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Skrillex - Kill Everybody

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Topic Starter
Lucy-Kaede
This beatmap was submitted using in-game submission on Saturday, 17 December 2011 at 8:29:31 PM

Artist: Skrillex
Title: Kill EVERYBODY
Tags: Dub Dubstep TicClick Charles445
BPM: 127
Filesize: 2891kb
Play Time: 02:42
Difficulties Available:
  1. Easy (1.87 stars, 159 notes)
  2. Hard (4.44 stars, 276 notes)
  3. Insane445 (4.99 stars, 391 notes)
  4. Normal (3.3 stars, 231 notes)
  5. TicCl!ck's Hard (4.85 stars, 402 notes)
Download: Skrillex - Kill EVERYBODY
Information: Scores/Beatmap Listing
---------------
This is my first beatmap. Thanks to everyone who helped out!

Change log:
SPOILER
* 9/8/11 - Fixed several placings where two hitobjects were placed on the same tick in the 'Hard' difficulty.
* 9/8/11 - Added in various hit sounds to all three difficulties.
* 10/8/11 - Changed offset (thanks Selee), remapped the majority of the 'Hard' difficulty.
* 12/8/11 -
[General]
Cropped mp3.
Added preview point.
Disabled countdown.

[All Difficulties]
Made combo's appropiate lengths.
Shortened break time.
Mapped to the end.

[Easy]
Updated with Breeze's mod.
Remapped, adding in some pattern arrangements.

[Normal]
Updated with Breeze's mod.
Re-spaced using distance snap.

[Hard]
Re-spaced using distance snap.
* 13/8/11 - Swapped out several 'half-beat' hit circles placed ontop of sliders for a better flow, hit circle size increased by one on 'Normal'.
* 15/8/11 - Updated all difficulties with Kiddo-Kun's mod. Various hitsounds added, various notes re-placed to avoid straight boring paths.
* 17/8/11 - [Hard] - Note added at 1:48:958 for smoother play.
* 18/8/11 - Partially updated with The 08 team_Bourdon's and TicClick's mods. Added 'TicClick's Hard' difficulty. New mp3, new comboburst!
* 19/8/11 - Normal and Hard re-mapped/spaced using x0.8 distance snap. Hard slider velocity changed to x2.0.
* 20/8/11 - wowshakhov's mod, Mok's mod, Bobo's mod, selimsrm's mod, Index-San's mod.
* 22/8/11 - Shulin's mod, CracK's mod, HellDawn's mod, added a few sliders to the start of Easy. TicClick's Hard updated, hitsounds on Hard fixed, combocolours updated. - New Bg and new comboburst
* 23/8/11 - Hitsound fix - Easy/Normal.
* 25/8/11 - yeahyeahyeahhh's mod, Aleks719's mod. "Fun" Update

Several modders suggested adding in some sliders/ 1/2 beats to Normal, and possibly sliders to Easy, here goes:
Normal "Fun" Update
0:10:554 - (7) Slider added.
0:15:515, 0:15:987 - (2), (4) 1/2 Notes.
0:22:129 - (8) 1/2 Note.
0:25:908 - (8) 1/2 Note.
0:33:467 - (8) 1/2 Note.
0:37:247 - (6) 1/2 Note.
2:03:231, 2:03:704, 2:04:176 - (9), (11), (13) 1/2 Note.
2:20:003, 2:20:948 - (1), (2) Swapped out 2 stacked notes each for sliders.
2:22:129, 2:23:074 - (2), (5) 1/2 Note.

Bonus Easy "Fun" Update!
1:23:782, 1:24:727 - (2), (3) Swapped out 2 notes each for repeating sliders.

* Random hitsounds, and note positions re-arranged to compensate for the add-ins
* 26/8/11 - Charles445's mod, Hellzero's mod.
* 31/8/11 - Nyquill's mod, Wiinter's mod, added 'Insane445 - by Charles445'
* 2/9/11 - Charles445's IRC mod.
* 6/9/11 - Gonzvlo's mod!
* 10/9/11 - Kanon's mod.
* 5/10/11 - Elly-chan's awesome mod!
* 23/11/11 - Title Changed to "Kill EVERYBODY", grid fix's from Byakugan249's mod.
* 1/12/11 - mancusojuanmattos's and xMatryoshka's mod applied!
* 11/12/11 - KuraiPettan's mod!
* 12/12/11 - KuraiPettan's recheck, minor updates from SuperMICrophone!
* 17/12/11 - IceBeam's mod :)
Selee
Both BPM and offset are fine imo, though it might be better if you use offset: 61

the main problem in hard is the spacing, please use distance snap. For example, 00:11:403 (1,2), 00:16:600 (3,4) are not acceptable.

