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Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [OsuM

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DeletedUser_259972

Kim_GodSSI wrote:

안농?
Modding
[chex]
  1. 00:15:297 (15297|3) - 7로 그냥 옮기는게 어떨까 Boy 고의적 호호
  2. 00:30:062 (30062|1,30143|0,30143|2) - Y자 패턴이 좀 그렇구만 치기 힘들듯 바꿀 생각 있으면 바꿩 그렇군 띵킹
  3. 01:24:454 (84454|3) - 하필 스페이스바 라서 좀 그런데 그냥 1로 빼버리는건 어떰 ? 올ㅋ 굳
  4. 02:17:994 (137994|1,137994|3,138049|2) - 이거 칠때 이상하니 조금 바꿔주자 호호 바꾼게 더 편한진 몰겄지만 바꿈
  5. 02:46:294 (166294|5,166434|6,166574|4,166714|5,166855|3,166995|4,167135|2) - 굳이 이렇게 늘릴 필요는 없다고 봄
    여태껏 짧은 롱놋만 쓴것도 있고 피아노 소리가 계속 늘어지는것도 아니니 그냥 짧게 해 Boy
    흐음 일부러 마지막이니깐 뭔가 그렇게 놓은 건데
    만약 랭킹 과정에 문제가 된다면 바꿈
    일단 고의적 ;)

Pony watchers diff

Moromoroding The end
그래도 아조씨라고 안불러줘서 다행이다

Ryzen wrote:

Another Lie wrote:

Mod coming. Nice map after squartatrice
jakads White Another
01:44:878 (104878|0) - consider shortening it to 01:45:364 - (reverse ver from 01:43:580 (103580|6) - )
extended 01:43:580 (103580|6) - and 01:38:391 (98391|0) -
02:46:294 (166294|5,166574|4,166855|3,167135|2,167275|3) - i think those notes are better like thishttps://puu.sh/xAGvQ.png
ehh nah those patterns were intended
Added as favorite <3
double quote boi
thanks for the mod :D

업뎃은 디코로
Topic Starter
Garalulu

Ryzen wrote:

Another Lie wrote:

Mod coming. Nice map after squartatrice
Another
01:12:626 (72626|1,72626|2,72626|0,72738|0,72738|1,72849|1,72849|0,72960|6,72960|4,72960|5,73071|5,73071|6,73182|6,73182|5) - try this https://puu.sh/xAFXU.png or https://puu.sh/xAFZJ.png rearranged
01:22:558 (82558|4,82558|5,82640|3,82640|2,82723|5,82723|6,82805|4,82805|3,82888|2,82888|1,82970|4,82970|5,83052|2,83052|1) - try this https://puu.sh/xAG4p.png for representating incoming lower sound at 01:23:217 (83217|5,83217|4,83382|1,83382|2) - rearranged
01:23:877 (83877|1,83877|2,83959|3,83959|4,84041|0,84041|1,84124|2,84124|3,84206|4,84206|5,84289|1,84289|2,84371|4,84371|5) - reverse ver above https://puu.sh/xAGc8.png rearranged to mirror pattern of above
Added as favorite <3
Thx for modding!!
MadBricktree
RRM모딩큐에서 왔습니다

1|2|3|4|5|6|7

늦어서 죄송합니다

Concerto Cruento
00:00:510 (510|0,510|3,2153|6,2564|6,3386|6,3797|6) - 이 부분은 가로로 뒤집는게 좋지 않을까요? 롱놋들은 높은 피아노 화음을 표현하지만 숏놋들은 낮은 낮은 피아노 음을 표현하므로 숏놋들이 롱놋들 보다 왼쪽에 있으면 더 자연스러울 거 같습니다.

00:31:684 (31684|6,31684|4,31684|0,31684|2,31765|6,31765|0,31765|2,31765|4) - 잭이 갑자기 나와서 조금 치기 힘들다고 느껴지네요.

00:25:927 (25927|3,25927|5,25927|4,25927|2,26089|4,26089|3,26089|2,26089|1) - 여기도 가로로 뒤집는건 어떨까요? 높아지는 피아노 음을 더 잘 표현할 수 있고 오른손이 느끼는 부담을 왼손으로 옮길수 있다고 생각합니다 (00:24:954 (24954|2,25035|5,25116|2,25197|5,25278|2,25359|4,25359|5,25521|4,25602|5,25684|4,25765|5,25927|5) - .)

00:33:873 - , 00:34:035 - 여기도 아르페지오가 있는데 1/16으로 오른쪽으로 올라가는 계단을 만드는 건 어떨까요?

00:36:976 - ~ 00:38:209 - 노트가 너무 밑에서 가까이 시작해서 자주 잘못 누르게 되네요. 00:37:113 - 여기에 있는 변속을 0.35x로 바꾸는건 어떨까요?

00:47:022 (47022|6,47022|3,47135|4,47248|6,47361|4,47361|5) - 숏놋 위주 맵에는 이런 롱놋 패턴은 조금 어려울 수 있다고 생각합니다. 이렇게 하면 올라갔다 내려가는 피아노 음들 더 잘 표현하고 난이도도 적절할 거라고 생각합니다.

00:48:717 (48717|6,49056|4) - 피아노 음은 계속 높아지고 있으므로 이 두 롱놋의 위치를 뒤바꾸는게 더 좋을 거 같습니다.

00:50:714 - ~ 00:52:033 - 여기도 피아노 음은 계속 높아지고 있으므로 계단을 왼쪽에서 오른쪽으로 가게 하는게 좋을 거 같습니다. 예시

00:52:692 - ~ 00:53:022 - ^ 여기는 00:52:857 (52857|5,53022|4) - 이 두 노트의 열을 뒤바꾸면 될 거 같습니다.

00:54:670 - ~ 00:55:659 - 이 부분에서 피아노 음이 00:54:835 - 여기에서 낮아지고 00:55:000 - 여기에서 다시 올라가 00:55:000 - ~ 00:55:494 - 이 기간 동한 트릴이 나옵니다.이런 식으로 하면 피아노 음을 더 정확히 표현할 수 있을거라고 생각합니다.

00:55:989 (55989|4,55989|1,55989|6,55989|0,56319|1,56319|2,56319|5,56319|6,56648|0,56648|6,56648|2,56648|4,56978|1,56978|3,56978|0,56978|5,57308|5,57308|6) - 이 노트들을 가로로 뒤집고 00:55:824 (55824|5) - 이 노트를 5로 옮기고 00:55:989 (55989|0) - 를 2로 옮기면 피아노 음을 더 잘 표현할 수 있을 거 같습니다 (여기서 피아노 음은 2번 낮아지고 1번 높아집니다)

00:59:293 (59293|6,59404|5,59515|6,59627|1,59738|2,59849|1) - 이 노트들을 주변 노트들 처럼 그냥 잭들로 만들면 더 치기 편할 거 같습니다
만약 그 노트들이 올라갔다 내려가는 피아노 음을 표현한다면 00:59:293 - ~ 01:03:626 - 이 부분을 이렇게 바꾸면 피아노 음을 더 잘 표현할 수 있을거라고 생각합니다.

00:59:293 - ~ 00:59:960 - 오른쪽, 왼쪽으로 왔다갔다 하는 패턴
01:00:071 (60071|1,60071|2,60182|1,60182|2,60293|5,60293|4,60293|1,60404|3,60404|2,60515|2,60515|3,60627|5,60627|2,60627|6,60738|1,60738|4,60738|3,60849|1,60849|4,60849|3,60960|0,60960|1,60960|6,61071|2,61071|5,61071|4,61182|4,61182|5,61182|2,61293|1,61293|2,61314|0,61404|3,61404|5,61404|6,61515|3,61515|5,61515|6,61627|1,61627|0,61627|3,61738|2,61738|4,61738|5,61849|5,61849|4,61849|2,61960|2,61960|6,61960|3,62071|0,62071|1,62182|0,62182|1,62293|3,62293|0,62293|2) - 좌우 대칭
01:02:071 (62071|5,62071|6,62182|6,62182|5) - 왼쪽으로 3열 이동, 01:02:293
(62293|4,62293|3,62293|6) - 왼쪽으로 2열 이동
01:02:404 (62404|5,62404|6,62515|5,62515|6) - 왼쪽으로 2열 이동
01:02:626 (62626|4) - 오른쪽으로 1열 이동
01:02:738 (62738|0,62738|1,62849|1,62849|0,62960|6,62960|5,62960|0,63071|3,63071|2,63182|2,63182|3,63293|1,63293|3,63293|0,63404|6,63404|4,63404|5,63515|4,63515|5,63515|6) - 좌우 대칭
01:02:738 (62738|5,62738|6,62849|6,62849|5) - 왼쪽으로 1열 이동

01:16:954 - ~ 01:17:943 - 변속 바로 다음이라서 그런지 이 부분이 특히 읽기 힘드네요. 조금 더 노트들을 서로 가까이 묵어서 놓는게 좋을 거 같습니다.

01:19:591 (79591|6,79756|6,80085|6,80250|6,80415|6) - 약간 치기 힘들다고 생각합니다. 01:19:756 (79756|6) - 이 노트를 3으로 옮기고 01:19:921 (79921|2,80003|1) - 이 두 노트들의 열을 뒤바꾼 후에 01:20:415 (80415|6) - 노트를 3으로 옮기는 건 어떨까요?

01:24:371 (84371|5,84536|0,84536|5,84701|0,84701|5,84866|0,84866|5,84948|5,85030|0,85113|5,85195|0) - :? 치기 많이 힘들다고 생각합니다. 이 패턴 때문에 이 부분이 주변 부분에 비해 많이 어렵게 느껴진다고 생각합니다.

