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Univz - The End OF Eternity

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Topic Starter
vnhero
This beatmap was submitted using in-game submission on Saturday, July 22, 2017 at 5:30:27 PM

Artist: Univz
Title: The End OF Eternity
BPM: 108
Filesize: 3363kb
Play Time: 01:50
Difficulties Available:
  1. Hard (2.7 stars, 215 notes)
  2. Insane (4.13 stars, 245 notes)
  3. Last Dance (5.19 stars, 311 notes)
  4. Normal (1.89 stars, 148 notes)
Download: Univz - The End OF Eternity
Information: Scores/Beatmap Listing
---------------
1st map
Map is done, only needs modding
I do not own the music nor the artwork
The artwork belongs to NanoMortis: http://nanomortis.deviantart.com/
Pok0555
General
1. cho cái hitsound nhỏ chut đi, khoảng 40% + thay Normal hítound bằng sòt hitsound, nghe dễ chịu hơn mới hợp nhạc hơn
2. vào song_setup/design đễ xóa cái enable countdown đi, map bắt đầu sớm quá nên ko dùng countdown đc
3. cũng trong song_setup/design, xóa cái widescreen support đi, map ko có storyboard nên ko cần
4. cho 1 cai preview point vào map đi
Normal
Đùng thay đổi sv nhiều trong Normal, nhất là khi sv trc với sv sau bị thay đổi quá nhiều như từ 1.0x thanh 2.0x nhiều nhất thì cũng chỉ nên thay đến 1.2x trong Normal thôi
00:40:362 (2) - Slider's end chưa snap
01:46:750 (1) - ^ (spinner)
00:18:974 (2) - Dừng cho 1/8 notes vào đây -_- cái này end ở red tick mới đúng
00:21:196 (2) - ^
00:20:085 (1) - cho cái này end ở white tick đi
00:37:724 (3) - Cái này phải bắt đầu ở white tick mới đúng chứ (thường thì ko có nhiều note bắt đầu ở blue tick đâu)
00:42:168 (3) - ^
00:44:946 (2) - ^
00:47:169 (2) - ^
00:57:168 (4) - ^
00:38:557 (4) - Cái nay cho bắt đầu ở red tick đi
00:43:002 (4) - ^
Chắc thế thôi, phần còn lại là copy paste

Hard
00:17:585 (1,2) - Overmapped
00:19:808 (1,2) - ^
00:26:474 (1,2) - ^
00:44:252 (1,2) - ^
00:39:529 (5) - Thiếu note
00:31:751 (3) - Slider's end chưa snap
00:48:974 (1) - ^
01:12:028 (2) - ^
01:16:750 (3) - ^
01:20:500 (2) - ^
01:26:750 (1) - ^
01:46:750 (1) - ^ (spinner)
01:15:501 (1) - Cho cai nay sang white tick di (strong beat)
Insane
HP drain hơi low, phải ít nhất 7-9.3
00:16:891 (1) - Cái này gọi là ninja spinner, nghĩa là spinner có ít hơn 2 beat (white ticks) xóa đi ko ko rank dc đâu
00:18:141 (5) - Undermapped
00:23:141 (4) - ^
00:25:641 (2) - ^
00:19:877 (1,2,3) - Overmapped
00:17:863 (1,2,3,4) - ^
00:21:474 (9,10) - đừng dùng jump ở đây, làm gì có strong beat đâu, chỉ dùng jump ở strong beats thôi
01:12:306 (3) - Slider's end chua snap
01:20:500 (5) - ^
01:46:750 (1) - ^ (spinner)
Last Dance
00:16:891 (1) - Ninja Spinner
00:23:141 (4) - Undermapped
01:07:168 (6) - ^
00:33:141 (4) - Overmapped
01:01:751 - chỗ này hơi undermapped
Ok, xong!
yShadowXOP_
NM
LAST DANCE


00:50:085 (9) - 1/8 slider http://prntscr.com/fvbo7s
00:51:057 (1) - this spin starts here 00:51:196 -
01:08:418 (1,2,3,4) - jump uncomfortable
01:13:418 (1) - stack the end of the slider in the 01:13:001 (6) - http://prntscr.com/fvbplg
01:18:973 - add circle
01:21:195 (4,5,6,7) - this stream made no sense, because there is not sound
01:23:417 - add circle
01:28:973 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - organize this because besides being uncomfortable, this is still ugly :o


