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Lucky Star - Motteke! Sailor Fuku (REDALiCE Remix)v2

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Topic Starter
happy30
This beatmap was submitted using in-game submission on vrijdag 27 maart 2009 at 16:08:26

Artist: Lucky Star
Title: Motteke! Sailor Fuku (REDALiCE Remix)
BPM: 171
Filesize: 8460kb
Play Time: 02:58
Difficulties Available:
  1. Crazy (5 stars, 656 notes)
  2. Gens's Easy (3,26 stars, 137 notes)
  3. Hard (4,92 stars, 517 notes)
  4. Normal (4,46 stars, 399 notes)
Download: Lucky Star - Motteke! Sailor Fuku (REDALiCE Remix)
Information: Scores/Beatmap Listing
---------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7dec. 08

YES I'm remaking this song, I've got a new MP3. The latest version of the remix.
I'll finish Hard tomorrow.
Sorry for the trouble that this may cause

old version available here: http://www.mediafire.com/download.php?mzuhym5mt5q
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

28-12
Added Gens's Easy

25-12
Changed some combo colours for tag, and added a disco effect at the end of Crazy
(dont hurt your eyes ><)

23-12
Fixed Gens's suggestions

22-12
Update Crazy, sorry for ending it in the middle of the song, but the score should not be over 10mil =x

15-12
Crazy done. it' s hard =x

14-12
Normal done, moved to pending

7-12
Hard done, started with normal
K-S-O
While I find this to be a well-made map, I think you'll need to add more breaks in the song since I feel some of the sections were too long, particularly the ones in Normal and the last one on hard.
Topic Starter
happy30
bump
Gens
Nice work, i haven't heard that song before... Good REDALiCE.
Anyway, just the spacing is a little off sometimes, and, I agree with K-S-O. It's too long! :?
Topic Starter
happy30
Thanks.

I've updated the map,
I think the spacing is alright now.
And the song is now 4min instead of 5min. :)

[Edit] Insane added
An64fan
I'm going to leave my input on this, because this is a really good map and I'd like to see it ranked. There are only a couple flaws that I notice with this map, and I'm glad to point them out. =3

Normal
00:21:64 (2) - This feels uncomforatbly close to (1). This is easy enough to fix.
00:23:05 (3) - Same as before, a bit too close to (2).
00:25:86 (1) - Consider moving this a bit away from the previous slider.
00:27:26 (2) - Again, making a distance fix would be a good idea.
00:28:66 (3) - Repeat of above sliders.
00:32:87 (2) - Copy and paste.
00:34:28 (1) - Lemme make some photocopies of those same words.
00:38:49 (2) - Maybe move this a big back over. Might not be required, buuut...
00:39:89 (3) - See the above sliders. The distance matter for this would be easily remedied by moving (2) to the right just a little bit.
00:55:33 (2) - Are you getting all this down?
00:56:21 (3) - Imma broken record!!! XD
00:56:73 (1) - Yeah, repeats of the above sliders. Move a bit away from the previous sliders.
00:58:13 (1) - Copy/paste.
00:59:01 (1) - And again.
01:02:17 (1) - Bit away from the previous slider.
01:02:87 (2) - Same as above.
01:27:61 (1) - Distance check.
01:40:41 (4) - Something's bugging me about this one. Consider moving it a bit away again, I don't think it'd need much though.
01:42:34 (2) - Move this away a bit from the slider before. (consider how you have (5) of that same combo placed. Perfect example of how this should sit).
01:45:15 (1) - Away a bit from the previous beat.
01:50:76 (1) - Move away a bit from the slider.
01:54:10 (6) - Maybe move this a tough away from the beat before.
01:54:98 (1) - Copy and paste again. Also, shorten this by 1/4 beat and move it forward (->) 1/4 beat so it ends where it is now.
01:56:90 (2) - Little closer to (1). =3
02:01:29 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - Freaking long combo. Consider possibly breaking this up a little.
02:09:01 (1) - Maaaaybe closer with the previous combo to keep the distance-time for this area of the map...
02:09:71 (2) - At the moment, there's nothing really wrong. Just make sure if you move the previous beat to double-check that you still have distance-time equality.
02:31:99 (1,2,3) - Funny enough, this part doesn't bug me, but still consider possibly making a tad more room between these sliders.
02:50:41 (3,4,5,6) - I don't have a huge issue with these, though I'll point something out like this on Hard later anyways. I'm going to tell you a little later that a certain group of beats on Hard feels uncomfortably close with each being a 1/2 beat apart and at only one grid width separation. This itself isn't as bad, though I feel you should still consider moving these beats apart a bit.
02:54:62 (3) - Consider moving this closer to the previous slider.
02:57:43 (1) - Move this away from the previous slider?
02:58:48 (3) - Tad closer to (2), perhaps.
03:01:64 (5,6,7) - Don't have a huge issue with this, but still put a little thought into whether you might want to spread these out a little bit for D-T equality.
03:03:04 (1,2,3,4) - More space, please.
03:17:25 (17,18,1) - Move these around a little... The spacing feels a little funny.
03:21:46 (3) - Maybe could use a bit more room from (2).
03:25:15 (2) - Might be good to make sure that (1) doesn't overlap this (makes you wanna feel like there's less time between the slider and beat than there really is).
03:28:66 (4) - Same as the previous beat.
03:32:87 (6,7,8,1) - Ok, let's see... Move (6) and (7) back (<-) 1/4 beat and rearrange to ensure D-T equality. It sounds a bit better this way.
03:42:34 (1) - Move a little away from the previous slider.
03:51:29 (5) - Make this 1/4 beat longer. Again, sounds a little better.
03:56:73 (10,11,12,1) - You might want to move these to avoid a change in the D-T ratio though I don't really have a problem with around here.