Hard isn't difficult enough, check for more arrangement patterns that you may use here Also varies your beats could help

Because you don't have that many notes, use larger circle size please.

play more osu! standard games definitely help your mapping skill, also you'd better take look at others' maps
Topic Starter
Lucy-Kaede
Alright, changed the offset and your right, it does seem better.
Going over it those spaces do look pretty bad, I'll work on remodelling the 'Hard' map with some of the patterns.
Cheers!

Edit: 'Hard' difficulty has been remapped using your suggestions.
Breeze
Hi there

[Timing]
  1. I fell it's off, but I'm not good at timing, you'd better find one who good at this to help you
    I got a timing
    BPM:127
    OFFSET:68
[General]
  1. Please delete osb file in song folder since it's not used
  2. Set a preview time for your map, it's used to make player able to preview your song when choose your map in osu list, it's always set to the song climax. You can set it in Timing - Set Current as Preview (when you move your song to the time you want to set)
  3. If you want, you could turn off countdonw in song set up - storyboarding
[All diffculties]
  1. Generally, a combo would not over 10, some combo you used is long
  2. your map is too short, map to end, or you should cut mp3 to fit your map
  3. Break time is too long, it's better less than 30s
[Easy]
  1. 00:45:416 - Add a finish sound here sounds better
  2. 01:21:795 (2) - This spacing is too close, in easy diff., unusual spacing is always not allowed
[Normal]
  1. 01:32:186 (4) - Spacing tooooooooo far
  2. 01:42:580 (1-7) - Add spacing in a [Normal] diff. is bad
[Hard]
  1. Many spacing wrong exists, turn on distance snap then put your note would help
map itself is fine, but the style of not putting is boring, I think you should play more to learn some more methonds to put note, which would made a map fun. Cheer you up
Topic Starter
Lucy-Kaede
Cheers mate! Looking at it now.

Applying updates [//////////] (100%)
Kiddo-Kun
[General]
Remove "Skrillex" and "Kill Everybody " from tags. They don't need to be in there because they are already in the Artist and Title.

[All Diffs]
01:00:535 (1,1,1,1,1,2,3,4,5,6,7) - I recommend bringing the volume down for this part. Since the music seems to calm down here.
01:11:874 - Map this break here. It's not like the music changes here. Putting in a break will only make it awkward.

[Easy]
At some point in this diff, it is just straight up boring 1/1 after 1/1. Also some point it is just a straight boring path. Make the map fun. This difficulty is also lacking hitsounds. I recommend add a clap on every second 1/1 note
01:25:575 (6) - Remove this new combo so it would match the song better.
01:39:749 (1,2,3,4,1,2,3,4,1,2,3,4,5) - Twice, maybe. Three times, repetitive and boring. Rearrange this pattern.
01:53:450 (1) - I like this pretty slider.
02:00:537 (1,1) - Remove new combos.
02:11:167 (1) - Start this spinner on 02:10:931, and end the spinner on 02:14:238. Sounds so much better.
03:05:264 (1) - Find a way to make this slider look prettier.
03:19:903 (1) - OH DEAR GOD NO! A slider like this is not aloud. A sliders end and it's start should never touch. FIX

[Normal]
Both Easy and this diff both have the same "To boring lacking and hitsounds problem.
00:33:604 (8) - The spacing here doesn't seem to match the rest of the spacing in the combo. Move it a bit further.
01:36:911 (1,2,3,4,1,2,3,4,1,2,3,4) - Again, going around 3 times like that is very boring.
01:51:793 - Fail break.
02:10:926 (1) - This slider sounds awkward on the time line. Make it end on 02:12:816.
02:13:525 (1) - If you do that then start this spinner on 02:13:289 and end it on 02:16:123.

[Hard]
00:15:178 (5) - New combo to match the music better.
00:16:360 (1) - Remove new combo. Same reason as above.
00:44:706 (1) - Remove new combo, it doesn't fit.
01:01:714 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4) - I really hate this pattern here. It's boring. It's lacking hitsounds. It's ugly.
01:34:549 (1,2) - Rearrange this so (1) is not covering the repeat on (2).
03:20:848 - Map this break.

