O2i3 - TSLove

posted
Total Posts
19
Topic Starter
Yugu
This beatmap was submitted using in-game submission on 2017年5月31日 at 22:37:12

Artist: O2i3
Title: TSLove
BPM: 185
Filesize: 6171kb
Play Time: 01:31
Difficulties Available:
  1. Easy (1.5 stars, 91 notes)
  2. Hard (3.64 stars, 257 notes)
  3. Insane (4.89 stars, 444 notes)
  4. Loooooooooove!!!!!!! (5.26 stars, 479 notes)
  5. Normal (2.17 stars, 149 notes)


Download: O2i3 - TSLove
Information: Scores/Beatmap Listing
---------------
 
 
 
 
Cute

 
 
 
 
没下音效
no hs


其他难度绝赞拖延中
other diff → mapping


4.17 Expert ready remap :(
4.20 Expert remap finish
4.21 insane finish
4.21 Hard finish
4.21 Normal finish
4.22 Easy finish
4.22 hs finish
[Kamiya]
nm nm来骗2kd!


[Genal]
建议主难度ar9.3~9.5个人认为这样会很爽

[Insane]

00:07:123 (1,2,3,4) - 是要摆成四边形吧

00:28:204 (6) - nc

00:38:582 (6) - nc

[Love!]

00:40:204 (1,2,3,4) - 这里位置整齐点。。00:40:204 (1,4) - 靠太紧了

01:25:123 - 缺音

01:33:393 (1) - 最后一个折返去掉01:33:718 - 这个位置可以放一个像00:20:096 (1) - 这种速度的滑条
Topic Starter
Yugu

[Kamiya] wrote:

nm nm来骗2kd!


[Genal]
建议主难度ar9.3~9.5个人认为这样会很爽

[Insane]

00:07:123 (1,2,3,4) - 是要摆成四边形吧

00:28:204 (6) - nc

00:38:582 (6) - nc

[Love!]

00:40:204 (1,2,3,4) - 这里位置整齐点。。00:40:204 (1,4) - 靠太紧了

01:25:123 - 缺音

01:33:393 (1) - 最后一个折返去掉01:33:718 - 这个位置可以放一个像00:20:096 (1) - 这种速度的滑条
猴!
Topic Starter
Yugu
my shit hs... :o
CucumberCuc
Hi :3

00:04:853 remove NC
00:07:123 (2) fix your slider, ordinary players can get confused because of him
00:10:042 remove NC
00:16:204 (1,2,1,2,1,2) I think it's a bit far
00:36:961 (2) move circle slightly right
00:41:501 (7) move start slider slightly right
00:21:718 (2,3) I think that the better end of the slider to make looking at the beginning of the next slider
00:23:015 remove NC
00:37:285 (2,3) ^
timeout - can be to add spinner like on Easy?
01:03:880 put circle?
01:09:069 ^
01:05:501 add NC
01:10:691 ^
01:11:015 (6,7) I think that the better end of the slider to make looking at the beginning of the next slider
01:18:799 (2,3) ^
01:28:528 (1) speed 2.0 is a bit fast for Normal
00:45:555 remove NC
00:55:285 (1,2,3) I think they are far
00:57:069 put circle?
00:59:015 NC?
01:04:528 (6) move circle slightly up
01:22:366 NC?
00:09:069 NC?
00:10:366 ^
00:16:853 ^
00:17:177 ^
00:40:528 (3,4) i think they are far
00:00:799 put circle?
00:02:907 (2,3) move slightly left
01:25:123 (1,2,1,2,3,1,2,3,4,5) to rearrange them a bit in other places

Good song *added for playlist ^~^*
Topic Starter
Yugu

CucumberCuc wrote:

