;_;
I don't know I should or shouldn't give a kds to your post...-kevincela- wrote:
Ok,here's my mod!
[Relaxing]X.It's fair to newbie and it's fit the music.
- Whis does this diff have CS 4? Use CS 3 instead CS?What do you mean?
- The rythm at the beginning sounds really strange but apart from this,no major problems
[Tenshi]Done.
- 00:19:985 (7) - I would put this slider under the note 6
Vikon wrote:
[Relaxing]
01:21:652 (2) - 01:22:128那個tick位很容易使新手因聽到聲而放手,或者只係將呢度轉做default S,然後取消01:21:652 (2)個slider尾個whistle?
01:47:128 (6) - ^
01:52:128 (2) - ^
02:02:366 (3) - ^
02:15:699 (4) - ^ 這樣設計是為了音效更流暢.So,keep for now
Snowy Dream wrote:
[Relaxing]
00:40:461 (1) - spacing?
00:55:699 (1) - 最好上去點>.> Both fixed.
[Tenshi]
01:20:938 (2) - 能下來點嘛._. X,make it on purpose.
-------------------------------------------------
KPY神mapper
不需要多mod了
趕緊rank吧... Take care of yourself
Star~☆
Download: Lia - Farewell Song (kanpakyin) [Vikon Fixed after Raging Bull].osuRaging Bull wrote:
Vikon:
Keep Kiai and break time consistent in all your diff? Unless it's a guest mapper. I'm
I don't know if it's Kiai abuse, but try not to do that. I see a few toggles that doesn't really need to be there. it's fine
00:22:842 (3,4,5) - I don't like how these are stacked up. It looks pretty ugly to me and there's a lot in the map ._.;; Maybe place them
similar to 02:27:842 (1,2) where it's a lot more visible. These stackings are not common only, I think they are fine.
00:37:128 (2) - I rather you just stack it at the end of the slider. It looks weird like that. if stack with the slider, it is too similar to 00:35:700 (3,4), easy to get confused.
02:16:533 (1) - This slider really didn't make sense to me. Remove it.Fixed~! remap the part from 02:15:461 to 02:19:034 (5)
Nothing changed but thanks anyway~Raging Bull wrote:
General:
More of a personal opinion, but remove slider tick hitsounds? I don't like how there is hitsounds for slider ticks ._.X,Sorry I need it to balance the hitsound.
Tenshi:
02:02:128 (4,1) - Big jump for a rather relaxing/calming song. Maybe reduce distance? D: X,(1)-is on a accent point,so that's fine.
02:17:366 (1,2) - Really big jump. ^ X,It's a jump patten with previous combo.
Thanks for modding!wmfchris wrote:
[Taiko]
00:17:723 - d Fixed
00:53:795 - K--dd X,k on drum sound.
01:50:699 - ddd fits more as the ending of one sentence. I guess ddk should be better than ddd.
[Tenshi]
00:38:557 (3,4) - 唔太習慣閃電擺法 (4)係(264,192)好D?X,睇落去ok..
01:34:747 (3,4) - soft clap? 用左normal clap.
01:47:366 (6) - try to place it at (352,16) and rotate it clockwisely 30 degrees X,no no
Download: Lia - Farewell Song (kanpakyin) [Vikon after wmf].osuwmfchris wrote:
[Nikon]
You are reminded that all timeline should be on tick. 改唔改冇咩分別,所以冇改 (拍
00:54:509 (1,2,3) - the spacing should be fixed with grid lv3 orz ok
01:51:176 (t) - the timeline is useless... put 0.75x on the last timeline (on the blue tick) ok
The 08 team_Bourdon wrote:
Tenshi
00:45:699 (3) - this slider looks strange. X,no it's fit the music.
Thanks for modding.Leorda wrote:
NI HAO
General
* You need a hitcircleoverlay.png
* I really don't like those weird spinner X,that's quite beautiful IMO.
-----------------------------------------------------------------------
Relaxing
00:28:080 (6) - Move 1/2 eariler? Fixed in other way.
00:46:652 (1) - Little bit too far from spinner. Try close to the spinner, or the noobs can't reach this while gameplay Fixed
01:07:128 (2) - Clap here doesn't fit, I guess..... X,it's fit.
Tenshi
00:19:866 (5) - New combo? X
00:20:699 (1) - Remove new combo? X
00:37:366 (1) - ^ Fixed
00:45:699 (3) - This slider has a weird slider shape... X,Really?I don't think so.
01:20:938 (2) - I'm not sure if the head slider is overlap with hitburst, since the hitburst has a transparent space X,it's fine. http://osu.ppy.sh/ss/113492
Sorry all negative but thank you ~ >w<//The 08 team_Bourdon wrote:
Hi~~
Tsubasa
- Circle Size -1?
01:07:842 (6) - this slider looks strange.