This map needs ALOT of work. I kinda gave up on modding this because I hate this song. Go get some mods and then call me for a re-mod if you want. Sorry but no star just yet.
Topic Starter
Lucy-Kaede
Thanks, your input is very much appreciated and allowing me to learn =D
> Updated with Kiddo-Kun's mod.
The 08 team_Bourdon
HiHi~ 8-)

General
  1. your preview time is different.
  2. didnt add KIAI time?
  3. BackGround size only can use as 800x600 or 1024x768
Easy
  1. - your distance snap is x0.6 or x0.7 or x0.8 or x0.9? and don't do any jump in this difficulty ;)
    00:18:014 (3) - up 1 grid
    00:18:486 (4) - left 1 grid
    00:29:353 (7) - up 1 grid
    00:29:825 (8) - right 1 grid
    00:31:242 (3,4) - left 1 grid
    00:33:132 (3,4) - ^
    01:08:094 (6) - left+up 1 grid
    01:13:764 (1) - make it more beautiful~
    01:24:630 (4,5) - up 1 grid
    01:40:221 (2) - add a New Combo
    01:41:166 (4) - right 1 grid
    01:53:450 (1) - make it more beautiful
    01:56:757 (1) - ^
    02:21:797 (2,4) - ^
    03:05:736 (2) - ^ SAMPLE
    03:13:295 (1,1) - delete New Combo
this difficulty is very boring :( , try to make it be a funny ;)
and too much overlap style.

Normal
  1. - distance snap use x0.8 orx1.0?
    00:37:856 (1) - make it more beautiful
    01:51:714 - delete this Break
    02:37:856 (5) - make it more Beautiful
same as 'EASY', very boring :(

Hard
  1. - too slow of your Slider Velocity. change to 2.00 - 2.50?
  2. - distance snap change to x1.0?
  3. - HP drain too high, maybe -1?
  4. - Approach Rate +1?
    01:13:761 (1) - make it more beautiful
    01:23:210 (4,1) - add one more repeating?
    01:25:100 (2,1,2,3) - change to 1/2 slider? --> SAMPLE
    01:26:989 (6) - add a New Combo?
    01:27:462 (1) - delete New Combo
    02:01:478 (1) - make it more beautiful
    02:03:131 (1) - dont put this slider at previous slider back.
    03:11:163 (x) - add a circle
    03:11:635 (x) - ^
    03:12:344 (4) - delete this circle
    03:12:108 (x) - add a slider to 03:12:344
-----
i suggest, you may re-map all difficulty... = =
and you got a cool song.
Good Luck to you~ 8-)

*shot a little pink star for you* :3
TicClick
Wow, cool thing. I want to make hard diff for you (already making; add it if you like it)

Also, try these combo colours:
Combo1 : 71,197,29
Combo2 : 243,165,1
Combo3 : 40,78,251
Combo4 : 225,31,15

They're pretty similar to standard, but they look brighter and better.

(Edit)
Some general stuff:
— You need to delete Skrillex - Kill Everybody (Lucy-Kaede).osb from song folder because your map doesn't have storyboard

(If you want:)
— You may change your comboburst to something more «evil» according to song's title
— You may use this version of mp3. It ends at 02:46:408; I think it sounds much better, try it!
If you use it, change your first offset to 107 and add kiai time to 02:27:508 ~ 02:42:626. Then make full submit
Topic Starter
Lucy-Kaede
The 08 team_Bourdon :
SPOILER

The 08 team_Bourdon wrote:

HiHi~ 8-)

your preview time is different. Should be set at 1:15:751 now
didnt add KIAI time? No, but chances are I will add it at TicClick's time recommendationAdded
BackGround size only can use as 800x600 or 1024x768 Resized to 1024x768

Easy

- your distance snap is x0.6 or x0.7 or x0.8 or x0.9? and don't do any jump in this difficulty x0.7 I believe
00:18:014 (3) - up 1 grid Done
00:18:486 (4) - left 1 grid Moved it 1 right, as I assume thats what was meant
00:29:353 (7) - up 1 grid Done
00:29:825 (8) - right 1 grid Done
00:31:242 (3,4) - left 1 grid Done
00:33:132 (3,4) - ^ Done
01:08:094 (6) - left+up 1 grid Done
01:13:764 (1) - make it more beautiful~ Done?
01:24:630 (4,5) - up 1 grid Done
01:40:221 (2) - add a New Combo Done
01:41:166 (4) - right 1 grid Done
01:53:450 (1) - make it more beautiful Done?
01:56:757 (1) - ^ Done?
02:21:797 (2,4) - ^ Done
03:05:736 (2) - ^ SAMPLE Done
03:13:295 (1,1) - delete New Combo Done
this difficulty is very boring , try to make it be a funny
and too much overlap style. - Will work on it