Phew... Didn't realize there were so many little spacing matters to point out. I'm not going to go through Hard or Insane right now, although I will come back to you on those ones. =3 In all honesty, I can't see ANY major timing issues. Everything noticable is just a spacing issue, and none that are even really big. I will check back after you update and I look forward to this getting ranked.



EDIT: Good morning~

Hard
00:14:10 (2,3) - Do you think you could realign these so that they're right under (1)? You can hold shift to turn off grid snap while you're placing them, or the other option is to put new beats in where there current ones are, while the slider is still visible. You can get them to snap right to the end of the slider.
00:20:24 (1) - Perhaps move this a little closer to the previous three beats.
00:21:64 (2,3) - Exact same thing as almost everything I pointed out in Normal. Put more space between (1) and (2), and (2) and (3).
00:39:89 (1) - Maybe a tad away from the previous slider. Just feels slightly uncomfortable, although this isn't a big issue. In fact, I think it might be a good thing to move this combo over just a touch, since then you're also putting a little less distance between this and the next combo, and I think that would be a good thing.
00:59:01 (3) - A bit away from (2), I would say.

01:39:01 (1) - These combos you have starting here.... Something just seems a little up with the timing, something which I'm having troubles with figuring out. Let's see what I can do, though.
----------
01:39:89 (4) - Move this back (<-) 1/8 beat.
01:41:29 (2) - Same as above.
01:42:69 (4) - Same as above.
01:44:10 (4) - And same as above.
01:45:50 (2) - Same.
01:46:91 (7) - Same. Also adjust placement around this area for D-T equality with (6) (maybe try a diagonal to your slider?).
----------
After that adjust spacing to account for the timing changes. I suggest turning off grid snap (or holding Shift) and moving over those beats you just changed the timing of and move them over so that they're about halfway between the notes before and after (with equal distance). Well, 01:41:20 (2) is a little different, as is 01:46:91 (7)... Still, I'm sure you can adjust these to have the right distances between them. If you're ever unsure, you can use the distance snap to place them, or even just as a guide to get an idea of the kind of space differences you need.

