I agree that TWC map pool should be way harder than before, but not in this scale lol. In Group Stage we already have maps of 6 to 7 star difficulty, so most of the mid and low seeds would have a hard time handling them and could be simply thrown out.
Yeah imo a good difficulty increase from one year to the next is move all mappoold up one week and make a harder mappool for grand finals (same difficulty not same maps) So groups stage mappool this year would be equivalent to Ro16 mappool last year, Ro16 would be equivalent to last year's quarterfinals ect. But as it is currently the group stage is more like semi-finals from last year. At this rate we could expect to see grand finals difficulty in quarterfinals? I don't even want to know what insanity would be in grand finals mappool with that progression, technical 11 star maps?
yo just wanna clarify something about the new freemod rules
it says that at least 1 player from each team needs to have mods on, so does that mean if the map has "HD/HDHR" written behind a map (in this case being Der Wald), only one player from the team needs either HD or HDHR on and the other two can play with nomods?