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Lia - Farewell Song (Short Ver.)[Osu|Taiko]

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Total Posts
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Topic Starter
kanpakyin
This beatmap was submitted using in-game submission on 2011年7月25日 at 15:47:52

Artist: Lia
Title: Farewell Song (Short Ver.)
Source: Air
Tags: Joshua lost Jojo ed key vikon
BPM: 126
Filesize: 8558kb
Play Time: 02:28
Difficulties Available:
  1. Relaxing (1.92 stars, 116 notes)
  2. Taiko (4.72 stars, 651 notes)
  3. Tenshi (4.92 stars, 311 notes)
  4. Tsubasa (4.14 stars, 218 notes)
  5. Vikon (4.71 stars, 327 notes)
Download: Lia - Farewell Song (Short Ver.)
Information: Scores/Beatmap Listing
---------------
Finally,I map this >w< Air's ed
I love this song><
*Changed MP3,please re-download if you download it before 19/7/2011

Mapset:
Relaxing(Easy) - Done
Tsubasa(by Joshua lost)(Normal) - Done
Vikon(Hard) - Done
Tenshi(Insane) - Done
Taiko - Done
SB(by Joshua lost) - Done
Skin(by Joshua lost) - Done


Special thanks to Joshua lost for SB>_<
Also,thanks Astom provide a scorebar
swish
Lia :oops:
JoJo
baka KPY moe moe moe ><
daisuki
S o r d a
KPY :oops:
Hinacle
神 map= =+
Noobita
kanpa~ ^ㅡ^
Topic Starter
kanpakyin
Thanks all for suppot. ^_^
Kotone
:D
subarasikibuta
natukashii :)
KayeSara
凑热闹>_>
ax_pokl
star~
DeadAlready
>w</
Suzully
Goooooooood!
I love this song veryyyy much<3 :oops:
GiNa
I love this song too C;
Star ~ :)
JoJo
Cyril Scarlet
(´◉ω◉`)
namazun_old
;)
FutakiKanata
;_;
Backstep
:oops:
Norn_NNN
nice map~~~ :) :)
-kevincela-
Ok,here's my mod!

[Relaxing]

  1. Whis does this diff have CS 4? Use CS 3 instead
  2. The rythm at the beginning sounds really strange but apart from this,no major problems
[Tsubasa]

  1. 00:47:366 (2) - 1 grid right (grid level 3)
  2. So many 1/4 sliders D:
[Tenshi]

  1. 00:19:985 (7) - I would put this slider under the note 6
Well,very good map,and sorry for my short mod!
My rating: 9.5/10
Topic Starter
kanpakyin

-kevincela- wrote:

Ok,here's my mod!

[Relaxing]

  1. Whis does this diff have CS 4? Use CS 3 instead CS?What do you mean?
  2. The rythm at the beginning sounds really strange but apart from this,no major problems
X.It's fair to newbie and it's fit the music.

[Tenshi]

  1. 00:19:985 (7) - I would put this slider under the note 6
Done.
I don't know I should or shouldn't give a kds to your post...
-kevincela-
If you don't know CS means Circle Size
Vikon
[Skin]
hit 0 至hit 300 那7幅圖,我在遊戲中只能夠看到hit0是一個月亮,其他的因為太淺色了(而且和背景顏色太相似),我只看到數字

[Relaxing]
01:21:652 (2) - 01:22:128那個tick位很容易使新手因聽到聲而放手,或者只係將呢度轉做default S,然後取消01:21:652 (2)個slider尾個whistle?
01:47:128 (6) - ^
01:52:128 (2) - ^
02:02:366 (3) - ^
02:15:699 (4) - ^

[Tsubasa]
好神奇地,呢個difficulty 個circle size仲大過relaxing,或者考慮將Relaxing個圈較返大d?
00:57:604 (1) - 這slider會否放得太上了?
01:21:890 (3) - 個人覺得,這種長1/4 的 slider在這難度裏有點急促,不太自然,或考慮延長至紅線end?
01:27:604 (6) - ^
01:31:414 (6) - ^
01:42:842 (7) - ^
01:46:652 (7) - ^
01:56:176 (3) - ^
02:04:985 (2) - 把此hitcircle變做finish?(聲音較之前finish 的 (4) 大5~10%)
02:05:461 (3,4) - 把這2個變做finish? (聲音較之前finish 的 (3) 大5~10%)
02:09:509 (6) - 太急促,或考慮延長至紅線?