02:11:47 (4,5,6) - These feel a bit close to each other, I recommend moving these apart at least a little bit. Having them overlap gives the illusion that they're faster than other beats.
02:18:13 (1) - Move this back 1/4 beat and then adjust spacing between this and (2) for D-T equality.
02:25:41 (4) - Maaaybe a touch more space between here and (3). Doesn't have to be much. 1/2 of a grid width would do it. =3
02:26:38 (2) - Same as above, bit more space. I'd say a whole grid width would fix.
02:57:43 (1) - Maybe move this away from the previous slider.
03:02:25 (7,8) - I have issues with the 1/8 beat difference. It feels awkward. Move (8) 1/8 beat forward and then shorten it by 1/8 beat (make use of shift).
03:15:32 (3) - Same as the beats I covered above, move this back 1/8 beat and adjust distance.
03:18:13 (4) - Same.
03:19:53 (4) - Same.
03:20:94 (2) - Same.
03:22:34 (7) - And same.
03:31:11 (1,2,3,4) - Move all these back 1/4 beat.
03:33:57 (5) - Moving this down 1 grid width will fix any spacing issues here after fixing the previous beats.
03:39:53 (5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - I have issues with how this overlaps near the end, since I can't tell where the beats are. Please fix this.
03:49:53 (21) - A bit further from (20). Also, this current combo is pretty long, as is the previous, consider possibly cutting them into two combos each.
03:52:51 (4) - Overlap makes it look like it comes earlier. Adjust, please?
03:53:57 (1) - Between here and the previous slider, there's a decent bit of space. Fix around here for D-T equality as you fix the previous beat I pointed out. =3


Bah. I'll continue from there after school. Everything's lagging now so I can't do much. But I'll make sure to finish for Hard and all of Insane this afternoon.
Topic Starter
happy30
Thank you!

I'm done with normal, I hope I haven't missed anything. :)

Edit - Thanks, hard is fixed too now.
James
This map has been deleted on the request of its creator. It is no longer available.
lukewarmholiday

An64fan wrote:

I'm going to leave my input on this, because this is a really good map and I'd like to see it ranked. There are only a couple flaws that I notice with this map, and I'm glad to point them out. =3

Normal
00:21:64 (2) - This feels uncomforatbly close to (1). This is easy enough to fix.
00:23:05 (3) - Same as before, a bit too close to (2).
00:25:86 (1) - Consider moving this a bit away from the previous slider.
00:27:26 (2) - Again, making a distance fix would be a good idea.
00:28:66 (3) - Repeat of above sliders.
00:32:87 (2) - Copy and paste.
00:34:28 (1) - Lemme make some photocopies of those same words.
00:38:49 (2) - Maybe move this a big back over. Might not be required, buuut...
00:39:89 (3) - See the above sliders. The distance matter for this would be easily remedied by moving (2) to the right just a little bit.
00:55:33 (2) - Are you getting all this down?
00:56:21 (3) - Imma broken record!!! XD
00:56:73 (1) - Yeah, repeats of the above sliders. Move a bit away from the previous sliders.
00:58:13 (1) - Copy/paste.
00:59:01 (1) - And again.
01:02:17 (1) - Bit away from the previous slider.
01:02:87 (2) - Same as above.
01:27:61 (1) - Distance check.
01:40:41 (4) - Something's bugging me about this one. Consider moving it a bit away again, I don't think it'd need much though.
01:42:34 (2) - Move this away a bit from the slider before. (consider how you have (5) of that same combo placed. Perfect example of how this should sit).
01:45:15 (1) - Away a bit from the previous beat.
01:50:76 (1) - Move away a bit from the slider.
01:54:10 (6) - Maybe move this a tough away from the beat before.
01:54:98 (1) - Copy and paste again. Also, shorten this by 1/4 beat and move it forward (->) 1/4 beat so it ends where it is now.
01:56:90 (2) - Little closer to (1). =3
02:01:29 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - Freaking long combo. Consider possibly breaking this up a little.
02:09:01 (1) - Maaaaybe closer with the previous combo to keep the distance-time for this area of the map...
02:09:71 (2) - At the moment, there's nothing really wrong. Just make sure if you move the previous beat to double-check that you still have distance-time equality.
02:31:99 (1,2,3) - Funny enough, this part doesn't bug me, but still consider possibly making a tad more room between these sliders.
02:50:41 (3,4,5,6) - I don't have a huge issue with these, though I'll point something out like this on Hard later anyways. I'm going to tell you a little later that a certain group of beats on Hard feels uncomfortably close with each being a 1/2 beat apart and at only one grid width separation. This itself isn't as bad, though I feel you should still consider moving these beats apart a bit.
02:54:62 (3) - Consider moving this closer to the previous slider.
02:57:43 (1) - Move this away from the previous slider?
02:58:48 (3) - Tad closer to (2), perhaps.
03:01:64 (5,6,7) - Don't have a huge issue with this, but still put a little thought into whether you might want to spread these out a little bit for D-T equality.
03:03:04 (1,2,3,4) - More space, please.
03:17:25 (17,18,1) - Move these around a little... The spacing feels a little funny.
03:21:46 (3) - Maybe could use a bit more room from (2).
03:25:15 (2) - Might be good to make sure that (1) doesn't overlap this (makes you wanna feel like there's less time between the slider and beat than there really is).
03:28:66 (4) - Same as the previous beat.
03:32:87 (6,7,8,1) - Ok, let's see... Move (6) and (7) back (<-) 1/4 beat and rearrange to ensure D-T equality. It sounds a bit better this way.
03:42:34 (1) - Move a little away from the previous slider.
03:51:29 (5) - Make this 1/4 beat longer. Again, sounds a little better.
03:56:73 (10,11,12,1) - You might want to move these to avoid a change in the D-T ratio though I don't really have a problem with around here.