01:24:271 (1) - ^
Leorda wrote:
Tsubasa
* Circle Size +1 (pleaseeeee!!!) Errrr...Really sorry because I prefer the biggest size in a normal diff with my style..><
00:22:842 (6) - Add 1 repeating slider, I think it's doesn't make sense if you make a slider like this Good idea but make difficult to arrange following notes.
00:24:747 (4) - Remove this, copy 00:24:390 (3), move to 00:24:747, and remove whistle at head slider (suggestion) Sorry
00:25:223 (5) - New combo Fixed
00:29:033 (4) - ^ Fixed
00:57:604 (1) - The tail slider is touch the HP Bar Fixed
01:21:890 (3) - Again, it's make no sense if you make a slider like this, try add 1 repeating slider X
01:27:604 (6) - ^ X
01:31:414 (6) - ^ X
01:31:890 (1,2,3,4,5,6,7,8,9) - I think 9 combo is too long for normal/hard diff Adding an additional new combo between them is strange imo..
01:56:176 (3) - Same issue as 01:21:890 (3) X
02:06:652 (1) - It looks like tail slider is almost offscreen X
The 08 team_Bourdon wrote:
Vikon
00:31:414 (1) - just suggest, delete the KIAI time at here. I think it's fine.
Leorda wrote:
Vikon
* AR +1 or +2? +1
* This hitsound is fucking awesome Thx ~
00:23:319 (B) - Map this break? Like other diff? no,I like having a break after the first part to see the grade and Acc %
00:29:033 (x) - Add note here, or the player will click 00:29:271 (1) earlier yes, you are right.
00:56:890 (1) - Add 1 repeating slider? good
01:31:890 (1,1,1,2,1,2,1,1) - This combo is make no sense. If you disagree this, then explain me why (no need to flamewar) to have some patterns different from the main part because it is near the end of the part.
01:44:271 (1,2,1,2,3,1,2,3) - ^ to balance the notes frequency between 01:43:318 (1,2) and 01:45:223 (1,2,3) (make the frequency increase gradually), but add a note at 01:44:985
01:51:176 (B) - Map this break? Like other diff? no, it is too tired to play a 2min-long map without a little break (for me). And to make a soft part after the break to let the players have a different taste of the map.
All Done!Thanks for New MP3.happy30 wrote:
I can't let such a nice song have a 128 kbs mp3 file, here use this one >< http://www.mediafire.com/?a26h4qcw7f6fwlk
Offset / Green sections / All ellements in time - 99ms
You might also want to increase the hitsound volume.
maybe include (Short ver.) in the title?
Well, I can't find anything in the maps.
Please fix the mp3 and maybe I can bubble
Thanks!happy30 wrote:
oh, just a few things before i bubble:
- Fix the kiai time in Vikon so that it matches the other osu!-difficulties Fixed
- Fix spinner background, the center is not centered: hum,Fixed!
http://osu.ppy.sh/ss/115512
- Two unsnapped notes in taiko Opps,fixed!
Thanks for modding.Rukarioman wrote:
Relaxing:
02:22:505 (2) - Short sliders with more than one repeat are confusing for new players. Really? o.o Fixed anyway~
Tsubasa:
01:21:791 (3) - Make that slider end on the next red tick. Sounds better.
01:56:077 (3) - ^ Both fixed and adjust some 1/4
Vikon:
00:23:220 - Add a note here maybe?
00:29:648 (4) - to actually recreate the rhythm you gotta move this note back to the previous blue tick.
01:51:077 - Either remove the kiai here (because kiais in a break is a nono) or map the small break. I'd suggest the second one.Leave to Vikon!
Download: Lia - Farewell Song (Short Ver.) (kanpakyin) [Vikon After Rukarioman].osuRukarioman wrote:
Relaxing:
Vikon:
00:23:220 - Add a note here maybe? Fixed
00:29:648 (4) - to actually recreate the rhythm you gotta move this note back to the previous blue tick. Fixed
01:51:077 - Either remove the kiai here (because kiais in a break is a nono) or map the small break. I'd suggest the second one. Removed, and also removed the kiai before 02:06:077 (1), since I don't want a kiai be so long ,and in order to emphasis the 2nd kiai (02:06:077)
Odaril wrote:
Vikon
- 00:56:791 (1,2) - This rhythm was quite confusing to me. I didn't expect the second repeat on (1) at all, and it made me miss all the timing after it. ok, removed the 2nd reverse.
- Use the same kiai as the other diffs ? Yours is the only diff that has a different kiai time no, actually I don't like the shining effect of kiai, so I would like to reduce the kiai lasting time. And also, the mapping part, style are different from different mappers, why can't the kiai also be different?