01:27:844 - ~ 01:28:203 - & 01:28:442 - ~ 01:28:801 - 다른 1/8 구간들 중에서 이 부분들이 끈어진 계단이 많아서 제일 읽기 어렵다고 생각합니다. 일관성을 위해 특별히 이 부분에 강조하고 싶은게 있지 않으면 이 구간들을 더 읽기 쉽게 정리하던가 다른 1/8 구간들을 더 읽기 힘들게 만드는게 좋을 거 같다고 생각합니다.

01:31:354 (91354|6,91514|6,91673|6,91833|6,91993|6,92152|6,92312|6) - 이미 오른손에 롱놋이 있는데 노트들이 이렇게 나오면 오른손에 부담이 조금 많이 간다고 생각합니다
01:34:267 (94267|1,94426|1,94586|1,94705|1,94865|1,95025|1,95184|1) - 여기는 같은 손에 롱놋이 없어서 위 보다 덜 하지만 왼손에 부담이 갑니다.
아예 노트들을 이렇게 재배치 해서 롱놋을 바올린 음을 따르게 하는것도 나쁘지 않을거 같다고 생각합니다.

01:42:040 - ~ 01:42:526 - 여기에 있는 피아노 노트들을 높아졌다가 낮아짐으로 여기에 있는 노트들을 가로로 뒤집으면 피아노 음을 더 잘 표현할 수 있다고 생각합니다.
덤으로 만약 위 구간을 가로로 뒤집었으면 01:42:283 (102283|1) - 이 노트는 5로 옮겨도 괜찮을 거 같습니다.

01:47:825 (107825|3,107825|2,107825|0,107825|6,107866|5,107908|4,107950|3,107991|2,108033|1,108075|0,108116|4) - 이 노트들도 피아노 음을 따르기 위해 가로로 뒤집으면 더 좋을 거 같습니다.

만약 위에서 가로로 뒤집지 않았으면 오른손과 왼손이 느끼는 부담을 같게 하게 01:47:325 (107325|2) - 이 노트는 5로 옮기는 게 좋을 거 같습니다.

01:49:390 - ~ 02:01:308 - 이 부분은 노트 밀도가 매우 낮으므로 가능하면 최대한 피아노 음을 따르는 게 좋을 거 같습니다.
02:28:350 - ~ 02:47:275 - ^

02:08:750 (128750|2,128926|2,129014|1,129103|0,129191|1,129279|2,129279|0,129456|2) - 약간 왼손에 가는 부담이 더 많이 가는 거 같습니다.
02:11:026 (131026|0,131199|2,131199|0,131373|0,131373|2,131546|2,131546|0,131720|2,131893|2,132066|2) - ^
02:13:801 (133801|1,133974|1,134148|1,134312|1,134477|1,134642|1) - ^

02:21:400 - ~ 02:22:060 - 여기는 노트 밀도가 높으므로 읽기 쉽고 단순한 패턴을 권장합니다.
o.o)b
~~
Topic Starter
Garalulu

Minseo2000 wrote:

RRM모딩큐에서 왔습니다

1|2|3|4|5|6|7

늦어서 죄송합니다

Concerto Cruento
00:00:510 (510|0,510|3,2153|6,2564|6,3386|6,3797|6) - 이 부분은 가로로 뒤집는게 좋지 않을까요? 롱놋들은 높은 피아노 화음을 표현하지만 숏놋들은 낮은 낮은 피아노 음을 표현하므로 숏놋들이 롱놋들 보다 왼쪽에 있으면 더 자연스러울 거 같습니다. 이 패턴은 어나더
난이도와 미러 형태입니다. 처음에 딱 필 꽂히고 만든 패턴이라 유지하고 싶네요


00:31:684 (31684|6,31684|4,31684|0,31684|2,31765|6,31765|0,31765|2,31765|4) - 잭이 갑자기 나와서 조금 치기 힘들다고 느껴지네요. 꽈광 하는 부분을 피아노 치는 느낌이 나게 배치한거라 의도적인 어려운 패턴이에용

00:25:927 (25927|3,25927|5,25927|4,25927|2,26089|4,26089|3,26089|2,26089|1) - 여기도 가로로 뒤집는건 어떨까요? 높아지는 피아노 음을 더 잘 표현할 수 있고 오른손이 느끼는 부담을 왼손으로 옮길수 있다고 생각합니다 (00:24:954 (24954|2,25035|5,25116|2,25197|5,25278|2,25359|4,25359|5,25521|4,25602|5,25684|4,25765|5,25927|5) - .) 좋은 생각이네요! 위
쪽 파트에서도 이 부분을 뒤집었습니다


00:33:873 - , 00:34:035 - 여기도 아르페지오가 있는데 1/16으로 오른쪽으로 올라가는 계단을 만드는 건 어떨까요? 이 부분은 딱 들었을 때 피아노가 올라오는 느낌만 집중하고 싶었어요. 조언 감사합니다

00:36:976 - ~ 00:38:209 - 노트가 너무 밑에서 가까이 시작해서 자주 잘못 누르게 되네요. 00:37:113 - 여기에 있는 변속을 0.35x로 바꾸는건 어떨까요? (9.00x × 1) + (0.28x × 8) = 9 × (182bpm ÷ 146bpm) = 11.22에 근접한 값을 만들었습니다. 평균을 이미 맞추어 놓았고, 노트가 한 가운데에서부터 천천히 내려오기 때문에 충분히 readable 하다고 봅니다

00:47:022 (47022|6,47022|3,47135|4,47248|6,47361|4,47361|5) - 숏놋 위주 맵에는 이런 롱놋 패턴은 조금 어려울 수 있다고 생각합니다. 이렇게 하면 올라갔다 내려가는 피아노 음들 더 잘 표현하고 난이도도 적절할 거라고 생각합니다. Good! Sexy

00:48:717 (48717|6,49056|4) - 피아노 음은 계속 높아지고 있으므로 이 두 롱놋의 위치를 뒤바꾸는게 더 좋을 거 같습니다. 훨씬 보기 좋네요! 수정했습니다

00:50:714 - ~ 00:52:033 - 여기도 피아노 음은 계속 높아지고 있으므로 계단을 왼쪽에서 오른쪽으로 가게 하는게 좋을 거 같습니다. 예시

00:52:692 - ~ 00:53:022 - ^ 여기는 00:52:857 (52857|5,53022|4) - 이 두 노트의 열을 뒤바꾸면 될 거 같습니다.

00:54:670 - ~ 00:55:659 - 이 부분에서 피아노 음이 00:54:835 - 여기에서 낮아지고 00:55:000 - 여기에서 다시 올라가 00:55:000 - ~ 00:55:494 - 이 기간 동한 트릴이 나옵니다.이런 식으로 하면 피아노 음을 더 정확히 표현할 수 있을거라고 생각합니다.

00:55:989 (55989|4,55989|1,55989|6,55989|0,56319|1,56319|2,56319|5,56319|6,56648|0,56648|6,56648|2,56648|4,56978|1,56978|3,56978|0,56978|5,57308|5,57308|6) - 이 노트들을 가로로 뒤집고 00:55:824 (55824|5) - 이 노트를 5로 옮기고 00:55:989 (55989|0) - 를 2로 옮기면 피아노 음을 더 잘 표현할 수 있을 거 같습니다 (여기서 피아노 음은 2번 낮아지고 1번 높아집니다)

위에 얘기해주신 PR issue는 상당부분 참고하여 고쳤습니다. 감사해용!

00:59:293 (59293|6,59404|5,59515|6,59627|1,59738|2,59849|1) - 이 노트들을 주변 노트들 처럼 그냥 잭들로 만들면 더 치기 편할 거 같습니다 노트 2개로 잭+ 노트 1개로 뒤에 깔리는 음을 표현해보았습니다. 잭으로 만들지는 않고 재배치해봤어요
만약 그 노트들이 올라갔다 내려가는 피아노 음을 표현한다면 00:59:293 - ~ 01:03:626 - 이 부분을 이렇게 바꾸면 피아노 음을 더 잘 표현할 수 있을거라고 생각합니다.

00:59:293 - ~ 00:59:960 - 오른쪽, 왼쪽으로 왔다갔다 하는 패턴 이렇게 배치하면 훨씬 어려워질 것 같아서 다른 방법으로 재배치해보았습니다.
01:00:071 (60071|1,60071|2,60182|1,60182|2,60293|5,60293|4,60293|1,60404|3,60404|2,60515|2,60515|3,60627|5,60627|2,60627|6,60738|1,60738|4,60738|3,60849|1,60849|4,60849|3,60960|0,60960|1,60960|6,61071|2,61071|5,61071|4,61182|4,61182|5,61182|2,61293|1,61293|2,61314|0,61404|3,61404|5,61404|6,61515|3,61515|5,61515|6,61627|1,61627|0,61627|3,61738|2,61738|4,61738|5,61849|5,61849|4,61849|2,61960|2,61960|6,61960|3,62071|0,62071|1,62182|0,62182|1,62293|3,62293|0,62293|2) - 좌우 대칭
01:02:071 (62071|5,62071|6,62182|6,62182|5) - 왼쪽으로 3열 이동, 01:02:293
(62293|4,62293|3,62293|6) - 왼쪽으로 2열 이동
01:02:404 (62404|5,62404|6,62515|5,62515|6) - 왼쪽으로 2열 이동
01:02:626 (62626|4) - 오른쪽으로 1열 이동
01:02:738 (62738|0,62738|1,62849|1,62849|0,62960|6,62960|5,62960|0,63071|3,63071|2,63182|2,63182|3,63293|1,63293|3,63293|0,63404|6,63404|4,63404|5,63515|4,63515|5,63515|6) - 좌우 대칭
01:02:738 (62738|5,62738|6,62849|6,62849|5) - 왼쪽으로 1열 이동

참고하여 재배치해보았습니다. 상당 부분 도움이 되었어요!

