ppy.sh/ss/160707
uh~ i hate kiai time

sorda's easy
sorry i cant mod
i see no problem here

dont kudosu me if my mod fail :(

kurohana wrote:

short mod ^^

[General]
add (Final) to all souce (its missing at taiko and hard)

[S o r d a's Easy]
nothing to say

[lolcubes's Normal]
nothing to say

[Vicho's Hard]
nothing to say

[Insane]
nothing to say

hmm, very short... i love this song TT.TT where did you get such a clear version of it?
good luck ^^

ziin wrote:

[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.

[skin]
can you explain to me why you're including the skin instead of forcing the shana skin? If you end up making everyone download the skin again, make sure you set a slider border.

[hitsounds]
can you overlay hitclap and hitnormal and rename that to slidertick2? I think this is only on normal anyway.

[lolcubes]
00:43:315 (2) - remove clap, or do some ticksounds on the other ticks.

[vicho]
00:37:186 (1) - make this one 1.5x from the previous; the new timing scheme hasn't actually started yet, so you shouldn't have this as an anti-jump

[osup]
01:09:767 (7,8) - reverse selection, rearrange.
01:22:992 - finish
01:23:315 - ^

Mystica wrote:

oh///Shana and kotoko..I like this >w<
here is my mod


[Easy]
00:10:938 add whistle may a good choice
00:16:057 ^
um....Still think more whistle will make it more fun


[Normal]
00:17:831 add whistle
00:18:638 cancel
00:19:121 add
you may use this pattern sounds great?
01:01:541 ummmmm...a little bad um...consider 1/2 fits more


[Hard]
00:39:767 in my opinion....a little louder. 5%~15% down?
01:00:331 add note?
01:25:573 you may jump here


[insane]
00:43:799 um.....you fotget clap or mean to be? in my mind add clap feels good.
01:21:541 from here on..you put the notes and sliders all clockwise...um may from 01:24:283 doing some changing like


Great job...I like shana XD

narakucrimson wrote:

Hi there! Mod4modding~

[General]
  1. Timing: that first part of the song has hellish BPM changes, I did my best and tried to time that part.
    First of all, delete your very first timing section.
    Then:
    SPOILER
    1. Offset: 324 BPM: 100
    2. Offset: 624 BPM: 107
    3. Offset: 904 BPM: 116
    4. Offset: 1162 BPM: 125
    5. Offset: 1402 BPM: 135
    6. Offset: 1624 BPM: 144
    7. Offset: 1832 BPM: 151
    8. Offset: 2030 BPM: 154
    9. Offset: 2224 BPM: 155
    10. Offset: 2417 BPM: 156
    11. Offset: 2614 BPM: 157
    12. Offset: 2805 BPM: 195
    13. Offset: 2958 BPM: 230
    14. Offset: 3088 BPM: 245
    15. Offset: 3210 BPM: 246
    16. Offset: 3331 BPM: 247
    17. Offset: 3452 BPM: 248
    18. Offset: 3577 BPM: 250
    19. Offset: 3697 BPM: 252
    20. Offset: 3817 BPM: 254
    21. Offset: 3936 BPM: 257
    22. Offset: 4052 BPM: 260
    23. Offset: 4167 BPM: 262,5
    24. Offset: 4281 BPM: 265
    25. Offset: 4394 BPM: 267,5
    26. Offset: 4506 BPM: 270
    27. Offset: 4617 BPM: 272,5
    28. Offset: 4727 BPM: 275
    29. Offset: 4836 BPM: 275,5
    30. Offset: 4944 BPM: 276
    31. Offset: 5052 BPM: 276,5
    32. Offset: 5160 BPM: 277
    33. Offset: 5268 BPM: 120
    Or to make it simpler:

    324,600,4,2,1,5,1,0
    624,560.747663551402,4,2,1,5,1,0
    904,517.241379310345,4,2,1,5,1,0
    1162,480,4,2,1,5,1,0
    1402,444.444444444444,4,2,1,5,1,0
    1624,416.666666666667,4,2,1,5,1,0
    1832,397.350993377483,4,2,1,5,1,0
    2030,389.61038961039,4,2,1,5,1,0
    2224,387.096774193548,4,2,1,5,1,0
    2417,384.615384615385,4,2,1,5,1,0
    2614,382.165605095541,4,2,1,5,1,0
    2805,307.692307692308,4,2,1,5,1,0
    2958,260.869565217391,4,2,1,5,1,0
    3088,244.897959183673,4,2,1,5,1,0
    3210,243.90243902439,4,2,1,5,1,0
    3331,242.914979757085,4,2,1,5,1,0
    3452,241.935483870968,4,2,1,5,1,0
    3577,240,4,2,1,5,1,0
    3697,238.095238095238,4,2,1,5,1,0
    3817,236.220472440945,4,2,1,5,1,0
    3936,233.463035019455,4,2,1,5,1,0
    4052,230.769230769231,4,2,1,5,1,0
    4167,228.571428571429,4,2,1,5,1,0
    4281,226.415094339623,4,2,1,5,1,0
    4394,224.299065420561,4,2,1,5,1,0
    4506,222.222222222222,4,2,1,5,1,0
    4617,220.183486238532,4,2,1,5,1,0
    4727,218.181818181818,4,2,1,5,1,0
    4836,217.785843920145,4,2,1,5,1,0
    4944,217.391304347826,4,2,1,5,1,0
    5052,216.998191681736,4,2,1,5,1,0
    5160,216.606498194946,4,2,1,5,1,0
    5268,500,4,2,1,5,1,0
    Some offsets and/or BPMs might be slightly wrong, but I don't think that is sooo important, since the only reason for adding this are the menu pulses.

    Remember to resnap the spinner (manually).

    Also, you could take the chance and do a crescendo with those timing sections~
  2. Apart from that, everything is ok. Discussed the skin change via irc~
[S o r d a's Easy]
  1. 01:00:412 (1) - (Nazi) Can you move the last slider point so that the end of the slider doesn't touch with (4)?
[lolcubes's Normal]
  1. The name of the difficulty should be [lolcubes' Normal], as the current one is lexically wrong :P
  2. 01:26:057 (4) - How about ending the map with a finish?
[Insane]
  1. 00:53:638 (4) - Perhaps this would work better (flow) if you inverted it. You perhaps :P
  2. 01:09:767 (7) - Omg such a big jump :V But I guess it's ok :P
Ok that's all I guess! It could be a good idea to get someone to check that timing :O
+2 IRC mods

I sincerely think this was not enough. There are only seven mods, six if you do not count the one made while this was in WIP and five if you exclude the second mod which has nothing except source fixes. You need eight stars to get a map bubbled, which suggests that you should, at the very least, get eight mods before you decide it is time to rank your map. Being a BAT, you of all people should know this Andrea.

Also, as MMzz pointed out, no mods at all for Taiko except for Garven's (and maybe narakucrimson's, whose log is missing). I would have at least consulted a couple of taiko experts before deciding to rank the map (and Ozzy even offered to mod the taiko difficulty mere five hours ago! That's downright rude I think.)

No point in crying over spilt milk, but I won't hide that I am really really disappointed by this...more so because you were a BAT. You should have led by example.




Weezy wrote:

Haters gonna hate really :/

just ignore em and just move on the the next one!
I find your attitude very annoying. I, along with others, am trying my best to offer constructive criticism, yet you play it down as haters hatin'. I begin to wonder which side is more immature here, the ones trying to offer criticism or the ones who can't accept them.
Shiirn
krzy have my babies
MMzz

Shiirn wrote:

krzy have my babies
^
Ibuki Suika
32hour........OMG
hoLysoup
haha I knew this was coming as soon as I saw new season of shakugan no shana :)
Congrats!
Topic Starter
Andrea
@KRZY: You also have to remember that the number of mods doesn't really count sometimes, but you have to look at the quality of them ;)
Maybe about the Taiko I didn't cared much, that can be true, oh and also, I haven't seen Ozzy's post or I would've wait for him. That's all~

@hoLysoup: Thanks a lot! :3
Weez

KRZY wrote:

Weezy wrote:

Haters gonna hate really :/

just ignore em and just move on the the next one!
I find your attitude very annoying. I, along with others, am trying my best to offer constructive criticism, yet you play it down as haters hatin'. I begin to wonder which side is more immature here, the ones trying to offer criticism or the ones who can't accept them.
I'm just saying your constructive criticisms isn't going to make a difference. Yeah it got ranked in 30 hrs, so what, a BAT thought this was ready for rank and it was. Nothing you say will make a difference, unless you actually find something to get this unranked. This whole speed rank thing has been going on for awhile and will continue to, so just live with it really :/

Now I'm done here, and will worry about getting my version ready to get ranked.
Love

osuplayer111 wrote:

Maybe about the Taiko I didn't cared much, that can be true, oh and also, I haven't seen Ozzy's post or I would've wait for him. That's all~
This is one of the few reasons why we need a TAT or more BAT that actually care about taiko.
KRZY
Seems I'm not getting my point across at all.