[Tenshi]
大丈夫だ、問題ない

另,我能否guest一個hard ? (難度大約在Tenshi和Tsubasa之間)
Topic Starter
kanpakyin
>Vikon
你可以,但請在7月5號之前給我,因為8號Joshua Lost 考完試就回來做SB,skin也交給他fixed把..

圈圈我就不調了,因為Tsubasa是guest,而我的習慣是在easy用大圈,胖圈我會看上去會不舒服.

Vikon wrote:

[Relaxing]
01:21:652 (2) - 01:22:128那個tick位很容易使新手因聽到聲而放手,或者只係將呢度轉做default S,然後取消01:21:652 (2)個slider尾個whistle?
01:47:128 (6) - ^
01:52:128 (2) - ^
02:02:366 (3) - ^
02:15:699 (4) - ^ 這樣設計是為了音效更流暢.So,keep for now
Vikon
Nymph
~w~
Mercurius
8-)
Snowy Dream
VIP ._.
-------------------------------------------------
[Relaxing]
00:40:461 (1) - spacing?
00:55:699 (1) - 最好上去點>.>


[Vikon]
01:33:795 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - 像這樣的變距stream最好是逐個增距 用最小的格子(tiny)然後spacing按上shift去改
直接從0.2→0.4→0.6→0.8感覺太突然了>.> (當然如果是故意的就保留吧._.)

02:20:223 (x) - 這裡最好放個note 否則這3個note跳著 跳到後滿把後面的(1)也跳了。 結果瞬間MISS



[Tenshi]
01:20:938 (2) - 能下來點嘛._.
-------------------------------------------------
KPY神mapper
不需要多mod了
趕緊rank吧...
Star~☆
Topic Starter
kanpakyin

Snowy Dream wrote:

[Relaxing]
00:40:461 (1) - spacing?
00:55:699 (1) - 最好上去點>.> Both fixed.

[Tenshi]
01:20:938 (2) - 能下來點嘛._. X,make it on purpose.
-------------------------------------------------
KPY神mapper
不需要多mod了
趕緊rank吧... Take care of yourself
Star~☆
HeatKai
Helo , got request from TBRT's Queue.
Thanks because supporting us :D

[taiko]
Hp drain rate ---> 5
AR ---> 5




bye >w</

good luck ==''


EDIT : sorry orz my mistake

PeaChick
ヽ(・∀・ )ノ
AngelNote
☆彡
kodomonoyume
;)
Raging Bull
Hi.

General:
More of a personal opinion, but remove slider tick hitsounds? I don't like how there is hitsounds for slider ticks ._.

Easy:
Seems okay

Tsubasa:
I find it silly to see normal has bigger hit circles than easy, maybe lower circle by 1 tick? Or raise easy by 1 tick?
01:34:747 (7) - NC?
Really nothing much.

Vikon:
Keep Kiai and break time consistent in all your diff? Unless it's a guest mapper.
I don't know if it's Kiai abuse, but try not to do that. I see a few toggles that doesn't really need to be there.
00:22:842 (3,4,5) - I don't like how these are stacked up. It looks pretty ugly to me and there's a lot in the map ._.;; Maybe place them
similar to 02:27:842 (1,2) where it's a lot more visible.
00:37:128 (2) - I rather you just stack it at the end of the slider. It looks weird like that.
02:16:533 (1) - This slider really didn't make sense to me. Remove it.


