lol
kami next QATKamikaze wrote:
hitsound volume crusade
this is about the least relevant problem one could bring up what wasn't already brought up before but whatever i'm just checking hitsounds today give me a break
so yeah, WHY ARE YOU USING A SOFT SAMPLESET ON A SPEEDCORE TRACK?????
soft sampleset is meant for like piano or calm stuff, not for a raging 260 bpm banger
and due to that, the hitnormal is barely if at all audible on default skin in the climax parts, it's hearable okay in calm parts but not in the intense parts
which is also why people (not only you) should modify hitsound volume in their maps depending on the section. It should be higher for intense parts, but also
WITH NORMAL SAMPLESET THE HITSOUNDS ARE ACTUALLY A BIT TOO LOUD IN SOME SPOTS
which is why you should meddle with volume per section and use normal sampleset.
I believe there are also many many not adressed properly or ignored valid arguments, but I haven't followed the thread very closely lately so if someone else has anything to say about the chart please do, let's resume the discussion
next time when ?Sandalphon wrote:
Like I said, nice try, you can try harder next time