>w</
I don't know I should or shouldn't give a kds to your post...-kevincela- wrote:
Ok,here's my mod!
[Relaxing]X.It's fair to newbie and it's fit the music.
- Whis does this diff have CS 4? Use CS 3 instead CS?What do you mean?
- The rythm at the beginning sounds really strange but apart from this,no major problems
[Tenshi]Done.
- 00:19:985 (7) - I would put this slider under the note 6
Vikon wrote:
[Relaxing]
01:21:652 (2) - 01:22:128那個tick位很容易使新手因聽到聲而放手,或者只係將呢度轉做default S,然後取消01:21:652 (2)個slider尾個whistle?
01:47:128 (6) - ^
01:52:128 (2) - ^
02:02:366 (3) - ^
02:15:699 (4) - ^ 這樣設計是為了音效更流暢.So,keep for now
Snowy Dream wrote:
[Relaxing]
00:40:461 (1) - spacing?
00:55:699 (1) - 最好上去點>.> Both fixed.
[Tenshi]
01:20:938 (2) - 能下來點嘛._. X,make it on purpose.
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KPY神mapper
不需要多mod了
趕緊rank吧... Take care of yourself
Star~☆
Download: Lia - Farewell Song (kanpakyin) [Vikon Fixed after Raging Bull].osuRaging Bull wrote:
Vikon:
Keep Kiai and break time consistent in all your diff? Unless it's a guest mapper. I'm
I don't know if it's Kiai abuse, but try not to do that. I see a few toggles that doesn't really need to be there. it's fine
00:22:842 (3,4,5) - I don't like how these are stacked up. It looks pretty ugly to me and there's a lot in the map ._.;; Maybe place them
similar to 02:27:842 (1,2) where it's a lot more visible. These stackings are not common only, I think they are fine.
00:37:128 (2) - I rather you just stack it at the end of the slider. It looks weird like that. if stack with the slider, it is too similar to 00:35:700 (3,4), easy to get confused.
02:16:533 (1) - This slider really didn't make sense to me. Remove it.Fixed~! remap the part from 02:15:461 to 02:19:034 (5)
Nothing changed but thanks anyway~Raging Bull wrote:
General:
More of a personal opinion, but remove slider tick hitsounds? I don't like how there is hitsounds for slider ticks ._.X,Sorry I need it to balance the hitsound.
Tenshi:
02:02:128 (4,1) - Big jump for a rather relaxing/calming song. Maybe reduce distance? D: X,(1)-is on a accent point,so that's fine.
02:17:366 (1,2) - Really big jump. ^ X,It's a jump patten with previous combo.
Thanks for modding!wmfchris wrote:
[Taiko]
00:17:723 - d Fixed
00:53:795 - K--dd X,k on drum sound.
01:50:699 - ddd fits more as the ending of one sentence. I guess ddk should be better than ddd.
[Tenshi]
00:38:557 (3,4) - 唔太習慣閃電擺法 (4)係(264,192)好D?X,睇落去ok..
01:34:747 (3,4) - soft clap? 用左normal clap.
01:47:366 (6) - try to place it at (352,16) and rotate it clockwisely 30 degrees X,no no
Download: Lia - Farewell Song (kanpakyin) [Vikon after wmf].osuwmfchris wrote:
[Nikon]
You are reminded that all timeline should be on tick. 改唔改冇咩分別,所以冇改 (拍
00:54:509 (1,2,3) - the spacing should be fixed with grid lv3 orz ok
01:51:176 (t) - the timeline is useless... put 0.75x on the last timeline (on the blue tick) ok
The 08 team_Bourdon wrote:
Tenshi
00:45:699 (3) - this slider looks strange. X,no it's fit the music.
Thanks for modding.Leorda wrote:
NI HAO
General
* You need a hitcircleoverlay.png
* I really don't like those weird spinner X,that's quite beautiful IMO.
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Relaxing
00:28:080 (6) - Move 1/2 eariler? Fixed in other way.
00:46:652 (1) - Little bit too far from spinner. Try close to the spinner, or the noobs can't reach this while gameplay Fixed
01:07:128 (2) - Clap here doesn't fit, I guess..... X,it's fit.
Tenshi
00:19:866 (5) - New combo? X
00:20:699 (1) - Remove new combo? X
00:37:366 (1) - ^ Fixed
00:45:699 (3) - This slider has a weird slider shape... X,Really?I don't think so.
01:20:938 (2) - I'm not sure if the head slider is overlap with hitburst, since the hitburst has a transparent space X,it's fine. http://osu.ppy.sh/ss/113492
Sorry all negative but thank you ~ >w<//The 08 team_Bourdon wrote:
Hi~~
Tsubasa
- Circle Size -1?
01:07:842 (6) - this slider looks strange.
01:24:271 (1) - ^
Leorda wrote:
Tsubasa
* Circle Size +1 (pleaseeeee!!!) Errrr...Really sorry because I prefer the biggest size in a normal diff with my style..><
00:22:842 (6) - Add 1 repeating slider, I think it's doesn't make sense if you make a slider like this Good idea but make difficult to arrange following notes.
00:24:747 (4) - Remove this, copy 00:24:390 (3), move to 00:24:747, and remove whistle at head slider (suggestion) Sorry
00:25:223 (5) - New combo Fixed
00:29:033 (4) - ^ Fixed
00:57:604 (1) - The tail slider is touch the HP Bar Fixed
01:21:890 (3) - Again, it's make no sense if you make a slider like this, try add 1 repeating slider X
01:27:604 (6) - ^ X
01:31:414 (6) - ^ X
01:31:890 (1,2,3,4,5,6,7,8,9) - I think 9 combo is too long for normal/hard diff Adding an additional new combo between them is strange imo..
01:56:176 (3) - Same issue as 01:21:890 (3) X
02:06:652 (1) - It looks like tail slider is almost offscreen X
The 08 team_Bourdon wrote:
Vikon
00:31:414 (1) - just suggest, delete the KIAI time at here. I think it's fine.
Leorda wrote:
Vikon
* AR +1 or +2? +1
* This hitsound is fucking awesome Thx ~
00:23:319 (B) - Map this break? Like other diff? no,I like having a break after the first part to see the grade and Acc %
00:29:033 (x) - Add note here, or the player will click 00:29:271 (1) earlier yes, you are right.
00:56:890 (1) - Add 1 repeating slider? good
01:31:890 (1,1,1,2,1,2,1,1) - This combo is make no sense. If you disagree this, then explain me why (no need to flamewar) to have some patterns different from the main part because it is near the end of the part.
01:44:271 (1,2,1,2,3,1,2,3) - ^ to balance the notes frequency between 01:43:318 (1,2) and 01:45:223 (1,2,3) (make the frequency increase gradually), but add a note at 01:44:985
01:51:176 (B) - Map this break? Like other diff? no, it is too tired to play a 2min-long map without a little break (for me). And to make a soft part after the break to let the players have a different taste of the map.
All Done!Thanks for New MP3.happy30 wrote:
I can't let such a nice song have a 128 kbs mp3 file, here use this one >< http://www.mediafire.com/?a26h4qcw7f6fwlk
Offset / Green sections / All ellements in time - 99ms
You might also want to increase the hitsound volume.
maybe include (Short ver.) in the title?
Well, I can't find anything in the maps.
Please fix the mp3 and maybe I can bubble