Phew... Didn't realize there were so many little spacing matters to point out. I'm not going to go through Hard or Insane right now, although I will come back to you on those ones. =3 In all honesty, I can't see ANY major timing issues. Everything noticable is just a spacing issue, and none that are even really big. I will check back after you update and I look forward to this getting ranked.



EDIT: Good morning~

Hard
00:14:10 (2,3) - Do you think you could realign these so that they're right under (1)? You can hold shift to turn off grid snap while you're placing them, or the other option is to put new beats in where there current ones are, while the slider is still visible. You can get them to snap right to the end of the slider.
00:20:24 (1) - Perhaps move this a little closer to the previous three beats.
00:21:64 (2,3) - Exact same thing as almost everything I pointed out in Normal. Put more space between (1) and (2), and (2) and (3).
00:39:89 (1) - Maybe a tad away from the previous slider. Just feels slightly uncomfortable, although this isn't a big issue. In fact, I think it might be a good thing to move this combo over just a touch, since then you're also putting a little less distance between this and the next combo, and I think that would be a good thing.
00:59:01 (3) - A bit away from (2), I would say.

01:39:01 (1) - These combos you have starting here.... Something just seems a little up with the timing, something which I'm having troubles with figuring out. Let's see what I can do, though.
----------
01:39:89 (4) - Move this back (<-) 1/8 beat.
01:41:29 (2) - Same as above.
01:42:69 (4) - Same as above.
01:44:10 (4) - And same as above.
01:45:50 (2) - Same.
01:46:91 (7) - Same. Also adjust placement around this area for D-T equality with (6) (maybe try a diagonal to your slider?).
----------
After that adjust spacing to account for the timing changes. I suggest turning off grid snap (or holding Shift) and moving over those beats you just changed the timing of and move them over so that they're about halfway between the notes before and after (with equal distance). Well, 01:41:20 (2) is a little different, as is 01:46:91 (7)... Still, I'm sure you can adjust these to have the right distances between them. If you're ever unsure, you can use the distance snap to place them, or even just as a guide to get an idea of the kind of space differences you need.