I'm done here then.
narakucrimson
Ugh...

God help us -.-
Love

KRZY wrote:

Seems I'm not getting my point across at all.

I'm done here then.
Most people that didn't take part in speedranking this understood your point, guess the others don't.
spboxer3
Congrats!
soooooo fast Ranked >\\\\<~
OzzyOzrock
Well SHIT
Kite
Really..?

Grats anyways
mochi
Isn't the spinner-metre supposed to be 1023x692?

and sliderb 118x118?
D33d
Should've waited for more mods. [Insane] seems okay, but the approach rate is certainly silly. If nothing else, that could've (and should've) been changed.

Wonderful.
Kawayi Rika
Congratulations speed Rank Andrea~ :)
Mismagius

Weezy wrote:

I'm just saying your constructive criticisms isn't going to make a difference. Yeah it got ranked in 30 hrs, so what, a BAT thought this was ready for rank and it was. Nothing you say will make a difference, unless you actually find something to get this unranked. This whole speed rank thing has been going on for awhile and will continue to, so just live with it really :/
So people can't learn from their mistakes? If you think so, please be born as another person who thinks otherwise, because thinking that way will leave you nowhere.

IMHO at least people should get 10 TRUE mods before trying to rank something.

I know Andrea doesn't give a shit about mod quality in his maps (and i'm not trying to be offensive here since it's pretty much what he shows us, since 95% of his maps are "dedications" that he just strives to get ranked in order to make the "dedicated" happy) and judging by these mods, I would say 2 or 3 of them are "mods" and not just some suggestions.

Please guys, don't be afraid to mod maps from a guy who has 100+ ranked maps.

What I see here is just another speedrank being justified by "andrea is an experient mapper so he has a lot more rights than new mappers to have their maps ranked".

I'm just waiting for some 1-month old bubbled to get checked while the BATs speedrank stuff like this.

Nice job, Andrea. At least the map wasn't terrible as I thought, but still needed way more mods.

Don't judge someone by its looks, experience may not be the solution for everything.
ztrot
I thought my ranks were fast :P
Shiirn

ztrot wrote:

I thought my ranks were fast :P
mochi

qilliam wrote:

Isn't the spinner-metre supposed to be 1023x692?

and sliderb 118x118?
Is everyone just gonna ignore this, or am I wrong?
Raging Bull
What's the current resolution?
mochi

Raging Bull wrote:

What's the current resolution?
1024x697 for spinner-metre
128x128 for sliderb
akrolsmir
Also:


I had thought it was important to use the proper blank wav file due to sound card issues? The new rules say 0-byte apparently, but I recall something different...

The map isn't bad, but it's not on par with the maps I'm used to seeing from osuplayer I guess.
Raging Bull

qilliam wrote:

Raging Bull wrote:

What's the current resolution?
1024x697 for spinner-metre
128x128 for sliderb

Few pixels above template is okay I guess as in the new rules discussion. Although it would have been good if it was resized before rank
mochi

Raging Bull wrote:

Few pixels above template is okay I guess as in the new rules discussion. Although it would have been good if it was resized before rank
Yes, it would have been good if this map got actual mods.
xsrsbsns
oh it really happened overnight? sigh
cant say i wasnt expecting this seeing how the thread progressed

but yeah basically what BD and KRZY said.
Ephemeral
This is completely unacceptable behavior and we are currently investigating the actions of the people responsible.
Raging Bull
Which behavior? :s
Lizzehb
I am very disappointed in this map's difficulty spread like always from osuplayer111's maps. I can't even play past the fist few seconds in the Hard. Can't this be looked at as well? I'd like to see a slower AR and SV.
ziin

qilliam wrote:

qilliam wrote:

Isn't the spinner-metre supposed to be 1023x692?

and sliderb 118x118?
Is everyone just gonna ignore this, or am I wrong?
spinner metre and spinner background can be 1024x692. I presume it is also okay to do 1024x768, but I haven't done extensive testing. The extra pixels on the side (1024 vs 1023) can be seen while playing, so it is preferable to use 1024x692 (by me at least).

sliderb should be 118x118, but this doesn't matter very much.