Tenshi:
02:02:128 (4,1) - Big jump for a rather relaxing/calming song. Maybe reduce distance? D:
02:17:366 (1,2) - Really big jump. ^

Good luck.
Vikon
Thx~

Raging Bull wrote:

Vikon:
Keep Kiai and break time consistent in all your diff? Unless it's a guest mapper. I'm :D
I don't know if it's Kiai abuse, but try not to do that. I see a few toggles that doesn't really need to be there. it's fine
00:22:842 (3,4,5) - I don't like how these are stacked up. It looks pretty ugly to me and there's a lot in the map ._.;; Maybe place them
similar to 02:27:842 (1,2) where it's a lot more visible. These stackings are not common only, I think they are fine.
00:37:128 (2) - I rather you just stack it at the end of the slider. It looks weird like that. if stack with the slider, it is too similar to 00:35:700 (3,4), easy to get confused.
02:16:533 (1) - This slider really didn't make sense to me. Remove it.Fixed~! remap the part from 02:15:461 to 02:19:034 (5)
Download: Lia - Farewell Song (kanpakyin) [Vikon Fixed after Raging Bull].osu
Topic Starter
kanpakyin

Raging Bull wrote:

General:
More of a personal opinion, but remove slider tick hitsounds? I don't like how there is hitsounds for slider ticks ._.X,Sorry I need it to balance the hitsound.

Tenshi:
02:02:128 (4,1) - Big jump for a rather relaxing/calming song. Maybe reduce distance? D: X,(1)-is on a accent point,so that's fine.
02:17:366 (1,2) - Really big jump. ^ X,It's a jump patten with previous combo.
Nothing changed but thanks anyway~
JoJo
Back from exams.. @_@
Finally have time to fix this...
Thanks all modders.. Some advices applied. ^o^//

Download: Lia - Farewell Song (kanpakyin) [Tsubasa].osu
wmfchris
[Taiko]

00:17:723 - d
00:53:795 - K--dd
01:50:699 - ddd fits more as the ending of one sentence.

nice :D
9/10

[Tenshi]
00:38:557 (3,4) - 唔太習慣閃電擺法 (4)係(264,192)好D?
01:34:747 (3,4) - soft clap?
01:47:366 (6) - try to place it at (352,16) and rotate it clockwisely 30 degrees

[Nikon]
You are reminded that all timeline should be on tick.
00:54:509 (1,2,3) - the spacing should be fixed with grid lv3 orz
01:51:176 (t) - the timeline is useless... put 0.75x on the last timeline (on the blue tick)

don't see problems for the rest of diff, just intersting that circle size of relaxing is smaller than tsubasa lol
also in low SV and big circle size, 1/4 sliders may not look good... orz

star x 2
Topic Starter
kanpakyin

wmfchris wrote:

[Taiko]

00:17:723 - d Fixed
00:53:795 - K--dd X,k on drum sound.
01:50:699 - ddd fits more as the ending of one sentence. I guess ddk should be better than ddd.

[Tenshi]
00:38:557 (3,4) - 唔太習慣閃電擺法 (4)係(264,192)好D?X,睇落去ok..
01:34:747 (3,4) - soft clap? 用左normal clap.
01:47:366 (6) - try to place it at (352,16) and rotate it clockwisely 30 degrees X,no no
Thanks for modding!

Edit:
Uploaded!
Vikon

wmfchris wrote:

[Nikon]
You are reminded that all timeline should be on tick. :arrow: 改唔改冇咩分別,所以冇改 (拍
00:54:509 (1,2,3) - the spacing should be fixed with grid lv3 orz :arrow: ok
01:51:176 (t) - the timeline is useless... put 0.75x on the last timeline (on the blue tick) :arrow: ok
Download: Lia - Farewell Song (kanpakyin) [Vikon after wmf].osu
The 08 team_Bourdon
Hi~~

Tsubasa
- Circle Size -1?
01:07:842 (6) - this slider looks strange.
01:24:271 (1) - ^

Vikon
00:31:414 (1) - just suggest, delete the KIAI time at here.

Tenshi
00:45:699 (3) - this slider looks strange.

------
i can't see any problem in this map~
just give a little-star~!!! :D
and dont give me Kud~
Leorda
NI HAO

General
* You need a hitcircleoverlay.png
* I really don't like those weird spinner

-----------------------------------------------------------------------

Relaxing
00:28:080 (6) - Move 1/2 eariler?
00:46:652 (1) - Little bit too far from spinner. Try close to the spinner, or the noobs can't reach this while gameplay
01:07:128 (2) - Clap here doesn't fit, I guess.....

