Fursum wrote:
Hello from my queue.
[General]
As the SR is low because of the BPM, newer player would think this as an easy map. I'd be pretty salty if I found out that this plays like an 234 BPM map. Most players that would download this map for a Normal-Hard diff aren't fast enough. Either increase the spacing and make it play like an 234 BPM map or lower the density. Little confused here since it does play like a 117bpm map, it just uses doubles though i will change the density in Hard
Mapset is pretty clean in terms of object placement. Well done on that.Thank you
[Normal]
00:20:128 (2,2) - You can stack the circle with the slider end. Fixed
01:08:077 - Note density is way lower than non Kiai parts. Calmer parts should have this density. Increased density, will change density on earlier parts if it's pointed out again
[Hard]
Rip note density
The part before the break should be in a similar density as this part 00:32:436 - As you used lots of sliders, click density is 1/2 and it is fine. Changed most of the doubles and the quads, but i'm keeping some of them the same because the vocals are doing cool stuff and i like the cool stuff
01:08:077 (1,2,3) - 1 to 2 and 2 to 3 should be around the same spacing. Fixed
[Insane]
My fingers aren't fast enough to testplay this :c
00:48:590 (5) - Move this a bit to the down-left for a better visual. Keeping it since its symmetrical with the other sliders
Thank you for the mod