02:11:47 (4,5,6) - These feel a bit close to each other, I recommend moving these apart at least a little bit. Having them overlap gives the illusion that they're faster than other beats.
02:18:13 (1) - Move this back 1/4 beat and then adjust spacing between this and (2) for D-T equality.
02:25:41 (4) - Maaaybe a touch more space between here and (3). Doesn't have to be much. 1/2 of a grid width would do it. =3
02:26:38 (2) - Same as above, bit more space. I'd say a whole grid width would fix.
02:57:43 (1) - Maybe move this away from the previous slider.
03:02:25 (7,8) - I have issues with the 1/8 beat difference. It feels awkward. Move (8) 1/8 beat forward and then shorten it by 1/8 beat (make use of shift).
03:15:32 (3) - Same as the beats I covered above, move this back 1/8 beat and adjust distance.
03:18:13 (4) - Same.
03:19:53 (4) - Same.
03:20:94 (2) - Same.
03:22:34 (7) - And same.
03:31:11 (1,2,3,4) - Move all these back 1/4 beat.
03:33:57 (5) - Moving this down 1 grid width will fix any spacing issues here after fixing the previous beats.
03:39:53 (5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - I have issues with how this overlaps near the end, since I can't tell where the beats are. Please fix this.
03:49:53 (21) - A bit further from (20). Also, this current combo is pretty long, as is the previous, consider possibly cutting them into two combos each.
03:52:51 (4) - Overlap makes it look like it comes earlier. Adjust, please?
03:53:57 (1) - Between here and the previous slider, there's a decent bit of space. Fix around here for D-T equality as you fix the previous beat I pointed out. =3


Bah. I'll continue from there after school. Everything's lagging now so I can't do much. But I'll make sure to finish for Hard and all of Insane this afternoon.
This post is so seriously long I am required by law to quote it
James
i remember modding something like that long before then my browser crashed. wasted 1 1/2 hours..
An64fan
Is there something wrong? No? I shall continue then! :) From where I was so horribly cut off by lag. (And yes, I did just cut off whatever thoughts you had.)

Hard (continued)
03:58:48 (1) - A little away from (9).
03:59:88 (2) - Same deal as above (and most of the rest I've pointed out by this point.
04:01:99 (1) - Slight jump fromt the previous combo. Maybe look into changing that.
04:06:20 (3) - Maybe put a little more space between this slider and the one before it, other than that, this combo looks quite alright.
04:11:81 (2) - A big away from (1), perhaps.

And that's all I can find for the rest of Hard.


Insane
00:10:94 (3) - Seems a little to far from the end of (2).
00:39:36 (5) - Same as before... I think a little bit of rearranging wll make this easy enough to fix (perhaps turn (4) around so you can move this and possibly (6) over a bit?).
01:39:89 (4) - Same as what you did with those beats in Hard. 1/8 back and slight adjustment to distance.
02:09:01 (7) - Back 1/4 and move a little for D-T equality, I think.


Other than that, I can't pick up on anything right now. I like the fixes though. =3
Topic Starter
happy30
This map has been deleted on the request of its creator. It is no longer available.
blackcommander
You did a really nice job on this.
Would like to see this ranked ; )
Topic Starter
happy30
Thanks!

8th page ftl :o
Topic Starter
happy30
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
happy30
bump
Topic Starter
happy30
meh... bump
K-S-O
This map has been deleted on the request of its creator. It is no longer available.
Gens
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
happy30
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
happy30
This map has been deleted on the request of its creator. It is no longer available.
Lesjuh

blackcommander wrote:

You did a really nice job on this.
Would like to see this ranked ; )
Agreed, it's awesome. I did'nt even notice the flaws while playing :/ actually
'goed gedaan ;)'
Gens
You're going to make An64fan cry...

[Modding]
I find this beatmap to have strictly consistent spacing, so... No spacing errors.
IMO you should make the Background color Black...Or maybe it's just me. >_<
And I think a 16 combo for a normal isn't so good. Crazy should be fine with those combos.
The MP3 is larger, so, if I were you, I would cut it off. Even if it's only 2 minutes.