Hi :3

00:04:853 remove NC fixed
00:07:123 (2) fix your slider, ordinary players can get confused because of him fixed
00:10:042 remove NC fixed
00:16:204 (1,2,1,2,1,2) I think it's a bit far all 1.8x ds ;)
00:36:961 (2) move circle slightly right fixed
00:41:501 (7) move start slider slightly right fixed
00:21:718 (2,3) I think that the better end of the slider to make looking at the beginning of the next slider fixed but i think they become ugly :o
00:23:015 remove NC fixed
00:37:285 (2,3) ^ ^
timeout - can be to add spinner like on Easy? fixed
01:03:880 put circle? fixed
01:09:069 ^ fixed
01:05:501 add NC fixed
01:10:691 ^ fixed
01:11:015 (6,7) I think that the better end of the slider to make looking at the beginning of the next slider fixed but i think they become ugly :o ^
01:18:799 (2,3) ^ ^
01:28:528 (1) speed 2.0 is a bit fast for Normal become 1.5
00:45:555 remove NC fixed
00:55:285 (1,2,3) I think they are far fixed
00:57:069 put circle? i follow the vocal to put note :?
00:59:015 NC? fixed
01:04:528 (6) move circle slightly up 01:04:204 (5,6,7) - symmetry ;)
01:22:366 NC? fixed
00:09:069 NC? fixed
00:10:366 ^ ^
00:16:853 ^ ^
00:17:177 ^ ^
00:40:528 (3,4) i think they are far ^
00:00:799 put circle? I put circle before but when i tested.It play a bit strange :o
00:02:907 (2,3) move slightly left fixed
01:25:123 (1,2,1,2,3,1,2,3,4,5) to rearrange them a bit in other places fixed

Good song *added for playlist ^~^*
thanks for mod! :)
Dg_ThePlayer
From #ModReqs

you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) -
Just an idea, you could add one spinner that start at -> 01:33:880 (1) - and finish at -> 01:35:339 (1) -
00:31:123 (1,2,3,4,5) - You could move these notes to look like :
1 - http://i.imgur.com/CGnqNM4.png
2 - http://i.imgur.com/dpQIrrz.png

00:36:961 (1,2) - Try move this note a little bit to right

00:51:231 (1) - You could add one spinner here

you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) -
01:12:636 (3,4,5,6) - You could try something like - > http://i.imgur.com/hl5friZ.png

you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) -
you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) -

A Shit small mod, but i hope have helped you
IF my mod was helpful, consider give me a kudosu ;)
Topic Starter
Yugu

Dg_ThePlayer wrote:

From #ModReqs

you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) - the last sound just soft-hitfinish5.Not the song.So i can t add spinner :)
Just an idea, you could add one spinner that start at -> 01:33:880 (1) - and finish at -> 01:35:339 (1) -^
00:31:123 (1,2,3,4,5) - You could move these notes to look like : i think mine is better to play (flow) :?
1 - http://i.imgur.com/CGnqNM4.png
2 - http://i.imgur.com/dpQIrrz.png

00:36:961 (1,2) - Try move this note a little bit to right the same 1.5x ds

00:51:231 (1) - You could add one spinner here fixed

you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) -^
01:12:636 (3,4,5,6) - You could try something like - > http://i.imgur.com/hl5friZ.png

you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) - ^
you could add one spinner that starts at -> 01:34:042 (5) - and finish at -> 01:35:339 (1) -^

A Shit small mod, but i hope have helped you
IF my mod was helpful, consider give me a kudosu ;)
thx for mod :)
Fursum
From my mod queue.

I am not really well with the inconsistent rythm reading. So I just listened to it in slow motion :p

[Easy]

I can only comment on the unusual slider shapes. Other than that it follows the guidelines pretty well.

[Normal]

00:18:474 (4,1) - Could blanket with the slider.

00:31:123 (3) - Very short 3 reverse slider. Not sure about it in normal.

01:12:636 (5) - ^

01:23:015 (4) - ^

01:24:312 (2,3) - A bit close for time/distance, atleast feels like it.

[Hard]

00:19:853 (1) - Spinner should start in the next white beat.

00:27:069 (2) - Not sure abot its readability in Hard. Make it so it shows itself more, shouldn't hide completely under the sliders body.