Normal

- distance snap use x0.8 orx1.0? Current, x0.5/x0.6 - Will change to x0.8 - Done!
00:37:856 (1) - make it more beautiful Done - Wavey!
01:51:714 - delete this Break Done
02:37:856 (5) - make it more Beautiful Done
same as 'EASY', very boring - Will work on it

Hard - Working on it


- too slow of your Slider Velocity. change to 2.00 - 2.50?
- distance snap change to x1.0?
- HP drain too high, maybe -1? Done
- Approach Rate +1? Done
01:13:761 (1) - make it more beautiful
01:23:210 (4,1) - add one more repeating?
01:25:100 (2,1,2,3) - change to 1/2 slider? --> SAMPLE
01:26:989 (6) - add a New Combo? Done
01:27:462 (1) - delete New Combo Done
02:01:478 (1) - make it more beautiful
02:03:131 (1) - dont put this slider at previous slider back.
03:11:163 (x) - add a circle
03:11:635 (x) - ^
03:12:344 (4) - delete this circle
03:12:108 (x) - add a slider to 03:12:344
-----
i suggest, you may re-map all difficulty... = =
and you got a cool song.
Good Luck to you~

*shot a little pink star for you* :3 !Thanks~

TicClick:
SPOILER

TicClick wrote:

Wow, cool thing. I want to make hard diff for you (already making; add it if you like it)
My 'Hard' isn't very hard, so I would appreciate it

Also, try these combo colours:
Combo1 : 71,197,29
Combo2 : 243,165,1
Combo3 : 40,78,251
Combo4 : 225,31,15
Done

They're pretty similar to standard, but they look brighter and better.

(Edit)
Some general stuff:
— You need to delete Skrillex - Kill Everybody (Lucy-Kaede).osb from song folder because your map doesn't have storyboard
Sorry, everytime I edit something it adds it back the the folder, I'll try to remember to delete next time
-__- I forgot again..
(If you want:)
— You may change your comboburst to something more «evil» according to song's title I'll look into it
— You may use this version of mp3. It ends at 02:46:408; I think it sounds much better, try it!
If you use it, change your first offset to 107 and add kiai time to 02:27:508 ~ 02:42:626. Then make full submit
The link didn't work, but I would be very interested, I couldnt figure out where to cut it

- Need to 'start' an assignment today, and work later on, so wont be able to update much for a few hours.
TicClick
If you add my diff, add TicClick tag to your diffs; tag set must be the same.
wowshakhov
  1. Resnap all notes in Easy and Normal (Timing setup panel - Snap obj to
    new timing).
  2. I don't like that Easy and Normal have almost the same rhythm.
  3. Try to avoid combo spamming like this (01:00:635 (1,1,1,1) - in Easy) and
    like this (00:34:177 (1) - in Easy too).
  4. Most of your sliders are ok but there's exceptions like (00:13:389 (5) - in
    Easy) (00:22:837 (1) - in Hard) Try to lower amount of anchorpoints if possible
  5. Your hitsounds are mostly placed randomly. I recommend you systemize
    them a bit. Constant clap pattern recommended :> (like in TicClick's diff)
  6. Distance spacing in Hard is awfully low, which makes it awfully boring to
    play :< (the same goes for Normal) Also, the slider velocity should
    increase along with difficulty. It's the main problem of your map.
Sorry for not fully modding, there's still plenty things to fix, keep work! ^^

[TicClick's Hard]
01:03:467 (1) - централизуй изогнутость
01:15:751 (1,3) - поставь мелкую сетку и стакни начало (1) и конец (3)
Такие симметричные паттерны, как 02:41:735 (1,2...), 02:31:578 (2,3...) - лучше ставить по центру, смотрится гораздо лучше
TicClick
Спасибо. Кстати, 01:15:751 (1,3) так и не стакнулся до конца, сколько я ни пытался. Странно.

Symmetry and hitsound fixes.
EDIT: found two lost claps; updated.
Mok
Heya :D

[Easy]
00:17:168 (1,2,3,4) - Pretty strange for an Easy, it may confuse the players, i suggest to move it away from the previous combo.
01:08:192 (6,7) - http://osu.ppy.sh/ss/133412 <- Better, isn't it?
02:40:790 (1,2,3,4,5) - Pretty strange for an Easy, it may confuse the players, i suggest to move it away from the previous combo.