[Normal]
There are jumps that should be pretty hard to play for a normal player... Let me point them out:
00:32:57 (8,1)
01:12:22 (1,2) And every repeat from these

01:06:08 (1) - Sounds better if you cut 1/2 from this slider.

[Hard]
There are obviously some jumps here... But it's hard. I will not point them out then...

[Crazy]
So, I noticed you silenced the "Tick" from the slider. Nah, I would just low their volume. But let's see what will people say about this.
You should be more creative about the placements of the beats and sliders.
00:32:92 - Before, you used alot of whistles, but, here, you didn't use whistles. So... there's a lack of whistles now. :/
And the Last spinner... That's what I call a ninja spinner. O_o


And... I would like to map an Easier version. :D
So, in conclusion, this beatmap is pretty good.

/me fake stars
:D
Topic Starter
happy30
Fixed everything except cutting the mp3 off.
including many new spacing patterns in crazy

thnx :)

btw. Is Crazy able to get ranked? or should I make it a full version of Crazy, to get it approved?
Gens

happy30 wrote:

btw. Is Crazy able to get ranked? or should I make it a full version of Crazy, to get it approved?
I think it is very rankable.
Crazy, isn't too crazy.

BTW, I'll be able to get an Easier version soon. Not yet.
An64fan

Gens wrote:

You're going to make An64fan cry...
Of its amazement? Indeed.

I failed hard first time. :( Lag needs to leave me alone. Managed to beat it after the third try.

I think I got 20 seconds into Crazy or something.


To me, Normal feels like a low-end hard, Hard like an upper-level Hard, and Crazy, well, insane. =3 Really nice. What's the tick rate set at?
Topic Starter
happy30
Tick rate on crazy is 4, normal 2 and hard 1

Did it like that because of the max. score
the score of Hard should not be more than crazy, and the score of crazy should be under 10mil.
Gens
So, here it is... My Easy.
There is a section where I changed, like, the consistency of spacing.
If I remember... It was after the 2nd Break.
Feel free to change anything. :)

[attachment=0:fe927]Lucky Star - Motteke! Sailor Fuku (REDALiCE Remix) (happy30) [Gens's Easy].osu[/attachment:fe927]

Good Luck
Lesjuh
It's hard to get a BAT at the moment, I have the same thing :cry: they are very busy (they say). gl :P
Zodiark1020
I Love This beatmap, the crazy mode is really funny, im training on it, hoping it'll get ranked :)
Wizard Of Orz
Easy:
00:38:538 (optional) imo i think you should put a note here and then the break after it. amek sure the single note here is a new combo :P
Normal:
01:21:171 this slider looks ugly to me
Hard:
00:08:364 shorten this by 1/4
02:23:627 this endpoint is too far from 1
Crazy:
2:31:171 why is there a break here

the spacing changes in crazy are fine
if your going to do a white flash on crazy i suggest you do it for all difs

pretty good map
Topic Starter
happy30
This map has been deleted on the request of its creator. It is no longer available.
Wizard Of Orz
Gens
fine

Normal
fine

Hard:
fine

Crazy:
fine

garlic star
Mafiamaster
This is a very well made map. Then again, all your beatmaps are like that. ;)
I don't know if it's just me but the beats are a tad bit early. +20 to the offset seems to definitely work fine for me.
If it doesn't sound right to you, don't change it.

Oh and Gen's Easy is 2 ms away from the other difficulties. :)
Bull Dog_old
Played Normal, I can't mod it, but I can give you a star.

Fun map/song.
Gens
This map has been deleted on the request of its creator. It is no longer available.
An64fan
Easy
Personally, would go through and adjust most likely the hitobjects which are 1 beat apart to be a bit closer to each other on the grid. That or adjust everything else with larger timing differences to be a bit farther apart. Basically, just could use some touching up with spacing. Otherwise, looks good, though.

Normal
Fine.



Egh... I'm absolutely dog-tired.... I will finish up with Hard and Crazy sometime in the morning, before touching anything else... *writes down* Watch for an edit here. In the meantime, this gets a star because it looks pretty clean even from my test plays, and I expect anything I come up with will be minor.


