Hi everyone, I think there's a lot of explaining that I have to do for a lot of people here.
There's a very large misunderstanding between the most of you and Fear.
This mp3, the second one introduced was not manufactured solely to be used for this beatmap.
In fact, it has been around for quite some time as the End Time [TechnoBreak] chart.
http://www.youtube.com/watch?v=5qn3deBGrrEYou'll notice that the main piano sample used in this version sounds radically different to the main song.
The mp3 isn't different only in the debated portion, it's different everywhere with that piano.
What does this mean? It means Fear isn't lying or messing with files just to get this map ranked.
I need to explain something about how Fear works as a mapper, as Fear explained to me when I was working on getting Lycoris ranked.
Fear loves to map the beats to however the BMS charts place them down. If there's a beat there, a circle goes there. If there's a large jump in difficulty there, you can bet the spacing is about to ramp up.
This is why Fear sets, albeit circle-filled and really stream jump hard, follow the beat pretty darn well.
This is why finding this random 1/6 part was weird. Fear usually doesn't do this. It turns out, it was an error and the wrong mp3 all along. Now that we know, we can work the difficulty around the correct and originally intended mp3.
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This new change brings up three possible problems.
1. Are we willing to rank a map of the same song with variations of the mp3 per difficulty?
2. How do we indicate that -to the death- is in fact mapped to [TechnoBreak]?
3. What exactly is the rhythm at that part in [TechnoBreak]?
Let's start with issue number one.
There isn't a defined rule for this and as far as I can tell never really has been.
Mp3 2 fits all of the difficulty's beats, but mp3 1 sounds way better for the first three difficulties.
We could rankably use mp3 2 for all of the difficulties, or keep mp3 1 for the other 3 to make it sound nice.
Personally, I think we should
keep both, as it will be much better for the players and because it has worked in the past (v2b's neu).
Issue two. If there are two mp3s, how do we indicate that [-to the death-] is mapped to techno break?
You've probably figured out this one. Just rename [-to the death-] to [TechnoBreak].
It gets the message across simple as ever.
Now for issue number three.
The sounds that create the alleged 1/6 in the music are caused by the keysounds in the BMS.
Dolphin and chonicle have gone into some really great detail with how the BMS is achieving this. Go read their posts, they are informative!
I will delve into the [TechnoBreak] BMS file myself and see what rhythm that piano is actually truly making.
Here is the part in question.
In order for 1/6 to be mappable here, there
must be audible beats there.If the bottom of an object lines up with 1/6 rhythm here, then yes, it can be mapped.
Here is a picture of 1/6 relative to this measure setup, with all objects that do not line up with 1/6 removed.
Would you look at that. There are sounds there for 1/6.
Therefore, if Fear is using [TechnoBreak]'s mp3, then yes, Fear can map 1/6 there.
So, mapping with multiple mp3s should be alright (but mp3 2 CAN be used for all difficulties if really needed.
We can indicate that [-to the death-] is [TechnoBreak] by changing the difficulty name.
There is indeed a 1/6 rhythm in the new [TechnoBreak] mp3 of the song.
Therefore, this set should not be held from ranking much longer.
I hope we've all learned something today. Just because it sounds different and isn't what you expected doesn't mean you should get out the pitchforks.
Dolphin and chonicle contributed important information allowing me to verify the presence of 1/6 in the music. Please follow their example.
P.S. Dolphin ahd chonicle, since you guys have the bms, please verify that those objects are indeed on 1/6. They are spot on on my end.