00:37:447 (2) - ^

01:31:609 (1) - ^

00:49:609 (5) - Could be replaced with a 1/2 slider, as its missing a half important sound after.

00:55:285 (1) to 00:57:231 (3) - While listening to that in half speed, it didn't fit really well. Try it yourself.

01:06:961 (2,3) - Missing an important sound between these two.

01:17:339 (2,3) - ^

[Insane]

00:11:015 (1) to 00:16:042 (4) - Without music it makes sense but doesn't fit well with the music.

00:34:366 (1) - This stack was unexpected because you did not stack on other 1/1 before this.

There are more 1/1 stacking examples, I won't list those. You could be more consistent with these. Could be worked around with combo color usage.

01:23:015 (1,2,3) - These hardly represent any sound, unless you count the subtle groan thing on the background.

[Loooooooooove!!!!!!!]

00:00:961 (2) - Extended slider doesn't represent any held sound. And you are missing a beat in the body. Just make it 1/4 shorter.

00:05:826 (1,2) - ^

00:12:961 (1) - ^

00:13:934 (1) - ^

00:15:555 (2) - ^

00:05:826 (1,2) - Missing a sound between these two.

00:07:447 (3,4) - ^

00:09:231 (1) - If you are focusing on drums, slider end has a more important sound than its head.

00:09:718 (1,2) - Missing a sound between these two and extended slider doesn't represent any sound.

00:12:069 (3) - Music doesnt support this.

00:14:664 (3) - ^

00:12:393 (2) - Slider head doesn't represent any sound. Thus the end has a more important sound.

00:14:988 (2) - ^

00:29:664 (3,1) - Missing a non-important sound between these two. Could fix with a slider end.

00:30:474 (1,2,1) - ^

00:40:853 (1,2) - ^ these could be made into slow sliders.

00:40:042 (3,1) - Missing a key sound.

00:42:312 (1) - Doesn't really fit. Music is monotonous here.

00:55:204 (3) - Doesn't represent any sound.

01:20:745 (1) - Can be replaced with an extended slider.
Topic Starter
Yugu

Fursum012 wrote:

From my mod queue.

I am not really well with the inconsistent rythm reading. So I just listened to it in slow motion :p

[Easy]

I can only comment on the unusual slider shapes. Other than that it follows the guidelines pretty well.

[Normal]

00:18:474 (4,1) - Could blanket with the slider. i don t want to blanket them at first :?

00:31:123 (3) - Very short 3 reverse slider. Not sure about it in normal. fixed

01:12:636 (5) - ^ fixed

01:23:015 (4) - ^ fixed

01:24:312 (2,3) - A bit close for time/distance, atleast feels like it. 1.0x ds

[Hard]

00:19:853 (1) - Spinner should start in the next white beat. just want to give some time to rotate maybe it s okay

00:27:069 (2) - Not sure abot its readability in Hard. Make it so it shows itself more, shouldn't hide completely under the sliders body. fixed

00:37:447 (2) - ^ fixed

01:31:609 (1) - ^ fixed

00:49:609 (5) - Could be replaced with a 1/2 slider, as its missing a half important sound after. still a note :)

00:55:285 (1) to 00:57:231 (3) - While listening to that in half speed, it didn't fit really well. Try it yourself. I follow the voice so put a note on 00:57:150 - (listening in 25%speed,it is okay )

01:06:961 (2,3) - Missing an important sound between these two. fixed

01:17:339 (2,3) - ^ fixed

[Insane]

00:11:015 (1) to 00:16:042 (4) - Without music it makes sense but doesn't fit well with the music. remain the same

00:34:366 (1) - This stack was unexpected because you did not stack on other 1/1 before this.

There are more 1/1 stacking examples, I won't list those. You could be more consistent with these. Could be worked around with combo color usage. fixed

01:23:015 (1,2,3) - These hardly represent any sound, unless you count the subtle groan thing on the background. I think it is okay to follow that

[Loooooooooove!!!!!!!]