- 01:09:886 (3) - I find these claps to sound quite out of place. These sounds are usually expect one white ticks, and you placed them on a blue and a red one... it is the similar pattern with 01:12:743 (3),01:14:648 (1)... the difference is the hitsound, so I change it to S:C1 clap
- 01:33:696 (1) - I don't think this new combo is needed ? You've been doing two-notes combo so far good idea
- 01:52:743 - The part after this break until the kiai felt weird, because there are beatless gaps, which kills any flow the map was trying to set up and leaves a bad feeling of waiting. I don't want to make a big gap between this hard difficulty and Tsubasa (normal), so I think a relaxing part is needed for players to rest
~Odaril wrote:
GeneralRelaxing
- Add "ending" to the tags of all difficulties ? X,This is not a TV size so I won't put a Ending to tag.
- The stack leniency is really low in all diffs... However it should be fine during gameplay and rankable,right?
- Silencing the ticks sounds quite weird. You managed to make the bass rhythm quite clear, but some of its elements are missing when they could have been made by the ticks. I'm not silent all the tick also I ask some of the player and they don't think it's weird.
- The "Thanks for playing~" is kinda hidden in the bottom-left corner. Move it right under the "Fin" ? something like thisLeave to Jojo.
Tsubasa
- 00:30:839 (1) - The first beat sounds really weird. It gives the impression you silenced it. Try making it a bit louder so that the normal finish is more clearly hearable ? +10% volume.
- 01:07:029 (2) - I'm assuming the clap here is a mistake ? It sounds really off X,Listen to the music please,it have a sound really like a clap sound.
- 01:16:553 (1) - This slider comes too soon after the spinner. Remember new players don't spin well and need time to readjust their aim.Fixed this one.
- 01:21:553 (2) - This slidertick sounds awfully out of place D: also the last beat of the slider shouldn't be a clap to stay consistent with your clap pattern Fixed!
- 01:36:077 (1) - This slider comes too soon after the spinner. (same as above) Sorry I don't fix this,"Kiai" should be a high tide part of it,so I can make it more difficult of it.
- 01:43:220 (1,3) - Except for the first one, these finishes sound out of place to me 01:44:172- use a whistle to instead of finish,however I won't change (3)- Since (3)- is a accent point,so a finish would be nice.
- 01:50:839 (1) - This slider comes too soon after the spinner. (same as above) Fixed this one because new kiai is coming.
- 01:52:029 (2) - This slidertick sounds awfully out of place D: also the last beat of the slider shouldn't be a clap to stay consistent with your clap pattern Fixed
- 01:53:220 (3) - This 3/4 rhythm sounds quite weird here. I was expecting a rhythm similar to the beginning of the first kiai. I'm using a 3/4 slider to consistent my arrangement,also 3/4 is not really weird here.
- 02:02:267 (3) - For consistency with your clap pattern, remove the clap on the last beat. Also use whistle instead of clap.
- 02:06:553 (1) - This slider comes too soon after the spinner. (same as above) Think about the vocal,"a" sound is a accect beat so I guess some Finish at 02:06:077 - would be fine,It will sound weird if I increase or reduce the spinner!So keep this.
- 02:12:743 (2,4) - Except for the first one, these finishes sound really out of place to me. Same as previous.
- 02:17:029 (5) - The first slidertick and the middle beat of the slider shouldn't be claps. It sounds really bad, breaks your clap patterns and breaks the soft feeling you had in the hitsounds so far. Fixed!
- 02:21:791 (1) - This note comes too soon after the spinner. (same as above) Fixed!
Popping the bubble for the hidden slider (and I wanted to pop for the wrong lighting dimensions again, but it appears it's not a problem). Make sure you contact me after the fixes for a rebubble. You can see what Sakura said.Alao I use this lighting many many times,I guess it's not a problem!
- This is way too hard for a Normal. There are way too many 1/4, sometimes in confusing patterns, sometimes in kick sliders, which is in my opinion out of place in a Normal. Now, assuming this is a Hard diff: X,I assuming Hard diff should have 1/4 click however this diff doesn't have it,so 1/4 slider is fair to normal!
- The clap placement sounds rather weird at times. I suggest you follow the same clap pattern as in the Relaxing diff - it will add more consistency between the diffs and sound better imo. Since this is a guest diff so I respect guest's mapper hitsound taste.
- 00:29:648 (2) - This slider was completely hidden by a hitburst. Fixed!
Odaril wrote:
GeneralSorry..Keeping this will be better imo..
- The "Thanks for playing~" is kinda hidden in the bottom-left corner. Move it right under the "Fin" ? something like this
TsubasaKPY has already fixed them for me.
- This is way too hard for a Normal. There are way too many 1/4, sometimes in confusing patterns, sometimes in kick sliders, which is in my opinion out of place in a Normal. Now, assuming this is a Hard diff:
- The clap placement sounds rather weird at times. I suggest you follow the same clap pattern as in the Relaxing diff - it will add more consistency between the diffs and sound better imo.
- 00:29:648 (2) - This slider was completely hidden by a hitburst.