Kapan ranked :'u
dah byasa ainx digantungin mah:'u[ A v a l o n ] wrote:
Kapan ranked :'u
hehe, all fixed, di kurangin tingkat kesulitannya karena memang agak terlalu susah di bandingin overdriveMaxus wrote:
[Usagi]
00:12:391 - jujur wa ga suka ama struktur patternnya, trlalu rumit jadinya, coba http://puu.sh/zcf92/9fa41e0795.png
00:20:103 (20103|2,20188|1) - bikin jadi 2-3 ja, biar ga muncul minitrill yg bkin flownya aneh
00:59:002 (59002|3,59171|3,59341|3,59510|3,59680|3) - kenapa disini stacknya 5 tapi di 00:58:324 (58324|1,58493|1,58663|1) - ama 01:00:188 (60188|1,60358|1,60527|1) - hanya 3.. ga konsisten strukturnya
01:50:188 - dirombak dikit LN nya biar lebih terjangkau dimaeninnya, coba http://puu.sh/zcfkU/0aa8276774.png
[Normal]
00:15:273 - tiap 1/1 coba isi note dah ampe 00:16:968 - , biar ga diributin lgi soal spread, wa dah lelah spread mulu komuniti bahasnya
01:07:646 (67646|0,67815|1) - bikin jadi 3-1 biar ga ngeminitrill
01:44:934 - coba bikin kyk https://puu.sh/zcftY/3103a2a793.png
pastiin lgi ja biar ga dipaksa ubah lgi, wa lgsg rebub abis itu
probational BN gk bisa ngequal, sampai status probational nya hilang[ A v a l o n ] wrote:
Bukannya udah di bub sebelumnya, trus kamu kan modnya nggk terlalu banyak juga masih perlu di re-bub lagi ya ?
Cmiiw
Udh ena exusagiiii😭Arzenvald wrote:
hehe, all fixed, di kurangin tingkat kesulitannya karena memang agak terlalu susah di bandingin overdrive
btw gw ganti nama diff jadi 'Arzenvald's INFINITE' aja ya
https://puu.sh/zcPqY/c603af1ff4.zip
uwu uwu uwuMaxus wrote:
[Normal]
00:15:273 - tiap 1/1 coba isi note dah ampe 00:16:968 - , biar ga diributin lgi soal spread, wa dah lelah spread mulu komuniti bahasnya
coba di recheck kak, sudah sesuai apa blm
01:07:646 (67646|0,67815|1) - bikin jadi 3-1 biar ga ngeminitrill
01:44:934 - coba bikin kyk https://puu.sh/zcftY/3103a2a793.png
pastiin lgi ja biar ga dipaksa ubah lgi, wa lgsg rebub abis itu
😭😭😭😭😭 ywdlacc kelinci memang ccdArzenvald wrote:
https://osu.ppy.sh/u/exusagi ingin berkata kasar tapi pencury
should i remove "exusagi" from taglist?Arzenvald wrote:
the old exusagi is dead w
anti ungu ungu icon club:^)_VianK_ wrote:
Ya olo diff insane nya 3 :"v
u're panutan q sheep thankssssssProtastic101 wrote:
hi qualify
Hayoloh xDKamikaze wrote:
hello hitsound volume issues inbound
I will be refferencing top difficulty with timestamps unless specified, if there are issues with the top diffs hitsound volume then sure as hell there are with other diffs because more sounds mapped yadda yadda
why do you use soft sampleset for an intense song like this?
hitnormal is barely hearable, but it's hearable so I guess it's okay
whistle blends with the song too much, you can't hear it on 100% music volume, I've played the map and it was hard for me to time some patterns because I had no feedback going for notes (admittedly I've only played easy to go for ratio, but it was most prevalent there since a LOT of notes have whistles on them)
claps also blend almost perfectly with the song, to the point where you don't recognize if the hitsounds are there or not
to compliment those previous statements here's how it sounds like in editor with the default skin with 100% and 0% effect volume
you can make out the other hitsounds that are not hitnormal or finish on 50% music volume, but that's already really badPSA FOR ALL MAPPERS AND MODDERS, PLEASE BE CAREFUL ABOUT HITSOUNDS BLENDING WITH THE SONG AND IF YOU SEE AN EXAMPLE OF THIS IN QUALIFIED DO NOT BE AFRAID TO POST ABOUT IT this has been ignored in mania for years and we really should do something about it
This mindset is exactly why we need to go back and fix this problem, it's been ignored for years because lol just play without hitsounds, which is straight up ignorant. Especially coming from a former BN.[ A v a l o n ] wrote:
Idk what do u mean, i just leave the hitsound thing to the mapper, and QAT qualify it and i dont really know WHY it have a BIG problems here, maybe i just leave all to others opinion about this since i really busy to take care osu ranking system anymore
Inb4 i always turn off hitsound while playing, cuz the essential of "playing" that is only note and music, and hitsound was really annoying me too . . . i dont really overcares about hitsound as long it meets the minimal requirement to rank (clap, whistle, finish)
I will leave that here for other opinion, cheers
im quite confused with this point..Kamikaze wrote:
whistle blends with the song too much, you can't hear it on 100% music volume
I'm totally agree with this, try to open and start discussing it first, far more better than you suddenly appear in qualified map and "boom" changed instantly, it need a processDoNotMess wrote:
anyway if u wanna change something that has been going on in mania for so long, opening a thread and discussing it with the other BNs and qat wont hurt since it is kinda big change in term of standard of mania mapping (since people used to try to hitsound whistle / kick as closely as the song including me)
im not sad, im just[ A v a l o n ] wrote:
Then, to mapper, dont be sad, lets try this once again . . . Hope its the last try
bising ea bantuin aqoArzenvald wrote:
BEEP BOOP
Admittedly this was a bit sudden and I just checked all qualified maps at once (I did mention that in recently ranked Invoker though and that had a DQ for the same thing too), but opening a thread to discuss the matter seems pointless - this is a rule that was put in place in very early mania days, probably even in 2013 and it just wasn't respected for a ridiculously long time.DoNotMess wrote:
anyway if u wanna change something that has been going on in mania for so long, opening a thread and discussing it with the other BNs and qat wont hurt since it is kinda big change in term of standard of mania mapping (since people used to try to hitsound whistle / kick as closely as the song including me)
ya, nanti di ganti kalo udh beli kuota.Arzenvald wrote:
^ fixed above
leonita, hapus normal-hitwhistle.wav (suara plok plok air nya hapus aja)
https://puu.sh/zmjKp/e1f1a13212.zip
oiya hehe, thankyouuuDE-CADE wrote:
in case if you forgot,
delete Storyboard Hitsound on NOV ADV and EXH difficulty since there is no file of soft-hitwhistle.wav
00:55:612
00:54:256
never go to rank ehehe- Aries - wrote:
never end loop hehe
But that's exactly for what we have the qualified section. More people play your map and can point out mistakes.Leonita wrote:
Thanks for re-check my mapset when it in qualify not in pending:-)