01:16:954 - ~ 01:17:943 - 변속 바로 다음이라서 그런지 이 부분이 특히 읽기 힘드네요. 조금 더 노트들을 서로 가까이 묵어서 놓는게 좋을 거 같습니다. 아래 쪽 부분을 반영했습니다.

01:19:591 (79591|6,79756|6,80085|6,80250|6,80415|6) - 약간 치기 힘들다고 생각합니다. 01:19:756 (79756|6) - 이 노트를 3으로 옮기고 01:19:921 (79921|2,80003|1) - 이 두 노트들의 열을 뒤바꾼 후에 01:20:415 (80415|6) - 노트를 3으로 옮기는 건 어떨까요? 재배치했습니다!

01:24:371 (84371|5,84536|0,84536|5,84701|0,84701|5,84866|0,84866|5,84948|5,85030|0,85113|5,85195|0) - :? 치기 많이 힘들다고 생각합니다. 이 패턴 때문에 이 부분이 주변 부분에 비해 많이 어렵게 느껴진다고 생각합니다.01:24:866 - col1에 있는 노트를 2로 옮겨 보았습니다. 개인적으로
나쁘지 않은 패턴이라 생각해 전체적인 구조는 유지하고 싶네요.


01:27:844 - ~ 01:28:203 - & 01:28:442 - ~ 01:28:801 - 다른 1/8 구간들 중에서 이 부분들이 끈어진 계단이 많아서 제일 읽기 어렵다고 생각합니다. 일관성을 위해 특별히 이 부분에 강조하고 싶은게 있지 않으면 이 구간들을 더 읽기 쉽게 정리하던가 다른 1/8 구간들을 더 읽기 힘들게 만드는게 좋을 거 같다고 생각합니다. 처음에는 전체적으로 쉽게 만들었었는데 너무 밋밋한 감이 있어 이 부분들을 조금 흩뜨려 보았습니다. 일단은 유지하고 싶네요

01:31:354 (91354|6,91514|6,91673|6,91833|6,91993|6,92152|6,92312|6) - 이미 오른손에 롱놋이 있는데 노트들이 이렇게 나오면 오른손에 부담이 조금 많이 간다고 생각합니다
01:34:267 (94267|1,94426|1,94586|1,94705|1,94865|1,95025|1,95184|1) - 여기는 같은 손에 롱놋이 없어서 위 보다 덜 하지만 왼손에 부담이 갑니다.
아예 노트들을 이렇게 재배치 해서 롱놋을 바올린 음을 따르게 하는것도 나쁘지 않을거 같다고 생각합니다. 맨 처음 롱놋 구간은 대부분 반영했습니다. 그 이후는 노트가 좀 꼬일 가능성이 있어 anchor 부분만 수정했습니다

01:42:040 - ~ 01:42:526 - 여기에 있는 피아노 노트들을 높아졌다가 낮아짐으로 여기에 있는 노트들을 가로로 뒤집으면 피아노 음을 더 잘 표현할 수 있다고 생각합니다.
덤으로 만약 위 구간을 가로로 뒤집었으면 01:42:283 (102283|1) - 이 노트는 5로 옮겨도 괜찮을 거 같습니다. 반드시 한 방향으로만 진행할 필요는 없다고 생각해 유지하겠습니다

01:47:825 (107825|3,107825|2,107825|0,107825|6,107866|5,107908|4,107950|3,107991|2,108033|1,108075|0,108116|4) - 이 노트들도 피아노 음을 따르기 위해 가로로 뒤집으면 더 좋을 거 같습니다. 좋은 의견이네요. 수정했습니다

만약 위에서 가로로 뒤집지 않았으면 오른손과 왼손이 느끼는 부담을 같게 하게 01:47:325 (107325|2) - 이 노트는 5로 옮기는 게 좋을 거 같습니다.

01:49:390 - ~ 02:01:308 - 이 부분은 노트 밀도가 매우 낮으므로 가능하면 최대한 피아노 음을 따르는 게 좋을 거 같습니다.
02:28:350 - ~ 02:47:275 - ^ 마지막 피아노 부분은 에필로그이므로 최대한 노트량을 줄였습니다. 일단 이 상태로 문제가 없는 것 같아 유지하겠습니다

02:08:750 (128750|2,128926|2,129014|1,129103|0,129191|1,129279|2,129279|0,129456|2) - 약간 왼손에 가는 부담이 더 많이 가는 거 같습니다.
02:11:026 (131026|0,131199|2,131199|0,131373|0,131373|2,131546|2,131546|0,131720|2,131893|2,132066|2) - ^
02:13:801 (133801|1,133974|1,134148|1,134312|1,134477|1,134642|1) - ^ anchor을 피할 수 있도록 조금 수정하였습니다

02:21:400 - ~ 02:22:060 - 여기는 노트 밀도가 높으므로 읽기 쉽고 단순한 패턴을 권장합니다. 오른손 스페 유저들이 곤란할 듯 하여 적절한 양으로 분배한 패턴입니다. 또 02:21:840 - 02:21:950 - 는 서로 음이 달라 올라가는 느낌을
표현하고 싶었습니다. 전 현재 상태가 더 쉬워보이네용
o.o)b
~~
길고 상세한 모딩 정말 고맙습니다! PR도 상당한 도움이 되었어요 ㅋㅋ
My Angel Koishi
no kudosu please

Kyouketsuki → Kyuketsuki or Kyuuketsuki
Topic Starter
Garalulu

Sar7 wrote:

no kudosu please

Kyouketsuki → Kyuketsuki or Kyuuketsuki
o actually
I'll fix it to Kyuuketsuki
Litharrale






(marked for mod)
DeletedUser_259972




w
Topic Starter
Garalulu




ww
Cra Dow
Architecture class :lol:
Xinnoh

Litharrale
Alright time for mod

7k maps in general are pretty above me but I mod them anyway because I know it can be hard to find 7k modders, this one though is WAY above me so I'll just stick to the lower difficulties. Even though I think it's pretty cool, I wont bubble it just because there's no way I can judge those higher diffs.

1|2|...|7

Another

00:12:547 (12547|4,13297|5) - The bass notes that these are mapped too are so quiet that I had to slow to 25% and jack my volume up to hear it. Not sure if they're worth keeping because the music does something different here but the mapping stays the same.

00:14:765 (14765|1,14797|5) - for arpeggios with more notes in them like this one and 00:16:765 (16765|5,16797|1) - maybe make the second note a double to represent this?

01:46:825 (106825|6,106825|4,106825|3,107325|6,107325|4,107325|3,107825|4,107825|3,107825|6) - There are some sounds between these triples you could definitely map

wonks byper

01:11:293 (71293|5,71293|1) - the sounds the rolls are mapped too so these are all ghost notes 01:11:404 (71404|4,71515|3,71738|3,71849|4) -

01:38:472 (98472|2) - ghost note that's absent in higher diffs
01:39:770 (99770|3) - this too

01:41:634 (101634|3) - Not mapping the clear piano sounds in the middle of this LN seems like an odd decision

01:42:607 (102607|0,102607|1,102770|5,102770|6) - These feel very weak as well, replacing them with single LNs at the end of the stream (if you add it) would be sufficient

Normal

some pretty big diff spikes between this diff and the one above https://i.imgur.com/O0RDA1h.png

Beginner

Pretty good diff, definitely not "beginner" though, I'd recommend changing the diff name to "easy"
Topic Starter
Garalulu

Litharrale wrote:

Alright time for mod

7k maps in general are pretty above me but I mod them anyway because I know it can be hard to find 7k modders, this one though is WAY above me so I'll just stick to the lower difficulties. Even though I think it's pretty cool, I wont bubble it just because there's no way I can judge those higher diffs.

1|2|...|7

Another

00:12:547 (12547|4,13297|5) - The bass notes that these are mapped too are so quiet that I had to slow to 25% and jack my volume up to hear it. Not sure if they're worth keeping because the music does something different here but the mapping stays the same. I intend to make this another chart some LN bunch, and use bass sound at whole chart actually. I wanna keep this

00:14:765 (14765|1,14797|5) - for arpeggios with more notes in them like this one and 00:16:765 (16765|5,16797|1) - maybe make the second note a double to represent this? compared with 00:05:797 - 00:13:797 - , current part has more notes than it to express arpeggios something so it will be okay

01:46:825 (106825|6,106825|4,106825|3,107325|6,107325|4,107325|3,107825|4,107825|3,107825|6) - There are some sounds between these triples you could definitely map Intended part, I will consider it thx

Normal

some pretty big diff spikes between this diff and the one above https://i.imgur.com/O0RDA1h.png add some notes at 02:11:893 - 02:12:760 - , thx

Beginner

Pretty good diff, definitely not "beginner" though, I'd recommend changing the diff name to "easy" I follow the bms spread diff name :3
Thx for modding!
Lokovodo
Beginner
00:43:632 (43632|5) - I think this should be moved to 1

Normal
00:43:632 (43632|5) - I think this should be moved to 1

01:05:293 (65293|0) - move this to 2
01:05:626 (65626|1) - move this to 1
01:05:738 (65738|3) - move this to 3
01:05:849 (65849|2) - move this to 2

01:36:461 (96461|3) - remove
01:36:780 - add notes on keys 2 and 6 (I think it's better to emphasize the primary instrument here)

Wonki's Hyper
I don't think there is enough force in the music to require a jack for this level of play so I think it would be better if the pattern was just moved out to 2 and 6 instead like this

00:59:293 (59293|0,59404|0,59515|0) - this would be more comfortable if you move it to 2
00:59:627 (59627|4,59738|4,59849|4) - move to 7
00:59:960 (59960|6,60071|6,60182|6) - delete this
01:00:071 - add note on 1
01:00:182 - add note on 1

White Another
00:58:627 - 00:59:960 - should be 2 notes instead of 1 so make it look something like this

01:12:626 (72626|1) - and 01:12:960 (72960|5) - aren't representing anything so you should delete

Black Another
02:01:309 - 02:02:406 can probably be better represented with chordstreaming than with LNs
I suggest a simple pattern like this
this also helps emphasize the reverse crash along with the drumroll so it works well
Topic Starter
Garalulu

Lokovodo wrote:

Beginner
00:43:632 (43632|5) - I think this should be moved to 1 It's for pr

Normal
00:43:632 (43632|5) - I think this should be moved to 1 Same thing with above

01:05:293 (65293|0) - move this to 2 you can see the structure 01:05:293 (65293|6,65404|4,65515|5) - 01:05:626 (65626|1,65738|3,65849|2) - col 1 is for finish sound
01:05:626 (65626|1) - move this to 1 same issue with above
01:05:738 (65738|3) - move this to 3 ^
01:05:849 (65849|2) - move this to 2 ^

01:36:461 (96461|3) - remove I wanna keep this ln to show the heavy chord mash
01:36:780 - add notes on keys 2 and 6 (I think it's better to emphasize the primary instrument here) actually, not this snap if wanna emphasize the instrument
Thx for modding!
Wonki

Litharrale wrote:

Alright time for mod

7k maps in general are pretty above me but I mod them anyway because I know it can be hard to find 7k modders, this one though is WAY above me so I'll just stick to the lower difficulties. Even though I think it's pretty cool, I wont bubble it just because there's no way I can judge those higher diffs.