Also my first ranked diff had exactly 1 mod.
Raging Bull
JauiPlaY
OMG. It's much faster than my expectation...
Anyway, congrats!
zeroclover
more replies now...
HeatKai
==''
what the ..
its ranked so just let it be , at least congratz D:
gratz andrea :D
Megurine Luka
OMG.
IkkiMinami
XD :D
h3k1ru

Shiirn wrote:

>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8


>Randomly play the other difficulties out of curiosity
>They're perfect


/me pats lolcubes / vicho / sorda

we need individual difficulty ratings
AR9 suits here much more than OD8 at ur maps, u better back to catch ur fruits and stop complain about maps u cant play

i rly enjoyed Insane diff
Chewin

Raging Bull wrote:

Nice mod lol

viewtopic.php?p=684333#p684333
> over 10 months ago
Why did you link this? Seriously?
Raging Bull
I wasn't linking it because it was Andrea's mod, I was linking it because ziin said his guest diff had 1 mod, which is that mod I linked.

ziin wrote:

Also my first ranked diff had exactly 1 mod.
LaceWingfield
gosh 2 day rank xDD congrat
Sekai
lol Andrea how your maps get ranked that fast and gretz ~
Posse

Shiirn wrote:

>AR9 on a mostly 1/2 1/1 186bpm map when the map plays 200% better with AR8
AR9 is just fine in this map, it could have been AR8 too, but AR9 makes it more fun :D
mochi
Even though I agree AR9 is more fun, it doesn't fit the difficulty level for this insane. The map is so easy, but andrea decides to make OD and HP 8 to increase max points, and for the hell of it, put in AR9.
Backfire
Come on baby light my fire~…oops wrong song.
ziin

ziin wrote:

[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
5 pages late backfire. That's actually the reason I looked at this.
KRZY

ziin wrote:

ziin wrote:

[general]
artist is "the doors". wtf are you doing kotoko stealing names of songs.
5 pages late backfire. That's actually the reason I looked at this.
Yeah I looked that song up out of curiosity and now it's in my playlist
Backfire
LOL I thought someone had made the joke before me anyways. I love you ziiny pie.
Sander-Don
Wow, grats Andrea :3!
Rumia_S
gooooooooooooooooood````` :)
Topic Starter
Andrea
Thanks everyone for the compliments :)

Hope you will enjoy it :3
Love

Ephemeral wrote:

This is completely unacceptable behavior and we are currently investigating the actions of the people responsible.
Was hoping something would happen with this. Wonder if it's still being investigated.
Raging Bull
I have no idea what he's even investigating.
Love

Raging Bull wrote:

I have no idea what he's even investigating.
Obvious speed rank is obvious, so eh.

@osuplayer
OzzyOzrock
HELL YEAH
Hiryuu_old
another fabulous map, congrats :D
Winshley
Is it just me or the combo burst image is not working? :?

There's comboburst-1.png, comboburst-2.png, comboburst-3.png, comboburst-4.png, and comboburst-5.png inside the beatmap folder, but it's showing the skin's combo burst instead.

Sure
number of comboburst should start from 0, not 1
Raging Bull

Garven wrote:

Speedranked!


Well you know this kinda hurts then since there were still few mistakes ._.
Topic Starter
Andrea
My bad for not noticing that.

Sadly I don't think it could be fixed, only an unrank and another full submission can probably fix that.
Raging Bull
Lol I doubt it will be unranked to fix that, but if it will be, maybe fix this too? :s viewtopic.php?p=1070982#p1070982
Sallad4ever

Winshley wrote:

Is it just me or the combo burst image is not working? :?

There's comboburst-1.png, comboburst-2.png, comboburst-3.png, comboburst-4.png, and comboburst-5.png inside the beatmap folder, but it's showing the skin's combo burst instead.
If you still want to see the combo burst while playing, you can always change the number of combo burst on the folder in to the correct order
ziin
or you can use the shakugan no shana skin.
KRZY
A wise man once said that an unrank is not a bad thing, but rather a good thing.

Might I also add that it has not been a week since the map was ranked.
show more
Please sign in to reply.

New reply