-----------------------------------------------------------------------

Tsubasa
* Circle Size +1 (pleaseeeee!!!)

00:22:842 (6) - Add 1 repeating slider, I think it's doesn't make sense if you make a slider like this
00:24:747 (4) - Remove this, copy 00:24:390 (3), move to 00:24:747, and remove whistle at head slider (suggestion)
00:25:223 (5) - New combo
00:29:033 (4) - ^
00:57:604 (1) - The tail slider is touch the HP Bar
01:21:890 (3) - Again, it's make no sense if you make a slider like this, try add 1 repeating slider
01:27:604 (6) - ^
01:31:414 (6) - ^
01:31:890 (1,2,3,4,5,6,7,8,9) - I think 9 combo is too long for normal/hard diff
01:56:176 (3) - Same issue as 01:21:890 (3)
02:06:652 (1) - It looks like tail slider is almost offscreen

-----------------------------------------------------------------------

Vikon

* AR +1 or +2?
* This hitsound is fucking awesome

00:23:319 (B) - Map this break? Like other diff?
00:29:033 (x) - Add note here, or the player will click 00:29:271 (1) earlier
00:56:890 (1) - Add 1 repeating slider?
01:31:890 (1,1,1,2,1,2,1,1) - This combo is make no sense. If you disagree this, then explain me why (no need to flamewar)
01:44:271 (1,2,1,2,3,1,2,3) - ^
01:51:176 (B) - Map this break? Like other diff?

-----------------------------------------------------------------------

Tenshi
00:19:866 (5) - New combo?
00:20:699 (1) - Remove new combo?
00:37:366 (1) - ^
00:45:699 (3) - This slider has a weird slider shape...
01:20:938 (2) - I'm not sure if the head slider is overlap with hitburst, since the hitburst has a transparent space http://osu.ppy.sh/ss/113492

-----------------------------------------------------------------------

It is just me or the song is quite like an old song~
Topic Starter
kanpakyin

The 08 team_Bourdon wrote:

Tenshi
00:45:699 (3) - this slider looks strange. X,no it's fit the music.

Leorda wrote:

NI HAO

General
* You need a hitcircleoverlay.png
* I really don't like those weird spinner X,that's quite beautiful IMO.

-----------------------------------------------------------------------

Relaxing
00:28:080 (6) - Move 1/2 eariler? Fixed in other way.
00:46:652 (1) - Little bit too far from spinner. Try close to the spinner, or the noobs can't reach this while gameplay Fixed
01:07:128 (2) - Clap here doesn't fit, I guess..... X,it's fit.

Tenshi
00:19:866 (5) - New combo? X
00:20:699 (1) - Remove new combo? X
00:37:366 (1) - ^ Fixed
00:45:699 (3) - This slider has a weird slider shape... X,Really?I don't think so.
01:20:938 (2) - I'm not sure if the head slider is overlap with hitburst, since the hitburst has a transparent space X,it's fine. http://osu.ppy.sh/ss/113492
Thanks for modding.
JoJo
@The 08 team_Bourdon
SPOILER

The 08 team_Bourdon wrote:

Hi~~

Tsubasa
- Circle Size -1?
01:07:842 (6) - this slider looks strange.
01:24:271 (1) - ^
Sorry all negative but thank you ~ >w<//

@Leorda
SPOILER

Leorda wrote:

Tsubasa
* Circle Size +1 (pleaseeeee!!!) Errrr...Really sorry because I prefer the biggest size in a normal diff with my style..><

00:22:842 (6) - Add 1 repeating slider, I think it's doesn't make sense if you make a slider like this Good idea but make difficult to arrange following notes.
00:24:747 (4) - Remove this, copy 00:24:390 (3), move to 00:24:747, and remove whistle at head slider (suggestion) Sorry
00:25:223 (5) - New combo Fixed
00:29:033 (4) - ^ Fixed
00:57:604 (1) - The tail slider is touch the HP Bar Fixed
01:21:890 (3) - Again, it's make no sense if you make a slider like this, try add 1 repeating slider X
01:27:604 (6) - ^ X
01:31:414 (6) - ^ X
01:31:890 (1,2,3,4,5,6,7,8,9) - I think 9 combo is too long for normal/hard diff Adding an additional new combo between them is strange imo..
01:56:176 (3) - Same issue as 01:21:890 (3) X
02:06:652 (1) - It looks like tail slider is almost offscreen X
Thank you ~ ^^