EDIT:

Hard
00:31:69 (10,11,12,13) - It's hard to follow here where it's mapped to. I think it's mapped to the background, though the background seems really obsolete around here. I would recommend changing this part a bit so it can be better followed.
Some technically incorrect spacing in here, but I haven't had any problem following, so other than those beats I think this is fine.

Crazy
00:15:38 (5) - Weee nazi~ Just one tiny grid space to the right. :P
01:47:66 (6) - Technically, this is a little closer to 5 than it should be, though I'd let this slide anyways. Not hard to follow.
02:30:55 (1) - Even I have some troubles getting a 300 on this one, though I'm not going to complain. I'm all for fast spinners (see Ushiwaka's Dance lol), so long as it's 300-able by your probably-better-than-average spinner. Which I can do. Just with a lot of difficultly. XD
Topic Starter
happy30
Thnx, I've done everything
Dangaard
I want to see this map ranked finally. This was the first beatmap of yours you showed me some months ago. So here's my star for priority. :)
Kerpa_old
Really like this map, but I think that the clapping sounds with that came with the update screwed everything :(
Also, they're totally random, they make the music "ugly" :?

Apart of that, great map! I really like it 8-)
RemmyX25
Easy:
00:07:13 (4,4) - I really don't think this should be stacked like this.

Normal:
The only comment I have to make is that this could really use some clapping hitsounds, in my opinion.

Hard:
Nothing to comment on except on hitsounds.

Crazy:
Now THAT's what I'm talking about concerning hitsounds! That was awesome! Definitely run this by Mogsworth and give him a run for his money modding these hitsounds.

The only concern I have is:
02:30:55 (1) - Auto barely 300's this spinner, which is a slight caution. If Auto were able to get a few bonuses out of it, then I'd be fine with it.

Have some starz.
Nikira_old
Really like the layout of all of them.

For the ninja spinner at the end of crazy: Maybe removing (2) and (3) of the final red combo, changing the red (1) to a pruple (5), and lengthening the spinner up to that red tick? Auto gets a 1000 bonus that way. :p

I like the trade-off with the claps and whistles in Crazy as well - maybe you could integrate that into the other difficulties as well. =O

Coolioooo. Starred. :)
Topic Starter
happy30
This map has been deleted on the request of its creator. It is no longer available.
Otium_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
happy30
Done!
Daru
Just a few minor adjustments that I can suggest for this almost perfect map.

[Insane]
0:59 (9) The slider should last an 8th longer here, to be in sync with the vocals.
1:36 (8) Again, the notes are off from the vocals here, but this one I think is intentional. However that may be, I feel that that the ones following the vocals here would suit it better.

Wonderful map, by the way, definitely one of my favorites.
Paulo8624
An incredible map, nevertheless!
I'm looking foward to see this map ranked.
Henkie
You're on your way to be one of my favourite mappers :D . There may always be some things to be changed, but here I can't find any. You make wonderful maps, and of course this is one of them, keep up the good work ;) . A Star from me for you~
An64fan
Alright. Been meaning to recheck this beauty. :D


Gen's Easy
Clean. Only problem is that the offset is 2ms earlier than the other difficulties. Fix and resnap.

Normal
Might have gone a bit far with the claps... That or my ears are just ringing too much. I don't nazi sounds though, so no worries. :P It's clean otherwise.

Hard
01:15:20 (10,11,12,13) - Very slight spacing inconsistency between 12 and 13. Not much of anything though, so it doesn't really need to be fixed. (But feel free to do so anyways)
So.... Clean.

Crazy
Thanks for making a map worth less than ten million that I'd feel is more than hard enough to justify ten million. :P Awesome. To be honest, you beat me out starting at 1:12.
Clean. No question. Awesome. Hell no question. Sane? Well, yes. But it's probably the closest to insanity that I've seen in a while.


Just resnap Gen's and I bubble~
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
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