[Normal]
From 00:09:609 (5) to 00:45:042 (8) - Flip horizontally.

[Hard]
From 01:01:814 (1) to 01:05:357 (1) - Mega fusion of notes? CHANGE IT.

Good, in the complex, good luck ;)
Topic Starter
Lucy-Kaede
Mok:
SPOILER

Mok wrote:

Heya :D

[Easy]
00:17:168 (1,2,3,4) - Pretty strange for an Easy, it may confuse the players, i suggest to move it away from the previous combo. Will be considered.
01:08:192 (6,7) - http://osu.ppy.sh/ss/133412 <- Better, isn't it? Yep! Changed.
02:40:790 (1,2,3,4,5) - Pretty strange for an Easy, it may confuse the players, i suggest to move it away from the previous combo. Swapped the (1) and (3) of the second combo, and moved the combo in the same arrangement to the bottom right of the first.

[Normal]
From 00:09:609 (5) to 00:45:042 (8) - Flip horizontally. Done!

[Hard]
From 01:01:814 (1) to 01:05:357 (1) - Mega fusion of notes? CHANGE IT. It was a bad attempt at a Drain Section. If someone else brings it up too, it will be changed, but I thought it made the map a little harder :3

Good, in the complex, good luck ;) - Thanks!
Bobo_old
Ha, 3 mods in one day! :O

-General-

The bg and the comboburst don't look relevant but who cares it looks cool. XD

-Easy-

00:19:058 - This combo starts too close to the end of the previous combo, this is called an antijump. Re-snap this note along with the rest of the combo.
00:30:396 - ^
00:40:790 - I would delete new combo and move these two notes so that they dont overlap.
01:13:861 - Nice heart slider ^^ (Lol no problems here)
01:51:184 - I'd move this note away from the center. Perhaps a couple grids down?
01:56:853 - Delete new combo?
02:08:664 - I'd move the combo around so it looks like this (http://osu.ppy.sh/ss/133545), it looks better and moves (3) away from the roof of the screen.
02:20:948 - Delete new combo?
02:21:892 - Not snapped D: Re-snap this and the rest of the combo.
02:35:121 - Antijump
02:38:900 - Also an antijump, re-snap whole combo.
02:42:680 - Not snapped.

Nice ^^

-Normal-

Why is this diff 1/4 snapped while Easy and Hard are 1/6 snapped?

00:09:609 - Not snapped.
01:14:334 - Also not snapped, re-snap this and the rest of the combo.
02:36:066 - Not snapped.
02:41:263 - I would... move 5 - 8 around to make the combo a little neater.

Also nice ^^

-Hard-

Circle size 4?

01:57:562 - Delete this note.
02:04:176 - Remove the finish hitsound.
02:13:389 - Shorten this spinner by 3 ticks.
02:21:893 - Make this spinner 3 ticks longer.
02:29:452 - New combo.
02:30:397 - Delete new combo.
02:31:341 - New combo.
02:37:011 - New combo.

Cool ^^

-TicClick's Hard-

Mmm nice diff, with a higher AR (8 or 9) this could make a rather fun Insane. :)
Looks too hard to be a Hard.
I don't see much wrong with this diff, except it seems to have 1/4 snapping like in Normal.

Great map! :D
Topic Starter
Lucy-Kaede
Bobo:
SPOILER

Bobo wrote:

Ha, 3 mods in one day! :O Haha~Thanks! :P

-General-

The bg and the comboburst don't look relevant but who cares it looks cool. XD
Yeah, I thought the Skrillex logo was too 'typical', and the comboburst is cool :P

-Easy-

00:19:058 - This combo starts too close to the end of the previous combo, this is called an antijump. Re-snap this note along with the rest of the combo. Done.
00:30:396 - ^ Done.
00:40:790 - I would delete new combo and move these two notes so that they dont overlap. Done.
01:13:861 - Nice heart slider ^^ (Lol no problems here) ^^
01:51:184 - I'd move this note away from the center. Perhaps a couple grids down? Down a few, and left a few after moving (3), it's now off the centre line.
01:56:853 - Delete new combo? Done.
02:08:664 - I'd move the combo around so it looks like this (http://osu.ppy.sh/ss/133545), it looks better and moves (3) away from the roof of the screen. Done - Thanks!
02:20:948 - Delete new combo? Done!
02:21:892 - Not snapped D: Re-snap this and the rest of the combo. Done.
02:35:121 - Antijump Fixed - didn't distance snap properly. :P
02:38:900 - Also an antijump, re-snap whole combo. Done.
02:42:680 - Not snapped. Fixed? - Distance snapped. but not sure if fits the combo..