Download: Lia - Farewell Song (kanpakyin) [Tsubasa].osu
Vikon
SPOILER

The 08 team_Bourdon wrote:

Vikon
00:31:414 (1) - just suggest, delete the KIAI time at here. :arrow: I think it's fine.

SPOILER

Leorda wrote:

Vikon

* AR +1 or +2? :arrow: +1
* This hitsound is fucking awesome :arrow: Thx ~

00:23:319 (B) - Map this break? Like other diff? :arrow: no,I like having a break after the first part to see the grade and Acc %
00:29:033 (x) - Add note here, or the player will click 00:29:271 (1) earlier :arrow: yes, you are right.
00:56:890 (1) - Add 1 repeating slider? :arrow: good
01:31:890 (1,1,1,2,1,2,1,1) - This combo is make no sense. If you disagree this, then explain me why (no need to flamewar) :arrow: to have some patterns different from the main part because it is near the end of the part.
01:44:271 (1,2,1,2,3,1,2,3) - ^ :arrow: to balance the notes frequency between 01:43:318 (1,2) and 01:45:223 (1,2,3) (make the frequency increase gradually), but add a note at 01:44:985
01:51:176 (B) - Map this break? Like other diff? :arrow: no, it is too tired to play a 2min-long map without a little break (for me). And to make a soft part after the break to let the players have a different taste of the map.

Thx for all modders~~!

Download: Lia - Farewell Song (kanpakyin) [Vikon after Leorda].osu
Vikon
(bubbled被爆後)
為了防止另一個AIR的map被截泡,先把comboburst調至388 x 768 之下吧 (淚目
ranking criteria 咁寫,唔跟實在有點麻煩 (sad


(唔駛畀kd)
happy30
I can't let such a nice song have a 128 kbs mp3 file, here use this one >< http://www.mediafire.com/?a26h4qcw7f6fwlk

Offset / Green sections / All ellements in time - 99ms
You might also want to increase the hitsound volume.

maybe include (Short ver.) in the title?

Well, I can't find anything in the maps.
Please fix the mp3 and maybe I can bubble :)
Topic Starter
kanpakyin

happy30 wrote:

I can't let such a nice song have a 128 kbs mp3 file, here use this one >< http://www.mediafire.com/?a26h4qcw7f6fwlk

Offset / Green sections / All ellements in time - 99ms
You might also want to increase the hitsound volume.

maybe include (Short ver.) in the title?

Well, I can't find anything in the maps.
Please fix the mp3 and maybe I can bubble :)
All Done!Thanks for New MP3.
happy30
oh, just a few things before i bubble:

- Fix the kiai time in Vikon so that it matches the other osu!-difficulties
- Fix spinner background, the center is not centered:
http://osu.ppy.sh/ss/115512
- Two unsnapped notes in taiko
poisonchan
Uh, guess i'm late, tee'hee >< i'm sorry >:
^^ Pretty nice mapset. :3
Topic Starter
kanpakyin

happy30 wrote:

oh, just a few things before i bubble:

- Fix the kiai time in Vikon so that it matches the other osu!-difficulties Fixed
- Fix spinner background, the center is not centered: hum,Fixed!
http://osu.ppy.sh/ss/115512
- Two unsnapped notes in taiko Opps,fixed!
Thanks!
Rukario
Relaxing:
02:22:505 (2) - Short sliders with more than one repeat are confusing for new players.