00:00:961 (2) - Extended slider doesn't represent any held sound. And you are missing a beat in the body. Just make it 1/4 shorter. fixed

00:05:826 (1,2) - ^ fixed

00:12:961 (1) - ^ fixed

00:13:934 (1) - ^ fixed

00:15:555 (2) - ^ fixed

00:05:826 (1,2) - Missing a sound between these two. fixed

00:07:447 (3,4) - ^ fixed

00:09:231 (1) - If you are focusing on drums, slider end has a more important sound than its head. remain the same

00:09:718 (1,2) - Missing a sound between these two and extended slider doesn't represent any sound. fixed

00:12:069 (3) - Music doesnt support this. fixed

00:14:664 (3) - ^ fixed

00:12:393 (2) - Slider head doesn't represent any sound. Thus the end has a more important sound. fixed

00:14:988 (2) - ^ fixed

00:29:664 (3,1) - Missing a non-important sound between these two. Could fix with a slider end. fixed

00:30:474 (1,2,1) - ^ fixed

00:40:853 (1,2) - ^ these could be made into slow sliders. no :o

00:40:042 (3,1) - Missing a key sound. added whistle sound

00:42:312 (1) - Doesn't really fit. Music is monotonous here. remain the same

00:55:204 (3) - Doesn't represent any sound. fixed

01:20:745 (1) - Can be replaced with an extended slider. no :o
thanks for mod!
polka


[General:]
  • http://www.mediafire.com/file/c11r0zpmenyxm09/soft-hitnormal.wav
    Try that hit normal. I think you'll like it.
    Combos 3 and 4 look different but appear very similar in gameplay. Perhaps you could decipher these two?

[Easy:]
  • 00:03:231 (3,4) - Blanket
    [list:1337]00:13:609 (1,2) - ^
    01:04:204 (2,3) - ^

00:14:907 (3) - What are you mapping.
  • 01:16:204 (2) - ^

00:16:204 - Beginners can't read SV changes, especially as large as 1.2x. Please leave it to 1.0x.
00:25:285 (2,2) - I don't know about this. Get some beginner play testers and see if they can read this.
00:28:204 (4,1) - Should be on the same in y values for neatness.
00:31:123 (3) - Circles do better.
00:41:501 (7) - Combo of 7 on easy? I suggest reducing.
00:41:501 (7) - Start mapping here. This break is too long.

[Afteword:]
  • Make sure you take time to read the mapping guidelines, as your map is good, but very unpolished.
Topic Starter
Yugu

PolkaMocha wrote:



[General:]
  • http://www.mediafire.com/file/c11r0zpmenyxm09/soft-hitnormal.wav
    Try that hit normal. I think you'll like it.
    Combos 3 and 4 look different but appear very similar in gameplay. Perhaps you could decipher these two? fixed

[Easy:]
  • 00:03:231 (3,4) - Blanket fixed
    [list:1337]00:13:609 (1,2) - ^ fixed
    01:04:204 (2,3) - ^ fixed

00:14:907 (3) - What are you mapping. idk what you mean :?
  • 01:16:204 (2) - ^

00:16:204 - Beginners can't read SV changes, especially as large as 1.2x. Please leave it to 1.0x. all fixed
00:25:285 (2,2) - I don't know about this. Get some beginner play testers and see if they can read this. ↓ I change all note.So.All fixed ↓
00:28:204 (4,1) - Should be on the same in y values for neatness.
00:31:123 (3) - Circles do better.
00:41:501 (7) - Combo of 7 on easy? I suggest reducing. fixed
00:41:501 (7) - Start mapping here. This break is too long. fixed

[Afteword:]
  • Make sure you take time to read the mapping guidelines, as your map is good, but very unpolished.
thanks for mod! :)
Fushimi Rio
N到H的跨度有点大

