NM as requested
[Easy]
The movement in this diff feels a bit concerning. The 0.8 distance snap create a stop and go movement that doesn't really emphasize anything.
Examples are everywhere - compare movement from 00:00:155 - to 00:00:840 - wtih movement from 00:00:840 -
to 00:01:526 - the same theme repeats itself, but movement is drastically different. I get it that you want to create a patternized style as a gimmick that repeats itself, just as the music does, but that doesn't mean that emphasis should be neglected as much as it is.
I get that on higher difficulties the high sv combined with low ds is supposed to make the sliders carry movement entirely by themselves, but I don't think that gimmick works with the given rhythm.
My advice would be to decrease the overall sv and use 1.0 ds
I think the rhythm from 00:00:155 - to 00:10:440 - is way to dense comparatively
Also compare movement from 00:11:126 - to 00:00:155 - - the former is the actual part where the main instrument kicks in and therefore should offer more movement, but the opposite is the case
00:04:269 (3) - wouldn't let it end on 00:04:955 - , I think circles on 00:04:955 - and 00:05:297 - would create better emphasis - given that the theme alternates, I think it makes sense to break ou t from th e structural gimmick
00:22:097 (1,2) - offers more movement than 00:24:840 (1,2,3,4) - and should therefore be used in in the second part instead of the first
why is the rhythm from 00:24:840 - to 00:26:897 - much less dense even though intensity of the music increases
The same things repeat themselves over the entire difficulty, so I'll let you figure things out
[Normal]
I'm not gonna comment on structure, because it really doesn't matter with 0.8 ds, so rhythm and movement mod only yay
I think this diff suffers from random pattern variation, that doesn't really reflect on much movement-wise.
I think non-repeat sliders only starting 00:00:155 - offer too much movement compared to 00:11:126 -
stacking 00:18:669 (3,4) - seems inappropriate
00:22:097 (1,2,3,4) - would use 1/1 sliders instead of circles and 00:23:469 (5,6) - circles instead of repeats, because of inappropriate stop movement implied by 00:23:469 (5,6) -
00:46:783 (1) - I'd control j this for consistency with 00:35:126 (4,1) - also I think emphasis would be better (I know I said I wouldn't be commenting on structure but I'm not perfect)
00:51:583 (3,4,1) - wouldn't stack these, I know you did the same on 00:18:669 (3,4) - but the latter should offer more movement because more tension
01:00:497 (1,2,3,4,5) - I don't think is a good variety to 00:55:012 (1,2,3,4) - because movement is too different with the change of angles
01:05:297 (2) - would turn into circles to reduce movement (man I'm using "movement" a lot, I guess thats just what I pay attention to, sorry)
01:05:983 (1,2,3,4,5,6,1,2,3,4,5,6) - not so keen on this idea, I get it you try to emphasize white ticks because new sound, but because of 0.8 ds it would be emphasized anyway. Its less dense than the intro
01:18:669 (5,6) - don't like it, theres no movement but loud sounds, would prefer 3 1/2 sliders
01:21:412 (5,6) - dito
01:27:926 (1,2) - stop implied by music so stack these (I think structure break is good because of drastic music change)
01:33:412 (1,2,3,4,5,6) - I would stop using these circle patterns with given rise of tension, because of 0.8 ds
[Hard]
no comments on structure either due to small ds
Kinda like this diff, I think the gimmick fits well with given rhythm, so not much to say here.
Although there's still some random pattern variation that doesn't make much sense movement wise.
00:00:155 (1,2,3,4,1,2,3,4) - why do you use more movement here instead 00:02:897 (1,2,3,4,1,2,3) - I think the other way around would make much more sense
same for 00:11:812 (1,1) - and 00:14:555 (1,1) -
00:19:355 (1,1,1,1) - I would use similar sliders to 00:16:612 (1) - given the decrease in pitch
00:26:555 (2) - don't like this slider ending there, would just move the douplets 1/2 earlier
00:46:783 (1) - slider shape seems unfitting, theres no stop in music (red anchor this way implies stop)
00:49:526 (1,1) - music is continuous, slider arrangement implies break
00:55:012 (1,2,3,4,1,2,3,4) - increased movement of this would be more fitting at 00:57:755 (1,2,3,4,5,6,1) -
00:59:640 (2,3,4,1,2,3,4,1,2,3,4) - i don't like this entire part, you tried to change the rhythm, due to changed theme, but it doesn't feel intuitive, I think some more variation with circles would do the trick
01:08:726 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3) - why didn't you use this kind of movement in earlier similar patterns that weren't emphasized structurally
I would stack 01:16:955 (1,2) - for better emphasis given how harsh new sounds are, dito for similar spots in the kiai, because I don't think movement difference to 01:22:440 - is enough
01:26:212 (5,6) - this variation seems pretty random, theres no decrease in pitch nor stop implied by the music
[Insane]
I'm not really good enough to judge this diff properly as I can't really play it, but it seems that similar issues of movement variation that doesn't really make sense may be applied here. Also it's too late rn, I may edit this later who knows.
[Drama]
refer to Insane