Tsubasa:
01:21:791 (3) - Make that slider end on the next red tick. Sounds better.
01:56:077 (3) - ^

Vikon:
00:23:220 - Add a note here maybe?
00:29:648 (4) - to actually recreate the rhythm you gotta move this note back to the previous blue tick.
01:51:077 - Either remove the kiai here (because kiais in a break is a nono) or map the small break. I'd suggest the second one.
Topic Starter
kanpakyin

Rukarioman wrote:

Relaxing:
02:22:505 (2) - Short sliders with more than one repeat are confusing for new players. Really? o.o Fixed anyway~

Tsubasa:
01:21:791 (3) - Make that slider end on the next red tick. Sounds better.
01:56:077 (3) - ^ Both fixed and adjust some 1/4

Vikon:
00:23:220 - Add a note here maybe?
00:29:648 (4) - to actually recreate the rhythm you gotta move this note back to the previous blue tick.
01:51:077 - Either remove the kiai here (because kiais in a break is a nono) or map the small break. I'd suggest the second one.Leave to Vikon!
Thanks for modding.
Vikon

Rukarioman wrote:

Relaxing:
Vikon:
00:23:220 - Add a note here maybe? :arrow: Fixed
00:29:648 (4) - to actually recreate the rhythm you gotta move this note back to the previous blue tick. :arrow: Fixed
01:51:077 - Either remove the kiai here (because kiais in a break is a nono) or map the small break. I'd suggest the second one. :arrow: Removed, and also removed the kiai before 02:06:077 (1), since I don't want a kiai be so long ,and in order to emphasis the 2nd kiai (02:06:077)
Download: Lia - Farewell Song (Short Ver.) (kanpakyin) [Vikon After Rukarioman].osu
Topic Starter
kanpakyin
update!
Rukario
Should be alright now. Bubbled~
Shiro
Random bubble check time.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Add "ending" to the tags of all difficulties ?
  2. The stack leniency is really low in all diffs...
  3. Silencing the ticks sounds quite weird. You managed to make the bass rhythm quite clear, but some of its elements are missing when they could have been made by the ticks.
  4. The "Thanks for playing~" is kinda hidden in the bottom-left corner. Move it right under the "Fin" ? something like this
Relaxing
  1. 00:30:839 (1) - The first beat sounds really weird. It gives the impression you silenced it. Try making it a bit louder so that the normal finish is more clearly hearable ?
  2. 01:07:029 (2) - I'm assuming the clap here is a mistake ? It sounds really off
  3. 01:16:553 (1) - This slider comes too soon after the spinner. Remember new players don't spin well and need time to readjust their aim.
  4. 01:21:553 (2) - This slidertick sounds awfully out of place D: also the last beat of the slider shouldn't be a clap to stay consistent with your clap pattern
  5. 01:36:077 (1) - This slider comes too soon after the spinner. (same as above)
  6. 01:43:220 (1,3) - Except for the first one, these finishes sound out of place to me
  7. 01:50:839 (1) - This slider comes too soon after the spinner. (same as above)
  8. 01:52:029 (2) - This slidertick sounds awfully out of place D: also the last beat of the slider shouldn't be a clap to stay consistent with your clap pattern
  9. 01:53:220 (3) - This 3/4 rhythm sounds quite weird here. I was expecting a rhythm similar to the beginning of the first kiai.
  10. 02:02:267 (3) - For consistency with your clap pattern, remove the clap on the last beat.
  11. 02:06:553 (1) - This slider comes too soon after the spinner. (same as above)
  12. 02:12:743 (2,4) - Except for the first one, these finishes sound really out of place to me.
  13. 02:17:029 (5) - The first slidertick and the middle beat of the slider shouldn't be claps. It sounds really bad, breaks your clap patterns and breaks the soft feeling you had in the hitsounds so far.
  14. 02:21:791 (1) - This note comes too soon after the spinner. (same as above)
Tsubasa
  1. This is way too hard for a Normal. There are way too many 1/4, sometimes in confusing patterns, sometimes in kick sliders, which is in my opinion out of place in a Normal. Now, assuming this is a Hard diff:
  2. The clap placement sounds rather weird at times. I suggest you follow the same clap pattern as in the Relaxing diff - it will add more consistency between the diffs and sound better imo.
  3. 00:29:648 (2) - This slider was completely hidden by a hitburst.
Vikon
  1. 00:56:791 (1,2) - This rhythm was quite confusing to me. I didn't expect the second repeat on (1) at all, and it made me miss all the timing after it.
  2. Use the same kiai as the other diffs ? Yours is the only diff that has a different kiai time
  3. 01:09:886 (3) - I find these claps to sound quite out of place. These sounds are usually expect one white ticks, and you placed them on a blue and a red one...
  4. 01:33:696 (1) - I don't think this new combo is needed ? You've been doing two-notes combo so far
  5. 01:52:743 - The part after this break until the kiai felt weird, because there are beatless gaps, which kills any flow the map was trying to set up and leaves a bad feeling of waiting.
Tenshi
  • Not a big fan of all these jumps... But the diff seems fine.
Taiko
  • Nothing to point out
Popping the bubble for the hidden slider (and I wanted to pop for the wrong lighting dimensions again, but it appears it's not a problem). Make sure you contact me after the fixes for a rebubble.
Sakura
lightning.png is there to add a nice effect during kiai since kiai makes lighting.png flash to the beat even tho you havent hit the notes yet (looks specially cool when playing maps with Hidden) changing the dimmensions to 192x192 would make this effect go away and look more plain, hence i disagree with changing lightning.png's dimmensions

