https://youtu.be/rq7DIvYPTdQ?t=30s the ambient tho :thinking:
anyway
normal hitnormal for triplet such as 00:40:040 (8) - can have a lower volume (30/40% should do the trick) to give more of a smooth kick plets rather than linear strong one right now
hard
---
00:54:796 (4) - to prevent higher stacking, put this to 58,170 and the next one around 62,175
01:24:144 (4) - fix curve w
01:33:926 (4) - Just to keep that back and forth-like movement, ctrl+h and reposition
01:53:491 (4) - is placed almost directly below the end, resulting in an unpredictable note.
03:30:502 (2) - clap
normal
---
01:39:796 (3) - curve point is a bit too far from the center, 281,111 would fix
01:42:731 (1,2,3,4,5) - https://osu.ppy.sh/ss/9452304 yo meet fixed neat star shape https://osu.ppy.sh/ss/9452312 (curve rotated by 7deg, star is using straight 1 end and 2, rotate 72 all the way I suppose you know this trick already)
easy
---
I agree with some people who said that this diff is too dense. Just by looking at it makes me feel veeeeeeeeeery crowded.
00:16:644 (1,2,1,2,1,2,1,2,3,1,2,1,2,1,2,1) - Even in easy diff there should be a spreading movement. Just by selecting these notes, you can see that it's staying on one side of the monitor.
01:51:861 (3) - curve point 278,345 to make the curve more balanced and complement the next notes with arc-y movement
01:54:470 (1,2,1,2,1,2,1,2,3,1,2,1,2,1,2,1) - again, spread more broad movement rather than stuck in one side of the monitor
mostly minor stuffs since I'm used with your mapping ideology so ¯\_(ツ)_/¯
anyway
normal hitnormal for triplet such as 00:40:040 (8) - can have a lower volume (30/40% should do the trick) to give more of a smooth kick plets rather than linear strong one right now
hard
---
00:54:796 (4) - to prevent higher stacking, put this to 58,170 and the next one around 62,175
01:24:144 (4) - fix curve w
01:33:926 (4) - Just to keep that back and forth-like movement, ctrl+h and reposition
01:53:491 (4) - is placed almost directly below the end, resulting in an unpredictable note.
03:30:502 (2) - clap
normal
---
01:39:796 (3) - curve point is a bit too far from the center, 281,111 would fix
01:42:731 (1,2,3,4,5) - https://osu.ppy.sh/ss/9452304 yo meet fixed neat star shape https://osu.ppy.sh/ss/9452312 (curve rotated by 7deg, star is using straight 1 end and 2, rotate 72 all the way I suppose you know this trick already)
easy
---
I agree with some people who said that this diff is too dense. Just by looking at it makes me feel veeeeeeeeeery crowded.
00:16:644 (1,2,1,2,1,2,1,2,3,1,2,1,2,1,2,1) - Even in easy diff there should be a spreading movement. Just by selecting these notes, you can see that it's staying on one side of the monitor.
01:51:861 (3) - curve point 278,345 to make the curve more balanced and complement the next notes with arc-y movement
01:54:470 (1,2,1,2,1,2,1,2,3,1,2,1,2,1,2,1) - again, spread more broad movement rather than stuck in one side of the monitor
mostly minor stuffs since I'm used with your mapping ideology so ¯\_(ツ)_/¯