1|2|...|7

wonks byper

01:11:293 (71293|5,71293|1) - the sounds the rolls are mapped too so these are all ghost notes 01:11:404 (71404|4,71515|3,71738|3,71849|4) -
//I can hear piano sound.
01:38:472 (98472|2) - ghost note that's absent in higher diffs//Also piano sound
01:39:770 (99770|3) - this too// ^

01:41:634 (101634|3) - Not mapping the clear piano sounds in the middle of this LN seems like an odd decision // I don't understand what you mean

01:42:607 (102607|0,102607|1,102770|5,102770|6) - These feel very weak as well, replacing them with single LNs at the end of the stream (if you add it) would be sufficient // Same sound like 01:40:580 (100580|2,100580|4,100824|3,100824|1,100986|4,100986|5,101229|2,101229|3,101472|0,101472|1) - here

Lokovodo wrote:

Wonki's Hyper
I don't think there is enough force in the music to require a jack for this level of play so I think it would be better if the pattern was just moved out to 2 and 6 instead like this

//No problem here

00:59:293 (59293|0,59404|0,59515|0) - this would be more comfortable if you move it to 2 // Changed
00:59:627 (59627|4,59738|4,59849|4) - move to 7 // 6jack? no
00:59:960 (59960|6,60071|6,60182|6) - delete this
01:00:071 - add note on 1
01:00:182 - add note on 1// Fixed the other way
Thank you guys
DeletedUser_259972

Lokovodo wrote:

White Another
00:58:627 - 00:59:960 - should be 2 notes instead of 1 so make it look something like this
actually looks better, thanks for the suggestion
01:12:626 (72626|1) - and 01:12:960 (72960|5) - aren't representing anything so you should delete
00:58:626 (58626|0,58627|1,58627|2,58960|4,58960|6,58960|5,59293|1,59293|0,59293|2,59627|5,59627|4,59627|6) - just like those lel
they are just emphasis
thx 4 mod
eyes



1-9 / S+1-8

Concerto Cruento

00:18:265 (18265|2,18297|4,18734|5,18765|4,18797|2,18828|1) - maybe ctrl+H for consistency with previous slides: 00:16:297 (16297|1) - first slide directed to left side and second is directed to right
01:35:623 (95623|3,95703|4,95703|2,95782|3,95822|2,95862|4,95902|3,95942|2,95982|4,96022|3,96102|2,96102|4) - whoah so overloaded for central fingers, you might want to balance it a little bit
02:01:400 (121400|2,121491|4,121583|1,121674|5,121766|2,121857|4,121949|1,122040|5,122132|2,122223|4,122315|1) - I think these notes are strong enough for doubles



Rebanada's Black Another

00:58:626 - Maybe manually CTRL+H this pattern because you make unneeded overloading for left hand 00:59:627 (59627|1,59627|0,59738|1,59738|0,59849|1,59849|0,60071|2,60071|0,60182|0,60182|2)
01:07:293 - left hand is already loaded at this point and you make it even more stressful for left hand by starting the stair by left side. You can start the stair pattern by right side instead.
01:20:333 (80333|1,80333|3,80497|1,80497|3) - different pitch, you can rearrange second double for PR
01:59:459 - +1 LN
02:16:620 (136620|1,136785|1,136950|1,137169|1,137334|1,137444|1,137609|1,137829|1,137994|1,138104|1,138268|1,138433|1,138598|1,138763|1) - bad anchor, rearrange for balance



Bloodthirsty Vampirekads' White Another

00:05:547 - https://osu.ppy.sh/ss/9715663 would be more interesting
02:02:863 - 02:03:046 - 02:03:229 - I think you can add notes here
00:34:359 - this sound is much stronger than 02:22:425 , you might want make it triple instead


Topic Starter
Garalulu

eyes wrote:




1-9 / S+1-8

Concerto Cruento

00:18:265 (18265|2,18297|4,18734|5,18765|4,18797|2,18828|1) - maybe ctrl+H for consistency with previous slides: 00:16:297 (16297|1) - first slide directed to left side and second is directed to right Changed something
01:35:623 (95623|3,95703|4,95703|2,95782|3,95822|2,95862|4,95902|3,95942|2,95982|4,96022|3,96102|2,96102|4) - whoah so overloaded for central fingers, you might want to balance it a little bit looks overloaded for central, but I think it's nice balanced itself. Each notes are 3/8 snap apart at least cuz they are fast stream, delay-like. will consider about it
02:01:400 (121400|2,121491|4,121583|1,121674|5,121766|2,121857|4,121949|1,122040|5,122132|2,122223|4,122315|1) - I think these notes are strong enough for doubles They are a connecting link with after stream, so don't wanna change them


Thx for modding :O
Reba

Lokovodo wrote:

Black Another
02:01:309 - 02:02:406 can probably be better represented with chordstreaming than with LNs
I suggest a simple pattern like this
this also helps emphasize the reverse crash along with the drumroll so it works well Cool

eyes wrote:

Rebanada's Black Another

00:58:626 - Maybe manually CTRL+H this pattern because you make unneeded overloading for left hand 00:59:627 (59627|1,59627|0,59738|1,59738|0,59849|1,59849|0,60071|2,60071|0,60182|0,60182|2) Naw imma keep it cuz it structures well as it follows the pitch of the piano even if it's a bit difficult for the left hand

01:07:293 - left hand is already loaded at this point and you make it even more stressful for left hand by starting the stair by left side. You can start the stair pattern by right side instead. I agree with this one
01:20:333 (80333|1,80333|3,80497|1,80497|3) - different pitch, you can rearrange second double for PR Rearranged
01:59:459 - +1 LN Added
02:16:620 (136620|1,136785|1,136950|1,137169|1,137334|1,137444|1,137609|1,137829|1,137994|1,138104|1,138268|1,138433|1,138598|1,138763|1) - bad anchor, rearrange for balance I tried and moved some notes to other columns but i feel like it will end up worse and more difficult to play
Thank you
DeletedUser_259972

eyes wrote:




1-9 / S+1-8


Bloodthirsty Vampirekads' White Another

00:05:547 - https://osu.ppy.sh/ss/9715663 would be more interesting that's a good idea, but that breaks the whole pattern afterwards, sorry
02:02:863 - 02:03:046 - 02:03:229 - I think you can add notes here nah i'm not sure about that
00:34:359 - this sound is much stronger than 02:22:425 , you might want make it triple instead interesting point, switched double and triple
Arzenvald
mod owo
4 months hawawawa

[concerto]
00:13:547 (13547|3,13578|5) - i'd suggest to move to 6 & 7, then

00:13:797 (13797|6) - to 5

00:19:797 (19797|0,19797|6,19797|1,19854|5,19912|4,19970|2,20027|1) - ctrl+h, for pr direction

00:32:900 (32900|5,32900|4,33062|3,33062|4) - ctrl+J, better pr and double broken stair just looks right

01:18:932 (78932|2) - removing this would give better emphasis at 01:18:849 (78849|0,78849|2) -


01:20:333 (80333|1) - not really strong as i play / hear this, removing is better

01:21:239 (81239|2,81239|4,81322|5,81322|1,81404|4,81404|2,81486|6,81486|0,81569|5,81569|1,81651|4,81651|2,81734|6,81734|0) - i suppose any different pattern than symmetrical could also works here, something not identical with other symmetrical pattern.

couldn't really tell about the climax part since i died in that part lmao

00:34:035 - add 1/16 grace, will play just right

00:38:548 (38548|1) - optionally, comparing with black another, you only use double in this part while black another has triple. consider to add some notes


02:22:060 (142060|0) - add some grace note

[Black Another]
00:06:765 - add notes for grace piano, will be just right to play. take a look at Concerto's diff

01:10:738 (70738|2) - you can double-stair-jack this, something similar but easier like Concerto's diff

01:18:932 (78932|0,78932|3) - remove, same reason like on Concerto's diff

01:32:950 (92950|3) - wild snap, i think it shouldn't be plain 1/4

01:35:822 (95822|1) - quiet a huge gap between concerto, the single stair grace notes is way too easy compared with double, and anchory grace notes.

02:22:060 (142060|0) - add some grace note

compared with White Another :

00:58:626 - better make some double jack into triples for better gap with White another.

[White Another]
i personally thinks, reversed pr doesn't feels right through this diff, it gives weird feeling when the piano plays from low keys to higher keys, while the note itself reversed from right to left.

