Mod request via our queue
Hi S h i o n ~
Miya assigned me to mod this map
[General]
-> Remove the extra space between "ending" and "Kiiwa" in tags
-> Also in tags, the osu! searcher doesn't support searching 2 letters word, so idk if "bl" is needed. But if you want to add it just go ahead~
-> Try using silver sliderborder? Your combocolors remind me of Almagest's combocolors, and that map looks awesome with silver sliderborder :3
-> Offset sounds late for me (not too sure though), 791 plays better for me ><
-> I suggest to end the last spinner on 01:26:940 as in Kiiwa's Hard
[Normal]
00:17:045 (5) - Add whistle at the start?
00:15:378 (2) - Change into a repeating 1/2 slider?
00:31:628 (1) - This isn't distance snapped? o.o - Plays well, but I don't like how it touches 00:29:961 (2). Maybe place like this : http://osu.ppy.sh/ss/156393 ?
00:34:961 (6) - Add whistle for hitsound consistency?
00:39:128 (1) - You can form a triangle between (5,6,1) like this: http://osu.ppy.sh/ss/156394
00:53:295 (3) - The curve is forced imo, if you want flow you can map like http://osu.ppy.sh/ss/156395
00:56:211 (x) - Add note here?
01:07:878 (4) - Try this slider code :
[Kiiwa's Hard]
00:01:836 (2) - I feel placing this beneath (1)'s path is weird, this plays better imo : http://osu.ppy.sh/ss/156401
00:15:378 (2) - I'd prefer adding a repeat here and adjust (3), but current one is fine too
00:20:170 (4) - Uh... Weird slider curving technique >< , btw the second-to-last waypoint should be few grids up and right
00:22:461 (2) - I'd rather place it perfectly beneath (1)'s path rather than in an awkward position like this ><
00:24:753 (x) - Add note? Maybe a silent note here
00:32:461 (1) - Will be tricky for flashlight players orz, people will think this note is placed far away from the previous note orz
00:35:794 (2) - I'm sure this could be curved neater ><
00:48:711 (3) - I don't like the path overlap personally, change (3)'s direction like this : http://osu.ppy.sh/ss/156404 will play better imo
00:58:295 (2) - Clap in the slider's start?
01:12:461 (1,2) - This jump is weird imo, maybe try use this jump : http://osu.ppy.sh/ss/156407
[Insane]
-> Try AR8?
00:23:920 (4) - Try to place few grids left for flow
00:33:086 (4,5,6) - This stack looks weird in play mode imo
00:43:294 (2) - Move the whistle here instead of (4) ?
00:59:128 (5) - Clap on slider's end?
00:59:544 (6) - If you added clap, remove whistle here?
01:10:794 (4) - Unexpected jump ><
..That's it :3
Good luck with this map ~
Hi S h i o n ~
Miya assigned me to mod this map
[General]
-> Remove the extra space between "ending" and "Kiiwa" in tags
-> Also in tags, the osu! searcher doesn't support searching 2 letters word, so idk if "bl" is needed. But if you want to add it just go ahead~
-> Try using silver sliderborder? Your combocolors remind me of Almagest's combocolors, and that map looks awesome with silver sliderborder :3
-> Offset sounds late for me (not too sure though), 791 plays better for me ><
-> I suggest to end the last spinner on 01:26:940 as in Kiiwa's Hard
[Normal]
00:17:045 (5) - Add whistle at the start?
00:15:378 (2) - Change into a repeating 1/2 slider?
00:31:628 (1) - This isn't distance snapped? o.o - Plays well, but I don't like how it touches 00:29:961 (2). Maybe place like this : http://osu.ppy.sh/ss/156393 ?
00:34:961 (6) - Add whistle for hitsound consistency?
00:39:128 (1) - You can form a triangle between (5,6,1) like this: http://osu.ppy.sh/ss/156394
00:53:295 (3) - The curve is forced imo, if you want flow you can map like http://osu.ppy.sh/ss/156395
00:56:211 (x) - Add note here?
01:07:878 (4) - Try this slider code :
SPOILER
288,152,67878,2,0,B|336:172|356:220|336:276|288:292,1,180,0|4
[Kiiwa's Hard]
00:01:836 (2) - I feel placing this beneath (1)'s path is weird, this plays better imo : http://osu.ppy.sh/ss/156401
00:15:378 (2) - I'd prefer adding a repeat here and adjust (3), but current one is fine too
00:20:170 (4) - Uh... Weird slider curving technique >< , btw the second-to-last waypoint should be few grids up and right
00:22:461 (2) - I'd rather place it perfectly beneath (1)'s path rather than in an awkward position like this ><
00:24:753 (x) - Add note? Maybe a silent note here
00:32:461 (1) - Will be tricky for flashlight players orz, people will think this note is placed far away from the previous note orz
00:35:794 (2) - I'm sure this could be curved neater ><
00:48:711 (3) - I don't like the path overlap personally, change (3)'s direction like this : http://osu.ppy.sh/ss/156404 will play better imo
00:58:295 (2) - Clap in the slider's start?
01:12:461 (1,2) - This jump is weird imo, maybe try use this jump : http://osu.ppy.sh/ss/156407
[Insane]
-> Try AR8?
00:23:920 (4) - Try to place few grids left for flow
00:33:086 (4,5,6) - This stack looks weird in play mode imo
00:43:294 (2) - Move the whistle here instead of (4) ?
00:59:128 (5) - Clap on slider's end?
00:59:544 (6) - If you added clap, remove whistle here?
01:10:794 (4) - Unexpected jump ><
..That's it :3
Good luck with this map ~