[Normal]
00:03:231 (1,2,1) - 这种贴边摆放现在查的很严 没有特殊原因一般是不推荐的
01:11:988 (4,5) - ^,其他地方好像没有了 你多看一哈
00:13:123 (2,1) - 这种排列没有其他设计的话也是不怎么好看
00:23:015 (4,5) - 4摆出去比较好 叠成一坨多不好
01:05:501 (1,3) - 也是能搞blanket的时候不搞 没必要搞的时候note都往blanket位挤 说起来好像新人做normal都有这问题……
01:28:528 (1) - normal请不要搞滑条变速

[Hard]
00:24:636 (1,3) - 还是老问题 没有特殊设计的话滑条互相覆盖显得你很菜 而且这种的稍微把1移开点就没事了 多抓抓细节总是好的
00:29:177 (1,4) - ^, 后面不查了 原则上这种东西改的时候尽量不要改变flow 只做角度或者位置的微调
01:23:339 (4,1) - 能搞blanket的不……好像前面说过一遍了 这种的要查也是能查一整片 没意义

[Loooooooooove!!!!!!!]
最高难度还是这么多贴边摆列啊 老鸽 有些无关紧要的改了好不好 除了00:03:231 (1,2) - 00:06:150 (3,1) - 这样的
00:12:474 (2) - 这种滑条占一整拍的时候打起来移动方向是朝内收的 你这个3摆到外边去了打起来突出一个僵硬
00:16:204 (1,2,3,4,1,2,3,4) - 可以 梗不错 但是能不能和前边不要贴上啊我日
00:22:934 - 不是 最高难度还把这种音空下 很过分
00:21:718 (2,1,2) - 顺便一提这个flow也僵硬
01:14:664 (9) - nc应该在这
01:20:258 (2,3) - 我怎么想都觉得这俩应该在1的上边而不是下边
结论是串或者长得像串的东西摆的都不错 一摆别的就僵硬 就看这点吧
Topic Starter
Yugu

imoutosan wrote:

N到H的跨度有点大 感觉已经没办法缩小了....

[Normal]
00:03:231 (1,2,1) - 这种贴边摆放现在查的很严 没有特殊原因一般是不推荐的 fixed
01:11:988 (4,5) - ^,其他地方好像没有了 你多看一哈 好的
00:13:123 (2,1) - 这种排列没有其他设计的话也是不怎么好看 开着ds只能这样摆了 :(
00:23:015 (4,5) - 4摆出去比较好 叠成一坨多不好 fixed
01:05:501 (1,3) - 也是能搞blanket的时候不搞 没必要搞的时候note都往blanket位挤 说起来好像新人做normal都有这问题…… 老是有种想包的欲望在
01:28:528 (1) - normal请不要搞滑条变速 fixed

[Hard]
00:24:636 (1,3) - 还是老问题 没有特殊设计的话滑条互相覆盖显得你很菜 而且这种的稍微把1移开点就没事了 多抓抓细节总是好的 fixed
00:29:177 (1,4) - ^, 后面不查了 原则上这种东西改的时候尽量不要改变flow 只做角度或者位置的微调 fixed
01:23:339 (4,1) - 能搞blanket的不……好像前面说过一遍了 这种的要查也是能查一整片 没意义 fixed

[Loooooooooove!!!!!!!]
最高难度还是这么多贴边摆列啊 老鸽 有些无关紧要的改了好不好 除了00:03:231 (1,2) - 00:06:150 (3,1) - 这样的 fixed 以我的感觉能改的都改了
00:12:474 (2) - 这种滑条占一整拍的时候打起来移动方向是朝内收的 你这个3摆到外边去了打起来突出一个僵硬 移到了下面
00:16:204 (1,2,3,4,1,2,3,4) - 可以 梗不错 但是能不能和前边不要贴上啊我日 不贴不贴!!
00:22:934 - 不是 最高难度还把这种音空下 很过分 fixed
00:21:718 (2,1,2) - 顺便一提这个flow也僵硬 怎么改flow感觉都改不好,移远了改了下滑条的位置
01:14:664 (9) - nc应该在这 fixed
01:20:258 (2,3) - 我怎么想都觉得这俩应该在1的上边而不是下边 fixed
结论是串或者长得像串的东西摆的都不错 一摆别的就僵硬 就看这点吧
mod辛苦了!感觉妹桑要气炸了 :?
gronek08
Hi, from queue