00:19:797 (19797|1,19797|0,19854|6,19912|5,19970|4,20027|2) - ctrl+h for better pr direction

00:34:035 (34035|2,34055|1,34075|0) - ctrl+j, same reason above

00:34:359 (34359|6) - move to 1, same reason above

01:03:626 (63626|4,63682|1,63738|2,63793|3,63849|4,63904|5) - ctrl + h, same reason above

01:07:668 (67668|1,67710|6,67751|5,67793|4,67835|3,67876|2,67918|1) - change the stairs direction, left to right, would follow the pitch better

01:15:926 (75926|4,76337|3,76748|2) - ghost, remove.

01:18:932 (78932|1,78932|6,78932|4) - couldn't hear any downbeat here. remove, instead,

01:18:849 (78849|3) - add some notes for better emphasis

01:26:184 (86184|3,86271|4,86357|3,86443|2) - the bracket in this part is harder than Black Another, consider to reduce the pattern hardness.

01:37:139 (97139|3,97179|4,97219|5,97259|6,97298|0,97338|1,97378|2,97419|3,97459|4,97500|5,97540|6,97581|0,97621|1,97662|2,97702|3) - better change the direction.


compared with Black Another :

00:58:626 - better change those triples into double jack for better gap with Black Another

[Another]
00:00:510 (510|4) - are you sure making this LN harder than 3 other higher diff, even concerto? O.o

01:18:932 (78932|0,78932|4) - same like the other diff, remove, instead,
01:18:849 (78849|5) - add for better emphasis

01:37:099 (97099|6) - just maybe, move this to 5 for that contrast, different pr from 01:37:019 (97019|6) -

01:18:932 (78932|4,78932|0,141071|6,141071|5,141180|5,141180|6,141290|5,141290|6,141400|6) - i personally thinks this should be in left hand (ctrl + H) and
02:21:071 (141071|2) - move to 4.

[Hyper]
01:18:932 (78932|5) - remove, just like the other diff.

i can't say much, normal & Beginner feels had a big gap, but as well as Normal to Hyper, so i think the 3 lower diffs is fine.

[Beginner]

02:11:026 (131026|2,131373|5,131546|3) - the LN, visually looks hard than how Beginner level should do. i suggest just use a plain 1/2 LN

02:08:220 (128220|4) - ^

the ending part too, but i think the slower bpm helps the reading compared with the 2 point earlier.

alright, good luck! the set is pretty much clean, i'm looking forward this map nominated & go for rank :3/
Topic Starter
Garalulu

Arzenvald wrote:

mod owo
4 months hawawawa

[concerto]
00:13:547 (13547|3,13578|5) - i'd suggest to move to 6 & 7, then

00:13:797 (13797|6) - to 5

I put a note at 7 for background sound, it continues 00:13:547 (13547|3,13578|5) - , 00:13:547 (13547|3,13578|5) - to share feeling when someone play piano for this.

00:19:797 (19797|0,19797|6,19797|1,19854|5,19912|4,19970|2,20027|1) - ctrl+h, for pr direction Lower structure like 00:19:297 (19297|4,19297|5,19297|6,19547|3,19547|4,19797|1,19797|0) - can express pr more tho

00:32:900 (32900|5,32900|4,33062|3,33062|4) - ctrl+J, better pr and double broken stair just looks right I agree. Thx!

01:18:932 (78932|2) - removing this would give better emphasis at 01:18:849 (78849|0,78849|2) - But 01:18:849 - doesn't has any main melody sound, compared with 01:19:096 -. So double is better for this and 01:18:932 - is a part of piano progress so I wanna keep this.


01:20:333 (80333|1) - not really strong as i play / hear this, removing is better It's a part of main melody, 01:20:250 - 01:20:910 - . I used double for this melody structure, so it's fine tho

01:21:239 (81239|2,81239|4,81322|5,81322|1,81404|4,81404|2,81486|6,81486|0,81569|5,81569|1,81651|4,81651|2,81734|6,81734|0) - i suppose any different pattern than symmetrical could also works here, something not identical with other symmetrical pattern. rearranged little bit

couldn't really tell about the climax part since i died in that part lmao x3

00:34:035 - add 1/16 grace, will play just right Intended, cuz I wanna add SV here then 1/16 grace can be shown ugly

00:38:548 (38548|1) - optionally, comparing with black another, you only use double in this part while black another has triple. consider to add some notes hmm it's fine tho, reba has another thought about this part with me yeah


02:22:060 (142060|0) - add some grace note Intended, of course, SV

[Another]
00:00:510 (510|4) - are you sure making this LN harder than 3 other higher diff, even concerto? O.o Hmm I understand what you say,
it's harder than upper diffs tbh. But concerto is bms-based chart so has less ln, this diff is mixed chart, normal lulu patterning. So the gap is fine tho cuz they has different concept actually. other two diffs are gd, they has their thought so I can't tell about them. I will consider it for nerf or whatever


01:18:932 (78932|0,78932|4) - same like the other diff, remove, instead,
01:18:849 (78849|5) - add for better emphasis

double for background sound + melody like 01:18:932 (78932|0,78932|4) - , I don't think it needs to be changed.

01:37:099 (97099|6) - just maybe, move this to 5 for that contrast, different pr from 01:37:019 (97019|6) - It looks awkward to play, just placing same col with previous is more easy and fun when player hit them.

01:18:932 (78932|4,78932|0,141071|6,141071|5,141180|5,141180|6,141290|5,141290|6,141400|6) - i personally thinks this should be in left hand (ctrl + H) and :?
02:21:071 (141071|2) - move to 4. For pattern structure, it should be placed here. 02:20:741 (140741|2,140851|2,140961|2,141071|2) - continuing four same col, not same col with next jack section col like 02:21:400 (141400|6,141400|3,141400|4) -

[Beginner]

02:11:026 (131026|2,131373|5,131546|3) - the LN, visually looks hard than how Beginner level should do. i suggest just use a plain 1/2 LN

02:08:220 (128220|4) - ^

the ending part too, but i think the slower bpm helps the reading compared with the 2 point earlier. Fixed!

alright, good luck! the set is pretty much clean, i'm looking forward this map nominated & go for rank :3/ :3/
Thx for modding!

I think this modding is m4m with petals, do you wanna mod for it now? if it's not, give me other map :3
Wonki
Fixed the other way
Arzenvald

Garalulu wrote:

Thx for modding!

I think this modding is m4m with petals, do you wanna mod for it now? if it's not, give me other map :3
no petals for now, but thinking of this meta map https://osu.ppy.sh/s/559646. petals still has something to work on (imba pattern aaaaa)
DeletedUser_259972

Arzenvald wrote:

mod owo
4 months hawawawa

[White Another]
i personally thinks, reversed pr doesn't feels right through this diff, it gives weird feeling when the piano plays from low keys to higher keys, while the note itself reversed from right to left.
interesting point, i haven't really thought about it before, and your argument makes a lot of sense
no reply = applied


00:19:797 (19797|1,19797|0,19854|6,19912|5,19970|4,20027|2) - ctrl+h for better pr direction

00:34:035 (34035|2,34055|1,34075|0) - ctrl+j, same reason above

00:34:359 (34359|6) - move to 1, same reason above seems unnecessary, keeping for now

01:03:626 (63626|4,63682|1,63738|2,63793|3,63849|4,63904|5) - ctrl + h, same reason above

01:07:668 (67668|1,67710|6,67751|5,67793|4,67835|3,67876|2,67918|1) - change the stairs direction, left to right, would follow the pitch better

01:15:926 (75926|4,76337|3,76748|2) - ghost, remove. nope you can hear the timpani, though it's a bit small. if it interrupts the ranking process, i'll remove

01:18:932 (78932|1,78932|6,78932|4) - couldn't hear any downbeat here. remove, instead,

01:18:849 (78849|3) - add some notes for better emphasis

hmm, not really sure about that. i kept the 3-1-2-1 notes consistently, so that's how i'm gonna keep it for now

01:26:184 (86184|3,86271|4,86357|3,86443|2) - the bracket in this part is harder than Black Another, consider to reduce the pattern hardness. does it really matter though? overally black another's way harder than mine, and only certain parts being harder than the higher diff can't be the reason to nerf them :thinking:
that's just my opinion /shrug


01:37:139 (97139|3,97179|4,97219|5,97259|6,97298|0,97338|1,97378|2,97419|3,97459|4,97500|5,97540|6,97581|0,97621|1,97662|2,97702|3) - better change the direction.


compared with Black Another :

00:58:626 - better change those triples into double jack for better gap with Black Another i'll consider


alright, good luck! the set is pretty much clean, i'm looking forward this map nominated & go for rank :3/
thx for the mod :)
Arzenvald
summon powa & chicken nao @A@!
Topic Starter
Garalulu

Arzenvald wrote:

summon powa & chicken nao @A@!
summon cs nyan nyan ' w '
milr_
Star~
Aruel
so ya I'm about to bubble this

Beginner
01:59:253 (119253|4) - 이 구간은 01:55:555 - 01:56:171 - 와 달리 01:59:459 - 가 소리가 없으니 이 노트를 한칸 오른쪽으로 움직이는게 전체적인 구조상 어울릴듯
Normal
01:59:253 (119253|2) - Beginner와 동일
Hyper
01:34:227 - 01:34:865 - 너무 왼쪽에 치우쳤으니 골고루 재배치하는 게 좋을듯
01:38:472 - 고스트 노트로 보이니 제거하는 게 좋을듯
01:43:580 - 대신 이런 부분에는 피니시 음이 있으니 노트 하나 더 넣는걸로
02:17:115 - 02:17:444 - 스냅 에러. 1/6이어야함
White another
02:14:477 - 02:14:807 - 여기가 이후 1/6보다 어렵다. 노래를 들어봐도 1/8이 아니라 1/4인 듯 하니 재배치하는게 좋을듯
Black another
02:22:060 - 앞 쪽 파트인 00:34:035 - 에서 보여줬던 것처럼 1/16을 이용해 표현하면 이쁠듯. 막난은 변속 때문에 쓰지 않았지만 요기는 괜찮
Concerto Cruento
00:32:089 - 00:32:738 - 단순한 계단 배치보단 멜로디에 어울리게 재배치해보는 게 낫다
00:43:971 - 00:49:395 - 이 파트 꼭 롱놋의 길이가 저렇게 길어야 하나
Topic Starter
Garalulu