Sorry for being harsh on you Odaril, but i have to disagree first of all i didnt see any hidden slider when playing the map and was able to FC it, and im one of the people that complains the most about hidden stuff on maps, yet i know this kind of excuse wont satisfy you so i got something else, i went and deleted the custom hitbursts and checked the map: http://osu.ppy.sh/ss/118889 slider is perfectly visible at the momment you need to hit it.
Vikon
SPOILER

Odaril wrote:

Vikon
  1. 00:56:791 (1,2) - This rhythm was quite confusing to me. I didn't expect the second repeat on (1) at all, and it made me miss all the timing after it. :arrow: ok, removed the 2nd reverse.
  2. Use the same kiai as the other diffs ? Yours is the only diff that has a different kiai time :arrow: no, actually I don't like the shining effect of kiai, so I would like to reduce the kiai lasting time. And also, the mapping part, style are different from different mappers, why can't the kiai also be different?
  3. 01:09:886 (3) - I find these claps to sound quite out of place. These sounds are usually expect one white ticks, and you placed them on a blue and a red one... :arrow: it is the similar pattern with 01:12:743 (3),01:14:648 (1)... the difference is the hitsound, so I change it to S:C1 clap
  4. 01:33:696 (1) - I don't think this new combo is needed ? You've been doing two-notes combo so far :arrow: good idea
  5. 01:52:743 - The part after this break until the kiai felt weird, because there are beatless gaps, which kills any flow the map was trying to set up and leaves a bad feeling of waiting. :arrow: I don't want to make a big gap between this hard difficulty and Tsubasa (normal), so I think a relaxing part is needed for players to rest

Thx~

Download: Lia - Farewell Song (Short Ver.) (kanpakyin) [Vikon after Odaril].osu
Topic Starter
kanpakyin

Odaril wrote:

General
  1. Add "ending" to the tags of all difficulties ? X,This is not a TV size so I won't put a Ending to tag.
  2. The stack leniency is really low in all diffs... However it should be fine during gameplay and rankable,right?
  3. Silencing the ticks sounds quite weird. You managed to make the bass rhythm quite clear, but some of its elements are missing when they could have been made by the ticks. I'm not silent all the tick also I ask some of the player and they don't think it's weird.
  4. The "Thanks for playing~" is kinda hidden in the bottom-left corner. Move it right under the "Fin" ? something like thisLeave to Jojo.
Relaxing
  1. 00:30:839 (1) - The first beat sounds really weird. It gives the impression you silenced it. Try making it a bit louder so that the normal finish is more clearly hearable ? +10% volume.
  2. 01:07:029 (2) - I'm assuming the clap here is a mistake ? It sounds really off X,Listen to the music please,it have a sound really like a clap sound.
  3. 01:16:553 (1) - This slider comes too soon after the spinner. Remember new players don't spin well and need time to readjust their aim.Fixed this one.
  4. 01:21:553 (2) - This slidertick sounds awfully out of place D: also the last beat of the slider shouldn't be a clap to stay consistent with your clap pattern Fixed!
  5. 01:36:077 (1) - This slider comes too soon after the spinner. (same as above) Sorry I don't fix this,"Kiai" should be a high tide part of it,so I can make it more difficult of it.
  6. 01:43:220 (1,3) - Except for the first one, these finishes sound out of place to me 01:44:172- use a whistle to instead of finish,however I won't change (3)- Since (3)- is a accent point,so a finish would be nice.
  7. 01:50:839 (1) - This slider comes too soon after the spinner. (same as above) Fixed this one because new kiai is coming.
  8. 01:52:029 (2) - This slidertick sounds awfully out of place D: also the last beat of the slider shouldn't be a clap to stay consistent with your clap pattern Fixed
  9. 01:53:220 (3) - This 3/4 rhythm sounds quite weird here. I was expecting a rhythm similar to the beginning of the first kiai. I'm using a 3/4 slider to consistent my arrangement,also 3/4 is not really weird here.
  10. 02:02:267 (3) - For consistency with your clap pattern, remove the clap on the last beat. Also use whistle instead of clap.
  11. 02:06:553 (1) - This slider comes too soon after the spinner. (same as above) Think about the vocal,"a" sound is a accect beat so I guess some Finish at 02:06:077 - would be fine,It will sound weird if I increase or reduce the spinner!So keep this.
  12. 02:12:743 (2,4) - Except for the first one, these finishes sound really out of place to me. Same as previous.
  13. 02:17:029 (5) - The first slidertick and the middle beat of the slider shouldn't be claps. It sounds really bad, breaks your clap patterns and breaks the soft feeling you had in the hitsounds so far. Fixed!
  14. 02:21:791 (1) - This note comes too soon after the spinner. (same as above) Fixed!
Tsubasa
  1. This is way too hard for a Normal. There are way too many 1/4, sometimes in confusing patterns, sometimes in kick sliders, which is in my opinion out of place in a Normal. Now, assuming this is a Hard diff: X,I assuming Hard diff should have 1/4 click however this diff doesn't have it,so 1/4 slider is fair to normal!
  2. The clap placement sounds rather weird at times. I suggest you follow the same clap pattern as in the Relaxing diff - it will add more consistency between the diffs and sound better imo. Since this is a guest diff so I respect guest's mapper hitsound taste.
  3. 00:29:648 (2) - This slider was completely hidden by a hitburst. Fixed!
Popping the bubble for the hidden slider (and I wanted to pop for the wrong lighting dimensions again, but it appears it's not a problem). Make sure you contact me after the fixes for a rebubble. You can see what Sakura said.Alao I use this lighting many many times,I guess it's not a problem!
~
JoJo
@Odaril
SPOILER

Odaril wrote:

General
  1. The "Thanks for playing~" is kinda hidden in the bottom-left corner. Move it right under the "Fin" ? something like this
Sorry..Keeping this will be better imo..

Tsubasa
  1. This is way too hard for a Normal. There are way too many 1/4, sometimes in confusing patterns, sometimes in kick sliders, which is in my opinion out of place in a Normal. Now, assuming this is a Hard diff:
  2. The clap placement sounds rather weird at times. I suggest you follow the same clap pattern as in the Relaxing diff - it will add more consistency between the diffs and sound better imo.
  3. 00:29:648 (2) - This slider was completely hidden by a hitburst.
KPY has already fixed them for me.
Thanks ~
Shiro
Vikon: the kiai can be different for guest diffs, that's perfectly fine. I was just suggesting this for consistency.
Sakura: the note DID throw me off while playing and make me combobreak.

Made a few fixes in the Relaxing diff that don't deserve any kudosu.
Everything looks fine now.
Re-bubbled~
Frostmourne
I have waited for this map since I started playing osu!. ;)

wish this beatmap get rank soon \:D/

Star :)
Takuma
Fabulous.
S o r d a
congrats~ :P
Nymph
cool
JoJo
baka congraz ~ =w=
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