  1. 00:23:988 (3,1,2,1,2,3) - The rhytm here sounds weird to me. Try this:
  2. 00:32:745 (1,2,3) - This triplet is also weird. I think better will be:
  3. 00:34:691 (1) - Try replacing it with a circle and 3/4 slider
  4. 01:04:528 (1,2,3) - I think this should start 1 blue tick earlier. Mb add additional circle at the end, or lengthen the slider.
  5. 01:05:501 (1,2,3,4) - same as 00:23:988 (3,1,2,1,2,3)
  1. 01:05:177 (5) - In this pattern, you sometimes use 1 circle, and sometimes 2 , i.e. 01:10:204 (2,3). Make it consistent, or is there some difference in music that I don't hear?
Overall, you handled this hard song very well, good luck!
Topic Starter
Yugu

gronek08 wrote:

Hi, from queue

  1. 00:23:988 (3,1,2,1,2,3) - The rhytm here sounds weird to me. Try this:
    emm...my rhytm is okay i think... :?
  2. 00:32:745 (1,2,3) - This triplet is also weird. I think better will be:
    fixed
  3. 00:34:691 (1) - Try replacing it with a circle and 3/4 slider fixed
  4. 01:04:528 (1,2,3) - I think this should start 1 blue tick earlier. Mb add additional circle at the end, or lengthen the slider. fixed
  5. 01:05:501 (1,2,3,4) - same as 00:23:988 (3,1,2,1,2,3) first kiai is a part it repeat the same pattern twice.and second kiai is a new part and it repeat the same pattern twice,too
  1. 01:05:177 (5) - In this pattern, you sometimes use 1 circle, and sometimes 2 , i.e. 01:10:204 (2,3). Make it consistent, or is there some difference in music that I don't hear?^ but add a note
Overall, you handled this hard song very well, good luck!
thanks for mod! :)
JeirYagtama
elo from my modding queue
00:17:177 (4,4) - stack
00:22:042 (3,4) - fix thy blanket
00:28:204 (4,5) - fix thy blanket again
00:50:258 (2,3) - doubt new players can play this in their first try i suggest you ctrl g 3 just to be safe
01:11:988 (4) - also ctrl g since its a normal diff and for better flow
01:16:204 (2) - ctrl h then reposition
01:21:393 (2) - also ctrl h because you should know that slider paths must be as clear as possible in the lower diffs xd
01:28:204 (1) - overmapped imo removing it will do
01:29:501 (3,2) - hmm yeah you should fix this xd doesnt look clean at all and "Avoid overlapping circles, slider heads, and slider tails." - ranking criteria
01:33:393 (1) - "Avoid 1/2 sliders with multiple reverses." - standard ranking criteria
00:22:366 (1,2,3,4,5) - "Avoid streams made of more than 5 notes. Short reversing sliders can be used in exchange for these when the song supports it. " - standard ranking criteria
00:32:745 (3,4,5,6,7) - ^
01:03:880 (1,2,3,4,5) - ^
01:14:258 (4,5,6,7,1) - ^ you cant put streams in a hard diff bud sorry :<
00:45:231 (4,5,6,7) - you can make a pattern out of this xd
00:46:204 (7) - just an idea you can make a slider art out of this xd since it feels undermapped if its just a circle
00:48:474 (2,3,4) - fix thy blanket
01:04:691 (7,1,1) - blanket?
01:25:609 (1,2,3) - a bit too spaced in a hard diff tbh
This diff has alot of stuff unrankable stuff so you need to fix that xd
00:18:799 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - welp atleast make a good stream shape to have neat aesthetics xd
01:00:312 (1,2,3,4,5,6,7,8,9) - ^
00:33:880 (3,1) - i suggest spacing this out a bit more since its a strong and loud sound
00:39:069 (3,4) - ^
01:04:853 (4,5,6) - you can make a jump out of this
01:15:231 (4,5,6) - ^
The maps pretty cool but my issue with it is that the spacing is a bit "out of place"
00:34:691 (1) - atleast make this slider symmetrical cos doesnt look good the way it is
01:06:636 (1,2,3,1,2) - this is reaaaallly jarry to read imo
01:18:474 (1,2) - fix thy blanket xd
01:25:123 (1,2,3,4,5,6,7,8,9,10,1) - you can also make cool stream shape out of this xd and since its the last diff go wild
01:31:123 (1,2) - space 2 a bit more from 1
really