Fresh Chicken wrote:

so ya I'm about to bubble this

Beginner
01:59:253 (119253|4) - 이 구간은 01:55:555 - 01:56:171 - 와 달리 01:59:459 - 가 소리가 없으니 이 노트를 한칸 오른쪽으로 움직이는게 전체적인 구조상 어울릴듯
Normal
01:59:253 (119253|2) - Beginner와 동일
Hyper
01:34:227 - 01:34:865 - 너무 왼쪽에 치우쳤으니 골고루 재배치하는 게 좋을듯
01:38:472 - 고스트 노트로 보이니 제거하는 게 좋을듯
01:43:580 - 대신 이런 부분에는 피니시 음이 있으니 노트 하나 더 넣는걸로
02:17:115 - 02:17:444 - 스냅 에러. 1/6이어야함
White another
02:14:477 - 02:14:807 - 여기가 이후 1/6보다 어렵다. 노래를 들어봐도 1/8이 아니라 1/4인 듯 하니 재배치하는게 좋을듯
Black another
02:22:060 - 앞 쪽 파트인 00:34:035 - 에서 보여줬던 것처럼 1/16을 이용해 표현하면 이쁠듯. 막난은 변속 때문에 쓰지 않았지만 요기는 괜찮
Concerto Cruento
00:32:089 - 00:32:738 - 단순한 계단 배치보단 멜로디에 어울리게 재배치해보는 게 낫다
00:43:971 - 00:49:395 - 이 파트 꼭 롱놋의 길이가 저렇게 길어야 하나 노래 구조상 배경음을 생각해 길게 빼놨으니 유지하고 싶당
Thx for modding!
no reply = fix
Aruel
카앜 퉤
Topic Starter
Garalulu

Fresh Chicken wrote:

카앜 퉤
Thx BBQ Chicken
-mint-
hyped
lenpai
oboioboioboioboioboioboi
Kawawa
1
21:17 Garalulu: :O
21:18 Kawawa: 맵 링크졈
21:18 *Garalulu is listening to [https://osu.ppy.sh/b/1350666 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku]
21:18 *Kawawa is editing [https://osu.ppy.sh/b/1378752 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Beginner]]
21:18 Garalulu: 레바나니도에서
21:18 Garalulu: 00:06:765 (6765|2) -
21:19 Kawawa: 요긴엄슴?
21:19 Garalulu: 요거 제거 하겠습니다 일단
21:19 Kawawa: 낮은거부터
21:19 Garalulu: ㅇㅋㄷㅋ
21:20 Garalulu: 02:01:309 - 요기 롱놋 파트
21:20 Garalulu: 02:02:406 (122406|4) - 요런것들을 원래 02:02:772 - 까지 길게 해놨었는데
21:20 Garalulu: 전에 모더가 그렇게 하면 넘 어렵다 해서
21:20 Garalulu: 줄였거든요
21:20 Garalulu: 카와님 생각에는 어떠십니까
21:21 Garalulu: 02:28:911 - 여기 이후 파트는
21:21 Garalulu: 길게 해놨어염
21:21 Kawawa: 02:02:406 (122406|4,122589|2) -
21:22 Kawawa: 이걸 걍 단놋으로
21:22 Kawawa: 바꾸는게 나을듯 이지라서
21:22 Kawawa: 02:01:308 (121308|3) - 긴건 냅두고
21:22 Garalulu: 고럼 02:03:321 (123321|3,123504|5,123778|2) - 요런것도 단놋으로?
21:23 Kawawa: 그건 냅두는게 낫다
21:23 Kawawa: 어차피 1.5성에 근접하는거라
21:23 Kawawa: 걍 다 유지해도되는데
21:23 Kawawa: 알아서하쇼
21:23 Kawawa: 이지 노말 쉬는파트 걍 미러돌렸네
21:24 Kawawa: 한번 좀 다른 패턴을 찾아보지 아쉽
21:24 Garalulu: ㅋㅋㅋ
21:24 *Kawawa is editing [https://osu.ppy.sh/b/1385279 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Normal]]
21:24 *Garalulu is editing [https://osu.ppy.sh/b/1385279 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Normal]]
21:27 *Kawawa is editing [https://osu.ppy.sh/b/1391969 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Wonki's Hyper]]
21:28 *Garalulu is editing [https://osu.ppy.sh/b/1391969 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Wonki's Hyper]]
21:29 Garalulu: 00:31:684 (31684|2,31684|4,31765|4,31765|2) - 요거 하이퍼니깐
21:29 Garalulu: 잭 말고
21:29 Garalulu: 분산시킬까요
21:29 Kawawa: 01:11:404 (71404|4,71515|3,71738|3,71849|4) -
21:29 Kawawa: 이거 지우는게 나을듯
21:29 Kawawa: 여기 피아노 너무 낮게 깔려있어서 01:10:626 (70626|3,70738|2,70960|4,71071|3,71182|2) -
21:29 Kawawa: 아래 따라오던거에 비해 선명하지 않아가지고
21:29 Kawawa: 01:11:626 - 차라리 여기에 노트 1개 더넣어서
21:30 Garalulu: http://osu.ppy.sh/ss/10183448
21:30 Kawawa: 굿
21:30 Kawawa: 뭐하면 01:11:960 - 여기 콜4에
21:30 Kawawa: 01:12:293 - 1개씩 더 넣어두 되구요
21:31 Kawawa: 00:31:684 (31684|2,31684|4,31765|4,31765|2) -
21:31 Garalulu: 오 좋네염
21:31 Kawawa: 이건 잭이 더나을듯
21:31 Garalulu: ㅇㅋㄷㅋ
21:31 Kawawa: 00:31:359 (31359|4,31440|1,31440|5) - 이미 여기서부터 3마디 텀이 제공되어있어서
21:31 Kawawa: 무리가 없다
21:32 Kawawa: 01:41:959 - 여기 피아노 4스냅으로 01:42:607 - 여기까지 나오는거
21:32 Kawawa: 어차피 안쓰더라도 롱놋으로 묶어서 하나 넣어주는게 낫지않을라나
21:32 Kawawa: 넘 비었다 리듬이
21:34 Garalulu: https://osu.ppy.sh/ss/10183474
21:34 Garalulu: 살포시 넣어봤습니다
21:35 Kawawa: 엥
21:35 Kawawa: 저럴거면 그냥 1/4에 다넣는게
21:35 Kawawa: 나을거같은데
21:35 Kawawa: 오히려 끊으니까 느낌이 어색한듯?
21:36 Garalulu: 흠
21:36 Kawawa: https://osu.ppy.sh/ss/10183491
21:36 Kawawa: 아님 걍 이런방향으로
21:36 Kawawa: 끄트머리만 묶어서 표현하든지
21:36 Kawawa: 예시지만, 저 끝노트를 빨간선으로 맞춰서
21:38 Garalulu: 01:41:959 - 01:42:607 -
21:38 Garalulu: 전체적으로 1/4 쌀알을 넣는 방향으로
21:38 Garalulu: 하겠습니다
21:38 Kawawa: 02:13:454 - ~ 02:14:147 - 1/6?
21:40 Garalulu: 헐
21:40 Garalulu: 이걸 못봤네
21:41 *Kawawa is editing [https://osu.ppy.sh/b/1399288 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Another]]
21:41 Garalulu: https://osu.ppy.sh/ss/10183525
21:42 *Garalulu is editing [https://osu.ppy.sh/b/1399288 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Another]]
21:42 Garalulu: 요 난이도에서는
21:42 Garalulu: 초반에 롱놋으로 좀 표현헀어여
21:44 *Kawawa is editing [https://osu.ppy.sh/b/1391967 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Bloodthirsty Vampirekads' White Another]]
21:44 *Garalulu is editing [https://osu.ppy.sh/b/1391967 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Bloodthirsty Vampirekads' White Another]]
21:44 Kawawa: 어나더 다봤어요
21:44 Garalulu: :O
21:46 Garalulu: 01:20:085 - 01:20:580 -
21:46 Garalulu: 요기 너무 135만 있넴
21:47 Kawawa: 그거 갠찬
21:47 Kawawa: 어울려요
21:47 Kawawa: 아니다
21:48 Kawawa: 걍 퍼트리는게 더 나을듯
21:48 Kawawa: https://osu.ppy.sh/ss/10183566 암거나 막
21:48 Kawawa: 01:27:844 - 우선 요기파트부터는
21:49 Kawawa: 솔직히 피아노 딜레이들 한번에 쭉나온는게 아니라, 어디 군데군데 비어가면서 한 2,3구간으로 드르르륵 하는거같은데
21:49 Garalulu: https://osu.ppy.sh/ss/10183573요런 느낌은요
21:49 Kawawa: 이건 걍 넘어가겠음
21:49 Kawawa: 암거나 하쇼
21:49 Garalulu: 호호
21:49 Garalulu: 딜레이에다가 그
21:49 Garalulu: 팀파니 소리인가
21:49 Garalulu: 그거 생각해서 메꿨습니다
21:49 Garalulu: 쭉 이어지는게 보기에 이쁠거 같아서
21:52 Kawawa: 02:22:082 (142082|2,142082|0) - 이거 1/16으로 흘긴거 의도죠
21:52 Garalulu: 네
21:52 *Kawawa is editing [https://osu.ppy.sh/b/1391968 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Rebanada's Black Another]]
21:52 Garalulu: 챠란 하는느낌
21:53 *Garalulu is editing [https://osu.ppy.sh/b/1391968 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Rebanada's Black Another]]
21:54 Kawawa: 00:31:643 (31643|3) - 이거 혹시모르니까 삭제해주는게 나을듯
21:54 Kawawa: 이 난이도 빼고 다른데서는 여기 비어놨는데
21:54 Kawawa: 00:31:643 (31643|3) - 나도 여긴 잘안들려요
21:55 Garalulu: https://osu.ppy.sh/ss/10183612
21:55 Garalulu: 요로코롬 해봤습니다
21:57 Kawawa: 01:32:312 (92312|2,92471|4) - 갠적으로 2개 위치바꿨으면 더 편하겠당
21:57 Garalulu: 02:01:309 - 02:02:406 - 요기
21:57 Garalulu: 노트 하나씩 뺄게요
21:57 Kawawa: 01:34:865 (94865|0,95025|4) - 이거도
21:58 Garalulu: okay
21:58 Kawawa: 01:35:703 (95703|3,95822|3,96142|6,96261|6) - 이거 충돌 피해서 배치하면
21:58 Kawawa: 딜레이 처리하는데 더 좋은느낌이 될듯
21:59 Kawawa: 01:34:067 (94067|6) - 이거도 한 6으로 이동, 7에 너무 많다
22:00 Kawawa: 01:41:634 - ~ 01:42:607 - 구조가 이상. 01:41:634 - 여기 파트하고 01:41:959 - 여기하고 실리는 무게가 달라야해
22:01 Kawawa: 41634는 거의 저음으로 깔리는거라 굳이 노트박는다면 1개로 해주는게 나을듯 41959는 무게 실린 화음이라 아래에서 추가된 느낌으로 2놋유지하든지 2,3하든지식으로
22:03 Garalulu: http://osu.ppy.sh/ss/10183662 양을 조절해봤습니다
22:03 Kawawa: 저기 흰줄1개
22:04 Kawawa: 의동니가
22:04 Garalulu: 네
22:04 Kawawa: 이거
22:04 Kawawa: 나 더타 깰거같다
22:04 Kawawa: 좀 더 풀어야지 패턴
22:04 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
22:04 Kawawa: 제가 딜레이를 좀 잘치는데
22:05 Kawawa: 02:17:334 (137334|1,137389|0,137444|1,137444|2,137609|2) -
22:05 Kawawa: 이거좀 풀렸으면
22:05 Kawawa: 02:17:115 (137115|2,137169|1,137224|3,137224|0,137279|2,137334|3,137334|1,137389|0,137444|2,137444|1,137609|2) - 이거 왼손자체가 너무 까다롭긴한듯
22:05 Garalulu: 저거
22:05 Garalulu: 좀 많이 들어갔다고 저도 생각함
22:06 Kawawa: 치는건
22:06 Kawawa: 문제없는데
22:06 Kawawa: 패턴이 넘 꼬였다
22:06 Kawawa: 알아서하쇼
22:06 Kawawa: 02:17:115 (137115|5,137115|2,137169|4,137169|1,137224|0,137224|3,137279|2,137279|6,137334|1,137334|3,137389|0,137389|4,137444|2,137444|6,137444|5,137444|1,137609|5,137609|6,137609|2,137774|0,137774|4,137829|3,137829|1,137884|6,137884|2,137939|3,137939|0,137994|1,137994|4,138049|2,138049|5,138104|6,138104|3,138104|1,138104|0,138268|4,138268|1,138268|6,138433|4,138433|1,138488|0,138488|3,138543|5,138543|2,138598|1,138598|4,138653|3,138653|0,138708|2,138708|4,138763|0,138763|6,138763|1,138763|5) -
22:06 Kawawa: 풀어줄거면 이왕에 이거 전부 패턴 좀 풀어줘야할듯
22:06 Kawawa: 너무 왼손에 치우쳐져있다
22:06 Kawawa: 1234col
22:07 Kawawa: 7은 완전 비어버려서
22:09 Kawawa: 아
22:09 Kawawa: 빨리해
22:09 Kawawa: 나 기갱할거라고
22:09 Kawawa: 이 멍청아
22:09 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
22:09 Garalulu: 알았져요
22:10 Kawawa: 고쳤낭
22:11 Garalulu: 고침요
22:12 Kawawa: 아니 미친
22:12 Kawawa: 더타 잭 봐
22:12 Kawawa: 마지막때문에 못깨겠다
22:12 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
22:12 Kawawa: 운이 좋아야 깰거같은디
22:12 *Kawawa is editing [https://osu.ppy.sh/b/1350666 Kucchi- - Remilia ~Kyuuketsuki no Tame no Kyousoukyoku [Concerto Cruento]]
22:14 Kawawa: 01:07:960 -
22:14 Kawawa: 이거 전에도 이랬나?
22:15 Garalulu: 아뇨
22:15 Garalulu: 살짝 고침요
22:15 Garalulu: 밸런스있게
22:16 Kawawa: 전은 어땠더라
22:16 Kawawa: 전이 나은거같긴 한데 뭐 알아서하슈
22:16 Garalulu: 전은 좀 무작위였음
22:19 Kawawa: 아 머리아프다
22:19 Kawawa: 걍 퀄파함
22:19 Garalulu: 으악
22:19 Garalulu: 마지막 잭
22:19 Garalulu: 이나
22:19 Garalulu: 02:18:433 (138433|5,138433|1,138488|6,138488|2,138543|3,138598|5,138598|1,138653|0,138653|4,138708|3) - 요런 부분은
22:20 Garalulu: 어떄요
22:20 Kawawa: 어차피 전 다 칠수있음
22:20 Kawawa: 잭은 안되지만
22:20 Kawawa: 그래서 저건 상관없는딩
22:20 Kawawa: 02:18:598 (138598|1,138653|0,138763|0) -
22:20 Kawawa: 근데 이게 좀 살짝 아쉬운듯
22:20 Kawawa: 잭들어가기전에 이미 한손가락이 충돌되어있어서
22:20 Kawawa: 근데 이건 또 어쩔수없고
22:20 Kawawa: 02:18:873 (138873|0,138983|0) -
22:20 Kawawa: 이걸 2로 이동하는것도
22:20 Kawawa: 하나의 방법이긴한데
22:21 Kawawa: 또 컨셉이 1,7 해머링을 해놔서
22:21 Kawawa: 걍 여러모로 바꾸자니 이게 의도로 결리고
22:21 Garalulu: :P
22:21 Kawawa: 머리아파서 재꼈음
22:21 Garalulu: 호호
22:22 Kawawa: 업데 ㄱㄱ
22:22 Kawawa: 노트 더 넣고 싶은곳있음?
22:22 Kawawa: 건덕지는 많은데
22:22 Kawawa: 만족하면 어절수없고
22:23 Garalulu: 전 충분합니다
22:24 Kawawa: 빨랑 업데해
Kawawa
2
Topic Starter
Garalulu

Kawawa wrote:

2
Thank you master
Arzenvald
confirmed blobblob chuunibyou
shionelove
from 01:37:743 you should follow 1/4 sounds.As DP player it feels bad you don'k make this part so much easier because this is remix of DIRGE.
and highest diff,01:00:071 (60071|5,60182|5,60293|5) - 01:07:960 (67960|1,67960|0,67960|2,68071|2,68071|1,68071|0,68182|2,68182|1,68182|0) - 02:19:422 (139422|1,139422|2,139532|1,139532|2,139642|1,139642|2) - they ignore the song,compering with Black Another which is correct rhythm.
Topic Starter
Garalulu

shionelove wrote:

from 01:37:743 you should follow 1/4 sounds.As DP player it feels bad you don'k make this part so much easier because this is remix of DIRGE.
and highest diff,01:00:071 (60071|5,60182|5,60293|5) - 01:07:960 (67960|1,67960|0,67960|2,68071|2,68071|1,68071|0,68182|2,68182|1,68182|0) - 02:19:422 (139422|1,139422|2,139532|1,139532|2,139642|1,139642|2) - they ignore the song,compering with Black Another which is correct rhythm.
01:37:743 - It has not big 1/4 sound as 01:40:337 - 01:42:932 - , so I didn't.
01:00:071 (60071|5,60182|5,60293|5) - for consistency of note arrangement, it fits well
01:07:960 (67960|1,67960|0,67960|2,68071|2,68071|1,68071|0,68182|2,68182|1,68182|0) - the highlight part so I add one note more
02:19:422 (139422|1,139422|2,139532|1,139532|2,139642|1,139642|2) - It has correct rhythm, same with black another tho? 02:19:505 (139505|5,139587|4,139669|3) - I want to show the flow which makes me add 1/4 stair at this part, sure it has sound too.
Rivals_7
02:39:004 - arent you missing a piano sound here?
just saying because it looks a tiny bit inconsistent with what you did before - 02:34:518 (154518|2) -

your top diff and Another btw
Topic Starter
Garalulu

Rivals_7 wrote:

02:39:004 - arent you missing a piano sound here?
just saying because it looks a tiny bit inconsistent with what you did before - 02:34:518 (154518|2) -

your top diff and Another btw
It's too quiet sound, not like 02:30:032 - 02:34:518 - 02:43:490 - so I didn't add it
Kamikaze
Looking at the top difficulty the SVs are very forced, most of them are just made to fill the gaps which is not okay, especially SVs in places like 00:34:035 - where sure, you have a pause followed by a loud chord - but is making a scroll jump here a good way of expressing it? I really don't think so.
the slowdowns and smooth transitions out of them are good, but the SV jumps here in most spots feel really unnecessary and just placed there so players will trip up on them and not because of the song's sounds.

also the chord density doesn't seem consistent and justified, for example 01:02:071 (62071|2,62071|3,62182|3,62182|2) - those chords feel the same as 01:01:738 (61738|3,61738|4,61738|1,61849|3,61849|4,61849|1) - just on a diffrent pitch, but they differ, also the ending is suddenly 4-chords then random amount of notes + a 1/4 stream that supports something that's not exactly hearable?

