from my que
[General]
StackLeniency in Kiiwa's Hard is different from other diffs , I suggest all diff use 0.5
others fine
[Normal]
00:17:461 - whistle
00:19:961 - ^
00:22:045 (5) - I like this kind of slider , but I'm sure some MATs and BATs hate this , be careful
00:29:961 - whistle
00:30:795 - ^ ok I ignored same suggestions from now on , please pay attention to following heavy beats , I'll say "whistle"
00:52:461 - too loud
01:01:628 - you missed a clap here
01:24:544 (1) - seems it start 01:24:683 is better , and end the same time as Hard ?
[Kiiwa's Hard]
StackLeniency in this diff is different from other diffs , I suggest all diff use 0.5
AudioLeadIn in this diff is tooooo huge , 1500 is enough
I really like the sliders in this diff , but be careful , same reason as 00:22:045 (5) in Normal diff
00:14:545 (1,2) - stack better ?
00:44:753 (3) - move to x:384 y:224 ? or it is kinda confusing stack with (4)
00:56:211 (1,1) - this is very confusing , even you add newcombo on this
01:02:461 (3,4) - spaicng
01:10:170 - add a 0.63x speed timing section here and a 1.25x one at 01:10:795 ? sounds better
[Insane]
same hitsound suggestions as Normal
00:19:753 - add note
00:42:044 (3,1) - kinda confusing spacing here , I click (1) too early when playing , maybe just me..
01:24:128 (1) - end same time as Hard ?
good map
[General]
StackLeniency in Kiiwa's Hard is different from other diffs , I suggest all diff use 0.5
others fine
[Normal]
00:17:461 - whistle
00:19:961 - ^
00:22:045 (5) - I like this kind of slider , but I'm sure some MATs and BATs hate this , be careful
00:29:961 - whistle
00:30:795 - ^ ok I ignored same suggestions from now on , please pay attention to following heavy beats , I'll say "whistle"
00:52:461 - too loud
01:01:628 - you missed a clap here
01:24:544 (1) - seems it start 01:24:683 is better , and end the same time as Hard ?
[Kiiwa's Hard]
StackLeniency in this diff is different from other diffs , I suggest all diff use 0.5
AudioLeadIn in this diff is tooooo huge , 1500 is enough
I really like the sliders in this diff , but be careful , same reason as 00:22:045 (5) in Normal diff
00:14:545 (1,2) - stack better ?
00:44:753 (3) - move to x:384 y:224 ? or it is kinda confusing stack with (4)
00:56:211 (1,1) - this is very confusing , even you add newcombo on this
01:02:461 (3,4) - spaicng
01:10:170 - add a 0.63x speed timing section here and a 1.25x one at 01:10:795 ? sounds better
[Insane]
same hitsound suggestions as Normal
00:19:753 - add note
00:42:044 (3,1) - kinda confusing spacing here , I click (1) too early when playing , maybe just me..
01:24:128 (1) - end same time as Hard ?
good map