Good Luck with the map ;)
mantasu
o/ from #modreqs
[general]
bpm is 108.000, delete that .002
[Last Dance]
00:00:086 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - ye, seriously too many new combos :D, so
00:01:197 (1) - remove NC
00:02:308 (1) - ^
00:03:419 (1) - ^
00:05:641 (1) - ^
00:06:752 (1) - ^
00:07:863 (1) - ^
00:10:086 (1) - ^
00:11:197 (1) - ^
00:12:308 (1) - ^
00:14:530 (1,1,1) - ^
00:18:141 (2) - if there's a gap between objects, then 00:27:863 (5) - this should be spaced too (consistency is important :!: )
If you don't use overlaps in your map then try to avoid them 00:28:975 (1,5) - ; 00:31:196 (1,3) - ; 00:32:030 (4,3) - etc
00:37:932 (2) - there shouldn't be a note there bc there's no sound in song
00:38:002 (3) - ^
00:38:071 (4) - ^
00:39:529 - and there should be a note bc there's a sound here 8-)
00:42:307 (1,2,3,4,5) - I talked about it above ^^
00:53:835 - there should be a circle since there's a sound (instead of a slider)
00:56:057 - ^
00:58:279 - ^ etc
01:02:029 (5,6,7,8) - make this stream neater
01:12:862 (5,6,7,8) - spacing actually should be lower here
from 01:45:778 - to 01:46:611 - there you missed a lot of notes, map them since song beats are audable

Okay that's pretty much it for this diff, good luck :)
Topic Starter
vnhero

seselis1 wrote:

o/ from #modreqs
[general]
bpm is 108.000, delete that .002 Done
[Last Dance]
00:00:086 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - ye, seriously too many new combos :D, so I don't find this problematic at all
00:01:197 (1) - remove NC
00:02:308 (1) - ^
00:03:419 (1) - ^
00:05:641 (1) - ^
00:06:752 (1) - ^
00:07:863 (1) - ^
00:10:086 (1) - ^
00:11:197 (1) - ^
00:12:308 (1) - ^
00:14:530 (1,1,1) - ^
00:18:141 (2) - if there's a gap between objects, then 00:27:863 (5) - this should be spaced too (consistency is important :!: ) Thanks for the advice
If you don't use overlaps in your map then try to avoid them 00:28:975 (1,5) - ; 00:31:196 (1,3) - ; 00:32:030 (4,3) - etc Um... I'm sorry but I don't see a porblem here
00:37:932 (2) - there shouldn't be a note there bc there's no sound in song Yeah, but I wanted to make a stream instead of just jumps so...
00:38:002 (3) - ^
00:38:071 (4) - ^
00:39:529 - and there should be a note bc there's a sound here 8-) Added, thanks
00:42:307 (1,2,3,4,5) - I talked about it above ^^
00:53:835 - there should be a circle since there's a sound (instead of a slider) Well I don't think that sound is that important anyway so...
sorry but I'm not changing this

00:56:057 - ^
00:58:279 - ^ etc
01:02:029 (5,6,7,8) - make this stream neater Done, thanks
01:12:862 (5,6,7,8) - spacing actually should be lower here Fixed, thanks, I went crazy there
from 01:45:778 - to 01:46:611 - there you missed a lot of notes, map them since song beats are audable Yeah, but I think the map should end there, I don't want to drag it on since it'd be a bit assymetrical

Okay that's pretty much it for this diff, good luck :)
CucumberCuc
Hi, sorry so late

[General]
Make pls kiai time for this song, for example can do on 00:53:419 to 01:10:086 and 01:11:197 to 01:27:864 and 01:28:975 to 01:45:641 (but if AiMod will say that it is too much, then the latter can not do)

[Normal]
check AiMod (ctrl+shift+a)
you have a lot of errors in the range between sliders and circles, I'll give you a clue to fix this or ctrl+a twice the "Q" button and check Distance Snap(ctrl+shift+a), or make the difference between objects was no more than 7 so your card was well shown
other things:
why green TP's not on ticks? fix it
00:00:086 (1,2) I suggest to make the sliders more open because they are inconvenient for this difficulty, for example can do this
00:04:530 (1,2) as above
00:17:864 (1,2,3) and 00:20:086 (1,2,3) This is not the best choice to do so, I suggest to make them the same range
00:22:308 (1,2.3) and 00:23:419 (1,2,3) it will be hard for players of this level to press 3 buttons, I advise you to take two circles and replace with one slider
00:26:752 (1,2,3) to 00:32:804 (1,2,3) as above
00:35:919 (2,3) - 00:40:364 (2,3) do far
00:38:697 (4) - 00:43:141 (4) end slider not do be on blue tick, fix it (move to prev white tick)
01:00:086 (1) end slider do be on blue tick
01:02:308 (1) - 01:04:530 (1) reverse not good here, do as the previous sliders, which end on the blue tick
01:11:197 to 01:27:864 I suggest you revise mapping here, as here, it would be best to do under the loud sound of knocking