cool

map

imo
gudluk xd
Topic Starter
Yugu

JeirYagtama wrote:

elo from my modding queue
00:17:177 (4,4) - stack fixed
00:22:042 (3,4) - fix thy blanket fixed
00:28:204 (4,5) - fix thy blanket again fixed
00:50:258 (2,3) - doubt new players can play this in their first try i suggest you ctrl g 3 just to be safe fixed
01:11:988 (4) - also ctrl g since its a normal diff and for better flow fixed
01:16:204 (2) - ctrl h then reposition fixed
01:21:393 (2) - also ctrl h because you should know that slider paths must be as clear as possible in the lower diffs xd fixed
01:28:204 (1) - overmapped imo removing it will do i don't think it's overnapped, there's piano sound ;)
01:29:501 (3,2) - hmm yeah you should fix this xd doesnt look clean at all and "Avoid overlapping circles, slider heads, and slider tails." - ranking criteria fixed
01:33:393 (1) - "Avoid 1/2 sliders with multiple reverses." - standard ranking criteria fixed
00:22:366 (1,2,3,4,5) - "Avoid streams made of more than 5 notes. Short reversing sliders can be used in exchange for these when the song supports it. " - standard ranking criteria fixed
00:32:745 (3,4,5,6,7) - ^
01:03:880 (1,2,3,4,5) - ^
01:14:258 (4,5,6,7,1) - ^ you cant put streams in a hard diff bud sorry :<
00:45:231 (4,5,6,7) - you can make a pattern out of this xd i think it s ok 8-)
00:46:204 (7) - just an idea you can make a slider art out of this xd since it feels undermapped if its just a circle ^
00:48:474 (2,3,4) - fix thy blanket fixed
01:04:691 (7,1,1) - blanket? i didn t want to blanket at first
01:25:609 (1,2,3) - a bit too spaced in a hard diff tbh fixed
This diff has alot of stuff unrankable stuff so you need to fix that xd
00:18:799 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - welp atleast make a good stream shape to have neat aesthetics xd i think straight line is easier to play
01:00:312 (1,2,3,4,5,6,7,8,9) - ^ that part is symmetry so i can t change it
00:33:880 (3,1) - i suggest spacing this out a bit more since its a strong and loud sound don t want to change it
00:39:069 (3,4) - ^
01:04:853 (4,5,6) - you can make a jump out of this let s have more rest time!
01:15:231 (4,5,6) - ^
The maps pretty cool but my issue with it is that the spacing is a bit "out of place"At first I thought I was doing a kind map :(
00:34:691 (1) - atleast make this slider symmetrical cos doesnt look good the way it is i tried my best to make it mooooooooooore beautiful
01:06:636 (1,2,3,1,2) - this is reaaaallly jarry to read imo but it s fun :(
01:18:474 (1,2) - fix thy blanket xd fixed
01:25:123 (1,2,3,4,5,6,7,8,9,10,1) - you can also make cool stream shape out of this xd and since its the last diff go wild I think it should be used to restore HP and rest
01:31:123 (1,2) - space 2 a bit more from 1 fixed
really

cool

map

imo
gudluk xd
thanks for mod and fav! :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply