okie lest do it
[Penis]
just to do a polish thing like her make)if you see some maps that i made for rank like this, you will see how i do simple and polished pattens, but its all practice , don't give up mapping and you will be a great mapper ! (if i can you can to xd)
[Smile!]
its that ! if you need some help more, just pm me !
gl with the map
[Penis]
- first thing, look the DS of this 00:01:051 (1,2) - and compare with 00:01:898 (4,1) - , i don't really know why this, you make a patten in the start, but you make a ds stop in 00:01:898 (4,1) - with that "ds", you will confuse the player because the way you did its really like 00:01:051 (1,2) - , i recommend to do that thing with a great DS, to say to player in x patten have a stop. you can pick 00:01:898 (4) - and let her in some place close with the 00:01:615 (3) - , a [url=00:01:615 (3) -]Example[/url]
- pick this 00:02:464 (2) - and stack correctly in 00:01:332 (2) - i don't need to explain, make more polish and all, right ?
- i recommend (you can refuse xd) you stack 00:02:747 (3) - with 00:01:615 (3) - to~, i think you patten and what you wanted to make will be more better .
- 00:03:313 (1,2) - you don't need to make 2 sliders like that, you just can use 1 point in the center of the sliders to make a curve. like i did
- ^ you should do like i did the sliders to, you will let polish and with that, good for read, and its always beaultiful
- Make more [url=00:06:993 (2,3,4) -]circular[/url] the 00:06:993 (2,3,4) - that will be better for flow than you did
- 00:07:842 (6) - every upbeat(all the greats white ticks) needs a New Combo, just pick this and press Q xd
- i recommend you to avoid the overlap of the 00:07:559 (5) - with 00:08:125 (2) - , you can stack with the tail of 00:08:408 (8) - , thats will be good
and stack 00:08:125 (7) - with 00:07:276 (4) - properly - 00:08:974 (1,2) - make a strong DS, likes 1.7x ~2.2x
- 00:09:115 (2) - control C control V( and the control J) and switch with 00:09:681 (4) - , and make a repeat, simmetry ever flow better
- 00:10:106 (1) - new combo...
- 00:10:955 (5,6) - avoid overlap with 00:10:106 (1) -
- 00:11:238 (1,2,3,4) - make more spacing over the 00:11:662 (3) - , something like https://puu.sh/xgEGk/d926cf5310.jpg (the same thing can be apply in 00:09:115 (2,3,4) - )
and here 00:16:473 (4) - - 00:12:370 (1) - nc, thats will be the last time i say that, the rest you can do i think
- 00:16:898 (1,2,3) - do somethingLike that
- pick 00:18:879 (6) - and do a control G, and for next, pick the 00:19:162 (1) - and let her blanket with 00:18:596 (5,6) - Blanket
- 00:20:578 (2) - let her the same color in 00:20:153 (1) - when you apply all NC fix
- 00:21:710 (2) - make a little linear Thing
- 00:22:417 (4,5) - thats good xd
- boy, pick 00:51:993 (6) - and do a properly stack between 00:51:427 (4,5) - , you just need to pick 00:51:993 (6) - and move to stack
- 00:53:549 (3,1) - Make the Ds strong, its a kiai, need to be something new, "forte" , precisally, just change DS to something greater than you did
- don't do This in 00:54:823 (1,2) - , let some spacing, to all patten to be since
- 01:07:276 (2) - i really don't see and know why do this xd (just make a simple curved)
just to do a polish thing like her make)if you see some maps that i made for rank like this, you will see how i do simple and polished pattens, but its all practice , don't give up mapping and you will be a great mapper ! (if i can you can to xd)
[Smile!]
- 00:01:049 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - i really recommend you to do just a simple patten, like that its nothing more than spam, the way you did its not so much readable, if you want to do like this, you need to be more instinctive, to what the player wait in parts like that
- 00:44:068 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - thats so much closer, if you gonna do a patten like this, you should make more polish the sliders, the same sense of the mod in the other diff
its that ! if you need some help more, just pm me !
gl with the map