[Hard]
check AiMod
As I previously advised, I will advise you: you need for this complexity to make a difference in the length of objects up to 1.5 x
00:00:086 to 00:16:752 i think this be good:
put in ".osu'
[HitObjects]
112,96,86,5,0,0:0:0:0:
352,252,1197,1,0,0:0:0:0:
384,64,2308,1,0,0:0:0:0:
120,300,3419,1,0,0:0:0:0:
216,84,4530,5,0,0:0:0:0:
280,320,5641,1,0,0:0:0:0:
460,168,6752,1,0,0:0:0:0:
88,184,7863,1,0,0:0:0:0:
144,32,8974,5,0,0:0:0:0:
392,312,10086,1,0,0:0:0:0:
372,52,11197,1,0,0:0:0:0:
96,364,12308,1,0,0:0:0:0:
232,120,13419,5,0,0:0:0:0:
336,324,14530,1,0,0:0:0:0:
80,272,15641,1,0,0:0:0:0:
440,40,16752,1,0,0:0:0:0:
00:17:864 (1,2,3,4,5,6) be good if you do this
00:21:752 (6,1) it's very far, do are close
00:23:419 (1,2,3,4) I'm not sure what the previous location of the objects 3 and 1 is good advise to do so:
00:25:364 (2,1) (2 if you on 00:24:530 do NC) - bad overlap
00:56:058 put circle and move to x:376 y:180
01:00:502 as I said above, but to do so the same distance between the slider and the circle
you will have to change almost all of its flow to blanket the map was better (you can see some other map on Hard and at least slightly how to fix)
in all other respects, I advise you to listen to music again and put under loud and not very sound slider or circle

[Insane]
check AiMod
00:00:086 to 00:16:752 like for hard, i think you do try use this:
like for hard
[HitObjects]
76,120,86,5,0,0:0:0:0:
436,296,1197,1,0,0:0:0:0:
400,24,2308,1,0,0:0:0:0:
48,308,3419,1,0,0:0:0:0:
208,40,4530,5,0,0:0:0:0:
336,360,5641,1,0,0:0:0:0:
488,136,6752,1,0,0:0:0:0:
36,260,7863,1,0,0:0:0:0:
252,64,8974,5,0,0:0:0:0:
432,348,10086,1,0,0:0:0:0:
416,40,11197,1,0,0:0:0:0:
120,136,12308,1,0,0:0:0:0:
460,264,13419,5,0,0:0:0:0:
36,72,14530,1,0,0:0:0:0:
464,24,15641,1,0,0:0:0:0:
44,356,16752,1,0,0:0:0:0:
00:18:975 (8,9) i think be better if you do this:
00:21:197 (8,9,10) ^:
suggest again to re-listen to the song to under the free space stood the circles or sliders
00:28:141 (6,7) ^^:
00:30:364 (6,7) ^:
00:37:308 (5,1) overlap
00:49:530 (1,2,3,4,5,6,7,8,9) the slightly curved stream, fix it so that all the circles were at the same distance
everything else - sometimes it's not very good flow, sometimes curves/poor stream and under the same sound as on 01:14:530 not worth circles, although it would be better if they were there

[Last Dance]
check AiMod
00:00:086 to 00:16:752 I think you should do NC just after 4 laps like in past times, imo was so much better
00:17:864 (1) make curve and do to the end of the slider looking at the next circle
00:20:086 (1,2) do distance like previous time
00:20:641 (3,4,5,6,7) not good jump, maybe try this? and circle 7 stack with prev slider 1
00:26:752 (1,2,3,4) it still turned out good for you, but next time 00:28:975 (1,2,3,4) it doesn't look good
00:49:530 (1,2,3,4,5,6,7,8) break stream, fix it
01:02:030 (5,6,7,8,1) fix stream
after that there is a kind of "what the fu#$%?!?" with the distance between the objects - it's not playable
Yamicchi
git gud
Topic Starter
vnhero

Yamicchi wrote:

git gud

hả
Topic Starter
vnhero
HIATUS
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