There's also an issue of you sometimes completely ignoring pitch which creates pretty funny results, the best example of this would be 01:07:960 - where you straight up ignore all pitch relevancy for the sake of keeping hand ballance, the ending also tries to do that but the 1/4 mixed in between ruins it

I've also heard people complain about the ending being straight up not good to play, but I will wait for someone to suggest patterns since those people would be probably better suited for it than I am, however if you would just delete those notes it would flow way nicer due to not having the implied minijacks with stair transitions:


(the last one is just a flow breaker at the end and I personally think that the ending is also overchorded)
I'll poke people if they have any suggestions for the ending, for now those are my points.
tl;dr SVs in my opinion are unnecessary and made only so there's SVs which is bad and people have problems with patterning of chordjacks, especially density and the ending

there are also the bursts at 2,1k combo where EVERYONE that submitted a score has missed, I think something has to be wrong if you have a 3 miss score on that hard of a chart and it has two or three misses in the same part as everyone else, kind of a in2k6 problem although admittedly way better lol
_underjoy



I suggest this - changing 5-chords to 4-chords should make it more bearable to play.

On the other hand - I hear this 1/4 stream as ghost notes.
sankansuki
The snapping ones i'm not too confident on, but the timing/offset ones has to be changed.
This is a mod for Concerto Cruento diff (timing/offset is probably for the mapset)

00:19:797 - idk how accurate it must snap according the the sounds but this snapping is what i hear. Though you can only have this snapping if you change the bpm to 130 just to put the notes and then switch back to 65. I can understand if you say that you can only hear it in 25%, but its just something i can see.

00:23:657 - the red timing point here is a little too early, i feel like it's offset should be around 23669. If you ask me, 12ms is quite a bit.
and at 00:34:047 - (using 23669) sounds like this (using 1/16 & 1/12)

01:28:123 (88123|6,88123|5) - sounds more like it should be at 01:28:110 - 1/6 snapping

this, explained below (01:29:120 - 1/12)
and this (01:35:503 - 1/12) some are still 1/8 though

For this section 01:32:950 - i feel like the two notes representing the piano should be on 1/12 snapping instead of 1/8, because the piano sounds earlier.
And if you were going to map the piano like that, why not put another two notes 01:33:455 - since there's a piano sound there. But before you say that it's to match the same section at 01:34:227 - there is a slight difference where the piano sound at 01:34:705 - is different from the pattern of the sound, if that makes sense.

these red timing points (and green) should be changed. mostly around 9ms or more differences
01:37:743 - 97743>97756
01:46:825 - 106825>106837
02:01:309 - 121309>121316
02:07:162 - 127162>127169
02:09:986 - 129986>129992
02:14:148 - 134148>134157

the only sv i have issues with is 01:15:721 - the svs here are just too exaggerated
Topic Starter
Garalulu

Kamikaze wrote:

Looking at the top difficulty the SVs are very forced, most of them are just made to fill the gaps which is not okay, especially SVs in places like 00:34:035 - where sure, you have a pause followed by a loud chord - but is making a scroll jump here a good way of expressing it? I really don't think so.
the slowdowns and smooth transitions out of them are good, but the SV jumps here in most spots feel really unnecessary and just placed there so players will trip up on them and not because of the song's sounds. I wanted to emphasize the feeling, like we are really playing the piano. The insane pianist, piano is playing him or her actually, express the feeling with visual performance. I wanted to catch that movement so added the jump. It's not tough SV (just 0.5x 1.5x) so no problem tho

also the chord density doesn't seem consistent and justified, for example 01:02:071 (62071|2,62071|3,62182|3,62182|2) - those chords feel the same as 01:01:738 (61738|3,61738|4,61738|1,61849|3,61849|4,61849|1) - just on a diffrent pitch, but they differ, also the ending is suddenly 4-chords then random amount of notes + a 1/4 stream that supports something that's not exactly hearable? actually it's a different pitch, and you can hear another piano sound like 01:01:960 - 01:02:293 - . it is only placed at this part like 01:00:738 - or 01:00:849 - , not 01:02:071 - or 01:02:182 - . And more,
I added the hitsound for this, it means it's more highlight part.


There's also an issue of you sometimes completely ignoring pitch which creates pretty funny results, the best example of this would be 01:07:960 - where you straight up ignore all pitch relevancy for the sake of keeping hand ballance, the ending also tries to do that but the 1/4 mixed in between ruins it not just ignoring pitch, I arranged it with PR and hand balance both, so it's the result. I only focused on the difference, high or low pitch.
After pitch is changed, I put the notes left and right, right and left. it can express the changing of pitch enough tho


I've also heard people complain about the ending being straight up not good to play, but I will wait for someone to suggest patterns since those people would be probably better suited for it than I am, however if you would just delete those notes it would flow way nicer due to not having the implied minijacks with stair transitions:


(the last one is just a flow breaker at the end and I personally think that the ending is also overchorded)
I'll poke people if they have any suggestions for the ending, for now those are my points.
tl;dr SVs in my opinion are unnecessary and made only so there's SVs which is bad and people have problems with patterning of chordjacks, especially density and the ending For consistency, 02:14:148 - 02:22:060 - this part uses 5 notes for piano + finish drum, the piano chord with drum sound.
the chordjack is intended, you can check it like 01:00:182 (60182|5,60293|5) - , I already use this patterning structure when I want to express this flow.
Yeah it's pretty hard structure. But I don't think it ruins the entire structure, it has consistency and the reason it should be placed as itself. And I think it's the best structure with that density and consistency, so want to keep it


there are also the bursts at 2,1k combo where EVERYONE that submitted a score has missed, I think something has to be wrong if you have a 3 miss score on that hard of a chart and it has two or three misses in the same part as everyone else, kind of a in2k6 problem although admittedly way better lol I already have many test about it, people said it's FCable and really they did it. The scores at qualified section are just their first playing or not their full condition cause it's not ranked map yet and only 4 days ago so it can't be used for statistics tho :3
Thanks for your concern, I understand what you said. Yeah it seems very difficult and non-FCable pattern, but I already tested this structure with many people and they FCed it properly. I didn't just randomly place the notes, but thinking and trying many different structures what is good for it. And it's my result. About the SV, it's for feeling like we are really playing the piano, it's concerto. I want to catch the movement of pianist's hand, so jump is good for it to express that feeling. I hope you understand my opinion too :3
Topic Starter
Garalulu

sankansuki wrote:

The snapping ones i'm not too confident on, but the timing/offset ones has to be changed.
This is a mod for Concerto Cruento diff (timing/offset is probably for the mapset)

00:19:797 - idk how accurate it must snap according the the sounds but this snapping is what i hear. Though you can only have this snapping if you change the bpm to 130 just to put the notes and then switch back to 65. I can understand if you say that you can only hear it in 25%, but its just something i can see. I followed the original bpm, it's 65. For the playability and simplicity, 1/16 snap is better option to express this part.

00:23:657 - the red timing point here is a little too early, i feel like it's offset should be around 23669. If you ask me, 12ms is quite a bit.
and at 00:34:047 - (using 23669) sounds like this (using 1/16 & 1/12) For SV, I just place them at same timing point. About timing point, for the delay of some piano sound I use current point.

01:28:123 (88123|6,88123|5) - sounds more like it should be at 01:28:110 - 1/6 snapping

this, explained below (01:29:120 - 1/12)
and this (01:35:503 - 1/12) some are still 1/8 though

same thing with above, for the delay of piano sound and simplicity. I simply placed it at 1/8

For this section 01:32:950 - i feel like the two notes representing the piano should be on 1/12 snapping instead of 1/8, because the piano sounds earlier.
And if you were going to map the piano like that, why not put another two notes 01:33:455 - since there's a piano sound there. But before you say that it's to match the same section at 01:34:227 - there is a slight difference where the piano sound at 01:34:705 - is different from the pattern of the sound, if that makes sense. It's very quiet sound when playing 100%, so I didn't add it.

these red timing points (and green) should be changed. mostly around 9ms or more differences
01:37:743 - 97743>97756 I put them bpm point when the bar ends. I follow the 185bpm stair and just add new bar for it, seems little bit delayed but it's not big gap tho
01:46:825 - 106825>106837 no problem tho?
02:01:309 - 121309>121316 when I hear 02:04:967 - , it seems matched well.
02:07:162 - 127162>127169 same with above, 02:08:573 - seems well.
02:09:986 - 129986>129992 02:13:801 - , well matched.
02:14:148 - 134148>134157 02:14:807 - , no problem.

some part looks little bit delayed but when I checked the whole part, it matches well.

the only sv i have issues with is 01:15:721 - the svs here are just too exaggerated just 0.5x 1.5x jump, same with 00:34:035 - this jump.
about snapping, it's for simplicity so I use 1/8 the whole part. Thanks for your concern too :3
Topic Starter
Garalulu

_underjoy wrote:




I suggest this - changing 5-chords to 4-chords should make it more bearable to play.

On the other hand - I hear this 1/4 stream as ghost notes.
thank you for your suggestion, but I still want to keep my structure as I said above. About 1/4 snap, it actually have a sound tho. Not too big sound, but it has.
-mint-
02:39:004 - wat missing note ? ? all the GDs have it, missing in another and top diff, why?
Topic Starter
Garalulu

qqqant wrote:

02:39:004 - wat missing note ? ? all the GDs have it, missing in another and top diff, why?
I already replied about this to rivals, it's too quiet sound rather than similar melody part so I didn't add it.
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