Nice ^^

-Normal-

Why is this diff 1/4 snapped while Easy and Hard are 1/6 snapped? Everything else changed to 1/4

00:09:609 - Not snapped. Fixed.
01:14:334 - Also not snapped, re-snap this and the rest of the combo. Fixed.
02:36:066 - Not snapped. Fixed.
02:41:263 - I would... move 5 - 8 around to make the combo a little neater. Done.

Also nice ^^

-Hard-

Circle size 4? Done.

01:57:562 - Delete this note. Done.
02:04:176 - Remove the finish hitsound. Done.
02:13:389 - Shorten this spinner by 3 ticks. Done.
02:21:893 - Make this spinner 3 ticks longer. Done.
02:29:452 - New combo. Done.
02:30:397 - Delete new combo. Done.
02:31:341 - New combo. Done.
02:37:011 - New combo. Done.

Cool ^^

-TicClick's Hard-

Mmm nice diff, with a higher AR (8 or 9) this could make a rather fun Insane. :)
Looks too hard to be a Hard.
I don't see much wrong with this diff, except it seems to have 1/4 snapping like in Normal.

Great map! :D - Cheers!
selimsrm
Some general things I noticed. With Hard, Normal, and Easy
There's a few spacing issues. The AImod will show you where.
Use grid level 4 and make sure distance snap is on.

Lots of claps. Find a hitsound pattern that you like for different sections of the song and keep them consistent through those parts.

The beat you have is good. Try to mix it up a bit but keep the same beat.
01:36:538 - 01:41:735 - in hard is a good example. Instead of so many sliders together and circles together in the timeline. Try something like slider circle circle slider slider circle circle circle etc... just mix it up but keep the beats on the same ticks.

You have some nice curved sliders try to use them more.

TicClick's Hard:
Sweet :D

Hard:
1/6 beat snap divisor is strange since most the notes hit on white and red ticks. (change it to 1/4)
00:28:900 (2) - move to 00:28:861 (2) - the blue tick
00:29:845 (5) - move to 00:29:806 (5) - the blue tick
I think these work much better
01:16:223 - 01:19:530 - This is a long pause, consider mapping through it or adding a short break.

Normal:
see general

Easy:
Try AR 3
Again take a look at general.


Fun song.
Hope some of this is helpful.
TicClick
Fixed:
  1. Random spacing in some places
  2. Few patterns
  3. Few whistles
I refuse to set AR>7 because I still think it looks better with AR=7 and it's Hard, not Insane.
Topic Starter
Lucy-Kaede
selimsrm:
SPOILER

selimsrm wrote:

Some general things I noticed. With Hard, Normal, and Easy
There's a few spacing issues. The AImod will show you where.
Use grid level 4 and make sure distance snap is on.

Lots of claps. Find a hitsound pattern that you like for different sections of the song and keep them consistent through those parts. Will work on it..

The beat you have is good. Try to mix it up a bit but keep the same beat.
01:36:538 - 01:41:735 - in hard is a good example. Instead of so many sliders together and circles together in the timeline. Try something like slider circle circle slider slider circle circle circle etc... just mix it up but keep the beats on the same ticks.
Will work on it

You have some nice curved sliders try to use them more. ^^

TicClick's Hard:
Sweet :D

Hard:
1/6 beat snap divisor is strange since most the notes hit on white and red ticks. (change it to 1/4) Done.
00:28:900 (2) - move to 00:28:861 (2) - the blue tick Done.
00:29:845 (5) - move to 00:29:806 (5) - the blue tick Done.
I think these work much better
01:16:223 - 01:19:530 - This is a long pause, consider mapping through it or adding a short break. Put in a break.

Normal:
see general

Easy:
Try AR 3 Done.
Again take a look at general.


Fun song.
Hope some of this is helpful. Thanks!

TicClick:
SPOILER

TicClick wrote:

Fixed:
  1. Random spacing in some places
  2. Few patterns
  3. Few whistles
I refuse to set AR>7 because I still think it looks better with AR=7 and it's Hard, not Insane.
Thanks for the updates~!
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